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Holy hell, the Tornado is a gankers dream.

First post
Author
LethalGeek
Sebiestor Tribe
Minmatar Republic
#221 - 2012-01-24 22:35:57 UTC
Marcus Atredies wrote:
So just to get this straight, the hulk you plan on ganking is going to drop more than 80 mil in mods?

A lot of people missed another note in the patch that brought the Tier3 ships: Player ships now drop more salvage than they previously did. Exhumers can drop 0-3 Intact Armor plates which can really balance out the cost of the gank.
FeralShadow
Tribal Liberation Force
Minmatar Republic
#222 - 2012-01-24 22:39:54 UTC
Thomas Abernathy wrote:
Wait, is it time to send out my bait Hulks?
I've missed the fail of watching wannabee gankers pop before Concord even shows....Smile






This man gets it.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

CCP Phantom
C C P
C C P Alliance
#223 - 2012-01-24 23:09:40 UTC
Moved from General Discussion.

CCP Phantom - Senior Community Developer

Herr Wilkus
Aggressive Salvage Services LLC
#224 - 2012-01-24 23:37:52 UTC
Didn't realize there was a salvage drop change - but it makes sense.

Kill 2 Mackinaws: average 15M in mods + 25M in salvage, plus 20M drops from Tornado.
Result: slight 20M loss.

Kill 3 Mackinaws: average 22M in mods + 53M in salvage, plus 20M drops from Tornado.
Result: slight 15M profit.

Kill 4 Mackinaws: average 30M in mods + 80M in salvage., plus 20M drops from Tornado.
Result: decent 40M profit.

In my experience, killing 2 Exhumers is fairly trivially easy, and 3 is quite easy as well. I'd say the 'average' run kills 2 Macks and a Hulk, or 3 Mackinaws.

Killing four, requires enough targets in the right position (and its gets tricky to time the attack run....as there is always a chance that bots will warp out randomly to unload, or actual miners see explosions and panic.)

Six for one? It is probably doable, came tantalizingly close once - but it may require a lag-free connection, working in 0.5, or minor changes to the Tornado fit. Always good to set ambitious goals for yourself....

But thats just the 'am I profiting side' of things. Attention

Now the TEARS!! Damage to targets on common results from attack runs, weighed against a T2 Tornado.

2x fitted and rigged Mackinaws: 285M in damage, on average.
2x Hulks: 420M in damage
3x Macks: 430M
2x Macks, 1x Hulk: 500M
4x Macks: 570M in damage.

Even if you lose EVERYTHING on the Tornado, and fail to get a single scrap of salvage or loot......thats still a pretty healthy cost per tear ratio.

Thats a lot of damage, and they don't have to be clustered around an Orca as in a Smart Bomb attack, anything out to around 45km is killable, at or around 30km is preferable.

And then you harvest botting pods within 2-3 minutes - I've gotten everything from 0 to nearly 1 Billion ISK.
Kahega Amielden
Rifterlings
#225 - 2012-01-25 00:11:57 UTC
How can you get 3+ macks per tornado loss?

Ehn Roh
#226 - 2012-01-25 00:15:39 UTC
Marcus Atredies wrote:
So just to get this straight, the hulk you plan on ganking is going to drop more than 80 mil in mods?


Who said anything about profiting from drops?

I ask again, how is an industrial ship not a valid target if you're looking to hit someone? There are considerations other than ISK. War isn't cheap.
Herr Wilkus
Aggressive Salvage Services LLC
#227 - 2012-01-25 02:37:37 UTC
Ehn Roh wrote:
Marcus Atredies wrote:
So just to get this straight, the hulk you plan on ganking is going to drop more than 80 mil in mods?


Who said anything about profiting from drops?

I ask again, how is an industrial ship not a valid target if you're looking to hit someone? There are considerations other than ISK. War isn't cheap.


True, but I'm just trying to illustrate that it IS profitable.

You can gank miners all day, in T2 Tornados, without insurance - and STILL come out well ahead, just on drops and salvage alone - OUTSIDE of other 'arrangements' made with Miners.

This is important for two reasons:
You can gank profitably with destroyers, but it requires a group of like minded individuals.

Solo ganking with Tornados is easier because it does not require coordination with others. Unfortunately, many have the flawed perception that they will gank Exhumers at a loss - which limits ganking to players with wealth to burn.

This is false - you can solo gank miners all day, with T2 Tornados, and earn ISK! Ever since releasing the Tornado, ganking Exhumers has actually become a viable profession - and a fun one too.

What would you rather do?
Gank miners, get KMs, laffs and tears at a loss?
Or gank miners, get KMs, laffas and tears - and earn ISK doing it?

Khrage
#228 - 2012-01-25 05:45:31 UTC
CCP Phantom wrote:
Moved from General Discussion.


what took you so long?
Tauranon
Weeesearch
CAStabouts
#229 - 2012-01-25 06:46:17 UTC
Kahega Amielden wrote:
How can you get 3+ macks per tornado loss?



Most botted/afk macs don't initiate warp when a tornado arrives in belt. Tornados will probably fire 3 volleys in 0.5 before concord arrives. The volley damage is larger than the typical crap fit mack - which is about 9k ehp. The cyclic dps is normal, but due to the volley its frontloaded, and massive when measured over a small finite number of volleys.

If its botted/afk you can use your scout to check the fit to choose the victims without scaring the horses, so you can choose to pretty much ensure you get 3 kills if there are plenty in an ice belt.

---

Due to the low EHP, a gank tornado is itself very gankable, but its unlikely you'll achieve that at the moment of belt conflict even if you have a brutix or tornado sitting there yourself. All you can really do is randomly patrol and randomly gank tornados, which might make you some very angry new acquaintances.

Such is the security of high security :)
Wideen
Caldari Provisions
Caldari State
#230 - 2012-01-25 08:45:34 UTC
simple solution to avoid getting suicided in high-sec: don't autopilot whilst transporting valuable goods, it's just lazy and kinda strips you of the right to complain about a game function..
Herr Wilkus
Aggressive Salvage Services LLC
#231 - 2012-01-25 11:36:39 UTC
Tauranon wrote:
Kahega Amielden wrote:
How can you get 3+ macks per tornado loss?



Most botted/afk macs don't initiate warp when a tornado arrives in belt. Tornados will probably fire 3 volleys in 0.5 before concord arrives. The volley damage is larger than the typical crap fit mack - which is about 9k ehp. The cyclic dps is normal, but due to the volley its frontloaded, and massive when measured over a small finite number of volleys.

If its botted/afk you can use your scout to check the fit to choose the victims without scaring the horses, so you can choose to pretty much ensure you get 3 kills if there are plenty in an ice belt.

---

Due to the low EHP, a gank tornado is itself very gankable, but its unlikely you'll achieve that at the moment of belt conflict even if you have a brutix or tornado sitting there yourself. All you can really do is randomly patrol and randomly gank tornados, which might make you some very angry new acquaintances.

Such is the security of high security :)


Its cute when carebears speculate on things they don't understand. Most of these kills are happening in 0.7 ice belts.
Ehn Roh
#232 - 2012-01-25 16:32:21 UTC
Herr Wilkus wrote:
Ehn Roh wrote:
Marcus Atredies wrote:
So just to get this straight, the hulk you plan on ganking is going to drop more than 80 mil in mods?


Who said anything about profiting from drops?

I ask again, how is an industrial ship not a valid target if you're looking to hit someone? There are considerations other than ISK. War isn't cheap.


True, but I'm just trying to illustrate that it IS profitable.




Oh, I agree it certainly can be if you know what you're doing.

I'm just a bit floored that people are objecting to a tactic on the grounds that there might not be an obvious, immediate ISK-dump into their wallet. It's a bit of a straw man argument.
Naomi Knight
Ministry of War
Amarr Empire
#233 - 2012-01-25 20:25:18 UTC  |  Edited by: Naomi Knight
No wonder why tornado sells more than the other 3 tier3 bc-s alltogeather :P
CCP should look into arties , those are definately broken.

oh my corp wants me to buy tornado too , im so insulted :(
mecubed
The Scope
Gallente Federation
#234 - 2012-01-25 21:49:59 UTC
Naomi Knight wrote:
No wonder why tornado sells more than the other 3 tier3 bc-s alltogeather :P
CCP should look into arties , those are definately broken.

oh my corp wants me to buy tornado too , im so insulted :(



Its Minmatar...They have been need of a nerf bat for awhile.
Herr Wilkus
Aggressive Salvage Services LLC
#235 - 2012-01-26 00:29:04 UTC
Naomi Knight wrote:
No wonder why tornado sells more than the other 3 tier3 bc-s alltogeather :P
CCP should look into arties , those are definately broken.

oh my corp wants me to buy tornado too , im so insulted :(


LOL. what?

Just because you can instapop several Exhumers in a row? Hardly makes it overpowered. Just efficient in this 'brave' new era of 'no insurance for gankers'. And , besides - it has less to do with the artillery and more to do with the Tornado itself.

Carebears whine, gankers adapt and improve their methods.

If you have to go back to popping one Exhumer at a time like with the old Tempests, well, you are taking a loss on each kill - and that stacks up if you are trying to kill hundreds of them (mostly botters).

Why you want to take the bread out of my mouth? Jerk.
Tanya Powers
Doomheim
#236 - 2012-01-26 00:42:13 UTC  |  Edited by: Tanya Powers
Before that BC was out those who tested it on SISI were already asking for a big nerf bat and that wasn't just for fun, it's because this ship is just another toy to ruin every players game style by just a few disturbed people, and there's absolutely nothing you can do about it, next months will show this.

Now tell us all about how good it is for the game being able to disrupt everything you want wenever you want just because your an RMT leader having all your day free to take care of your dozen (dozens?) alts account paid by bots income.

Once again, thx CCP for giving me for my moneys now since I've traine Minmatar Lol

Also OP thx for the numbers, It's always fun to think about alpha those gankers inty alts. Cheaper expense for greater income Lol Well at least untill concord get such a buff gank will be totaly impossible in high sec

Edit: I'll be probably around salvaging the wrecks or at least those I can, thx for that free income with no effort Lol
Herr Wilkus
Aggressive Salvage Services LLC
#237 - 2012-01-26 03:51:27 UTC  |  Edited by: Herr Wilkus
Tanya Powers wrote:
Before that BC was out those who tested it on SISI were already asking for a big nerf bat and that wasn't just for fun, it's because this ship is just another toy to ruin every players game style by just a few disturbed people, and there's absolutely nothing you can do about it, next months will show this.

Now tell us all about how good it is for the game being able to disrupt everything you want wenever you want just because your an RMT leader having all your day free to take care of your dozen (dozens?) alts account paid by bots income.

Once again, thx CCP for giving me for my moneys now since I've traine Minmatar Lol

Also OP thx for the numbers, It's always fun to think about alpha those gankers inty alts. Cheaper expense for greater income Lol Well at least untill concord get such a buff gank will be totaly impossible in high sec

Edit: I'll be probably around salvaging the wrecks or at least those I can, thx for that free income with no effort Lol


- I think the Tornado is quite fun - a huge improvement for the ganking profession.
- There is plenty that can be done about it, but most miners don't bother because it slows down their mining or is hard to automate.
- I don't believe that miners have some kind of 'right' to mine unmolested. If you undock, you are in a combat zone. End of story. If you want to make ISK without getting ganked, stick to station trading in Jita until you go insane.

-RMT leader? Hell no, I earned my billions the honest way. Killing carebears and investing the profits from their broken ships into other things that make ISK.....like building more Hulks and Mackinaws.

I've just noticed that there are two kinds of ice-mining botters.
Type A) The hardcore, Chinese sweatshop kind with generated names, that never speak, block convo, identical fits, never reply and die in droves. If you do enough damage, you eventually hear from the ringleader.

Type B) The more casual players looking for easy ISK while they are at work. Their Mackinaws faithfully mine and unload like clockwork all day, until you kill them. Then the pod floats there for hours - or better yet, flies back and forth until you pod them a couple minutes later.

I've noticed that botters are much more likely to pay large sums of ISK to be left alone. I don't have a problem with taking their ISK because I have no way of knowing 'for sure' if they are botting, CCP doesn't give us the tools to know for sure and they prefer 'technical means' of identifying them to behavioral analysis. All I can do is report them every day I see them.

Actual living miners are fun too, because they tend to get upset when you kill them, and are fun to chase down and pop, and watching them go through one fail-fit after another.....
Ehn Roh
#238 - 2012-01-26 19:43:08 UTC  |  Edited by: Ehn Roh
Tanya Powers wrote:
it's because this ship is just another toy to ruin every players game style by just a few disturbed people, and there's absolutely nothing you can do about it, next months will show this.



Scout out a suitable out-of-the-way location (they can be had in high, low, or null) and align to a safespot at 1% throttle. Jump when when unknowns or hostiles enter the system.

Just like everything else in EVE, you are doomed if you simply refuse to pay attention. Why do some miners think they get some sort of special dispensation to ignore local?

And what is disturbed about this, anyway? Are you assuming that hi-sec is supposed to make you immune to competitors? Fighting dirty is part of the game.

And it works really well on lazy people who fit full cargo expanders and go AFK in belts. Before you start ranting blah blah antisocial blah blah neckbeard, I've never suicide ganked anything - I simply recognize it as a valid tactic. It isn't just non-miners complaining about lazy AFkers, it's also the other miners who are responsible and actually run their operations without bullseyes painted on their hulks.
Katherine Starlight
Doomheim
#239 - 2012-01-27 05:43:29 UTC  |  Edited by: Katherine Starlight
If you get ganked you are doin it wrong, try again.
The tornado is an excellent ganking machine, however all ganks on subcapitals (not counting orca) are very easily avoided if you fly the right ships, and you fly them good, to haul your precious goods. cov ops cloaky hauler for one is virtually impossible to gank in highsec unless its on undock.
Mnengli Noiliffe
Doomheim
#240 - 2012-01-27 06:54:09 UTC
Katherine Starlight wrote:
If you get ganked you are doin it wrong, try again.
The tornado is an excellent ganking machine, however all ganks on subcapitals (not counting orca) are very easily avoided if you fly the right ships, and you fly them good, to haul your precious goods.

what about orca?
Quote:
cov ops cloaky hauler for one is virtually impossible to gank in highsec unless its on undock.

smartbombs?