These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

[Sofware] EveRefinery - Make money from your loot

First post
Author
xzyyy
Angel Anitian
#41 - 2012-01-06 13:59:27 UTC
i think there should be two prices to displayed, for example, we displayed max selling price, to fixed whether we sell it directly, but we need display min buying or averegy buying price to check whether the max buying price is too lower than selling price.
thanks for the wonderful tool, and i think it's very useful to newbies.
xzyyy
Angel Anitian
#42 - 2012-01-07 02:29:32 UTC
i think there should be two prices to displayed, for example, we displayed max selling price, to fixed whether we sell it directly, but we need display min buying or averegy buying price to check whether the max buying price is too lower than selling price.
thanks for the wonderful tool, and i think it's very useful to newbies.
Codeguard
Codes Corp
#43 - 2012-01-07 17:13:05 UTC
I have already heard request for multiple price columns. Still thinking whether i want it or not.
xzyyy
Angel Anitian
#44 - 2012-01-07 17:52:23 UTC
I think two cols is enough, and we can set which prices will be displayed in these two cols.
Codeguard
Codes Corp
#45 - 2012-01-12 23:52:45 UTC
Update!

! Transition to APIv2. Your old api keys will be removed from EveRefinery and are
no longer supported. Please go to 'API keys' page in settings and follow
instructions to create new api keys.
* Totals calculation for Volume didn't take quantity into account.
* Unknown prices in totals were deprecated. Now totals are shown for known part.
Endeavour Starfleet
#46 - 2012-01-13 00:16:10 UTC
Codeguard wrote:
Update!

! Transition to APIv2. Your old api keys will be removed from EveRefinery and are
no longer supported. Please go to 'API keys' page in settings and follow
instructions to create new api keys.
* Totals calculation for Volume didn't take quantity into account.
* Unknown prices in totals were deprecated. Now totals are shown for known part.


Yes! Big smile

I am not currently set up to run this atm (Have not been looting) Tho once I have some in some days I look forward to making use of this!

Thanks!
MacLassie
Brutor Tribe
Minmatar Republic
#47 - 2012-01-27 09:20:57 UTC
I was wondering if you could do an update with the new item-names Big smile since this week's patch(es)?

Y-S8 AB now being something 'Experimental', same goes for the Y-T8 MWD.
Also some other changes, for the ammo for example

Found your tool after days of searching for a good loot-tool. It's just perfect!
Codeguard
Codes Corp
#48 - 2012-01-27 20:25:18 UTC
The SQLite database is not available yet, will do when it is made available.
http://wiki.eve-id.net/CCP_Static_Data_Dump
6ie
The Kiwis
#49 - 2012-01-28 02:40:00 UTC
Codeguard
Codes Corp
#50 - 2012-01-29 09:38:29 UTC
Done.
MacLassie
Brutor Tribe
Minmatar Republic
#51 - 2012-01-29 10:07:58 UTC
Works like a charm, thanks Big smile
Shik Koken
Science and Trade Institute
Caldari State
#52 - 2012-01-30 23:29:48 UTC
Starting as a new player, I'm impressed by the quality and usefulness of the tools available especially this one and BattleClinic. Once I graduate from the newbie/noob stage I'll certainly donate a part of my ISK earnings. :)

Most columns in the interface are straightforward to match with Eve Online and understand their function, but a couple seem not to relate to Eve. What is or where do the values come from to populate the column 'Sell Price'? It doesn't seem to match the market prices even after playing with the settings and comparing to what I see in Eve.

Codeguard
Codes Corp
#53 - 2012-02-01 18:32:15 UTC
The prices are coming from eve-central.com
Indeed, they are not perfect, but I can't improve it since there's no other way. Usually the deviation is within 10%
SgtGoodEnd
BTSK
#54 - 2012-02-02 20:59:35 UTC
Great tool, thank you for sharing it with all of us.
Dieter Rams
Deep Core Mining Inc.
Caldari State
#55 - 2012-02-19 02:02:22 UTC
How do I configure this to bypass items that are worth less than 50k? Do I set the "Green if loss <=" option to 50k? Also, is this a bad idea?
Spoon Dame
Republic University
Minmatar Republic
#56 - 2012-02-19 07:53:05 UTC
That's excellent. Just started to configuring it. This tool will be preferable to how I do things now, which is reprocess or sell the items I'm familiar with, and check the market for each item I'm not. Takes a while. That still doesn't factor in mineral costs, though. So, yeah, I'd quadruple "like" this if I could. Thanks a lot, man.
Codeguard
Codes Corp
#57 - 2012-02-19 19:21:09 UTC
You're welcome :)
Codeguard
Codes Corp
#58 - 2012-02-19 19:22:32 UTC
As for bypassing items, yes, you should set green <= 50k.
This is a good idea if you want to reduce the hassle of selling items.
Joshua Aivoras
Tech IV Industries
#59 - 2012-03-08 14:27:26 UTC  |  Edited by: Joshua Aivoras
Hello, I just started using your program- great work.

One question- When including assembled ships, I assume it doesn't include the modules and rigs on said ships?

Edit- Also just discovered that some of the Sell prices are extremely inaccurate. For example, I updated prices based in Jita, and EvE Refiery is claming Nova Cruise Missiles are 46 million a unit. Since the program uses EvE Central, I checked there and it said they were 100-ish a unit.

Any thoughts on why this might be happening? Also I only have 500 of them, so It's not taking the total sell price of them.

95% of the players are loving EVE, the other 5%? On the forums.

Codeguard
Codes Corp
#60 - 2012-03-10 12:41:22 UTC
Modules: Assembled modules have a different setting.
Prices: You must have chosen wrong price type, such as SellMax