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AF changes not quite what was needed

Author
Liang Nuren
No Salvation
Divine Damnation
#41 - 2012-01-26 21:40:33 UTC
Grimpak wrote:

oh.. my mistake thenOops


well, truth to be told, now that we have the "heavy" frigate class up to a state where it can be considered useful, the "space superiority" frigate class needs the overhaul that was lacking for some time now.


That's a dangerous path you walk there.

-Liang

I'm an idiot, don't mind me.

Renge Ukyo
Doomheim
#42 - 2012-01-26 22:19:06 UTC
The way I see it this creates a lot more fitting options for AF's. The extra slots are really cool. For one it means you can put a cap booster on an enyo, nix the vamp, pimp the rocket, and go with some rails, and believe it or not, EVEHQ says I can DUAL REP both the ishkur and the enyo. Smaller weapons, or shameless use of ACR's and engineering mods, but it can be done! I was shocked!

How bout them apples? Especially for the ishkur with it's new beefy drones, If I were so inclined i could fit an RR in the utility slot and keep my drones repped and never have to switch sets, and maintain constant dps the whole time, all the while kiting with rails, or up close with blasters while repping my happy ass.


The enyo suddenly can fit a scram and a web. Once you close range it's a whole new ball game, and the null buff means you can remind the wolf and jag pilots they aren't the only ones who can play that kiting with short range weapons game.

This isn't a bad buff ya'll. Let it ride.
Liang Nuren
No Salvation
Divine Damnation
#43 - 2012-01-26 22:54:49 UTC
Oh I agree, AFs are enormously more powerful than they were. Enormously. Of course they were somewhere between cruisers and BCs before.... ;-)

-Liang

I'm an idiot, don't mind me.

Zarnak Wulf
Task Force 641
Empyrean Edict
#44 - 2012-01-27 00:26:57 UTC
Liang Nuren wrote:
Grimpak wrote:

oh.. my mistake thenOops


well, truth to be told, now that we have the "heavy" frigate class up to a state where it can be considered useful, the "space superiority" frigate class needs the overhaul that was lacking for some time now.


That's a dangerous path you walk there.

-Liang


It is impossible to completely speed tank in the age of tracking enhancers. Give interceptors T2 resists and tweak the fitting grid on some notable failures (Raptor) and they will be back in business.
Liang Nuren
No Salvation
Divine Damnation
#45 - 2012-01-27 04:56:29 UTC
So what you're saying is they should take the MWD bonus away from inties and give them the old proposed AF AB bonus?

-Liang

I'm an idiot, don't mind me.

Zarnak Wulf
Task Force 641
Empyrean Edict
#46 - 2012-01-27 05:32:55 UTC
Yeeeessssss.....Roll

AF - good to great DPS, good to great tank, moderate tackling, poor speed.
Fleet Interceptor (should be) - great speed, fantastic tackling, moderate tank, poor DPS
Combat Interceptor (should be) - great speed, good tackling, moderate tank and DPS.
EAF (should be) - decent speed, good tank, ewar specialty, very poor DPS.

Navy faction - interceptor or AF light
Pirate faction - combinations you can't get above. Example - DD is fantastic DPS and speed but poor tank.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#47 - 2012-01-27 06:28:09 UTC
Zarnak Wulf wrote:
It is impossible to completely speed tank in the age of tracking enhancers.


No, it is not.

Zarnak Wulf
Task Force 641
Empyrean Edict
#48 - 2012-01-27 06:47:47 UTC
Really? That's funny because I'll hop onto the test server, throw a HG Halo set on, and still get glancing blows from medium AC/ blasters. The claw is the smallest interceptor. Going 4km/s my sig with the implants is 51m. And yes, before you ask, I'm moving perpendicular with my target. Glancing blows won't kill an AF but they'll wreck havoc with the T1 resists interceptors have.
Grimpak
Aliastra
Gallente Federation
#49 - 2012-01-27 07:47:12 UTC
Liang Nuren wrote:
Grimpak wrote:

oh.. my mistake thenOops


well, truth to be told, now that we have the "heavy" frigate class up to a state where it can be considered useful, the "space superiority" frigate class needs the overhaul that was lacking for some time now.


That's a dangerous path you walk there.

-Liang



I am quite aware of that, but it is also true that there's a bit of overlapping of AF's on the combat inties role atm.

not too much, but it's still too close for confort.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Darthewok
Perkone
Caldari State
#50 - 2012-01-27 07:56:11 UTC  |  Edited by: Darthewok
AFs are the perfect class to encourage more roaming PVP.

They are fast enough to roam freely through gate camps/low sec, and run from blobs, something cruisers/BCs cannot.
The price point (17-24 mil ISK) is low enough for enough players to buy and be occasionally willing to lose one.
Yet the price is high enough so there is just enough economic penalty of losing one to provide drama to fights.
In addition, the skill points required to fly AFs is much lower than for cruisers/BCs so there is a larger pool of AF users.

The slot layout and bonus variety means almost any AF you meet could be a strong challenge to fight and you cannot really be sure what fit you are facing. This adds the excitement of uncertainty to AF fights.

So, pretty happy about the new increased viability of AFs. Pew pew!

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Bent Barrel
#51 - 2012-01-27 08:18:04 UTC
You know what ? This was discussed over in the Test server forum already.

An AB bonus while more logical is not the answer.

I just found the perfect AF role bonus. PROPULSION MODULE HEAT BONUS !!!

This way, you can use MWD or AB as you like. Overheat for a significant period of time but not forever.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#52 - 2012-01-27 08:21:39 UTC  |  Edited by: Mfume Apocal
Zarnak Wulf wrote:
Really? That's funny because I'll hop onto the test server, throw a HG Halo set on, and still get glancing blows from medium AC/ blasters. The claw is the smallest interceptor. Going 4km/s my sig with the implants is 51m. And yes, before you ask, I'm moving perpendicular with my target. Glancing blows won't kill an AF but they'll wreck havoc with the T1 resists interceptors have.


I'm not sure wtf you are doing that you are still being hit by medium weapons, but you're doing something wrong.

edit: I'm assuming you dealt with the drones. If that's not the case, tracking enhancers have nothing to do with your problem.
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