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[Proposal] - Turn all of Eve space to Null Sec

First post
Author
Vertisce Soritenshi
The Scope
Gallente Federation
#21 - 2012-01-25 20:00:01 UTC
On a more serious note...what about turning all of lowsec into nullsec?

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Nicolo da'Vicenza
Viziam
Amarr Empire
#22 - 2012-01-25 21:45:10 UTC  |  Edited by: Nicolo da'Vicenza
Vertisce Soritenshi wrote:
On a more serious note...what about turning all of lowsec into nullsec?
no lowsec actually has a legitimate function (pvp minus both sov & bubbles) and there needs a place for the sov test lab that is FW.

also the sensor booster market would crash
Vertisce Soritenshi
The Scope
Gallente Federation
#23 - 2012-01-25 21:48:25 UTC
Perhaps retain the "no sov and no bubbles' part but remove the CONCORD and sec status part?

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Andski
Science and Trade Institute
Caldari State
#24 - 2012-01-25 22:30:36 UTC
allow covert cynos to be lit in high-sec

done

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Vincent Athena
Photosynth
#25 - 2012-01-26 00:18:02 UTC
Prince Kobol wrote:


I mean if every high sec player quit Eve tomorrow, who would care?


The CCP employees who's salary is paid by those subscribers would care.

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Vertisce Soritenshi
The Scope
Gallente Federation
#26 - 2012-01-26 01:48:38 UTC
Vincent Athena wrote:
Prince Kobol wrote:


I mean if every high sec player quit Eve tomorrow, who would care?


The CCP employees who's salary is paid by those subscribers would care.

Also every player in EvE that would no longer be able to play when the servers shut down from lack of funds and CCP goes out of business.

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Nekopyat
Nee-Co
#27 - 2012-01-26 03:43:20 UTC
Vertisce Soritenshi wrote:

Also every player in EvE that would no longer be able to play when the servers shut down from lack of funds and CCP goes out of business.


Not only that, but with hi sec gone all those faction/officer rewards in null sec would have no market. In fact the economy in general would probably tank.. not to mention fewer targets and less space for newbies to explore the game so the faucet of new players would start drying up.

Sephiroth Clone VII
Brothers of Tyr
Goonswarm Federation
#28 - 2012-01-26 03:57:19 UTC
Wolodymyr wrote:
Prince Kobol wrote:
Turn all of Eve space to Null Sec

But where will I farm incursions?!
Prince Kobol wrote:
I mean if every high sec player quit Eve tomorrow, who would care?

Yeah screw em. Basically the only highsec systems we really need are Jita, Amarr, Rens, Dodixie and maybe a few other trade hubs for me to sell my swag and buy other people's stuff.

Most minerals come from drone loot apparently. And maybe if there weren't a ton of people bot mining in highsec eating belts 23/7 mining might be a worthwhile profession. Then there is T2 production which is all moon goo, which is lowsec and nullsec anyway.

On the other hand lowsec is good times, A lot of cool people live in lowsec. It's a great place for single corps and small alliances to run around in 10 man fleets and still be pretty badass. It's also a great place to go on safari in an expensive clone in the land of no bubbles and very few interceptors. So yeah lowsec gets a pass.

But if highsec was just a few market hubs and maybe a few noob starting zones to get them used to flying their ship and get in a corp, and lowsec is still there, then yeah I'd totally support this thread.


A few systems are all that nullsec residents use in highsec. But if those were removed along with all others, that would break the game.

Such is the importance of jita, it outweighs all other highsec.
Nicolo da'Vicenza
Viziam
Amarr Empire
#29 - 2012-01-26 04:07:45 UTC  |  Edited by: Nicolo da'Vicenza
Nekopyat wrote:


Not only that, but with hi sec gone all those faction/officer rewards in null sec would have no market. In fact the economy in general would probably tank.. not to mention fewer targets and less space for newbies to explore the game so the faucet of new players would start drying up.


Faction/office mods would go on capital ships, much as they do now. Newbies would continue to move right away to null/low just fine, much as they do now. The only change to the economy would be, thanks to the removal of the ability of npc freighter alts to afk autopilot across New Eden and the ability to AFK mine, a massive boom to the value of low-ore mining and basic manufacturing. Stuff newbies do. Oldbies used to ratting with their officer-fit faction BS or ice mine under permaprotection of CONCORD on the other hand (invalidating the efforts of newbies by generating resources/ISK far more efficiently) might have career problems however. I wouldn't consider those people newbies though.

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Nicolo da'Vicenza
Viziam
Amarr Empire
#30 - 2012-01-26 04:08:56 UTC
Sephiroth CloneIIV wrote:


A few systems are all that nullsec residents use in highsec. But if those were removed along with all others, that would break the game.

Or NRDS would simply become a more viable ROE.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#31 - 2012-01-26 06:07:20 UTC
Andski wrote:
allow covert cynos to be lit in high-sec

done


oh my god... i actually agree with this.

damn you

Eve is about Capital ships, WiS, Boobs, PI and Isk!

AFK Hauler
State War Academy
#32 - 2012-01-31 16:47:04 UTC
So let me get this right in my mind...

You want to gank unarmed mining ships in something nicer than a disposable destroyer? That way you can be lazy and not need to buy and refit so you can do it all over again?

No consequences to standings...
Free reign on industrial ships...
Lower costs to gank...
Less time between kills...
More killmails of unarmed industry ships...

Other than time and cost, pretty much as thing are right now in Empire. Kill as you see fit - nobody is preventing you from pulling the trigger initially. You just better be fast on the kill, or is that your real problem?

It'd be really funny if industrial ships could "buy" contracts with CONCORD for protection in low sec space. We all know that's out of the question, and so is the idea of making Empire space 0.0 space.


Mourn
Deep Core Mining Inc.
Caldari State
#33 - 2012-02-14 22:55:49 UTC
What would be good is if Sec status was tied to The activity of the system; if security status went up in over populated areas and went down in areas that arent so much used.

If something like this happened...

It would open up more low/null systems in Empire splitting up different parts of highsec and give more pvp opportunities

Players that do highsec Missioning/pve/mining would need to keep the highsec systems active to prevent it from changing to low/null.

Also in null sec SOV space the same should apply with activity in pve/mining bring the sec status up higher to that of lowsec, that way players would profit better to spread out more or manage their space better which in turn would cause more conflicts due to the need to move about more.

There should be a few constellations set aside for New players that have Static Sov to let them get to grips with the game, however the SOV system as a whole should reflect a living breathing Universe where the actions of the EVE player base should be able to change. At the minute Everything related to Sovereignty is static and dead.

Hyperion Leonitus
Godlike Productions
#34 - 2012-02-15 09:23:13 UTC
What i really find amuzing is that nobody understood the irony in the OP's proposal to begin with.
Everything else is.... simply irrelevant.
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