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0.0 is safer than highsec

First post
Author
met worst
Doomheim
#41 - 2012-01-29 20:42:07 UTC
Nicolo da'Vicenza wrote:
the "oh yeah? imagine what eve would be like without us empire carebears" reply is the posting equivalent of jumping blind into PF-346 with your bestower.

Risk v Reward Blink
Pavel Bidermann
Aliastra
Gallente Federation
#42 - 2012-01-29 20:47:10 UTC
This creeps me out.

Met, your toon looks just like a guy I work with. Stop it.
Pavel Bidermann
Aliastra
Gallente Federation
#43 - 2012-01-29 20:47:48 UTC
To top it off, he's also quite "vertically challenged".
Pavel Bidermann
Aliastra
Gallente Federation
#44 - 2012-01-29 20:51:13 UTC  |  Edited by: Pavel Bidermann
met worst wrote:
Lady Spank wrote:
High sec is the place where ******** scrublord cowards hang out. 0.0 is perfectly safe for PVE but if that's all you ever do then you should probably biomass your worthless waste of space character.

Interesting proposition.

I wonder what 0.0 would be like if empire was in fact, quite empty.

But indeed Ms. Spank. Your worthiness as a 0.0 hamster resident is only exceeded by your intelligence and wit.



0.0 would still function. However, the population of EVE would be quite small, so the map would have to shrink. It would probably be more carebearish than high sec could ever imagine! I mean. look at it now. NAP extreme!
Glarealot
Native Freshfood
Minmatar Republic
#45 - 2012-01-29 22:07:42 UTC  |  Edited by: Glarealot
Why do you think 0.0 chars are called nullbears? You have a better chance of getting suicided in highsec
than of someone running across you in your alliances space. Seriously, this is why I keep trying to tell highsec care ears that the gate camps do not mean the rest of it is scary. If they just went to 0.0 they would see that they can be several times safer and make a ton more money.

.

Valentyn3
Deep Core Mining Inc.
#46 - 2012-01-29 22:22:29 UTC
Glarealot wrote:
Why do you think 0.0 chars are called nullbears? You have a better chance of getting suicided in highsec
than of someone running across you in your alliances space. Seriously, this is why I keep trying to tell highsec care ears that the gate camps do not mean the rest of it is scary. If they just went to 0.0 they would see that they can be several times safer and make a ton more money.


Assuming they are part of the gang that owns said block.

I don't always use hax. But when I do, it's because I'm an NPC.. http://i.imgur.com/PUZou.jpg

baltec1
Bat Country
Pandemic Horde
#47 - 2012-01-29 22:27:16 UTC
0.0 is only safe if its made safe.
Malcanis
Vanishing Point.
The Initiative.
#48 - 2012-01-29 23:04:40 UTC
met worst wrote:
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.

There's no red or neutral, there's nothing.

There's no intel. No TS, no Jabber.

Just DEATH.

0.0 is SAFER.

So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?


The known facts show that you are completely wrong.

There are 3x as many ship losses in nullsec as there are in hi-sec, and something like 12-15x as many losses per character.

Nullsec is at least a dozen times more dangerous than hi-sec.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sisohiv
Center for Advanced Studies
Gallente Federation
#49 - 2012-01-29 23:15:54 UTC
Alavaria Fera wrote:

Skydell wrote:
Dunno where you build your Sandcastles but you will find out in good time, it's a lease. I don't care who's corp name is on the TCU. I've never once had to Evac my Jita stuff.

Yeah. Actually I hear that we have only a day or two left in Dek. I'm not sure why people keep telling me that.


You guys destroyed a founding alliance to take Delve. I see you aren't there anymore. You have more than a few days left in Dec because there is still stuff for you to wreck. The point of null condensed.
Zytani
The Motley Crew Reborn
#50 - 2012-01-29 23:32:12 UTC
met worst wrote:
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.

There's no red or neutral, there's nothing.

There's no intel. No TS, no Jabber.

Just DEATH.

0.0 is SAFER.

So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?



op in troll mode.


npc 0.0 might be safer but not sov 0.0....... sure sov 0.0 has noone in it most of the time but as long as sov 0.0 outposts are lock out-able high sec is still safer
Razin
The Scope
#51 - 2012-01-29 23:42:14 UTC
Pavel Bidermann wrote:
Fredfredbug4 wrote:
I hope you aren't serious. I may not be a veteran but I've autopiloted extremely expensive ships and their cargos in the past and have never come under fire. My corp even got war-decced and I was able to go in and out of Jita freely.

And I'd say anyplace where a battleship can get hot-dropped by several titans and carriers as pretty dangerous.


You are probably an amazing killmail waiting to happen. Go google Dotlan, pull up The Forge, and then filter for ships killed. Now look at places like Jita and all the systems you just went through. I bet almost every one of them have ship kills with the total on Jita alone exceeding all of null sec. Now never do that again unless you're willing to lose the ship and cargo.

Yeah, in terms of noob ship and shuttle kills 0.0's got nothing on The Forge.
met worst
Doomheim
#52 - 2012-01-29 23:55:57 UTC
Malcanis wrote:
met worst wrote:
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.

There's no red or neutral, there's nothing.

There's no intel. No TS, no Jabber.

Just DEATH.

0.0 is SAFER.

So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?


The known facts show that you are completely wrong.

There are 3x as many ship losses in nullsec as there are in hi-sec, and something like 12-15x as many losses per character.

Nullsec is at least a dozen times more dangerous than hi-sec.

Correct but you're missing the point.

I still felt safer living in 0.0 because enemies are known - danger is clear and present, no dispute, but it's the CLARITY that makes it easier.

In highsec I do not get that choice. I do not have the tools I have in 0.0 to be safe. (intel, comms and in particular -standings)

As rightly pointed out, nobody feels the NEED for those tools because it's percieved as a "safe place"... I could be totally surrounded by enemies and not even know it.
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#53 - 2012-01-30 00:03:35 UTC
met worst wrote:
Somebody said again recently (and I see it so often it makes my eyes bleed) that carebears "ought to go to 0.0 to toughen up".

You wanna know something. I felt SAFER in 0.0 than I do in highsec.

In 0.0 you KNOW they came to kill you. The certainty is quite stark.

In highsec, the bloke pulling up in his Orca MIGHT be there to kill you or mine all friendly like. You only know for sure when a pod warps in and out pops out a Brutix.

There's no red or neutral, there's nothing.

There's no intel. No TS, no Jabber.

Just DEATH.

0.0 is SAFER.

So why do nullseccers make it sound so bad when it's not? Bad boy syndrome? Hero cred?


o.o is safer because it's policed by players. Fire Concord, is what we need to do Pirate

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Alexandra Delarge
The Korova
#54 - 2012-01-30 00:10:06 UTC
met worst wrote:


I still felt safer living in 0.0 because enemies are known - danger is clear and present, no dispute, but it's the CLARITY that makes it easier.

In highsec I do not get that choice. I do not have the tools I have in 0.0 to be safe. (intel, comms and in particular -standings)


How do you not have comms, intel and standings in hisec?
Orion Guardian
#55 - 2012-01-30 12:12:48 UTC  |  Edited by: Orion Guardian
Ok jsut to be clear:

Why do you guys think nullsec is safer than Highsec? That is a real question here because I dont get it.

Someone said "I did only lose 2 ships in nullsec but I never undock anyway. While I lost alot of ships in highsec" well becasue the difference was the undocking thing.....

I can understand the notion: "Lowsec is more dangerous than nullsec" well it ist because there are no players making it safe. But Highsec? Only because you don't care for intel or all those possible enemies in your system does NOT make it dangerous in highsec. It just make you feel safer and if you lose something you think "darn, wouldn't have lost that ship in nullsec because I would have known he was an enemy"

BUT that is not the fault of nullsec being safe/highsec being dangerous.

Why on earth, if you lose a ship to someone in Highsec, wouldn't you put a -10 standing on him and knowing "ok there is a suicide ganker in system"

Why would you mine/mission in crowded systems where there are 150 potential enemies around whereas in other systems it might only be 10?

In nullsec: If there is only ONE SINGLE PILOT in the system you are in that is neutral or red: You cannot make ISK there. The pilot may be a simple afk-cloaker or he may be a scout for a Cover Ops gang waiting to cyno in and kill you. Even if it is just a single Stealthbomber he might have a good shot at killing your Hulk or ratting ship. And mind you: If you lose a ship to that pilot he will STILL be around to kill more (no Concord you know and killing a cloaked up red is damn difficult if you cannot bait him out). And no one will reimburse you for being stupid.

YES you will know if there is an enemy in your space but so can you in highsec as long as you know who your enemies are. If you were to use the same caution in highsec that we use in nullsec you would very very very rarely get killed


I mean: Gatecamps - No bubbles and no Warp Disrupter use without getting Concorded: How the **** can they still kill you when you use the caution to use a cloak/MWD combination on gate? They can't. No gatecamp in Highsec will ever catch you if you are cautious

Second: Mining in a Hulk in a belt - Be in a fleet and if someone warps in align to somewhere immediately and if he starts targeting you: warp out! Sure you got your mining disrupted but thats how it works in Nullsec as well.

Third: Use your personal standings to set people -5/-10 that attacked you before. You got your own intel tool now! If youa re in a corporation set those -5/-10 to corporation and your mates can warn you if those are inbound to your system. Btw THAT is how intel works in nullsec


You say we got soo much safety in nullsec. But that is, as said before, playermade. Conclusion: YOU CAN COPY IT AND DO IT YOURSELF!

We are safe in numbers in nullsec so get yourself a corporation or alliance, set up Intel, standings and safety procedures (aligning, MWD/cloak warping etc) to get a few times more safe in highsec than we in null can ever be.
Ya Huei
Imperial Collective
#56 - 2012-01-30 13:37:04 UTC
I agree !

lets remove concord, gate guns and navy so that highsec can be as safe as nullsec !
knobber Jobbler
State War Academy
Caldari State
#57 - 2012-01-30 14:00:45 UTC
Null is only as safe as you make it. High sec is still safe unless you auto pilot an industrial to one of the trade hubs. Flying manually there is nothing safer than high sec.
TheButcherPete
KarmaFleet
Goonswarm Federation
#58 - 2012-01-30 14:22:15 UTC
Most players, after they master the learning curve, move to nullsec and think "wtf why didn't I come here sooner"

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#59 - 2012-01-30 16:36:10 UTC
Ya Huei wrote:
I agree !

lets remove concord, gate guns and navy so that highsec can be as safe as nullsec !

But then it would still be cynojammed.

Highsec will only be safe if you remove the cynojammers.
arcca jeth
Dark Alliance
#60 - 2012-01-30 17:31:48 UTC
safest space is blue space, unless you have no blue space, then all space is red space Oops