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Anti-warp bubbles OP

Author
Gizznitt Malikite
Agony Unleashed
Agony Empire
#21 - 2012-01-27 18:06:17 UTC
Valei Khurelem wrote:
They don't work properly though or they give you crazy penalties for using them and cloaks don't really count since they can only be fitted to covert ops which take ages to train, how many times do I have to repeat myself on this issue before you lot get it?


I'm trying to follow your "line of thought" on the above post, but I'm having a really hard time doing it... I don't see any posts in this thread where you are repeating yourself, so please repeat yourself one more time so I can properly address your concerns.

What doesn't work properly? and why is it not working properly?

Ships that utilize covert ops cloaks are skill intensive...
Jump Freighters and Jump Portals are both expensive and skill intesive...
T3's are expensive....
A scout is cheap and priceless....

and there are other options:

Black Frog is a courier service that moves items from hi-sec to nullsec for anyone willing to pay them. You can place collateral on your courier contracts, so your goods are insured, and while they aren't exactly cheap, they let you pass all the risk of moving stuff to another player that is skilled and experienced in navigating nullsec.

Bubbles are fine....
Kelly Kavanagh
Doomheim
#22 - 2012-01-27 18:08:13 UTC  |  Edited by: Kelly Kavanagh
Duchess Starbuckington wrote:

EVE is a sandbox

Not as long as sovereignty is enforced by game mechanics. It should be entirely imaginary.
XXSketchxx
Sniggerdly
Pandemic Legion
#23 - 2012-01-27 18:09:25 UTC
Kelly Kavanagh wrote:
Duchess Starbuckington wrote:

EVE is a sandbox

Not as long as sovereignty is enforced by game mechanics. It should be entirely imaginary.


Biomass yourself and save us from your stupidity please.
Duchess Starbuckington
Doomheim
#24 - 2012-01-27 18:12:25 UTC
XXSketchxx wrote:
Kelly Kavanagh wrote:
Duchess Starbuckington wrote:

EVE is a sandbox

Not as long as sovereignty is enforced by game mechanics. It should be entirely imaginary.


Biomass yourself and save us from your stupidity please.

I'm actually thinking troll right now (not that I'm not very much in favour of the OP biomassing himself).
XXSketchxx
Sniggerdly
Pandemic Legion
#25 - 2012-01-27 18:16:39 UTC
Definitely a troll.

Biomass is fitting.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#26 - 2012-01-27 19:27:11 UTC
Kelly Kavanagh wrote:
So I venture to mine in 0.0 systems.


^^^Doh..... my gut told me only a troll could post a line like this!!!
Gizznitt Malikite
Agony Unleashed
Agony Empire
#27 - 2012-01-27 19:30:22 UTC
Duchess Starbuckington wrote:
Quote:
My sub entitles me to be wherever I want to be and do whatever I want to do.
I fly a rookie ship.
I never negotiate with terrorists.
You aren't entitled to tell me what I'm entitled to.

Right, and other peoples' sub entitles them to put up bubbles and gank clueless newbies who wander into nullsec space with no idea how it works.

EVE is a sandbox - one where other people will come and kick over your sandcastle unless you can stop them.
The best way I've seen it phrased so far is: "EVE is a sandbox filled with landmines"


I was just going to post this....

You are entitled to fly your ship anywhere you want.....
And other people are entitled to shoot your ship... EVEN in hisec!!!!

Missioning, Shooting Player ships, trespassing, stealing, scamming, awoxing, profiteering, hauling... such activities occasionally come with risks and/or consequences... The risks and consequences of your actions are sometimes NPC enforced (ex: Concord killing aggressors in hisec), sometimes player enforced (destroying trespassers in nullsec), and sometimes you get lucky and avoid the consequences.

Eisa Vitura
Princess Terrorism
#28 - 2012-01-27 20:35:02 UTC  |  Edited by: Eisa Vitura
Kelly Kavanagh wrote:
my OP is about the bubbles they put 85 km behind the gates which cause you to fly through the gate and stop inside the bubble.


Read and use your brain:

Gizznitt Malikite wrote:
Bubbles have two major mechanics:
1.) Anything within the bubble cannot warp or cyno out of the bubble (the exception is interdiction nullified t3s).
2.) No matter what range you warp to a destination, if there is an on-grid bubble inline with your warp vector, your ship will exit its warp at the edge of the bubble rather than your intended destination.


So, if I understand what Gizznitt said, especialy the bolded part: warping from a gate directly to another gate (ie: taking the brainless way of travelling), you maximize your chances of being trapped in one of those bubble. Now, if you think a few second about it, what can you do to prevent this ?
First, maybe you could d-scan the gate to know if there is a bubble, and, if there is one, not warping from a gate but from anything else (preferably something wich is not static, like deadspace pockets), in this case your warp vector shouldn't be inline with the bubble.

Maybe that was what other posters meant when they said "learn about bubbles mechanics"

PS: also sorry if I'm not understandable, I'm not a native english speaker. (I should put this as a sig).
Gizznitt Malikite
Agony Unleashed
Agony Empire
#29 - 2012-01-27 20:53:23 UTC
Eisa Vitura wrote:
Kelly Kavanagh wrote:
my OP is about the bubbles they put 85 km behind the gates which cause you to fly through the gate and stop inside the bubble.


Read and use your brain:

Gizznitt Malikite wrote:
Bubbles have two major mechanics:
1.) Anything within the bubble cannot warp or cyno out of the bubble (the exception is interdiction nullified t3s).
2.) No matter what range you warp to a destination, if there is an on-grid bubble inline with your warp vector, your ship will exit its warp at the edge of the bubble rather than your intended destination.


So, if I understand what Gizznitt said, especialy the bolded part: warping from a gate directly to another gate (ie: taking the brainless way of travelling), you maximize your chances of being trapped in one of those bubble. Now, if you think a few second about it, what can you do to prevent this ?
First, maybe you could d-scan the gate to know if there is a bubble, and, if there is one, not warping from a gate but from anything else (preferably something wich is not static, like deadspace pockets), in this case your warp vector shouldn't be inline with the bubble.

Maybe that was what other posters meant when they said "learn about bubbles mechanics"

PS: also sorry if I'm not understandable, I'm not a native english speaker. (I should put this as a sig).


^^ This is exactly how you avoid being dragged into an off-gate bubble!!

An extremely common nullsec practice is to create bookmarks 250-300 km's off every gate you regularly use, ideally not inline with other gates and/or planets. Then, just warp to the bookmark before warping to the gate. This takes time to setup, and increases your travel time, but makes traveling much safer. Warp directly from one gate to another gate is dangerous in nullsec, especially if there are hostiles in system!!
Danika Princip
GoonWaffe
Goonswarm Federation
#30 - 2012-01-27 22:09:25 UTC
Kelly Kavanagh wrote:
Danika Princip wrote:

Valei Khurelem wrote:

Okay, someone more experienced here, they ARE overpowered, particularly if two or more people are running them specifically to gank people who just want to do solo mission running or buy things in 0.0 NPC space, nevermind sovereignty. Warp bubbles are the reason that 0.0 space has no real economy compared to high sec which is why I end up in hysterics when someone suggests making everything 0.0 would fix the problem.

But letting in a person who wants to mission or mine would allow ten people who want to cyno, gank ratters, camp JBs and generally kill people in. Why would anyone want to do that?

Bubbles don't stop any of that. You have to camp gate with either a really fast tackler or a HIC with an anti-warp sphere in order to stop people who jump in. That's even worse than bubbles but, my OP is about the bubbles they put 85 km behind the gates which cause you to fly through the gate and stop inside the bubble. It's as if it hacks my ships warp drive computer and changes the gates location coordinates.



Actually, a drag bubble on the out gate of the system before the one you're trying to protect will be a great help. Stick a couple of cloaky guys around it and shoot anyone dumb enough to warp directly. Or stick a scout nearby, or a bait ship. (Works better as offence I guess)

Also, anchoring a large bubble will easily cover a non-regional gate, which will stop anyone who jumps in from warping out while your camp ganks them.

A large bubble has a larger range than a HIC.

Don't you want us to be able to defend our space, or bubble enemy fleets, or tackle supercaps, camp our enemies into stations, trap bots or do anything else bubbles let us do?

Please give me new ways to do all of those things if you want bubbles removed.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#31 - 2012-01-27 22:46:05 UTC
Center for Advanced Studies
Kelly Kavanagh
Doomheim
#32 - 2012-01-28 02:58:40 UTC
Atum wrote:

Earth and Beyond called. They want their carebear back!!

Well they called you, not me. So you must have what they want.
Kelly Kavanagh
Doomheim
#33 - 2012-01-29 08:53:27 UTC
Metal Icarus wrote:

Bubbles are an essenial tool to filtering out those you do not want in the region.

First of all, bubbles don't filter anything, they just trap you.
Second, they only work at the system level, they have no regional effect.

Metal Icarus wrote:

Also, use diplomacy to get what you want instead of thinking you can walk into a region and take what you want. Seriously how ignorant can you get?

"HERP I GOT KILLED IN NULL I JUST WANT TO MINE... DEEEEERRRRRRP"

Put some damn effort into it. Talk to people. This is Eve, not WoW. Politics between people ******* matter.

It's kind of hard to use diplomacy with players who only communicate with weapons, and half of whom don't speak English. You should put some damn thought into other people's ideas before making stupid arguments and attempting to give advice. How arrogant can you get?
Duchess Starbuckington
Doomheim
#34 - 2012-01-29 12:52:09 UTC
You realise diplomacy has to take place before you jump right into a warp bubble with no scout, no intel, no optimized fit and no idea how 0.0 space works?
Danika Princip
GoonWaffe
Goonswarm Federation
#35 - 2012-01-29 14:58:43 UTC
Kelly Kavanagh wrote:
Metal Icarus wrote:

Bubbles are an essenial tool to filtering out those you do not want in the region.

First of all, bubbles don't filter anything, they just trap you.
Second, they only work at the system level, they have no regional effect.



Put the bubble on a bottleneck leading into the region, put some guys areound it to shoot anything not blue. There is your filter.

Quote:

Metal Icarus wrote:

Also, use diplomacy to get what you want instead of thinking you can walk into a region and take what you want. Seriously how ignorant can you get?

"HERP I GOT KILLED IN NULL I JUST WANT TO MINE... DEEEEERRRRRRP"

Put some damn effort into it. Talk to people. This is Eve, not WoW. Politics between people ******* matter.

It's kind of hard to use diplomacy with players who only communicate with weapons, and half of whom don't speak English. You should put some damn thought into other people's ideas before making stupid arguments and attempting to give advice. How arrogant can you get?


How about you talk to them BEFORE you take yourself out to space they control? Space they fought for and fight more for every day?

If you want to mine in 0.0, join a 0.0 corp, or make friends with a 0.0 corp, or rent a system, do something to prepare the way before you just blindly jump into EC- (Or wherever) like so many others.
Serge Bastana
GWA Corp
#36 - 2012-01-29 21:15:30 UTC
The OP makes me just want to /facebrick

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Andski
Science and Trade Institute
Caldari State
#37 - 2012-01-29 21:23:14 UTC
http://eve-kill.net/?a=pilot_detail&plt_id=882443&view=losses&m=1&y=2012

lmao

"stop shooting at me guys MY SUBSCRIPTION entitles me to mine here"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Serge Bastana
GWA Corp
#38 - 2012-01-29 21:37:30 UTC
Andski wrote:
http://eve-kill.net/?a=pilot_detail&plt_id=882443&view=losses&m=1&y=2012

lmao

"stop shooting at me guys MY SUBSCRIPTION entitles me to mine here"


How many times did you go back? Pigeons learn faster than you do.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

foxnod
Perkone
Caldari State
#39 - 2012-01-29 21:45:40 UTC
Kelly Kavanagh wrote:
My corp says the best asteroids can only be found in low security and 0.0 security systems. So I venture to mine in 0.0 systems. Then I discover these anti-warp force field bubbles that trap you when you try to jump so that you can be easily destroyed. They are too tough for anything less than a cruiser to destroy so, instead of "high risk, high reward", I'm faced with "no chance, you lose".

Why make it so easy for pirates to intercept ships at jump gates? Wouldn't it make more sense to put turrets and empire navy ships around the jump gates so that players can at least get though them? Why would the empire factions leave thousands of jump gates around the outer galaxy and not defend them?

I'm not saying remove bubbles from the game, just change them so they can't redirect your ship when you're warping to a gate.



And another NPC corp dwelling bear proceeds to wax idiotic about a topic which he knows nothing about.
Kelly Kavanagh
Doomheim
#40 - 2012-01-30 02:05:25 UTC
Duchess Starbuckington wrote:

You realise diplomacy has to take place before you jump right into a warp bubble with no scout, no intel, no optimized fit and no idea how 0.0 space works?

No. I get no dialog box warning me not to jump into a system without contacting it's 'owners'.
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