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Ships & Modules

 
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Will active modules ever make a sound again?

Author
elitatwo
Zansha Expansion
#1 - 2012-01-24 16:35:43 UTC  |  Edited by: elitatwo
Since nobody seems to care, well I do and I need it.
If you don't know what I am talking about is,

- yes EVE has sound effects
- the client used to make an audio response to your action which gave you vital information about what you were doing with your ship in space, like activation of a module.
- An active module used to make a sound that sounded like a "tick" and I got used to it in the last 5 years.
It no longer does that. So no worries you are not deaf and don't have a problem with your hearing, it is just off.

Please someone turn it on again?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Denuo Secus
#2 - 2012-01-24 16:41:34 UTC
elitatwo wrote:
Since nobody seems to care, well I do and I need it.
If you don't know what I am talking about is,

- yes EVE has sound effects
- the client used to make an audio response to your action which gave you vital information about what you were doing with your ship in space, like active a module.
It no longer does that. So no worries you are not deaf and don't have a problem with your hearing, it is just off.

Please someone turn it on again?


Active shield hardeners and sensor boosters do not annoy anymore??! NICE! Big smile

I share your opinion. Sound is important because of immersion reasons. But some of them were just...annoying.
Kira Deschain
Arcane Odyssey
Electus Matari
#3 - 2012-01-24 16:44:29 UTC
I would have to agree that EVE does lack sound effects. Which makes me laugh, TBH, because we get a sound effect when blowing up a ship or structure (CCP, you do know how unrealistic this is right?) but very few sound effects for your own ship.