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Why not put turrets on 0.0 NPC space like in low sec?

Author
Valei Khurelem
#1 - 2012-01-27 11:24:15 UTC  |  Edited by: Valei Khurelem
If no 0.0 players are willing to do anything or post any better ideas about warp bubbles and gate campers, why don't we have it so that NPC space acts like low sec? Put turrets at stargates of NPC systems, make them act like low sec so if you have bad standing you get popped if you hang around enough and that way we prevent bubble spam on gates. Not only that, gankers will still be able to use gank tactics on industrials and mission runners but they'll just have to work a bit harder for it in NPC space and everything stays the same in the 0.0 space for sovereignty so 0.0 alliances can stay afk camping as much as they like ( not that they do it all that much to begin with as I proved pod rushing GoonSwarm space ).

If you don't think this is a good idea, then I genuinely challenge you to come up with a better one, because this is about as far as I can be bothered to think and compromise on this issue.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2012-01-27 11:36:04 UTC
Turning NPC 0.0 into lowsec won't solve anything. I suppose you'd want GCC out there too? A bit of sec status loss for every kill? Then banning the use of bombs and bubbles for good measure?
Valei Khurelem
#3 - 2012-01-27 11:37:33 UTC  |  Edited by: Valei Khurelem
Danika Princip wrote:
Turning NPC 0.0 into lowsec won't solve anything. I suppose you'd want GCC out there too? A bit of sec status loss for every kill? Then banning the use of bombs and bubbles for good measure?


Then suggest a better idea please, also no I wouldn't, because it would be pirate space wouldn't it? Only people who picked fights outside stargates would be shot at and people with low standings generally against the NPC pirates rather than CONCORD.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Blind Navigator
Science and Trade Institute
Caldari State
#4 - 2012-01-27 13:12:27 UTC
I actually have a better idea.
Move to low sec space if you prefer low sec rules.
You dont HAVE TO stay in place which rules do not fit your play style.
XXSketchxx
Sniggerdly
Pandemic Legion
#5 - 2012-01-27 13:56:13 UTC  |  Edited by: XXSketchxx
Or you could stay in low sec.
Valei Khurelem
#6 - 2012-01-27 14:07:32 UTC
What if I want 0.0 ores and faction gear? Didn't think of that one did you?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Robert Caldera
Caldera Trading and Investment
#7 - 2012-01-27 14:09:35 UTC
uhm... because its not lowsec??
lol.
I dont like sentry guns so I went to zero. Now you want to put the fukkin guns there as well. Go away.
Valei Khurelem
#8 - 2012-01-27 14:13:56 UTC
Robert Caldera wrote:
uhm... because its not lowsec??
lol.
I dont like sentry guns so I went to zero. Now you want to put the fukkin guns there as well. Go away.


So why can't I have low sec pirate space then? Or anything that benefits solo and small gangs?

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

mxzf
Shovel Bros
#9 - 2012-01-27 14:44:21 UTC
Valei Khurelem wrote:
What if I want 0.0 ores and faction gear? Didn't think of that one did you?


You can have them. You just have to also take on all the risks of 0.0 to get them (same as every single player in this game).
Valei Khurelem
#10 - 2012-01-27 14:58:36 UTC
mxzf wrote:
Valei Khurelem wrote:
What if I want 0.0 ores and faction gear? Didn't think of that one did you?


You can have them. You just have to also take on all the risks of 0.0 to get them (same as every single player in this game).


So that means no matter what you want me to have to deal with a 15+ fleet all by myself just because of me preferring to play on my own or with a small group of people? Kind of sounds like you're forcing your playstyle on other people really.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

FloppieTheBanjoClown
Arcana Imperii Ltd.
#11 - 2012-01-27 15:13:49 UTC
Valei Khurelem wrote:
So that means no matter what you want me to have to deal with a 15+ fleet all by myself just because of me preferring to play on my own or with a small group of people? Kind of sounds like you're forcing your playstyle on other people really.

Those 15+ fleets exist in lowsec as well. And yes, you should have to deal with them by yourself if you aren't willing to form up a competing fleet. That's kind of how nullsec works. If you want to run solo, you take on the risk. I do it all the time in nullsec and w-space.

Founding member of the Belligerent Undesirables movement.

Robert Caldera
Caldera Trading and Investment
#12 - 2012-01-27 16:17:09 UTC
Valei Khurelem wrote:
Robert Caldera wrote:
uhm... because its not lowsec??
lol.
I dont like sentry guns so I went to zero. Now you want to put the fukkin guns there as well. Go away.


So why can't I have low sec pirate space then? Or anything that benefits solo and small gangs?


what?
"having space" only applies to zero and what the hell do sentry guns have to do with solo or not solo?? They neither allow you to do something nor prevent you from it, they are just an additional annoyance I'm happy not to have to bother about.
mxzf
Shovel Bros
#13 - 2012-01-27 16:54:59 UTC
Valei Khurelem wrote:
mxzf wrote:
Valei Khurelem wrote:
What if I want 0.0 ores and faction gear? Didn't think of that one did you?


You can have them. You just have to also take on all the risks of 0.0 to get them (same as every single player in this game).


So that means no matter what you want me to have to deal with a 15+ fleet all by myself just because of me preferring to play on my own or with a small group of people? Kind of sounds like you're forcing your playstyle on other people really.


Um, I fly solo 99% of the time myself, I would suggest not assuming stuff about me without asking first. However, since I pay attention and am careful, I'm not afraid to go out to nullsec on my own. You don't have to have a gang with you, you just have to be smart.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#14 - 2012-01-27 18:12:05 UTC
the ability to put a deathstar defence pos at every gate would get my vote.....

XXSketchxx
Sniggerdly
Pandemic Legion
#15 - 2012-01-27 18:18:37 UTC
Valei Khurelem wrote:


So that means no matter what you want me to have to deal with a 15+ fleet all by myself just because of me preferring to play on my own or with a small group of people? Kind of sounds like you're forcing your playstyle on other people really.



"bahhhhhhh ccp make it so I can play solo in this MMO wherever i want pleaaaaaaaaaaaaase

I wanna play myyyyyyyyyy way and if you have to change the game to make it happen pleaaaaaase doooooo it

baaaaaaaaaaaaaaaaaaaaaaaaah" Sad"

get out
Simi Kusoni
HelloKittyFanclub
#16 - 2012-01-27 18:45:13 UTC
Valei Khurelem wrote:
If no 0.0 players are willing to do anything or post any better ideas about warp bubbles and gate campers, why don't we have it so that NPC space acts like low sec? Put turrets at stargates of NPC systems, make them act like low sec so if you have bad standing you get popped if you hang around enough and that way we prevent bubble spam on gates. Not only that, gankers will still be able to use gank tactics on industrials and mission runners but they'll just have to work a bit harder for it in NPC space and everything stays the same in the 0.0 space for sovereignty so 0.0 alliances can stay afk camping as much as they like ( not that they do it all that much to begin with as I proved pod rushing GoonSwarm space ).

If you don't think this is a good idea, then I genuinely challenge you to come up with a better one, because this is about as far as I can be bothered to think and compromise on this issue.

How about you stay out of null sec?

If you don't have the player skills, skill points or resources to ninja rat/mine/plex then you shouldn't be doing it anyway. Go practice a bit in low/high and leave the fun, dangerous parts of space for us older players.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Danika Princip
GoonWaffe
Goonswarm Federation
#17 - 2012-01-27 22:20:37 UTC
Valei Khurelem wrote:
What if I want 0.0 ores and faction gear? Didn't think of that one did you?


What if I want to stop you getting those ores and gear?

Why would the Guristas or Sansha's nation care if bittervet mc vagabond wants to gank newbie mc miner? Why would the Serpantis care if a guy with +10 standing to them ganks a guy with +0 outside one of their stations? These guys are pirates. They're baddies. Don't expect them to help you.

Train a covops ship. (Three weeks is NOT a long time.) Learn to use scouts. Make some friends. Join a corp based out there. Train a cloaky nullified tengu. learn how the damn game works before you try to change it.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#18 - 2012-01-27 22:58:47 UTC  |  Edited by: Gizznitt Malikite
Valei Khurelem wrote:
If no 0.0 players are willing to do anything or post any better ideas about warp bubbles and gate campers, why don't we have it so that NPC space acts like low sec? Put turrets at stargates of NPC systems, make them act like low sec so if you have bad standing you get popped if you hang around enough and that way we prevent bubble spam on gates. Not only that, gankers will still be able to use gank tactics on industrials and mission runners but they'll just have to work a bit harder for it in NPC space and everything stays the same in the 0.0 space for sovereignty so 0.0 alliances can stay afk camping as much as they like ( not that they do it all that much to begin with as I proved pod rushing GoonSwarm space ).

If you don't think this is a good idea, then I genuinely challenge you to come up with a better one, because this is about as far as I can be bothered to think and compromise on this issue.


You are missing something very important here:

The majority of nullsec players believe the sandbox, shoot-what-you-want, defend-what-you-can playstyle of nullsec is ideal.

You haven't presented any arguments WHY THINGS SHOULD BE CHANGED!!!

You complain about bubbles being hard to navigate, you complain about open PvP (specifically gate camps), while intentionally flying your ships into the most dangerous and PvP-centered areas of the game.

Nullsec has several issues at the moment, but bubble mechanics, gate camps, and a lack of NPC Police are NOT one of them.

Ironically, some of the major nullsec issues being discussed revolve around the notion that nullsec is way TOO SAFE (see "local chat"), and moving ships and supplies to/from/around nullsec is way TOO EASY (see "jump bridges", "cyno mechanics", and "force projection")!!! So, when you come in here complaing that navigation is too hard, and that you're not safe enough, you get treated with disdain! Frankly, you need to show so little more insight and understanding, or else no-one will take you seriously!!
Tippia
Sunshine and Lollipops
#19 - 2012-01-27 23:09:51 UTC
Sure, add them.

They will still only react to GCCs, of course.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#20 - 2012-01-27 23:21:25 UTC
Tippia wrote:
Sure, add them.

They will still only react to GCCs, of course.


Lol.. that's very cute Tippia.... but he'll think you're supporting him unless you explain it!!!

In hisec and lowsec, concord won't attack you unless you get a Global Criminal Flag (GCC). When GCC'd, gate/station guns attack you, NPC Police shoot at you, and in hi-sec, concord spawns to destroy you.

In null-sec, there are no GCC's.... as concord does NOT enforce any laws there.

There are, however, some types of NPC aggression timers. I know of several cases where people accidently shot a NPC station and had the station's guns destroy there ship.
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