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ASSAULT FRIGATE BASH ON SISI - 26 FEB 2012 13:00-14:00 ServerTime

Author
Matthias Duran
Perkone
Caldari State
#41 - 2012-01-26 23:42:42 UTC
Liang Nuren wrote:
Darthewok wrote:
AF requirements:
-Max Active Tank 75 DPS
-Min Damage 125 DPS
-T1/ T2 mod/ammo only allowed. No faction, no officers, no deadspace mods/ammo
-Implants allowed, combat boosters allowed, overheating allowed
-MWDs allowed, but constantly running away instead of engaging will be considered a forfeit.

How about this. This should solve a few of the issues.
The difference between the min damage and max tank allowed should ensure both ships can break each others' tank.
The stipulation that the constantly running away = forfeit will ensure good effort to fight.


So basically you can't even bring a Harpy to the fight. Cool.

-Liang


Yes, OP is apparently unaware that there exists a perfectly viable Harpy fit that has almost 100 dps passive tank before implants and overheat, that still fulfills all of the other requirements.
Darthewok
Perkone
Caldari State
#42 - 2012-01-27 06:06:57 UTC
Interesting. Harpy is very nice then.

OK how about no DPS and Tank limitations. Draws are settled by coin flip?
Only Tech 1/2 mods/rigs though, no faction/pirate/officer mods/rigs.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#43 - 2012-01-27 10:55:27 UTC  |  Edited by: ChromeStriker
Sooo.... i pay 1mill and get free agression and a bookmark to a faction fit AF? mmm nom nom nom anyone in a corp could abuse this...

edit: Ahh so no Faction stuff Sad

No Worries

Khrage
#44 - 2012-01-27 15:21:43 UTC
Darthewok wrote:
Interesting. Harpy is very nice then.

OK how about no DPS and Tank limitations. Draws are settled by coin flip?
Only Tech 1/2 mods/rigs though, no faction/pirate/officer mods/rigs.


you going to be ship scanning every ship before each fight? this is SUCH a process... it's not even worth it...
Liang Nuren
No Salvation
Divine Damnation
#45 - 2012-01-27 18:38:19 UTC
Frankly, I think that the fights should happen in Amamake at a planet or safe spot. Just bring your AFs and come rumble. Even if this doesn't take off, I'll be there.

Waiting.

Killing.

:)

-Liang

I'm an idiot, don't mind me.

Axel Greye
Unlikely Suspects
#46 - 2012-01-28 11:22:27 UTC
Liang Nuren wrote:
Frankly, I think that the fights should happen in Amamake at a planet or safe spot. Just bring your AFs and come rumble. Even if this doesn't take off, I'll be there.

Waiting.

Killing.

:)

-Liang

Pfft I went to amamake last night and still the same faggetree
My hawk gets tackled in belt by kiting malediction, coercer and retribution land.
...and when the coercer and retribution couldn't break me the retribution has to go back to station to swap into an ashimmu. D:<
BOO ON YOU SIR.
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#47 - 2012-01-28 17:41:02 UTC
Tournament with arbitrary restrictions invalidating tanky AFs.
Kiting not allowed because it's considered "running away".

You'll see a lot of Enyos + Ishkurs, gonna be a very exciting tourney.

Good luck tho.
Darthewok
Perkone
Caldari State
#48 - 2012-01-28 17:51:36 UTC  |  Edited by: Darthewok
Brainwave! Let's do it this way:

Qualifier matches will be held on SISI on 2-3 different dates and times. These will be open contests, anyone who turns up at those times and wants to join can enter.
They will battle for the prestige of entering the final 8 to participate in the quarterfinals, semifinals and finals on TQ.
This will achieve 3 things:
1) Open up entry ease and accessibility to many, as there is no more any real ship cost.
2) Cut safety concerns to virtually nothing.
3) Have its own thrill in that people are competing to be in the Final 8 to fight on TQ! Being in the final 8 will have its own prestige and give a sense of achievement.

Top 8 winners will then compete on TQ, for the eventual winner.
No restrictions on DPS, tank but no faction/officer mods.

This format would have a balance of wide and accessible entry with no risk for the early rounds,
combined with prestige, exclusivity and actual concerns of actual ship loss on TQ for the final rounds.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Ireland VonVicious
Vicious Trading Company
#49 - 2012-01-28 18:23:24 UTC
Toon in NPC corp?

One like on forums?

Making the rules up as you go for this?

Looks like a scam is very likely on this.

Free 100mil for a forum thread yay!
Axel Greye
Unlikely Suspects
#50 - 2012-01-28 21:07:42 UTC
Ireland VonVicious wrote:
Toon in NPC corp?

One like on forums?

Making the rules up as you go for this?

Looks like a scam is very likely on this.

Free 100mil for a forum thread yay!

Yeh it all started out well enough, but its been going downhill ever since.
Ahrieman
Codex Praedonum
Divine Damnation
#51 - 2012-01-28 21:16:26 UTC
Is this thread an announcement/sign-up thread or a brainstorming thread?
Roll

Solo Rifter since 2009

Darthewok
Perkone
Caldari State
#52 - 2012-01-28 23:11:54 UTC  |  Edited by: Darthewok
Ireland VonVicious wrote:
Toon in NPC corp?

One like on forums?

Making the rules up as you go for this?

Looks like a scam is very likely on this.

Free 100mil for a forum thread yay!


Toon in NPC corp because I like only solo PVP and I mean REAL solo PVP.
No allies, no blues, no gang boosts, no scouts, no dual boxing.
This is a 2008 character, my main, so not exactly some kind of alt.

One like because I took a break from EVE from before when the new forums were set up and only just returned to the game and forums with the 24 Jan AF patch.
Attracted by the AF buff, hoping it will cause resurgence in frig PVP activity, which is my whole reason for playing.

Making up the rules as I go along because this has never been done before.
Where exactly can rules be copied if it is a new development? They have to be made up from scratch.

Read the new rules in the 1st post. The process should be clear. Sign up in this thread for the qualifiers on 21-22 Feb on SISI.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Kitsu Shadow
Handsome Millionaire Playboys
Sedition.
#53 - 2012-01-31 10:23:58 UTC
Sign up on this thread by 18 Feb. Do NOT post what AF you are bringing.
I will inform you in this thread when to turn up on SISI on 21-22 Feb for your matches.

I wish to Sign Up for this event.

Is there any other information that you require?
Darthewok
Perkone
Caldari State
#54 - 2012-01-31 10:28:47 UTC
Kitsu Shadow wrote:
Sign up on this thread by 18 Feb. Do NOT post what AF you are bringing.
I will inform you in this thread when to turn up on SISI on 21-22 Feb for your matches.

I wish to Sign Up for this event.

Is there any other information that you require?


Thank you, your entry to the contest is acknowledged. No other information required at present, thanks.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Tsubutai
Perkone
Caldari State
#55 - 2012-01-31 11:04:38 UTC  |  Edited by: Tsubutai
While I agree that things like perma-mwding nano kestrels make for boring frigate tournaments, simply saying "no kiting" or "no MWDs" (lol?) is equally daft. The best way to handle it, imo, is to have an arena that shrinks progressively as the fight proceeds - say both contestants have to start within 30 km of a marker (which could be a referee in a damnation or something) and have the radius of the arena shrink by 5-10 km every minute, stopping at around 5 km. That way, if someone wants to bring a kiting setup that is at least somewhat realistic, they can, but they can't just plink away forever and bore everyone to death.
Darthewok
Perkone
Caldari State
#56 - 2012-01-31 14:49:38 UTC
Tsubutai wrote:
While I agree that things like perma-mwding nano kestrels make for boring frigate tournaments, simply saying "no kiting" or "no MWDs" (lol?) is equally daft. The best way to handle it, imo, is to have an arena that shrinks progressively as the fight proceeds - say both contestants have to start within 30 km of a marker (which could be a referee in a damnation or something) and have the radius of the arena shrink by 5-10 km every minute, stopping at around 5 km. That way, if someone wants to bring a kiting setup that is at least somewhat realistic, they can, but they can't just plink away forever and bore everyone to death.


That is an interesting idea. I like elements of it, but would modify it as follows for easier implementation:
- At the start of the fight, both parties can warp to the location of the fight at whatever range they choose between 0-100km.
- If neither party is able to damage each other or break each other's tank by 5 minutes, both parties will warp out then warp back in at 0m.
- If this second time, there is still no result by 5 minutes, then the fight is decided by 50/50 "coin flip".

What do you guys think? Would this work?

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Jude Lloyd
Native Freshfood
Minmatar Republic
#57 - 2012-01-31 19:51:52 UTC
F**k highsec. What a boring place to be.

I'm back!

Jude Lloyd
Native Freshfood
Minmatar Republic
#58 - 2012-01-31 19:52:24 UTC
But I do like the assault frig competition idea.

+1 for that.

I'm back!

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#59 - 2012-01-31 20:49:30 UTC
First off...since warping out is considered a forfeit, is it necessary to have the frigs fit a warp jammer?

Now...if you want this to work, you can't be making up arbitrary rules. Give them each a warp in, set a time limit if you must (5-10 minutes), and let them have at it. Anything past that, and you're going to be making things too complicated. Nobody is going to be thinking "ok...in another 5 seconds I have to be within 10km of him", and enforcing that would be a pain.

A way to get around the issue of a stalemate would be to use a point system. (for example, a win gives two points, a loss gives none, and a stalemate gives one to each pilot.)

thhief ghabmoef

Liang Nuren
No Salvation
Divine Damnation
#60 - 2012-01-31 20:52:38 UTC
Fronkfurter McSheebleton wrote:
First off...since warping out is considered a forfeit, is it necessary to have the frigs fit a warp jammer?

Now...if you want this to work, you can't be making up arbitrary rules. Give them each a warp in, set a time limit if you must (5-10 minutes), and let them have at it. Anything past that, and you're going to be making things too complicated. Nobody is going to be thinking "ok...in another 5 seconds I have to be within 10km of him", and enforcing that would be a pain.

A way to get around the issue of a stalemate would be to use a point system. (for example, a win gives two points, a loss gives none, and a stalemate gives one to each pilot.)


Just to give you an idea of how much time it can take when two "counter" AFs fight: it took me ~13 minutes to kill a dual rep Ishkur with perfect resists to counter my Blarpy. I literally ran him out of cap boosters before he went down. -_-

-Liang

I'm an idiot, don't mind me.