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Human interaction, newbie retention and "emptiness" of highsec space

Author
Camios
Sebiestor Tribe
Minmatar Republic
#41 - 2012-01-04 00:16:28 UTC
Hiply Rustic wrote:
I take this as the tl;dr version:

"I don't want to take time to scan down missions to ninja salvage, and I think I found a new way to say that while trying to sound like I am looking out for newbies."


If you wanted to show your intelligence, you actually did.
Laechyd Eldgorn
Avanto
Hole Control
#42 - 2012-01-08 23:50:19 UTC
missions are mostly fine as they are

question is more like why would anyone want to interact with a newbie? they're useless as they should be too

it doesnt matter if newbie is in hi sec low sec or 0.0

it doesnt make sense everyone is infamous snowflake by default i'd question if it's even possible anyway

eve is rather easy game and getting hands on isk is easier than ever
Kaelie Onren
Native Freshfood
Minmatar Republic
#43 - 2012-01-25 14:25:14 UTC
I think they already did this. Its called COSMOS missions. Give them a try.
Bernie Nator
Seal Club Six
Plug N Play
#44 - 2012-01-25 16:14:27 UTC
In all honesty, the new players have rookie help and local chat. That's all I had when I started and it was good enough for me. If they really feel a need to connect to other players via a different channel, there's always events or even logging onto the forums.
Camios
Sebiestor Tribe
Minmatar Republic
#45 - 2012-01-25 19:15:34 UTC
Bernie Nator wrote:
In all honesty, the new players have rookie help and local chat. That's all I had when I started and it was good enough for me. If they really feel a need to connect to other players via a different channel, there's always events or even logging onto the forums.


In this frame of mind we could say that we don't need anything new because we're doing fine now. You found that the interaction you had was enough (like me), there's nothing wrong with it. But I find strange that a newbie can only interact through chats, and not "playing together" just because all the other players are unreachable in the game physical world.

In a sense, if you can't use probes the missions and complexes are like closed dungeons of other notorious games. And newbies have no access to probes, so for them the "open world" paradigm is not so evident.

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