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EVE New Citizens Q&A

 
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Okay, I've just gotten underway.

Author
Helluger
Republic Military School
Minmatar Republic
#1 - 2012-01-27 18:47:13 UTC
Hello, all.

I received a trial code from an old Phantasy Star Online teammate, and am here to explore EVE.

First, I have some brief impressions:

  • The character creator is amazing. I've never seen anything close to it in another game.
  • I chose Minmatar because I like the idea of this group of survivors who have carved out their own path with cunning and perseverance. "Our technology may not be the best, but it's ours" is a feeling I get from them.
  • Space is surprisingly immersive, with everyone zipping around from star to star and the stations' patrols lurking about.


Second, I had some points that I would like to leave open for players to advise or correct me:

  • I have started combat tutorials and am training all my skills equally. I want this character to defend Minmatar and her interests as a patriot. Assuming I will be getting more combat missions, I want to know more about proper training.
  • I hear that the whole gameworld is open to everyone from the beginning, and that this makes things a bit dicey for young characters. Scamming was mentioned, and is allowed?
  • What roles do the corporations play, in addition to providing us with mission agents? People in chat mentioned SoE, DED, and COSMOS mission agents: do they differ in a significant way?
  • I'd like to get more familiar with the setting and history in EVE, is there a good resource for that?


Lastly, some out-of-game stuff:

  • As a student, my time can be a bit crunched. I have heard that EVE is forgiving toward players who don't necessarily have extended playtime. Is this accurate?
  • I take it there are a lot of blogs by beginners, so adding another one would probably just be a washout. Are there any players I should be reading up on?
  • I've got 2 months before I have to ante up... how do I make the most of this trial?


Thanks to everyone who read this far.
gfldex
#2 - 2012-01-27 19:10:46 UTC  |  Edited by: gfldex
You can pretend to pretend (that's what roleplay in EVE is) by joining the militia.

If you are looking for training join a player corp that is doing so.

The whole game world is open right from the beginning. You can get lost, mind the warnings. Scamming is allowed, you need quite a bit of luck to get rich with it tho.

NPC corporations belong to factions that may or may not like each other. If you work for them the opposing side will start to hate you at one point. Statistics make it fairly unlikely that this will be a problem for you. The only real difference are pirate NPC corps, because they ruin your sec status real quick.

There is a backstory.

EVE can work for a player with limited time. How well heavily depends on what you do in game.

Quote:

I've got 2 months before I have to ante up... how do I make the most of this trial?


You give any number of players the biggest possible loss. This is a PvP game, if you want to play Diablo you should wait a few more weeks. If you believe you can avoid PvP you better leave officer mods alone.

If you take all the sand out of the box, only the cat poo will remain.

mxzf
Shovel Bros
#3 - 2012-01-27 19:12:01 UTC
There's a whole lot of different skills you'll want for missions, depending on what kinds of ships you fly and how you fly them, so it's kinda a tough question. For starting off though, look at the Certificates part of your character sheet and work towards the Core Competency ones, they're not hard needs, but they're decent guidelines of some stuff that most/all ships will benefit from.

To really get the most out of training I would suggest installing EVEmon, which will let you build detailed training plans and see what stuff is prerequisites. I would also suggest befriending more experienced players in game and be willing to ask questions (because Eve is quite complex and having people to ask questions of helps a TON).

Also note that any char can fly and use anything in the game with proper training, Minmatar characters can use Amarr, Caldari, and Gallente ships and weapons just as effectively (providing they trained the right skills). Unless you are choosing to limit the ships you fly due to RP reasons, there's no reason you can't fly any ship in the game. There's no "forbidden schools" or anything like that in Eve, it's a sandbox.

Yes, the game world is completely open and you will have to be cautious as a younger player. Especially watch out if you try to jump into another system and a warning message comes up, if that happens it's probably best to plan an alternate route that takes you through safer space. Check out this page for an overview of what effect system security has. And, yes, scamming is completely allowed; the best way to avoid it is to avoid contracts unless you know exactly what you're looking for and what it's worth.

Well, those are a couple different things. Player corps are similar to a 'guild' or 'clan from many other games. NPC corps that you run missions for are groupings of different mission agents, doing more missions for them will let you unlock higher level agents for that group.

I'm not sure about the setting/history, I've never been into the RP side of it myself. *shrug*, maybe try googling it.

Yes, Eve can be played with different amounts of playtime, especially because the skills train the same if you're online or not. People with more time to play might get more out of it, but you can still enjoy it for an hour a day (or week, or whatever).

Yes, there are quite a few beginners blogs, but one more is never a bad thing if you feel like journaling your experience.

And what I would do to make the most of it is to get out there and experience as much of Eve as you can and get a feel for all there is to do. This is a great overview of the different stuff there is to do in Eve. You won't be able to do all of that stuff in two months (especially on a trial), but it lets you see a bit of the different directions you can take in Eve.

If you have other questions, feel free to message me in-game (if I'm online, it varies lately due to school and other games) or just post stuff on the forums, there are tons of helpful people (and trolls too) around.
Baneken
Arctic Light Inc.
Arctic Light
#4 - 2012-01-28 07:53:52 UTC
Essential back story is explained here
EVE as a game doesn't limit what you want to train but it should be obvious that you don't fly or use 100s of millions worth of equipment without enough SP and in game knowledge to do so.
Not that having common sense has ever stopped anyone in EVE or in RL.
Scamming is also allowed and there is no such thing as griefing, unless they target specifically you for out of game reasons and believe me blowing up your mining ship / loot pinjata (ultra pimped PvE ship) will have a ton of in game reasons and getting ISK from the wreck is just one of them.
malaire
#5 - 2012-01-28 12:07:13 UTC
Baneken wrote:
Essential back story is explained here

Better quality video from official page: Eve Online: Old Storyline Intro

But yes, that is must if you care about backstory.

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

NightCrawler 85
Phoibe Enterprises
#6 - 2012-01-29 02:04:09 UTC
Helluger wrote:


Lastly, some out-of-game stuff:

  • As a student, my time can be a bit crunched. I have heard that EVE is forgiving toward players who don't necessarily have extended playtime. Is this accurate?
  • I take it there are a lot of blogs by beginners, so adding another one would probably just be a washout. Are there any players I should be reading up on?
  • I've got 2 months before I have to ante up... how do I make the most of this trial?


Thanks to everyone who read this far.


Most of your other questions seems to have been covered.

EVE is great if you dont have time to be online 7 hours a day. As long as you can get on to change your skills once in a while you wont feel like you have "lost" something. But keep in mind that even if you have the skills it dosent mean that you really know how to fly something,or use it properly. So before you go out and decide to PVP in your new shiny you just got the skills to,practise and read up on the ship and fittings and how to optimalise it.

For blogs i really cant help much since i dont read many my self. Im sure there are quite a few but everyone has their own exsperienses. If you are just looking for reading material however i would highly recomend this;http://00experiment.blogspot.com/2006_07_01_archive.html

Finding a corp while your on a trial can be rough,but honestly being in a corp is your best way to really exsperiense EVE since it opens up more aspects of EVE and makes it easier for you to exsperiense things that can be hard for someone in an NPC corp. Since you are minmatar RP i would look into the millita or a RP corp/alliance.
Only one i know off that supports minmatar is Electus Matari but im sure there are more out there.

Good luck and enjoy your time in EVE Smile


I'thari
#7 - 2012-01-29 11:24:53 UTC  |  Edited by: I'thari
Helluger wrote:
Space is surprisingly immersive, with everyone zipping around from star to star and the stations' patrols lurking about.
Most people don't care enough to stop and chat tho Roll... but other thant that it's fine.

Helluger wrote:
What roles do the corporations play, in addition to providing us with mission agents? People in chat mentioned SoE, DED, and COSMOS mission agents: do they differ in a significant way?
SoE was mentioned bacause of its "newbie epic arc" - I think you get redirrected to it during tutorials. Sort of an introduction to mission running (altho all that moving around every 5 missions or so gets annoying).

DED, I suppose, are same as COSMOS agents 'cause there are no "usual" DED agents I know of and there were two CONCORD COSMOS agents left in game last I checked. Difference is: usual agents sit in stations and offer you one generic mission after anohther as long as you meet standing requirements, COSMOS agents located in space and offer mission(s) only once (ofc you still need standing to use them too) and usualy increase faction standing along with corp stanidng and give some unique rewards (usually crappy ones anyway). There should be more of that stuff on eve-wiki.

IMO, COSMOS agents is where mission running should have stopped, but devs, apperantly not agree....

Helluger wrote:
I've got 2 months before I have to ante up... how do I make the most of this trial?
Try up everything you can (there are few limitations on tiral acc tho), see if there's somehting you actually like about it... joining corp might help, but indeed could be tough finding good one while on trial account: most corps have "no trial accounts" rule because any1 can create one for spy and it's not guaranteed that you won't have to boot that trial player later 'cause he goes inative.

Disclaimer:

Every single character used in this post is a work of fiction. Any similarities with real-world alphabet, or - god forbid - language is purely unintnetional!

Helluger
Republic Military School
Minmatar Republic
#8 - 2012-01-29 11:40:32 UTC
Thanks everyone for the links, advice, and suggestions. I've started putting them to use, and have gotten some good advice in-game so far.

Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

Faction Warfare still sounds like my cup of tea. Did you know more than 30% of the Minmatar are still slaves for the Amarr? I look forward to introducing these disgusting leeches to the void... just as soon as I do a little more training. ;)

Thanks again, and if I can help in the future please let me know.
malaire
#9 - 2012-01-29 11:50:21 UTC
Helluger wrote:
Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

While the travelling needed in Sisters of EVE Epic Arc might be boring, it does pay a lot more than normal level 1 missions. It has about 50 missions and starts from Sister Alitura in Sisters of EVE Bureau in Arnon. (Search for solarsystem "Arnon" in People&Places).

I'd suggest doing that after Career Agents to get some ISK and mission/combat experience. Most of those missions can be done in frigate/destroyer. Few are harder and you might want a friend or Cruiser there.

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Aridir
Brutor Tribe
Minmatar Republic
#10 - 2012-01-29 12:54:31 UTC
Helluger wrote:

Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

Running missions and getting those stupid certificates is the quickest ways to get bored with the game and quit. Just cruise around in the game, be sociable, make friends, join a corp, get on comms and talk, fly together, blow people up... listen to my advice, it's good advice.
I'thari
#11 - 2012-01-29 14:31:46 UTC  |  Edited by: I'thari
Helluger wrote:
Thanks everyone for the links, advice, and suggestions. I've started putting them to use, and have gotten some good advice in-game so far.

Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

Faction Warfare still sounds like my cup of tea. Did you know more than 30% of the Minmatar are still slaves for the Amarr? I look forward to introducing these disgusting leeches to the void... just as soon as I do a little more training. ;)

Thanks again, and if I can help in the future please let me know.


Well, "slight" problem here is: it's one of trial limitations - you can't join FW on trial account (if I understood correctly and you have 60d trial account). You might be able to join corp that is already in FW to participate, but I'm not sure about how that would ultimately work out. So, if that won't work and you want into it because of PvP, might try RvB or something instead... or look for some RP corps if you like that stuff more.

Aridir wrote:
Helluger wrote:

Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

Running missions and getting those stupid certificates is the quickest ways to get bored with the game and quit. Just cruise around in the game, be sociable, make friends, join a corp, get on comms and talk, fly together, blow people up... listen to my advice, it's good advice.

I second that... not that you don't need skills and isk at all, it just doesn't matter as much as most people "i need x to PVP" tend to belive. But that comes after completing tutorial and SoE epic arc, ofc - just so you can handle basic ship controls and have starting fund.

Oh, and following certificates to the letter is generaly a bad idea.

Disclaimer:

Every single character used in this post is a work of fiction. Any similarities with real-world alphabet, or - god forbid - language is purely unintnetional!

mxzf
Shovel Bros
#12 - 2012-01-29 16:52:23 UTC
I'thari wrote:
Oh, and following certificates to the letter is generaly a bad idea.


This is true. They have lots of very helpful skills in there, and they're a great starting point, but sometimes they have skills that aren't as important as others. It's the kind of thing where it's a good baseline, but you have to use your better judgement.
J'Poll
MUSE LLP
RAZOR Alliance
#13 - 2012-01-30 10:31:20 UTC
Aridir wrote:
Helluger wrote:

Based what I've been told up to tonight, I guess I will work on missions for a little bit to make ISK and give myself a little more time to get Core Certificates.

Running missions and getting those stupid certificates is the quickest ways to get bored with the game and quit. Just cruise around in the game, be sociable, make friends, join a corp, get on comms and talk, fly together, blow people up... listen to my advice, it's good advice.


Although I have a long lasting grudge against anyone / anything with the word Goons in it's name / ticker, this guy is actually right. Yes missions are good to start and get some ISK. Yes, your core certificates are good to have as it makes your ship harder to kill and also easier to fit. But don't just do that only in your first couple of weeks / months, it will make the game boring very quickly.

I only have 1 suggestion I have to almost every single new player: Do what you like to do in EVE. This is a huge sandbox, you can do what you like (true, some stuff might be hard to do as a starting character, but nothing is locked - unless your on a trial, then you can't fly some ships yet). Don't just do what others tell you to do.

I do suggest that you look for a player corporation. If you didn't know yet, EVE has NPC corporations (which you can run missions for and every new player starts in a NPC corporation and if you leave a player corporation you automatically join a NPC corp of your race.) but it also has a huge amount of Player-runned corporations (other MMO's call these things guild, clans and what so ever). There are even a fair amount of Player corps that are just made to teach new players in EVE how it works (EVE University being one of the biggest and mostly used for it). Also in player corps you will interact more with the people that are in it and learn more from them as you go.

1 advice, don't just join the first corp you think you like. Take you time to get to know that corp (how active are they during your game time, what do they like to do [mining, mission running, PvP, FW], are they hardcore EVE players or RL first guys, all that kind of stuff). There are even corps (and alliances after latest patch) that are only made to do Faction Warfare and the new corp search tool ingame can even let you specify if you want to be in a roleplaying corporation.

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