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The real fix for incursions

Author
Morganta
The Greater Goon
#1 - 2012-01-26 15:20:58 UTC
once the mom spawns all other areas in the incursion suffer a huge environmental and services penalty until the mom is popped (you like that play on words kiddies?)

so the net effect is that the longer the mom sits there, the harder it is to farm lesser sites, even to the extent of it being impossible to farm lesser sites.

The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION

what say you?
TheButcherPete
KarmaFleet
Goonswarm Federation
#2 - 2012-01-26 15:25:29 UTC
Morganta wrote:
once the mom spawns all other areas in the incursion suffer a huge environmental and services penalty until the mom is popped (you like that play on words kiddies?)

so the net effect is that the longer the mom sits there, the harder it is to farm lesser sites, even to the extent of it being impossible to farm lesser sites.

The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION

what say you?


I agree.
YOU HAVE MY AX.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Jovan Geldon
The Scope
Gallente Federation
#3 - 2012-01-26 15:28:05 UTC
Morganta wrote:
The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION


I actually really like this idea
Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2012-01-26 15:33:49 UTC  |  Edited by: Krixtal Icefluxor
Morganta wrote:
once the mom spawns all other areas in the incursion suffer a huge environmental and services penalty until the mom is popped (you like that play on words kiddies?)

so the net effect is that the longer the mom sits there, the harder it is to farm lesser sites, even to the extent of it being impossible to farm lesser sites.

The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION

what say you?


Great idea.


I still have never even run an Incursion. Just been watching the Clown Slapping-Fest they have devolved into.

They seemed like a bad and LAZY idea to begin with from a mechanic standpoint.

They are simply ridiculously difficult Level SIX missions. Yawn.

Incursions are a band-aid that fell off............


Also, part of the Incursion idea was indeed to disrupt bot-ting. To make this so, the Incursions do need to spawn and deflate with greater rapidity across more areas, with a mathematical change to account for the disproportionately large Amarr.

And heck YEAH! Incursion the Jita Constellation, please !....and Dodixie.....and Rens. Why would Sansha HIMself avoid major trade hubs ??? THESE should be thier PRIMARY target systems. Twisted ....and much needed excitement to High Sec.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#5 - 2012-01-26 15:39:32 UTC
I like the idea more than most other "solutions" although I'm a bastard and would want more of a negative effect than just "no one gets LP", something like, sec status drop or something equally as nasty
Krixtal Icefluxor
INLAND EMPIRE Galactic
#6 - 2012-01-26 15:45:20 UTC
TheBlueMonkey wrote:
I like the idea more than most other "solutions" although I'm a bastard and would want more of a negative effect than just "no one gets LP", something like, sec status drop or something equally as nasty



Say WWWHHHHAAAATTTTTTT ??? WOW. Glad you don't design games.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Morganta
The Greater Goon
#7 - 2012-01-26 15:49:39 UTC
TheBlueMonkey wrote:
I like the idea more than most other "solutions" although I'm a bastard and would want more of a negative effect than just "no one gets LP", something like, sec status drop or something equally as nasty


lol, well it might actually address the risk v reward thing.
you choose to do an incursion you go all in, if you fail the get penalized.

imaging if suddenly the mom despawns, the incursion ends, everyone gets a failure message, and anyone in space in the incursion zone who ran any of the sites gets GCC for 15 minutes (basically resulting in a mega concord apocalypse)

that would put the fear of god into incursions and make it "serious business"

but that may be going a little too far
still funny tho
Herzog Wolfhammer
Sigma Special Tactics Group
#8 - 2012-01-26 15:52:42 UTC
Morganta wrote:
once the mom spawns all other areas in the incursion suffer a huge environmental and services penalty until the mom is popped (you like that play on words kiddies?)

so the net effect is that the longer the mom sits there, the harder it is to farm lesser sites, even to the extent of it being impossible to farm lesser sites.

The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION

what say you?



+1

No rewards for failed missions.


Bring back DEEEEP Space!

Valei Khurelem
#9 - 2012-01-26 15:54:43 UTC  |  Edited by: Valei Khurelem
I wouldn't mind this, if the group however was particularly organised and got the mothership early they should be given a bonus, it's a shame you don't post more good ideas like this instead of just trolling people constantly.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

James1122
Perimeter Trade and Distribution Inc
#10 - 2012-01-26 16:59:45 UTC
This most certainly needed a new thread !

....

Morganta
The Greater Goon
#11 - 2012-01-26 17:12:31 UTC
james1122 wrote:
This most certainly needed a new thread !

Likes received: 0
Obsidian Hawk
RONA Midgard Academy
#12 - 2012-01-26 17:19:35 UTC
Vans need to be nerfed, plain and simple, and assaults and hq's need to be buffed.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Morganta
The Greater Goon
#13 - 2012-01-26 19:11:54 UTC
Obsidian Hawk wrote:
Vans need to be nerfed, plain and simple, and assaults and hq's need to be buffed.


buffing the later nerfs the former anyhow
Mara Rinn
Cosmic Goo Convertor
#14 - 2012-01-27 00:41:50 UTC
Morganta wrote:
Obsidian Hawk wrote:
Vans need to be nerfed, plain and simple, and assaults and hq's need to be buffed.


buffing the later nerfs the former anyhow


Not really. VGs can be run with 10 people. It is much easier to herd 10 cats than 20, by an order of magnitude. VGs would have to be nerfed to push people into assaults.

The original idea for various levels was that people would gather in staging systems, eventually form fleets for vanguards, then merge vanguard fleets to run assaults, etc. at present everyone skips staging systems (50k ISK? LOL) and ends up in vanguards. Or they form fleets specifically for assaults or HQs.

There is no extrinsic motivator for moving from vanguards to assaults.
Bienator II
madmen of the skies
#15 - 2012-01-27 00:48:34 UTC  |  Edited by: Bienator II
Morganta wrote:

what say you?

awesome. However i don't think it is the only adjustment you would have to do to fix incursions.

Your idea could be perfectly mixed with a form of incursion escalation, where the number of lower-level sites decreases if system control is gained. This would force people to "the next level" once one particular site type is overfarmed.

edit: automatic load balancing. lol

but +1 for the boss penalty

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

beor oranes
Tranquility Tavern
Pandemic Horde
#16 - 2012-01-27 00:58:25 UTC
I don't think the payouts need to change for VG's just the difficulty. You shouldn't be able to run them in 5 minutes and you shouldn't be able to complete the site with Sansha's on the field. Every ship should have to be killed and I think there should be more of them as well (more waves or whatever). It should take an organised shiny gang at least 10 minutes to complete them. Assaults and HQ's need a payout boost to make them more attractive to run (maybe an increase of 15-30% in terms of payout).

Additionally to that I think there should be more types of Incursions, there is what three VG sites, there should be six or nine different sites to go at. Making people use more types of ships; maybe even bringing in some of the mini-professions to help you complete the site. So some sites require a sniping gang, others a close range battleship gang, or a strategic cruiser gang (I know in Assaults and HQ's you need a split between snipers and close range, there should be this in VG's as well).
W1rlW1nd
WirlWind
#17 - 2012-01-27 01:03:09 UTC
Morganta wrote:
...
The mom should also be on a timer, and if it's not killed off in x hours the sansha forces win, the incursion goes poof and NOBODY GETS LP FOR THAT INCURSION

what say you?


If nothing else, the mom excaping and the fail mission giving no LP is logical and a very good idea imo.



TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#18 - 2012-01-27 10:42:25 UTC  |  Edited by: TheBlueMonkey
Krixtal Icefluxor wrote:
TheBlueMonkey wrote:
I like the idea more than most other "solutions" although I'm a bastard and would want more of a negative effect than just "no one gets LP", something like, sec status drop or something equally as nasty



Say WWWHHHHAAAATTTTTTT ??? WOW. Glad you don't design games.


Actual real failure should always be an option in any game because that's what creates the challenge and it adds to the satisfaction and sense of achievement when you accumplish your goal.

Otherwise you're just killing time untill something else happens, which doesn't sound like much fun to me.
Roxwar
Republic Military School
Minmatar Republic
#19 - 2012-01-27 10:44:45 UTC
Wouldnt it be easier just to make the spawns random so they cant be blitzed?

Sounds eisier than all these suggestions i keep seeing made lol
seany1212
M Y S T
#20 - 2012-01-27 10:58:34 UTC
james1122 wrote:
This most certainly needed a new thread !


I'm glad you agree!
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