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if CCP need more money without effect to balance&gameplay

Author
Proxicmo Utrigas
Doomheim
#21 - 2017-06-14 12:36:14 UTC  |  Edited by: Proxicmo Utrigas
Oh gods no. I watched Robo Craft go to a box of random junk system and I haven't played a game since. Flooding a market biased game with things that pop out of thin air will de-value Items. As I am to new to fully grasp the market system of the game. I feel nothing in the game world should exist unless a player built it. at least above basic lev 1 tec. More ISK is fine as mission rewards or things like blue prints. Even temp buff items. Like a favor from an NPC would be fine. Say free repair or free clone base moving.

I am surprised for a game as old as this custom clothing is not a bigger thing. 5$ for a new virtual shirt would not be to bad. I spend more each month on more useless things. Moving a game sideways to appeal to a more broad player base might not be to bad. Like A Agra trade system so famvill addicts can have a home on an utterly insignificant little blue green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea. #NPCsneedfood. Become a EVE online planetary farmer. Build a house! Raise a herd of Grox. Plant fields of astral wheat. Buy more land with PLEX.

p.s. If you got the Easter egg stop what your doing and go back to the table and paint those models. And I bet you keep your Towel
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