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Reason why this game will fade away: hate against highsec players

Author
Myn Fora Sandwich
University of Caille
Gallente Federation
#21 - 2017-07-31 05:14:30 UTC
Zorh wrote:
There are lowsec and nulsec for those who want to have limitless combat. There are duel and war declaration for combat in highsec. Why that is not enough?


Because that is not the design nor the intent of the game. Just because you envision that this sandbox should look a certain way (which your EVE view would decrease the sandbox and make the center of it a litterbox instead) doesn't mean it actually is that way. Hi-sec is not and will not be the center of the universe even if it is the center of the map. Hi-sec would not exist without the activity in WH, NS, LS and even the activity you hate in HS. Destruction is what enables production in EVE. The entire gameverse is connected and inter-reliant. The game does not cater to nor encourage hate - it encourages conflict - because you don't enjoy it you decide to hate on the game.

There are no safe spaces here - so tough litter balls.

Obviously there is something about the challenge you enjoy or you would have moved on already and not be here whining (probably while your mining in a glass box afk and getting rekd as you should).

AND yet again another prophecy of the end of EVE by a carebear prophet who thinks it is too brutile and EVE couldn't possibly survive without them.

This game has survived more rage quits than any game in history, so you can feel free to join the biomass heap of the other prophets.

Rina Asanari
CitadeI
#22 - 2017-07-31 07:49:22 UTC
Welcome to EvE Online, the game that brings out the worst in humanity. And everyone (staying) loves it that way.

I tend to stay in HiSec, too. I have little interest in fleet battles, CTA's where I have to attend at fixed times, people telling me what to skill and what not, being coerced into engagements which I cannot win, just to provide another target for "the enemy" (meaning everyone not blue).

Been there, done that.

But I DO know that I sign up for PvP whenever I undock. Well, even without undocking, because the market is PvP on another level where you throw money and stuff against competitors.

So even in HiSec, I always keep an eye over my shoulder.

EvE isn't a safe place.

But crossing a road isn't a safe thing to do, too. Any drunk driver may prove you otherwise.

So, learn to live with it.
Pestilen Ratte
The Scope
Gallente Federation
#23 - 2017-07-31 08:54:28 UTC
The trouble with justifying Eve as a trip to the human zoo, which is the consistent theme in these types of threads, is that it is a very low bar to hurdle, and not worth the subscription price.

If the only thing CCP can do is provide a space themed chat room for people who enjoy the suffering of others, they are out of business. Not because there is no demand for spectator suffering, but because providing a can for trash is a low margin, high completion sector.

If there is nothing good about Eve, if the whole experience is hoping others fail and suffer, we ,ay as well save the subscription and go watch the politics news.
Verlyn
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#24 - 2017-07-31 13:18:19 UTC
Kosoku wrote:

Human nature is, by default, dark. Just look at kids building a sand castle on beach. There are those who build and there are those who want to destroy it.


You seem to have it all sorted out.

Well done.
Coralas
Center for Advanced Studies
Gallente Federation
#25 - 2017-07-31 14:16:57 UTC
Pestilen Ratte wrote:
The trouble with justifying Eve as a trip to the human zoo, which is the consistent theme in these types of threads, is that it is a very low bar to hurdle, and not worth the subscription price.



its actually a game about exploding spaceships.

Quote:


If the only thing CCP can do is provide a space themed chat room for people who enjoy the suffering of others, they are out of business. Not because there is no demand for spectator suffering, but because providing a can for trash is a low margin, high completion sector.



You are entering the bounds of ridiculousness given the known lifespan of eve. I lost a vexor a few days ago, it was my 10th pvp vexor. If it was not for shiploss, then I would not have needed 10 pvp vexors (just my still extant pve vexor). I bought all my vexors in dodixie, which means even though it blew up in cloud ring, it was probably part built from highsec minerals by a highsec indy. The loss process fundamentally keeps the game alive, particularly when ships like cruisers have been kept relevant to the game by the developers.

Quote:


If there is nothing good about Eve, if the whole experience is hoping others fail and suffer, we ,ay as well save the subscription and go watch the politics news.


Its completely full of personal and group successes, both evil and good. The worst possible thing you could do is let a bitter highsec player who can't help themselves out of playing victim, color your eve experience black. Ships are there to explode.

Destriouth Hollow
Star-Destroying-Warlords
#26 - 2017-07-31 14:38:33 UTC
Zorh wrote:
The high sec space should be the center of the whole game. Filled with life. Instead of that it's place where nobody chats on local just because some imbesil with iq of a three year old will do the only thing they can: press F1.

There are no mining ops in highsec because the sad and useless game play that allows those worthless human garbage to ruin everything that others have built. That serves no purpose what so ever to the game.

There are lowsec and nulsec for those who want to have limitless combat. There are duel and war declaration for combat in highsec. Why that is not enough?

This game is clearly for those who hate. I wonder how sad human waste they are in the real life.


lol ^^
How does suicide ganking decrease local chatting? More interaction would increase it i assume.
What prevents ppl from having mining fleets in highsec? I cannot come up with a reason.
Did you just get ganked? Because what you are saying doesnt make any sense ^^
Scialt
Corporate Navy Police Force
Sleep Reapers
#27 - 2017-07-31 15:08:48 UTC
Zorh wrote:
The high sec space should be the center of the whole game. Filled with life. Instead of that it's place where nobody chats on local just because some imbesil with iq of a three year old will do the only thing they can: press F1.

There are no mining ops in highsec because the sad and useless game play that allows those worthless human garbage to ruin everything that others have built. That serves no purpose what so ever to the game.

There are lowsec and nulsec for those who want to have limitless combat. There are duel and war declaration for combat in highsec. Why that is not enough?

This game is clearly for those who hate. I wonder how sad human waste they are in the real life.


For me, the threat of PvP is what makes the game interesting.

I don't seek out PvP much. I actively try to avoid it most of the time (except when I feel the itch and head to FW space). But I would hate it if the THREAT of PvP weren't there. That threat adds excitement to activities that are otherwise pretty darn boring.
Trixie Lawless
State War Academy
Caldari State
#28 - 2017-07-31 19:22:14 UTC
Zorh wrote:
The high sec space should be the center of the whole game. Filled with life. Instead of that it's place where nobody chats on local just because some imbesil with iq of a three year old will do the only thing they can: press F1.

There are no mining ops in highsec because the sad and useless game play that allows those worthless human garbage to ruin everything that others have built. That serves no purpose what so ever to the game.

There are lowsec and nulsec for those who want to have limitless combat. There are duel and war declaration for combat in highsec. Why that is not enough?

This game is clearly for those who hate. I wonder how sad human waste they are in the real life.



Will be suicide ganking OP soon, because I like him, and I wanna touch him.
DeMichael Crimson
Republic University
Minmatar Republic
#29 - 2017-08-01 03:10:04 UTC
Despite what all the Pro-PvP people have posted, I agree with the OP.

Over the past half decade or so, the average mentality in game has been all about padding Killboard stats the easiest way possible. Whether you agree or not, that just so happens to be suicide ganking. It's a low investment, low skilled, low risk game play choice that usually garners high rewards. It's no wonder the log in numbers in this game have drastically suffered over the years.

Don't see active fleets of player controlled Mining ships in Asteroid Belts now, it's just NPC Mining fleets stripping Solar Systems bare faster than any player fleet could. Talk about the War On Bots, what's up with that anyway ? Hell, those NPC mining fleets were probably added because there's hardly any players doing mining in this game now. Seriously ask yourself why is that? There's only one logical answer which is posted above.



DMC
Mayhaw Morgan
State War Academy
Caldari State
#30 - 2017-08-01 11:19:58 UTC
Coralas wrote:

its actually a game about exploding spaceships.


I have no problem with this conclusion, but could you tell us how you came to it in the first place? Where does it say that EVE is a game about exploding spaceships?
Scialt
Corporate Navy Police Force
Sleep Reapers
#31 - 2017-08-01 13:08:53 UTC
DeMichael Crimson wrote:
Despite what all the Pro-PvP people have posted, I agree with the OP.

Over the past half decade or so, the average mentality in game has been all about padding Killboard stats the easiest way possible. Whether you agree or not, that just so happens to be suicide ganking. It's a low investment, low skilled, low risk game play choice that usually garners high rewards. It's no wonder the log in numbers in this game have drastically suffered over the years.

Don't see active fleets of player controlled Mining ships in Asteroid Belts now, it's just NPC Mining fleets stripping Solar Systems bare faster than any player fleet could. Talk about the War On Bots, what's up with that anyway ? Hell, those NPC mining fleets were probably added because there's hardly any players doing mining in this game now. Seriously ask yourself why is that? There's only one logical answer which is posted above.



DMC



I don't think NPC mining fleets drop ore or minerals on the market. I'm not sure what the reason for NPC mining fleets is, but I don't think a lack of player mining is the reason.

Mineral prices are pretty dang low still. That generally indicates we are mining enough.
Neuntausend
Republic Military School
Minmatar Republic
#32 - 2017-08-01 13:33:55 UTC
"The high sec space should be the center of the whole game. Filled with life."

Why?

"Instead of that it's place where nobody chats on local just because some imbesil with iq of a three year old will do the only thing they can: press F1."

I reckon that imbecile can at least spell imbecile, which is not that surprising considering the average IQ of a 3 year old is about the same as that of an average adult. But I suppose that doesn't matter. What matters however is - why would people not chat in local in the presence of a person of average intelligence who likes to press F1? I don't see the connection. How would they even know that persons level of intelligence or preference for pressing F1?

"There are no mining ops in highsec because the sad and useless game play that allows those worthless human garbage to ruin everything that others have built. That serves no purpose what so ever to the game."

Why would anyone still need to build anything, if everything lasted forever?

"There are lowsec and nulsec for those who want to have limitless combat."

So you are saying that lowsec and nullsec space should be the center of the whole game now?

"There are duel and war declaration for combat in highsec. Why that is not enough?"

Because you most likely won't accept the duel and you will avoid the war declaration by never leaving Republic University.

"This game is clearly for those who hate. I wonder how sad human waste they are in the real life."

Your choice of words tells me that if anyone is hate filled here, it's you.
xXxNIMRODxXx
Arial Enterprise
Sigma Grindset
#33 - 2017-08-01 14:15:25 UTC
Zorh wrote:
The high sec space should be the center of the whole game. Filled with life. Instead of that it's place where nobody chats on local just because some imbesil with iq of a three year old will do the only thing they can: press F1.

There are no mining ops in highsec because the sad and useless game play that allows those worthless human garbage to ruin everything that others have built. That serves no purpose what so ever to the game.

There are lowsec and nulsec for those who want to have limitless combat. There are duel and war declaration for combat in highsec. Why that is not enough?

This game is clearly for those who hate. I wonder how sad human waste they are in the real life.



Hello kitty is another website, mate.
Ivory Harcourt
Space Ants
Brave Collective
#34 - 2017-08-01 15:19:51 UTC
DeMichael Crimson wrote:
Despite what all the Pro-PvP people have posted, I agree with the OP.

Over the past half decade or so, the average mentality in game has been all about padding Killboard stats the easiest way possible.

Which is why people live in lowsec, nullsec and wormholes, where PVP targets are actively defending or even attacking.

DeMichael Crimson wrote:
Whether you agree or not, that just so happens to be suicide ganking.

....are you sure you know what you're talking about? Suicide ganking means that ganker will lose his ship, 100%, inevitably, hence suicide ganking. The killboard of CODE., known suicide gankers shows 65% success rate, which is nothing comparing to 93% success rate of The Marmite Collective, known wardeccers. Yet you are bashing suicide gankers, not wardeccers.

DeMichael Crimson wrote:
Don't see active fleets of player controlled Mining ships in Asteroid Belts now, it's just NPC Mining fleets stripping Solar Systems bare faster than any player fleet could.

Weird there are several public/semi-public mining fleets going on right now and I can even see them on my highsec alt.

DeMichael Crimson wrote:
Talk about the War On Bots, what's up with that anyway ?

....are you kidding me? First you lament over not enough players in the highsec belts, then you lament over not successful War On Bots? Yea, a lot of bots were in highsec, as bots don't need social interaction aka corporation, and your preferred highsec supports and nourishes exactly that, tons of solo players without any goals or purpose.

DeMichael Crimson wrote:
Hell, those NPC mining fleets were probably added because there's hardly any players doing mining in this game now.

....do you actuallly try to know something MORE about the game you play? I will educate you. Search for Monthly Economical Reports, MER, here is a link to the latest one. Or look specifically at the mining report. Compare whatever your highsec region is with Delve, or even other nullsec regions. There you go, there you have your miners.

Now, I made some effort to explain you some stuff. Would you be so kind to reward me by actually reading what I wrote, including links, so that we don't need to go through this bullpoo again?
Bellatrix Invicta
Doomheim
#35 - 2017-08-01 16:25:44 UTC
I love highsec. I mean, I ADORE highsec. I spend 100% of my time in highsec because I simply love it. It is worth fighting for and saving, however, friend... you're going about it the wrong way.

Instead of filling up the forums with your whining and salt, fit out an Atron and save a miner from the doldrums of highsec "safety". Learn how to appreciate Eve and what it's for and realize you need to make the changes you want.

Like we do.
Boldly Gone
Grumpy Old Guy Industries Corporation
#36 - 2017-08-01 16:42:47 UTC  |  Edited by: Boldly Gone
My F1 activates 4 neat little Railguns - I just happend to find out a week ago ;-)

These "8 Golden Rules" are the result of years of experience. Each time I lost a ship and felt in anger, I violated at least one of these rules. So it was my fault. A concept called responsibility, you know...
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