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[June] Fighter Damage Reduction

First post First post First post
Author
Bron Ander Haltern
Special Mining Ops Inc.
#1721 - 2017-06-12 14:55:19 UTC
baltec1 wrote:
Akrasjel Lanate wrote:
CCP Larrikin wrote:
This is primarily due to NPC Bounties.

This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.


Then why won't you simply decrease reward from NPC Bounties. Shocked

Nerfing one ship type won't solve the problem. Straight


Because that also hurts the many more people who were not causing a problem.



Players that play a computer game paying real money for it are causing problems, seriously? Why because they play too much with too big ships?
Krieg Austern
#1722 - 2017-06-12 14:55:44 UTC
The patch notes for tomorrow are up, and this change is going live.

Patch notes
Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#1723 - 2017-06-12 14:56:48 UTC
Hey morons. If carriers rake in too much ISK ratting anomalies, I dunno, let me think for 5 quick seconds... thinking... HEY! What about some of these options!

1) Reduce bounties.

2) Reduce amount of ISK that can be made in these anoms.

3) Ban carriers from these anoms (stick a gate on them, whatever).

4) Make new lower-ISK, higher-risk anoms which carriers can go into.

Ah, nevermind, let's just go to the first moronic idea that jumps into our heads - nerfing a ship HA HA HA!

Someone contact me at my private email once a balance team is hired with average IQ above 70.
Ayel T'khane
Royal Amarr Institute
Amarr Empire
#1724 - 2017-06-12 14:57:07 UTC
Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!

you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!!
Linus Gorp
Ministry of Propaganda and Morale
#1725 - 2017-06-12 14:58:46 UTC
Altair Taurus wrote:
^^^
How much accounts do you have? 50, 100, 200??? What?Roll

Plenty. I also have a working brain, critical thinking skills and intelligence far beyond that of the average human.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Altair Taurus
#1726 - 2017-06-12 14:59:47 UTC  |  Edited by: Altair Taurus
^^^

It must be true to be able to fly 100 Rorqs simultaneously. Lol



Anyway because CCP ignored our opinions I will ignore CCP starting tomorrow. I wish you more and more bots in EVE. Maybe some day you will remain alone with bots only in your universe. Bye, bye! Ugh
Thead Enco
Domheimed
#1727 - 2017-06-12 15:04:07 UTC
Ayel T'khane wrote:
Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!

you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!!


If only CCP replaced their economist that left to be a dean of a university, oh wait they did they hired someone from EA to oversee marketing....
Sam Khanid
Imperial Shipment
Amarr Empire
#1728 - 2017-06-12 15:05:04 UTC
Thead Enco wrote:
Ayel T'khane wrote:
Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!

you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!!


If only CCP replaced their economist that left to be a dean of a university, oh wait they did they hired someone from EA to oversee marketing....


Did they really? EA kills every game that's unlucky enough to fall into their hands...!
SurrenderMonkey
State Protectorate
Caldari State
#1729 - 2017-06-12 15:05:55 UTC
Petros K wrote:
Teckos Pech wrote:
Petros K wrote:
Start


Middle

End


Plus about 200M in true sansha stuff , that makes it almost 1B in 21hours .
VNI , 5months old noob player .
Super chill ratting , i watched Logan (2+half hours movie , bet you cant do that while you rat with carrier )
3 Episodes of Blood-C
ALOT YOUTUBE
ALOT OF CHATTINGS
Ate breakfast , lunch and dinner .
Drunk 3 coffees
Played alot of matches in HS (also got a legendary card from pack! )




Sure , carriers is the problem .....


Now what is the same with a carrier ratting the same amount of time?

Seriously, you take an extreme case and pretend it is the norm.

Like I said, please do not go full moron.


Maybe its you the one who is moron because you miss the big picture , YES what i am showing you is an extreme thing but its POSSIBLE . 1Bil in 20hours , 500M in 12hours , 250M in 6hours . With what? A 130M cost ship that you can fly with very little skills (not more that 3 months if well planned even for a new/noob player ) .

The time needed is 3x more than ratting with carrier , but being (semi)afk negates the feeling of passing time .

The main argument is "too much ISK entering the game" , what other proof you need to convince that the ISK printing methods arent the carriers ?




Although i hate this nerf/patch . i wish to happen . Only to prove that economy wont change abit .


I'm sorry, but are you actually laboring under the delusion that they can't see what ships are yielding the bulk of bounty payouts?


"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Linus Gorp
Ministry of Propaganda and Morale
#1730 - 2017-06-12 15:06:04 UTC
Beast of Revelations wrote:
Hey morons. If carriers rake in too much ISK ratting anomalies, I dunno, let me think for 5 quick seconds... thinking... HEY! What about some of these options!

1) Reduce bounties.

2) Reduce amount of ISK that can be made in these anoms.

3) Ban carriers from these anoms (stick a gate on them, whatever).

4) Make new lower-ISK, higher-risk anoms which carriers can go into.

Ah, nevermind, let's just go to the first moronic idea that jumps into our heads - nerfing a ship HA HA HA!

Someone contact me at my private email once a balance team is hired with average IQ above 70.

1) Wouldn't accomplish anything. The payout that carriers get would still be way over the top, rendering any other ship class moot.

2) Same as 1)

3) Make the safest space in New Eden even safer, removing the tiniest fraction of PvP-risk that they still have. Yeah.

The only dumb person here is you. Just another crying self-entitled kid with the intellectual capacity of a.. I don't even know what to compare yourself to. An insect would outsmart you.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Thead Enco
Domheimed
#1731 - 2017-06-12 15:07:17 UTC  |  Edited by: Thead Enco
Sam Khanid wrote:
Thead Enco wrote:
Ayel T'khane wrote:
Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!

you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!!


If only CCP replaced their economist that left to be a dean of a university, oh wait they did they hired someone from EA to oversee marketing....


Did they really? EA kills every game that's unlucky enough to fall into their hands...!


Yeap,
Teckos Pech
Hogyoku
Goonswarm Federation
#1732 - 2017-06-12 15:07:47 UTC
Valdr Auduin wrote:
Teckos Pech wrote:


Go look at the data.

ISK entering the economy has increased by 757%

Looks like a lot of farming and production with very few destructions, more or less, stockpiling is occurring and it looks to be occurring mainly in Delve and the way very little is being blown up I'd wager this is Corps and Alliances building up for a big fight.

The data makes CCPs nerf look even more reactive and ham-handed, especially since users have clearly demonstrated that ISK farmers ought to be using things like the VNI instead of time-wasters like the carriers.

Your **** stinks, Teckos.


Production does not result in more ISK. The sources of ISK are listed in the MER.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Aleverette
Bag ol' Dciks
#1733 - 2017-06-12 15:08:30 UTC
Thead Enco wrote:
Ayel T'khane wrote:
Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!

you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!!


If only CCP replaced their economist that left to be a dean of a university, oh wait they did they hired someone from EA to oversee marketing....


Nah, even EA has started listening to their community somehow(Battlefront, Battlefied, and some EA sport games), at least according to their advertisements.

On the other hand, CCP has one of the most active official forum in gaming yet they do not listen.
Teckos Pech
Hogyoku
Goonswarm Federation
#1734 - 2017-06-12 15:09:35 UTC
blaedin jordan wrote:
Teckos Pech wrote:
xxxTRUSTxxx wrote:
Teckos Pech wrote:


ISK entering the economy has increased by 757%


new sov makes people grind to get indexes up, how much of this is down to replacing lost stuff and the need to grind for sov defenses?

something must be done that's for sure, can't sustain a 757% rise


Oh FFS. New sov has been around for longer than last month.

Next stupid explanation?


Actually, that's a pretty valid point -- especially when taken into factor that new sov mechanics are very anti-war and nobody enjoys fighting for null sec territory anymore either. It's become quite dull, which just pushes people into pve even more.


How long has Fozzie Sov been around and what happened to the ISK supply in that time? It was not going up like it is now. If this IS the explanation why was ISK growth so tepid for so long?

This is just grasping at straws. Articulate why ISK did not grow for months and months, then suddenly BOOM it grows at such a rapid rate.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

SurrenderMonkey
State Protectorate
Caldari State
#1735 - 2017-06-12 15:10:36 UTC
Beast of Revelations wrote:
Hey morons. If carriers rake in too much ISK ratting anomalies, I dunno, let me think for 5 quick seconds... thinking... HEY! What about some of these options!

1) Reduce bounties.

2) Reduce amount of ISK that can be made in these anoms.

3) Ban carriers from these anoms (stick a gate on them, whatever).

4) Make new lower-ISK, higher-risk anoms which carriers can go into.

Ah, nevermind, let's just go to the first moronic idea that jumps into our heads - nerfing a ship HA HA HA!

Someone contact me at my private email once a balance team is hired with average IQ above 70.



All of those suggestions are trash, for reasons that have already been pointed out numerous times in this thread.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Linus Gorp
Ministry of Propaganda and Morale
#1736 - 2017-06-12 15:10:55 UTC
Altair Taurus wrote:
^^^

It must be true to be able to fly 100 Rorqs simultaneously. Lol



Anyway because CCP ignored our opinions I will ignore CCP starting tomorrow. I wish you more and more bots in EVE. Maybe some day you will remain alone with bots only in your universe. Bye, bye! Ugh

There is only a single Rorqual in my possession and that one hasn't been undocked in 3 years.
I'm not a filthy miner and I'm not a dirty nullbear shooting red crosses all day long.

And in case you missed it, we already are playing Botters Online. Have a look at Jita / Amarr chat or visit DRF space.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Teckos Pech
Hogyoku
Goonswarm Federation
#1737 - 2017-06-12 15:11:21 UTC
Ben Johannson wrote:


Quote:
Look at the data FFS. ISK growth was pretty much flat for quite some time.



Interestingly, CCP's own economic releases show no inflation. If that's the case then trajectory of isk quantity is irrelevant.


Good God...with low growth in the money supply one would expect mild inflation, possibly even deflation.

Holy crap.

Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1738 - 2017-06-12 15:13:08 UTC
Sgt Ocker wrote:
Teckos Pech wrote:


In 65 months we have not seen this sudden jump in the growth if ISK...and suddenly it is okay?

You are just simply wrong. That kind of growth in the money supply, if sustained, will be devastating in terms of inflation. Go look at the Chinese server were botting is completely allowed and ISK is flowing into the economy at unprecedented rates. PLEX were several multiples of what they cost on Tranquility and that was several years ago.
You can also freely buy characters, Ships and anything else we can't by exchanging RL money with another player.

This has NOTHING to do with TQ, it is down to Chinese EULA being modified to suit Chinese regulations. (Techos, stop trying to defend CCP with bullshite excuses)


CCP's idea of game "balance" is to make it so the richest largest groups will ALWAYS win the day.

4 nerfs to owning a pirate battleship in ONE release - If that isn't "balance" biased toward the rich, what is?

Carriers nerfed into the ground for both PVP and PVE when part of the reason isk income has gone up is due to a coming release advertised by CCP that fundamentally changes the way alliances fight (moon mining and bottom up income)

CCP caused the problem and are blaming and punishing players for their poor game design.



And another economic ignoramus.

Yes, people can do things on the Chinese server they can't do here and that leads to ALOT of ISK entering the economy and there being lots of inflation.Roll


"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Altair Taurus
#1739 - 2017-06-12 15:14:08 UTC
Wow! My statements really hurt a hundred accounts intelligent owners! Yay! Twisted
Aleverette
Bag ol' Dciks
#1740 - 2017-06-12 15:16:34 UTC
Teckos Pech wrote:
blaedin jordan wrote:
Teckos Pech wrote:
xxxTRUSTxxx wrote:
Teckos Pech wrote:


ISK entering the economy has increased by 757%


new sov makes people grind to get indexes up, how much of this is down to replacing lost stuff and the need to grind for sov defenses?

something must be done that's for sure, can't sustain a 757% rise


Oh FFS. New sov has been around for longer than last month.

Next stupid explanation?


Actually, that's a pretty valid point -- especially when taken into factor that new sov mechanics are very anti-war and nobody enjoys fighting for null sec territory anymore either. It's become quite dull, which just pushes people into pve even more.


How long has Fozzie Sov been around and what happened to the ISK supply in that time? It was not going up like it is now. If this IS the explanation why was ISK growth so tepid for so long?

This is just grasping at straws. Articulate why ISK did not grow for months and months, then suddenly BOOM it grows at such a rapid rate.


Because the skill gap for carriers, not everyone can afford 30 skill injectors or buy a carrier character via market.

The reason is quite complicated, but I am sure the fozzie sov is one part of it; on the other hand, capital change and skill injectors is the other part of it; maybe the introduction of sotiyo is also invloved in this party.

It is a slow process of accumulation, once the amount of ratting carriers reach a certain point, then BOOM.