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Proteus Railguns for level 4 (maybe 5 or WH)

Author
D3nzil
The Scope
Gallente Federation
#1 - 2012-01-24 12:08:19 UTC
hey everyone,

New to the eve forum, and sadly not on my home pc now. so my info will be updated.

This is the situation:

I'm trying to fit a proteus for at least level 4 missions solo.
i made my own guide line's with some information i found on battleclinic etc.

W/o implants

- 300DPS (i know this is poor, but it was a beginning
- 350-400 Defence (uniform damage)
-all resistance at least at 60%
- Cap stable

Outcome:

Proteus

409 defence
370 DPS (with my own planned skills)
lowest res, is 61%
Cap stable at 52%

Am i going the right way, or do i need to take another deep look?

I know blasters haves a better damage mod, but i simply dont wanna use those.
changing sub system wont do it either, i can only loose a low for a high slot (or the other way around) for another rail. but cant get that cap stable
Build will be uploaded when i'm at home.

So any kind people that can help me out,
am i doing this the right way or not?

thx already for your reply
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#2 - 2012-01-24 13:12:18 UTC  |  Edited by: Wacktopia
Quote:
I'm trying to fit a proteus for at least level 4 missions solo.


If you want to do this because you want to fly a Proteus then cool. If you're choosing the ship for other reasons then it is overshadowed in almost every way by other ships in the Gallente line-up for L4s.

Quote:
L5's


Your fit would last about 2 seconds in a level 5. It just does not have the tank. There are very few sub-cap ships that can take a L5 without logi and a rail Proteus is not one of them. If you max out your resists and take a buddy to RR you then ... maybe. Even so your DPS is way down.

Quote:
409 defence
370 DPS (with my own planned skills)
lowest res, is 61%
Cap stable at 52%


Defence - should be ok as long as you're moving. I'd go with 400-500 dps tank on a mission battle ship so you should be good to go considering your much smaller signature. With rails I would hope you are at big range anyway. Just be careful of scram / neut rats coming close.

DPS - Is low. I think I get about 700 from a Rail + Sentry L4 domi and that's just a T2 fit - no faction stuff.

Lowest res - I understand omni-tank if you're thinking of WH but for L4 just fit resists to the mission. It takes two seconds and free's up slots for damage mods etc.

Cap stab - Cool. Although I have found you can live well under 'cap stable' in a mission given you can kite damage, manage aggro etc. In a WH you are more likely to be neuted so cap stability is more of an issue but if you do go the WH route then consider being mobile and the option of a cap injection as scram + neut sleepers will end you.

My advice: Unless you're hell-bent on the Proteus get a Domi. If you hate the Domi consider Mega/Hype/Ishtar.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Tomcio FromFarAway
Singularity's Edge
#3 - 2012-01-24 14:16:17 UTC
One thing I can say about Proteus is that it is higly specialized little ship. If you want to make it effective then fit it for the task at hand and don't try to make it all-around do-it-all.
It performs great in Guristas/Serpentis lowsec complexes ( including n-sec expeditions ) but it will have some trouble when engaging Blood/Sancha/Angel because of bad resist/damage profile and neuting.
Can't say about WH's but my gut tells me that it will fail utterly when soloing.
You can get as much as 700 dps from rail fit and about 1050 from blaster fit without using overpriced mods or implants. Remember that tanking depends on the site, sometimes basic tank ( rep + 2x hardners) will suffice and cap stability is overrated. Sure it is needed for some ships but dont assume that every ship will be better when you are cap stable. I used max-dps blaster fit ( basic tank ) in some lowsec complex (Serpentis DED5 I think it was) with only 3 minutes of cap and I had no problems at all.

Proteus is very demanding in blaster/rail configuration. You really need to put a whole lot of effort to make it shine. Manual piloting + speed control and occasional weapon overload ( those bosses are melting nicely then Twisted), good target prioritization and rep + prop module management ( you really don't need those mods to be running all the time ).

This ship is great for people, who like more visceral and engaging PvE ( yes solo pve in EvE can be fun actually ). If you just want mission boat then take Domi/Hype/Mega as Wacktopia suggested becuase those ship will be just much better for this task. If you want to do hisec/lowsec exploration (serpentis/guristas) then Proteus is a good choice but Ishtar is also great for that ( much safer at the same time ). If you want to use THIS specific ship then just remember that you will need to make many different fittings and subsystem configs to make it viable for different sites/missions. There is no single fit that will be good for all encounters. Proteus =/= Tengu.
D3nzil
The Scope
Gallente Federation
#4 - 2012-01-24 15:24:24 UTC  |  Edited by: D3nzil
:S
something went wrong with the post,

ty already, your feedback is already floathing around in my head.

Answer and build will be added ASAP
SpaceSquirrels
#5 - 2012-01-24 15:49:21 UTC
Depends on the missions. And the WH level. Going back to hybrids i've found that rails perform better in real application than blasters... just due to closing range and needing a prop mod. Rails are just more flexible albeit not as "WTF OMG LOOKZ ATZ MY DPS".
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#6 - 2012-01-24 17:34:29 UTC  |  Edited by: Wacktopia
D3nzil wrote:
:S
something went wrong with the post,

ty already, your feedback is already floathing around in my head.

Answer and build will be added ASAP


Great. I always favoured the Ishtar / Domi but I had a go at a L4 T2 fitted Proteus in a similar style to how I might fit an Ishtar. Clearly could be better with faction mods but I didn't want to post a "here is something cool you cannot afford to fly" fit.

You can run the MWD constantly if required cap stable (repper off). This means you can easily kite most incoming mission damage (warning: exception is sentry towers) - meaning the repper can stay off most of the time. Despite what I said about resists and matching them to the mission you could probably get away with an EM / EXP hardener for all - drop them for Tracking Enhancers when mission does not do EM/EXP damage.

Drone choice is a little 'meh' as you will either go heavies or sentries or some odd mix of the rest but anyway here are your DPS outputs...

DPS: Spike + Bouncer II = 400 @ ~75km <-- I would probably go with this
DPS: Spike + Ogre II = 440 @ ~75km
DPS: CNAM + Ogre II = 620 @ ~25km <-- for close-in, "finish off the BS's" work
DPS: AM + Ogre II = 562 @ ~25km

[Proteus, L4]

Proteus Defensive - Nanobot Injector
Proteus Offensive - Hybrid Propulsion Armature
Proteus Propulsion - Localized Injectors
Proteus Electronics - CPU Efficiency Gate
Proteus Engineering - Augmented Capacitor Reservoir

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
Drone Link Augmentor I

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Y-T8 Overcharged Hydrocarbon Microwarpdrive

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor EM Hardener II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5
Hammerhead II x5
Ogre II x3

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

D3nzil
The Scope
Gallente Federation
#7 - 2012-01-24 18:40:18 UTC
First of all THANK YOU
been searching for a prot rail build for a while now. or they were crap like mine, or its like you said look at my cool stuff u cant afford.

Drones:
I know the uses of drones, i used them on most of my ships.
hammerheads and Ogre's mostly, and wasnt really interested for my the use on my prot. but it cant harm ofcourse.

My own build

Rig
Medium ancillary current router I
medium Capacitor Control circuit II
Medium nanobot Accelerator II

hi
5x 250mm Railgun II Anti-matter

med
3x cap recharger
10mn aftherburner

low
2x medium armor repairer II
3x magnetic field stabilizer II
armor explosive hardener II
Energized Adaptive Nano Membrane II

Res
61.5% 75% 87.5% 67.6&

316 DPS
1165 Volley
459 def
44% stable (dunno what happend, EFT didnt save the fit)


thank you again, u gave me some stuff to think about :P
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#8 - 2012-01-24 20:16:11 UTC  |  Edited by: Wacktopia
Final word of advice; if you're not familiar with running L4's I strongly suggest running them in a cheaper ship first with a bigger tank until you're used to them. Be a shame to burn a T3 unnecessarily.

Edit: Also, turns out you might be able to solo a L5 in it after all, tho not a rail/armor fit.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Alticus C Bear
University of Caille
Gallente Federation
#9 - 2012-01-24 21:10:19 UTC
Just a word on Faction Modules, I know you want to avoid them but consider getting two meditation armour repairers, they have a longer cycle time but rep the same per second as the T2, They are more cap efficient and use less powergrid enabling you to drop the acr rig.

Think they are about 70 mil each, but you get two as a reward from one of the gallente COSMOS agents, which you should be able to do in the proteus. Just read about them in advance as you can only run them once. That nano accelerator II rig is worth as much as both reppers by the way.

Also against any KIN/THERM enemy like serpentis/guristas you should not need the explosive hardener or even the second rep so get the powergrid sub and you should easily fit a sixth gun for those missions. If you use the powergrid sub try a large cap battery in the mids for better cap regen.
Anya Ohaya
School of Applied Knowledge
Caldari State
#10 - 2012-01-24 23:15:42 UTC
I've never found a rail Proteus fit that I liked. Drone Proteus isn't too bad for L4 and high sec exploration, you can get about 500 DPS and a 500 DPS tank. The drone synthesis projector combined with the augmented capacitor reservoir will let you field 4 heavy/sentry drones. Dual MAR with the nanobot injector is the way to go for tank. I prefer the Storyline 'Meditation' MAR for the ease of fitting (much more expensive than a MAR II, but not as expensive as some Tengu fits).

This is a jack of all trades fit that I use now and then. It should be enough for any L4, but it is a bit weak on explosive - going up against Angels you'd want to change the resists (and the drones). I tend to keep a codebreaker in the hold in case I scan down a radar. Not quite cap stable, but lasts 19 minutes with both MAR and the AB running.

[Proteus, Exploration]
Damage Control II
'Meditation' Medium Armor Repairer I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
'Meditation' Medium Armor Repairer I

Shadow Serpentis 10MN Afterburner
Medium Capacitor Battery II
Medium Capacitor Battery II

250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
Small Tractor Beam II
Salvager II
Expanded Probe Launcher II, Core Scanner Probe I

Medium Semiconductor Memory Cell I
Medium Semiconductor Memory Cell I
Medium Semiconductor Memory Cell I

Proteus Propulsion - Localized Injectors
Proteus Electronics - Emergent Locus Analyzer
Proteus Defensive - Nanobot Injector
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Offensive - Drone Synthesis Projector


Garde II x4
Ogre II x4
Hobgoblin II x5
Alticus C Bear
University of Caille
Gallente Federation
#11 - 2012-01-24 23:56:04 UTC
Anya

You may be better with a large cap battery and a cap recharger, two cap control rigs and a sentry damage rig.