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Citadels and stations with 3D interaction in the service modules

Author
Tyrant Hunter Astrony
The Scope
Gallente Federation
#1 - 2017-07-02 01:41:16 UTC
Eve is becoming a game that migrates from PvP to Industry. With all these updates in the way of mining and making industry has moved much with the game.

Taking advantage of the space here as I am mining and industrial I would like to see CCP investing more in the game on this issue.

Why make that door in the station take your character to the module installed in it.

If the module is the market you would enter a corridor with the products for sale in the station or citadel and in that corridor we would have the clone of the seller on the side of the product. If the product were a ship we could glimpse the ship and walk around it. If it were a mining crystal or missiles. Mineriums and all products on sale on the premises.

In the industry it would be a show apart. In this elevator would have the buttons of the modules installed in the citadel or station. In the insurance button you enter a ship insurance sector. In the market button you would be taken to the corridor measured up. In the button of Industry you would enter in a sector of the citadel that would be being constructed the ships and modules ordered


You could only see your production and your inventions or copies.

From each module you interact with them in a 3D way.

Besides the CCP to spend so many dollars in other games that have no content, it should value EVE and since the industrial ones are in growth could present us with content since this current EVE is only PvP and PvP and PvP and more PvP. They change the graphics of everything but the industry that would be very crazy to have a 3D area in that game does not have.

And do not tell me it would get heavy that this is a pure lie and I know what I'm talking about. The door would be there if you want to enter and if you do not want to continue playing your EVE normamlente. Only for indsutriais same. Being that I could invite you to see my manufacturing sector.

It would be crazy.


As in games like ARCHEAGE you can put a ship in the pier to be built and it stays there 3 or 5 days being assembled and you can follow this assembly. It is there for everyone to see that you are building that colossal warship.

EVE

But .. only got PvP PvP PvP = (
Sara Starbuck
Adamantine Creations
#2 - 2017-07-02 02:02:03 UTC
From industrial standpoint this would make no sense, it would just slow you down and add useless walking.
Not every game need to be first person survival game, god knows theres enough of them out there Roll
Tyrant Hunter Astrony
The Scope
Gallente Federation
#3 - 2017-07-02 14:22:59 UTC
Nowhere did I talk about first-person survival.

Nothing would change there. Only a 3D interaction with the industry. And trade in citadels and stations.

Never a weapon in the hand or tactics and others.

The first person mode would be the same as it is there. Walking without running like a madman.

Just walk around and enjoy the game as an industrialist who does not need to shoot but likes to see what's being built and likes what he does.

Reinforcement for you to understand.

NOTHING OF WEAPONS AND CORRERIA.

It would only be something to enjoy your creations or trade.

But ... it's hard to get into the head of anyone who only does PvP PvP.

An industrialist likes to see his creations. XX
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#4 - 2017-07-03 11:44:14 UTC  |  Edited by: Matthias Ancaladron
I wouldn't mind it as a background animation alternative to your ship spinning in station.
The station interiors have a zillion textures and flickering lights and the seizure billboards advertising God knows what.
Turn all that **** off. I don't even use station Interiors anymore because of how laggy and resource heavy they are on my old computer.
If I get 15 frames per second in space I get about 4 in station. Why are they rendering all these ugly blob textures on every surface. It doesn't even look good. It looks ugly regardless of interior station setting.

In citadels I use the outside view, when I dock NPC i bring up the ship tree caused it improves performance vastly.

Get rid of the current station interiors and each surface tab would have its own unique background from now on. Click hangar you get interior docks and your ship spinning but without the crappy textures and billboards, open industry and it fades to black and quickly fades into a buzzing factory floor with robot arms and such reprocessing and breaking stuff down would open to a background with smelting and casting.
Your active industry tab could show stages of what you're building if they wanted to invest that much time into drawing up different parts of all the items in the game but it wouldn't be necessary to the overall idea.
Just dynamic little 3d backgrounds on loop with interesting stuff as part of a general overhaul to the garbage station interiors.

I still want walking in station but start small with a general menu redesign and getting rid of the current interior.
Maybe later corporate lounges as a shared space for your Corp.