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Navy Faction Omen or a Prophecy battlecruiser?

Author
Sowilla
Hedion University
Amarr Empire
#1 - 2012-01-28 17:44:45 UTC
I'm trying to decide what my next ship will be for level 2 and 3 missions (and 1's too maybe). I like the Navy Faction Omen cruiser and the battlecruiser Prophecy. I have the skills to fly either right now.

What are some thoughts? Thanks!

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Khrage
#2 - 2012-01-28 18:14:33 UTC
out of those two, the navy Omen. that's if you feel you won't die in it since it's an expensive ship to pop in. AB fit it and you should walk through any level 2 or 3. however, the harbinger is probably a better choice over those two.

i would also really guide you away from the navy Omen since you won't be running level 2s and 3s for a very long time. as much as i hate saying that you should go to one of the most over used ships in the game for amarr, the harb is probably you best bet.

flip side - the navy omen is awesome, awesome looking, and fun to fly. flying a cruiser in missions requires more micro managing, but in the long run, that will make you a better pilot too.
Ireland VonVicious
Vicious Trading Company
#3 - 2012-01-28 18:26:50 UTC
Harbinger.

Those other 2 will just slow you down in the L3's


The only exception:
You are moving region to region to keep standings balanced and are using an orca to hold your fitted/rigged nocits/cruiser to open up new groups with. Then the Navy Omen might be a bit better.
Sowilla
Hedion University
Amarr Empire
#4 - 2012-01-28 18:36:53 UTC
Khrage wrote:
out of those two, the navy Omen. that's if you feel you won't die in it since it's an expensive ship to pop in. AB fit it and you should walk through any level 2 or 3. however, the harbinger is probably a better choice over those two.

i would also really guide you away from the navy Omen since you won't be running level 2s and 3s for a very long time. as much as i hate saying that you should go to one of the most over used ships in the game for amarr, the harb is probably you best bet.

flip side - the navy omen is awesome, awesome looking, and fun to fly. flying a cruiser in missions requires more micro managing, but in the long run, that will make you a better pilot too.

Yeah I looked at the Harbinger as well, and someone in my corp. suggested it. I'll definitely look at that! Thanks!

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Sowilla
Hedion University
Amarr Empire
#5 - 2012-01-28 18:38:27 UTC
Ireland VonVicious wrote:
Harbinger.

Those other 2 will just slow you down in the L3's


The only exception:
You are moving region to region to keep standings balanced and are using an orca to hold your fitted/rigged nocits/cruiser to open up new groups with. Then the Navy Omen might be a bit better.

I don't have any plans of using an Orca. I think I'll check out the Harbinger. Thanks! :)

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Fredfredbug4
The Scope
Gallente Federation
#6 - 2012-01-28 18:54:28 UTC
I LOVE the Navy Omen, It's pretty much a miniature zealot. It has a decent tank and HUGE firepower. I usually do more damage than battlecruisers when I fly it!

The problem with a Navy Omen is that I really wouldn't fly it in a mission, if you come across more than you can handle the ship goes up in flames pretty quickly and they aren't cheap.

The Prophecy is pretty much useless for everything except being a bait ship as the only thing it can do is buffer.

If you want a good Amarrian battlecruiser go with the Harbinger or Omen. They will perform well for whatever you decide to do with them.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Sowilla
Hedion University
Amarr Empire
#7 - 2012-01-28 19:59:05 UTC
Fredfredbug4 wrote:
I LOVE the Navy Omen, It's pretty much a miniature zealot. It has a decent tank and HUGE firepower. I usually do more damage than battlecruisers when I fly it!

The problem with a Navy Omen is that I really wouldn't fly it in a mission, if you come across more than you can handle the ship goes up in flames pretty quickly and they aren't cheap.

The Prophecy is pretty much useless for everything except being a bait ship as the only thing it can do is buffer.

If you want a good Amarrian battlecruiser go with the Harbinger or Omen. They will perform well for whatever you decide to do with them.

Ah cool, thanks for the feedback! Yeah the Harbinger is starting to look good....

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Lili Lu
#8 - 2012-01-28 21:46:04 UTC  |  Edited by: Lili Lu
This thread has some information for you on level 3s. Of course I'm partial to my post in it. But here is probably the advice you're looking for.

For level 2s an Arbitrator is the best. Drone skills will help you with pretty much any ship you fly in the future. In fact, if you aren't flying Caldari I would say drones 5 is probably the first skill you want to train to 5.
Sal Landry
School of Applied Knowledge
Caldari State
#9 - 2012-01-28 22:20:42 UTC
Lili Lu wrote:
This thread has some information for you on level 3s. Of course I'm partial to my post in it. But here is probably the advice you're looking for.

For level 2s an Arbitrator is the best. Drone skills will help you with pretty much any ship you fly in the future. In fact, if you aren't flying Caldari I would say drones 5 is probably the first skill you want to train to 5.


Even if you are flying Caldari, Drones 5 is extremely helpful for the entire Caldari PvE lineup except the Tengu. IIRC, it was indeed the first skill I trained to 5.
Sowilla
Hedion University
Amarr Empire
#10 - 2012-01-29 18:50:58 UTC
Thanks for the feedback! Big smile

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Andrea Griffin
#11 - 2012-01-29 20:10:40 UTC
Another vote for the Harbinger. I used to run L3s in a beam-fit Prophecy for the longest time - the idea being "It gets a resist bonus, so it will tank better and missions will be easier!" Missions were easy, sure, but they took a while because the damage output was pretty poor.

Well, after a while, I decided to swap over to the Harbinger just to see what it would be like and it was far superior in every way to the Prophecy. The most important part being the damage bonus and an additional low slot for a heat sink. More DPS meant I didn't have to tank as much, and missions went much, much faster. And, ultimately, it can field a better tank when necessary as well - though if you fit enough damage mods you won't need much of a tank. Dead enemies don't shoot back.

If you really want to go all out murder death, consider fitting a cap booster in one of your mid slots and relying on those to keep your capacitor running. This will free up a lot of slots for tracking / damage / tank / afterburner / whatever.
Sowilla
Hedion University
Amarr Empire
#12 - 2012-01-29 23:24:17 UTC
I decided to stick with my Navy Slicer until I'm done with level 1's (unless it gets destroyed), then go for a Navy Faction Omen for 2's, and a Harbinger for 3's. What do you think?

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Teras Lakkos
SuperMassive Torque
#13 - 2012-01-30 00:11:23 UTC
Go with the navy omen. Its an amazing cruiser which is also alot of fun to fly. Use a dual A-type SAR fit Here

Might need a web for some stuff and be careful flying it :)
Sowilla
Hedion University
Amarr Empire
#14 - 2012-01-30 00:21:51 UTC
Teras Lakkos wrote:
Go with the navy omen. Its an amazing cruiser which is also alot of fun to fly. Use a dual A-type SAR fit Here

Might need a web for some stuff and be careful flying it :)

Cool, I'll check that out after the Royal Rumble. :)

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