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EVE Online: Crucible 1.1 Feedback

First post
Author
Kronarn
Dirty Old Bastards
Random Violence.
#41 - 2012-01-24 15:04:58 UTC
Allow chat window scaling to be more aggressive, people that live in lowsec/nullsec have local in a separate window, would be nice if we could scale the chat area to minimum seeing as it's never really used.
Kai Jyokoroi
Aliastra
Gallente Federation
#42 - 2012-01-24 15:06:09 UTC
Cash Godness wrote:
ATTENTION - WARNING - ETC :))
Here's the answer:
Move the "Annoying blinking chat" to the bottom of neocom, then add another icon just before it, forcing the "annoying blinking chat" to go lower. It will be moved into a horizontal drop down menu, along with other items that won't fit in neocom bar. You can expand the drop down menu by clicking of the little arrow, at the bottom of the neocom icons. However, the arrow will still blink ! In order to stop even the arrow blinking, right click on "annoying blinking chat" and select remove.
Yes, it works to remove it while it's in the drop down menu ! This way, you'll have a clear, non-blinking, neocom menu :)


Not very helpful for those of us playing on 2540x1440 27" screens :smug:
Bienator II
madmen of the skies
#43 - 2012-01-24 15:06:22 UTC
it would be quite cool if we could freely move icons in the neocom to leave gaps between some of them. This would make it easy to visually group some things which belong together (beside the neat submenu grouping which is already possible)

also: for consistency reasons there should be also an option to compact the guest list of the station services window.

great changes overall.. i really like the patch once again

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Kraven Arcon
Aliastra
Gallente Federation
#44 - 2012-01-24 15:07:54 UTC
Well since there is ample complaints about the never ending chat window flashing already ill comment on something else. Evil

Skill progress bar under portrait... awesome Smile
Increased watch list.... awesome Smile
Drag and drop for watch list ..... epic awesome Big smile
Agent mission status in window... awesome Smile


why for the love of eve did you change ammo and module names......

NO NO NO Rusty!

New names for new modules, great, u win! But i want my scourge back!
Jake Centauri
Doomheim
#45 - 2012-01-24 15:08:21 UTC
Chat blink has got to go! It is horribly distracting. Only way to disable it is to turn off blink for the entire neocomm.
Koghrun Amman
Dominion.
DECOY
#46 - 2012-01-24 15:08:44 UTC
Tachys al'Fahn wrote:
On a side note, and obviously a more cosmetic issue, since the icons are correct and they can be loaded into the correct launcher, but HAM's now have the same name as torpedoes (Trauma instead of Terror, Mjolnir instead of Torrent, etc.)

Actually one of the patch notes was to make ALL missiles of each type have the same name from Rockets to Cruise.
Gullenbursti
Riddle of Steel Incorporated
#47 - 2012-01-24 15:10:27 UTC
Simple solution for the undock/ships/items buttons. If you have them merged into station window, just have them hidden on the bar. :P

Also, drones still don't focus fire properly.
BlackTalon
Aliastra
Gallente Federation
#48 - 2012-01-24 15:12:37 UTC
borg i with you i like me chat min to bottom in tabs so i can see easy if any one in diff channels is chatting away
Saul Tiegh
TechnoVikings
#49 - 2012-01-24 15:13:59 UTC
how to open the local with just one click like it was bevore this patch?
Phobos Vortex
#50 - 2012-01-24 15:15:17 UTC
The description of the Retribution in the german client says it has only 5% tracking bonus per level instead of 7,5% as shown in the patchnotes. Is this just a mistake in the description, a mistake in bonus application or even a last minute nerf?
Logan Revelore
Symbiotic Systems
#51 - 2012-01-24 15:15:54 UTC
A few suggestions to the new UI.

1#
Let us move the items and ships buttons around as well. (the undock button is fine being locked in the button)

2#
Allow for borders to be created, so we can for instance have borders between the icons on the sidebar. In conjunction with this, let us add spacing between the icons, that way I can still have my most used icons on the sidebar, but still logically separating finances from social etc.

3#
Let us place the sidebar where ever we want, some might want it in the top, others in the bottom, you understand I'm sure

4#
Let us give name to group labels we create on the sidebar. I'm sure this is already slated for implementation though, since groups are more or less useless without names and icons.



Non neocom related stuff, but still UI improvement suggestions.

5#
Let us create borders in inventories that can be sorted individually.. Let's say I like an area in my inventory window to only show ammunitions, and then sort those ammunitions alphabetically, or perhaps sort by ammunitions size..
Then another zone in inventory can deal with salvaging loot etc..

This would all be user specified.

IE: Having an item zone where specified items go that I want to reprocess everytime, will spare me the hassle of having to go through the loot everytime I pick up a batch.

(feel free to ask questions if something is too vague)
Depili
Perkone
Caldari State
#52 - 2012-01-24 15:16:05 UTC
Also WTB compact view for station guest list also.
Witchking Angmar
Perkele.
#53 - 2012-01-24 15:17:32 UTC  |  Edited by: Witchking Angmar
Kahylan wrote:
Nothing should be permanently this close to the "undock" button. "ships" and "items" are too close to the undock button, and they can't be moved.


Agreed.

Also why can't i see the date at the bottom left anymore?

Edit: Clicking on a module no longer makes a sound, please fix this bug asap.
PsyKzz
Republic Military School
Minmatar Republic
#54 - 2012-01-24 15:18:12 UTC
Regarding the Neo com, i wouldve though it to be setup noob friendly.
There are some very key and everyday icons put into the folders.

Maybe the default order needs to be revised to make it easier for newbs?

Meh.

Lord Haur
Star Frontiers
Brotherhood of Spacers
#55 - 2012-01-24 15:18:21 UTC
Seeing as the forums ate my last reply, let's go again.

Good stuff:
Fuel blocks
AF changes
Various module stat boosts
Null buff
Deadspace invuln addition.

Bad stuff
Neocom.
How do I prevent an icon appearing there for every window type I open?
How do I get windows to minimize to the bottom of my eve window as previously?
How do I remove the chat icon from the Neocom without spamming my neocom with icons?

Missile name changes:
Trauma is just a sucky name. End of.
How am I supposed to show only (for example) EM Torpedos when I use the market search? Using just "Mjolnir" results in every single EM missile, using "Torpedo" results in every single standard and citadel torpedo, and using "Mjolnir Torpedo" doesn't list the Rage and Javelin t2 missiles. Previously, simply typing "Mjolnir" or "Bloodclaw" would have done this.

The planned renaming of all resist modules to use damage types would also result in more characters typed for the same result when searching for certain shield hardeners
Tough Armor
GoMg - Geo Optical Mining Group
#56 - 2012-01-24 15:18:38 UTC
I want to be able to minimize my windows to the bottom, i use several, and having them go to the neocom isnt productive. There are no labels, stuff i dont want is there, stuff i do want isnt. Move ships and items upto the bottom of the list or something,

The new neocom is clumsy, and awkward, not user friendly, and confusing. Give us the option to move, adjust, set , position the items, that would be something useful.
Depili
Perkone
Caldari State
#57 - 2012-01-24 15:18:46 UTC
CCP Arrow wrote:
We are fixing the blinking of the Chat icon in the Neocom. When the Chat window is open and the user can see the tabs blink from there, there is no need for the Chat icon to blink as well, that is the intended functionality.

Additionally, users are asking to be able to turn off blinking for individual Neocom icons (not just globally) like the Chat Icon, even if it is not minimized. We will be looking at that as well but the other change will be going in as soon as possible.

Options that are only available while docked appear from the bottom of the Neocom. Those options are:
Undock, Ships, Items.

The reason for those options being locked at the bottom is to not confuse users when they pop in and out of the Icon list of the Neocom whenever the user docks and undocks, changing the order and positions of icons each time.

But since users are not making the connection of those options being specific 'docked' options, we might need to find a different solution, but having them a part of regular Neocom options that are available globally could be a problem as well.

Thanks for the feedback, we are listening Smile


The new "customizable" (let us remove that useless chat channels button at least from the root of neocom thx) neocom already has buttons popping in and out of it randomly so there is no excuse at all to not let us move the items & ships buttons.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#58 - 2012-01-24 15:20:41 UTC
World map control panel need a diffrent icon.Big smile

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Buzzmong
Aliastra
Gallente Federation
#59 - 2012-01-24 15:20:47 UTC
Can I have the old Neocom back please?

There was nothing really wrong with it.
Bloodpetal
Tir Capital Management Group
#60 - 2012-01-24 15:21:31 UTC
Chribba wrote:
YES PLEASE LET US STOP THE SHIMMER OF THE CHAT ICON! OR LET US REMOVE IT!

ANNOYING AS HELL!


The GOGGLES, they do NOTHING! Pirate


Where I am.