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Tengu Subsystem Visuals

DeadMan's Squad
Initiative Mercenaries
#1 - 2017-06-21 21:16:31 UTC
Hi Guys, Super excited to see the t3c's being updated and that there are now SKINs available for them! Few recommendations that I think might help maintain the identity of the Tengu.

On SISi right now (version 1556994) the prop subs "Interdiction Nullifier" and "Fuel Catalyst" need their visuals swapping, this would make them the same as they currently are on TQ and seeing as neither sub had a change in style of bonuses it would make sense for them to remain as they currently are on TQ

Next is the offensive subs "Accelerated Ejection Bay" and "Support Processor" again the visuals for these could be swapped, reason being is the "Accelerated Ejection Bay" still provides the same type of bonus and this would restore it to the same visual and feel as TQ, "Support Processor" would then use the TQ style for "Covert Reconfiguration" which was much more a supportive sub than a true offensive one and again would fit its new style on SiSi

and lastly and admittedly with no real justification other than personal preference please swap "Amplification Node" and "Supplemental Screening" simply because it would make me happy :)

Keep up the good work and I look forward to seeing the final stats on the t3c's

#2 - 2017-06-30 22:01:32 UTC
#3 - 2017-07-04 18:46:11 UTC
In the latest release some of the subsystem graphics have been switched back to their pre-"optimized" state, thanks a lot for that, but is it possible to also switch the "bridge module" of the Tengu Defensive - Amplification Node with the Tengu Defensive - Supplemental Screening?