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EvE Online: Reality Check

First post
Author
Ethino
Ministry of War
Amarr Empire
#1 - 2012-01-27 21:49:07 UTC  |  Edited by: Ethino
Just finished reading this article on evenews24 and i have to say that it's 100% true. Even if new players want to get into this game is pretty damn harsh to establish yourself into the game without pulling 1-2 plexes from the beginning.

[url]http://www.evenews24.com/2012/01/27/jesters-trek-strangled-in-the-crib/[/url]
Destination SkillQueue
Doomheim
#2 - 2012-01-27 21:56:45 UTC
Yet most of us managed to do it without buying PLEXes and many of us did it when getting ISKies was much harder than it is now and stuff was much more expensive.
Kilrayn
Caldari Provisions
#3 - 2012-01-27 21:56:48 UTC  |  Edited by: Kilrayn
Ethino wrote:
Just finished reading this article on evenews24 and i have to say that it's 100% true. Even if new players want to get into this game is pretty damn harsh to establish yourself into the game without pulling 1-2 plexes from the beginning.

[url]http://www.evenews24.com/2012/01/27/jesters-trek-strangled-in-the-crib/[/url]

No, new players do not need to buy isk to get established. They need SPs and knowledge. Buying plex early is a bad idea, as new player inevitably do something silly with it. The problem is people's lack of patience, and new players think they can simply throw a bigger ship with better guns at something and be successful, which is wrong.

"Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not." - Citan Uzuki, Xenogears

Obsidian Hawk
RONA Midgard Academy
#4 - 2012-01-27 21:58:48 UTC
in other news people still want instant gratification and dont want to work hard like the bitter vets.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Valei Khurelem
#5 - 2012-01-27 22:00:04 UTC  |  Edited by: CCP Phantom
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.


IT'S A GAME ... WHY WOULD ANYONE WANT TO WORK HARD IN A GAME?!

Edit: Inappropriate part removed, CCP Phantom

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Grimpak
Aliastra
Gallente Federation
#6 - 2012-01-27 22:02:43 UTC
Ethino wrote:
without pulling 1-2 plexes from the beginning.



wrong wrong wrong.

you don't need no such thing. what you need is a good guiding hand, and that, my friend, is worth a lot more than 2 plexes.
teaching the ropes on new guys so that they are effective from day 0 in any ship is hard, yes, and is a job that requires quite the amount of patience, but is like that saying goes, "feed a man a fish and he will have food for a day, teach him how to fish..."

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Ethino
Ministry of War
Amarr Empire
#7 - 2012-01-27 22:03:23 UTC
To a certain extent EvE is starting to be more like a chore game rather then doing something "FUN". And from a newcomer perspective yeah its hard to PROGRESS in this GAME when EvE is putting accent on SKILLPOINTS and ISK.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#8 - 2012-01-27 22:03:37 UTC
Working hard and spending lots of time in game don't always count as equals.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

KrakizBad
Section 8.
#9 - 2012-01-27 22:04:16 UTC
Fly rifters for first 6 months, have fun, join a corp that will help you...or cry endlessly about being poor.
Cathy Drall
Royal Amarr Institute
Amarr Empire
#10 - 2012-01-27 22:05:40 UTC
Kilrayn wrote:
No, new players do not need to buy isk to get established. They need SPs and knowledge.

I'd say SP is EVE's only bottleneck. ISk isn't really very hard to get.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#11 - 2012-01-27 22:05:55 UTC
I see a bigger problem in a noobs who expect that they can buy and fund their gaming with plex after a month.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Destination SkillQueue
Doomheim
#12 - 2012-01-27 22:06:42 UTC  |  Edited by: CCP Phantom
Valei Khurelem wrote:
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.


IT'S A GAME ... WHY WOULD ANYONE WANT TO WORK HARD IN A GAME?!


You don't have to work hard, but you'll have to settle for cheaper but still effective things to have fun in. If you want the biggest e-peen enlargement or the best equipment though, you'll going to have to work for it one way or another and that's how it should always be. If you want it all now without putting in that effort, I don't think MMOs are the right genre of games for you.
Jenny Cameron
Caldari Provisions
Caldari State
#13 - 2012-01-27 22:08:55 UTC
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.

Hard work, as in ....... ? Adding skills to your queue for a year or so .......... ?
Ethino
Ministry of War
Amarr Empire
#14 - 2012-01-27 22:09:06 UTC
"I agree with the core points re:new players (but then new players have pay for the older players' subscriptions via PLEX) but the article discredits itself by over-exaggerating the problem.

Carriers are something that players start thinking about around the 40m SP mark in my experience, at that point they should have a pretty good grasp of ISK making opportunities (and incidentally the skill prerequisites for a triage carrier allow you to run incursions really well).

I have been in a variety of 0.0 alliances and not being able to afford losing a Vagabond every day has never been a problem.

That being said I have talked to some newer players recently who have trouble funding bcs without ship replacement programs - mostly because they are afraid of asking other people for help (so many CAs go unlooted/salvaged). "
Ranger 1
Ranger Corp
Vae. Victis.
#15 - 2012-01-27 22:09:47 UTC  |  Edited by: CCP Phantom
Valei Khurelem wrote:
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.


IT'S A GAME ... WHY WOULD ANYONE WANT TO WORK HARD IN A GAME?!


Perhaps he should have said some people want to skip directly (they think) to a more advanced level, other people prefer to experience their progression through the game completely.

I see no harm in it either way, especially since in EVE the noob who throws money at it to "get ahead" ends up instead providing more loot for everyone else. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Grimpak
Aliastra
Gallente Federation
#16 - 2012-01-27 22:09:56 UTC
Ethino wrote:
To a certain extent EvE is starting to be more like a chore game rather then doing something "FUN". And from a newcomer perspective yeah its hard to PROGRESS in this GAME when EvE is putting accent on SKILLPOINTS and ISK.


it depends really, it only becomes a true chore if you set your goal too high and you start working on it.

setting eyes on a far away goal isn't a bad thing, however. but having a set of intermediary goals in a well thought-out long term plan can make the experience much better.

that, and, as I said above, a good guiding hand.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Alara IonStorm
#17 - 2012-01-27 22:11:33 UTC  |  Edited by: CCP Phantom
Valei Khurelem wrote:
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.

IT'S A GAME ... WHY WOULD ANYONE WANT TO WORK HARD IN A GAME?!

Ask anyone who plays any sport professionally or semi professionally or on a team. Hell ask any Poker or Pool Player.

Some Games require dedication and time to get good at them. This is one of those games.
Nicolo da'Vicenza
Viziam
Amarr Empire
#18 - 2012-01-27 22:12:02 UTC  |  Edited by: Nicolo da'Vicenza
The problem Jester complains about, but is unable to articulate, is the presence of NPC corps.

NPC corps set the bar of highsec economic competition to a low that edges out accounting for the loss of ships thanks to perma-CONCORD protection. With no risk involved in calculating the rewards of PvE, ISK generation is balanced around everyone using a tengu instead of a drake, an Obelisk instead of an Iteron V, a Orca-buffed Hulk instead of a Procurer. The end losers in this state of affairs are newbies who can't afford or have the skills to pilot the new 'standard' PvE machine. They also eat the majority of grief because they're specifically targeted because of their inexperience with wardec evasion that the vets (who the griefers would rather gank) are so skilled at.

Ban NPC Corps.
Zirse
Risktech Analytics
#19 - 2012-01-27 22:12:09 UTC  |  Edited by: CCP Phantom
Valei Khurelem wrote:
Obsidian Hawk wrote:
in other news people still want instant gratification and dont want to work hard like the bitter vets.


IT'S A GAME ... WHY WOULD ANYONE WANT TO WORK HARD IN A GAME?!


The attraction of EVE is that we're not all special snowflakes. Some players are incredibly wealthy, some are very poor. Some players command alliances, some command their navy ravens.

To be clear, you should be able to enjoy EVE to some extent without 'working hard' but absolutely there should differentiation offered to those who put in the time and effort.
Ioci
Bad Girl Posse
#20 - 2012-01-27 22:12:35 UTC
Breaking in to any game that is 8 years old and thinking you will be a contendor is unrealistic. In terms of ISK, it won't do you much good. Sure you could meta 4 fit a firetail but unless that nooblet fit is going in the fittings chart and will be your default PvP ship then don't because you will lose it.

New players in EVE are cheap and in terms of thier value in a fleet, it's on par with a 6 year vet considering ships are all SP locked and niche blocked in what they can provide to the fleet anyway. If a noob or a vet thinks they will ever matter solo, that's just not going to ever end well. EVE is a blob game. You can like it, you can hate it, it doesn't matter. It is what it is. Noobs don't need to plan thier game assuming they will fight the likes of me in 1 vs 1 because it isn't going to happen.

R.I.P. Vile Rat

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