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New Names! (for Missiles and Meta-Speed-Mods) Do you like them?

Author
stoicfaux
#81 - 2012-01-24 19:27:37 UTC
Baljos Arnjak wrote:

True, but the point remains that you either have to type more


That is simply not true, sir. For the majority of missiles, the number of keystrokes remains at parity or is reduced. Big smile

mjolnir <- thunderbolt, gremlin, sabretooth, torrent, paradise,
inferno <- widowmaker, firefox, flameburst, hellfire, cataclysm
trauma <- scourge, thorn, bloodclaw, terror, wrath, juggernaut
nova <- havoc, phalanx, piranha, fulmination, devastator, bane

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Reilly Duvolle
Hydra Squadron
#82 - 2012-01-24 19:27:55 UTC
Ticarus Hellbrandt wrote:
The wowification of eve has begun.



Yes. lets scream WOW for every change CCP is doing to lessen the learning cliff of EVE. After all, you managed to learn these names. so why cant those wortless noobs do it. Better to kick them back to WOW so we can have EVE for ourselves.
BLACK-STAR
#83 - 2012-01-24 19:28:47 UTC
"Dev Blog (src: http://www.eveonline.com/updates/patchnotes.asp?newpatchlogID=3382 ) " wrote:
Ammunition:

  • All EM missiles will now have the name ‘Mjolnir’.
  • All Thermal missiles will now have the name ‘Inferno’.
  • All Kinetic missiles will now have the name ‘Trauma’.
  • All Explosive missiles will now have the name ‘Nova’.
CCP your ~brilliance escapes me.. Roll
Florestan Bronstein
Ministry of War
Amarr Empire
#84 - 2012-01-24 19:32:25 UTC
Ticarus Hellbrandt wrote:
The wowification of eve has begun.

enlighten us about the consistent naming scheme of items in WoW

(oh wait, wow doesn't have a consistent naming scheme on anything but green items with random stats)
Petrus Blackshell
Rifterlings
#85 - 2012-01-24 19:32:51 UTC
Razin wrote:

I agree I was a bit forceful. Just that this change really struck me as offensively unnecessary and ill thought out, when it could have been everything for everyone. Brought back the feeling of the Incarna fiasco and all that came with it.


It's chill. I can sort of see where you are coming from, and it's more reasonable than just the people going "wah, I want my catalyzed cold-gas arcjet thrusters back". I agree that it's not a 100% perfect solution, but it demonstrates CCP is willing to do something about weird/confusing naming, and searching difficulties.

As it stands now, if you search for "1MN Afterburner" you only get the meta 0 and 5 modules. I would definitely oppose this change to the names if searching the market for "1MN Afterburner" brought up "Cold-gas Arcjet Thrusters" in addition to the other two mods. CCP appear to be moving in that direction (assets search), and I do hope they use more interesting names when they reach the point where metadata search is ubiquitous, but as a midterm solution I am okay with the naming changes.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Baljos Arnjak
Dark Praetorian Order
#86 - 2012-01-24 19:38:36 UTC
Reilly Duvolle wrote:
Baljos Arnjak wrote:
but it seems to me that this change takes away from immersion more than it adds to new player's experience or understanding of game mechanics.


In case you missed it. CCP intends to rename everything according to a new simplified naming convention. Mods. Ammo. Implants. The lot.

If this isnt gonna help new players getting into the game more easily - and yes - use time on game mechanics rather than learning completely random names - I dont know what will.


I did miss that, thanks for pointing it out. Not that I'm happy about it.

I think you underestimate the value of names though. Learning the nomenclature of a game is part of learning how to play the game. I used to create little euphemisms for certain things so that I'd remember them. For example, Mjolnir, market search "Mjo", like Mojo, blue torpedo = EM damage. Never forgot it. It helped me connect to the game in a small and practical way, and building up those small connections cumulates into a larger connection with the game. And that's going to be out of whack for me until I get used to the new system.
Traiori
Going Critical
#87 - 2012-01-24 19:43:52 UTC
So to clarify:

- All Caldari pilots now spend about 10 times longer trying to find which missile it is that they actually wanted to buy.
- Caldari pilots will now buy more of the wrong missiles, because it's so darn confusing

Who decided that renaming modules was a good idea, and why are they still working for CCP?
Black Dranzer
#88 - 2012-01-24 19:48:01 UTC
Yes, Yes, No.

It wasn't necessary, but it was useful. Sometimes I just want to tell at a glance how powerful or valuable a particular item is. Instead, I get a Hypoflux Capacitation Expansoid Interface System or some crap like that. That is not good for readability.

Change is not inherently bad. I welcome similar changes for ALL modules.
Baljos Arnjak
Dark Praetorian Order
#89 - 2012-01-24 19:48:14 UTC
stoicfaux wrote:
Baljos Arnjak wrote:

True, but the point remains that you either have to type more


That is simply not true, sir. For the majority of missiles, the number of keystrokes remains at parity or is reduced. Big smile

mjolnir <- thunderbolt, gremlin, sabretooth, torrent, paradise,
inferno <- widowmaker, firefox, flameburst, hellfire, cataclysm
trauma <- scourge, thorn, bloodclaw, terror, wrath, juggernaut
nova <- havoc, phalanx, piranha, fulmination, devastator, bane



{sarcasm} Add in those extra letters you were telling me about! And No FAIR! and WAH! *Stomps off* {/sarcasm}

lol
Ticarus Hellbrandt
Science and Trade Institute
Caldari State
#90 - 2012-01-24 19:48:41 UTC
Florestan Bronstein wrote:
Ticarus Hellbrandt wrote:
The wowification of eve has begun.

enlighten us about the consistent naming scheme of items in WoW

(oh wait, wow doesn't have a consistent naming scheme on anything but green items with random stats)



Wowification meaning, simplification of an online game as to appeal to such a wide and casual audience that any substancive meaning is lost.
Taipion
Adeptus Petrous
#91 - 2012-01-24 19:49:13 UTC  |  Edited by: Taipion
...Petrus Blackshell, honestly, how much is CCP paying you for your efforts?!

BTT!

The more they take complexity out of EVE, the more I ask myself, what was actually wrong with the "EVE Learning Curve" picture?

It now looks pretty much fine as it was.

I dont ne a "prefix" Great Sword of "suffix", this is EVE, but if they get away with this one, they will go on, and then?!

Be prepared to have all modules named the same!

Soon there is no substance left in EVE, just because of CCPs greed, yep, THIS is NEX 2.0! This is the next step to get out more money off EVE at the cost of us players!
Razin
The Scope
#92 - 2012-01-24 19:56:12 UTC
stoicfaux wrote:
Baljos Arnjak wrote:

True, but the point remains that you either have to type more


That is simply not true, sir. For the majority of missiles, the number of keystrokes remains at parity or is reduced. Big smile

mjolnir <- thunderbolt, gremlin, sabretooth, torrent, paradise,
inferno <- widowmaker, firefox, flameburst, hellfire, cataclysm
trauma <- scourge, thorn, bloodclaw, terror, wrath, juggernaut
nova <- havoc, phalanx, piranha, fulmination, devastator, bane


Those are not a lot of words to remember. And, as I said elsewhere, when you specialize you further limit that number. And when you're changing your specialization you have another learning curve to overcome. There is nothing wrong with that. This is (ok, was) EVE.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#93 - 2012-01-24 19:58:10 UTC
I got used to old one, didn't saw a point in changing them.

CEO of Lanate Industries

Citizen of Solitude

Aphoxema G
Khushakor Clan
#94 - 2012-01-24 20:03:47 UTC
I should benefit from this because I never remember the names of specific... anything, and always have to go through the market browser or double-check the info page.

I still feel a little better with the old names, it might have been more beneficial to just have the icon for the item appear next to the search result or whatever instead.
Reilly Duvolle
Hydra Squadron
#95 - 2012-01-24 20:04:21 UTC  |  Edited by: Reilly Duvolle
Taipion wrote:


Soon there is no substance left in EVE, just because of CCPs greed, yep, THIS is NEX 2.0! This is the next step to get out more money off EVE at the cost of us players!



You should take this opportunity to unsub, to spare you all the grief that undoubtedly lies ahead.
Petrus Blackshell
Rifterlings
#96 - 2012-01-24 20:04:39 UTC
Taipion wrote:
...Petrus Blackshell, honestly, how much is CCP paying you for your efforts?!


My NDA prevents me from revealing a number, but it's enough for me to lose all the T1 Rifters I want, forever.

Taipion wrote:

Soon there is no substance left in EVE, just because of CCPs greed, yep, THIS is NEX 2.0! This is the next step to get out more money off EVE at the cost of us players!


Yes, because some purely aesthetical changes to the naming scheme are equivalent to creating a microtransaction system encouraging more people to buy PLEX.

I don't even know why I bother being a forum warrior mercenary, sometimes. Oh wait, that's right. The pay.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

xRazoRx
Harbingers of Reset
#97 - 2012-01-24 20:05:11 UTC  |  Edited by: xRazoRx
Absolutely unnecessary and useless change.

All it can bring is confusion.
Black Dranzer
#98 - 2012-01-24 20:06:47 UTC
Reading over the thread, I honestly can't comprehend what people are bitching about.

Naming conventions are being made simpler. It's not even a nerf to the game's complexity. It is LITERALLY a removal of flavor text in exchange for readability. How could any of you not support this? Is it simply because you're now going to have to memorize new names? Hey, guess what! If all meta levels get renamed and equalized, you'll only ever have to remember one prefix for each meta level! For 95% of your modules it'll just be {meta_prefix} {module_type}. That's a hell of a lot easier than the current clusterfuck naming convention we've got going.

Repeat after me: Change is not evil. Change can be good. Sometimes, a change will inconvenience us slightly but pay off far more in the future. This is one of those times. Memorize the four missile names and move on. Hell, I already have, I think. What is it, Trauma, Nova, Mjolnir.. Inferno? Or something? There, I now know the damage type for every single missile, rocket and torpedo in the game, even if I've never seen it before. Glorious! Yes, more please. Fixed prefixes for meta levels. Bring it on. Bring it ALL on.
xRazoRx
Harbingers of Reset
#99 - 2012-01-24 20:10:49 UTC
Black Dranzer wrote:
Reading over the thread, I honestly can't comprehend what people are bitching about.

Naming conventions are being made simpler. It's not even a nerf to the game's complexity. It is LITERALLY a removal of flavor text in exchange for readability. How could any of you not support this? Is it simply because you're now going to have to memorize new names? Hey, guess what! If all meta levels get renamed and equalized, you'll only ever have to remember one prefix for each meta level! For 95% of your modules it'll just be {meta_prefix} {module_type}. That's a hell of a lot easier than the current clusterfuck naming convention we've got going.

Repeat after me: Change is not evil. Change can be good. Sometimes, a change will inconvenience us slightly but pay off far more in the future. This is one of those times. Memorize the four missile names and move on. Hell, I already have, I think. What is it, Trauma, Nova, Mjolnir.. Inferno? Or something? There, I now know the damage type for every single missile, rocket and torpedo in the game, even if I've never seen it before. Glorious! Yes, more please. Fixed prefixes for meta levels. Bring it on. Bring it ALL on.
Why not rename all the ships too?

Drake frigate - kestrel
Drake cruiser - caracal
Drake battleship - raven

HELL YEAH STREAMLINING
Mr LaForge
Deep Core Mining Inc.
Caldari State
#100 - 2012-01-24 20:11:21 UTC
Turn the change back on module and Missile Names!

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