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Out of Pod Experience

 
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11 Years come to an end.

Author
Jonah Gravenstein
Machiavellian Space Bastards
#61 - 2017-05-20 08:41:42 UTC
Mangrasky wrote:
Jonah Gravenstein wrote:


Nope, I'm a cake and in the sun i start smelling.


You don't even understand my postings, so what do you want from me ?
I understand them just fine, you're whining about PvP happening in a PvP game and insulting pretty much everybody that doesn't share your irrational point of view.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Blade Darth
Room for Improvement
Good Sax
#62 - 2017-05-20 12:33:19 UTC
Funny how people complaining about aggression do not grasp the concept of action and reaction.

I'd like to see chat logs and private convos from Mandragarsky.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#63 - 2017-05-20 14:20:56 UTC
Trolololololoo ^_^ bye bye

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Anna Nas
Volldag
#64 - 2017-06-05 02:32:14 UTC
Well first off, OP, don't take it all too hard. After all EVE is just a game. It's not real. If the game and the way it's played do not agree with your disposition, find something else to do.

That said, I kind of understand what you mean. I have been on and off the game for nearly 14 years and although it appeals to me in many ways, there is also a large chunk of it that I personally don't like, such as griefing, or just simply losing stuff I spent hours grinding for in a few seconds. I never got into PVP, I prefer more 'constructive' gameplay. I am just not that into violence, be it in movies, games or whatever. While EVE does offer a lot of constructive gameplay paired with a nice atmosphere, the violence is never far away and you will be confronted with it.

I have been playing the last month after a long hiatus and I remember why I suspended my account, I will suspend it again because I choose not to put myself in a position where I get stressed out, and EVE does stress me out :) And all that means is that it's just not the game for me, I feel no need to judge anyone for enjoying it in whatever way they want. (and no, I am not giving away my character, stuff or isk.)

Anyway, assuming you're on the northern hemisphere, summer is here, suspend your account and go outside!

Take care.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#65 - 2017-06-05 03:40:13 UTC  |  Edited by: Infinity Ziona
Vortexo VonBrenner wrote:
Why should anything that happens in a video game cause a person actual emotional pain? Seems to me some people take things in this game much too seriously.

Yes that's the million dollar question. Like some of the posters in this thread, who read it and didn't think "Gee, people can be asswipes, taking things so seriously that they forget its a game and attack the happiness or enjoyment factor of the person behind the character" but instead feel some narcissistic sociopathic need to put that last dig into the person quitting.

That's the problem with EvE today. People are not blowing up spaceships to win a war or fight, they're bumping, scamming, harassing The Person behind the computer. They indeed take sick pleasure in making people so frustrated that they leave the game.

EvE has become a troll simulator where actions are taken to annoy / harass people in RL; the medium is spaceships but the reality is any medium / method to annoy will do.

No wonder the game is declining. So yes Why do people take such pleasure and go to such lengths to cause people emotional pain when the games about spaceships not attacking people.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Vortexo VonBrenner
Doomheim
#66 - 2017-06-05 05:01:27 UTC
Infinity Ziona wrote:
Vortexo VonBrenner wrote:
Why should anything that happens in a video game cause a person actual emotional pain? Seems to me some people take things in this game much too seriously.

Yes that's the million dollar question. Like some of the posters in this thread, who read it and didn't think "Gee, people can be asswipes, taking things so seriously that they forget its a game and attack the happiness or enjoyment factor of the person behind the character" but instead feel some narcissistic sociopathic need to put that last dig into the person quitting.

That's the problem with EvE today. People are not blowing up spaceships to win a war or fight, they're bumping, scamming, harassing The Person behind the computer. They indeed take sick pleasure in making people so frustrated that they leave the game.

EvE has become a troll simulator where actions are taken to annoy / harass people in RL; the medium is spaceships but the reality is any medium / method to annoy will do.

No wonder the game is declining. So yes Why do people take such pleasure and go to such lengths to cause people emotional pain when the games about spaceships not attacking people.



I suspect I may not have effectively communicated my thoughts there.

What I meant was that a person should not allow any events in any video game to cause them actual emotional pain regardless of any possible motivations or actions of others.

In other words, it's just a game. We the real humans playing it choose whether or not to allow anybody else's actions to affect our emotional wellbeing or not.

If anything in a video game whether messed-up or not actually hurts you...sorry, but that seems a bit weak-minded and makes one question how easy one's real-life might have been / be.


Yiole Gionglao
#67 - 2017-06-05 09:19:00 UTC
Vortexo VonBrenner wrote:
Infinity Ziona wrote:
Vortexo VonBrenner wrote:
Why should anything that happens in a video game cause a person actual emotional pain? Seems to me some people take things in this game much too seriously.

Yes that's the million dollar question. Like some of the posters in this thread, who read it and didn't think "Gee, people can be asswipes, taking things so seriously that they forget its a game and attack the happiness or enjoyment factor of the person behind the character" but instead feel some narcissistic sociopathic need to put that last dig into the person quitting.

That's the problem with EvE today. People are not blowing up spaceships to win a war or fight, they're bumping, scamming, harassing The Person behind the computer. They indeed take sick pleasure in making people so frustrated that they leave the game.

EvE has become a troll simulator where actions are taken to annoy / harass people in RL; the medium is spaceships but the reality is any medium / method to annoy will do.

No wonder the game is declining. So yes Why do people take such pleasure and go to such lengths to cause people emotional pain when the games about spaceships not attacking people.



I suspect I may not have effectively communicated my thoughts there.

What I meant was that a person should not allow any events in any video game to cause them actual emotional pain regardless of any possible motivations or actions of others.

In other words, it's just a game. We the real humans playing it choose whether or not to allow anybody else's actions to affect our emotional wellbeing or not.

If anything in a video game whether messed-up or not actually hurts you...sorry, but that seems a bit weak-minded and makes one question how easy one's real-life might have been / be.




It is cute how you pretend that you choose your emotions. But real people are different and the ability to create a emotional bond is as diverse and flexible as human mind. Many people become attached to things that hurt them, and breaking such bond is one of the toughest things a human being can do. It can't be dismissed with a simple "you should not".

Roses are red / Violets are blue / I am an alpha / And so it's you

Ima Wreckyou
The Conference Elite
CODE.
#68 - 2017-06-05 09:52:18 UTC
Yiole Gionglao wrote:
It is cute how you pretend that you choose your emotions. But real people are different and the ability to create a emotional bond is as diverse and flexible as human mind. Many people become attached to things that hurt them, and breaking such bond is one of the toughest things a human being can do. It can't be dismissed with a simple "you should not".

EVE is a PvP centric full loot massive multiplayer sandbox. Yes it has PvE but this are merely gathering, crafting and money sources to fuel the conflicts of the game and give the stuff value by adding effort requirements to the creation process.

In EVE, a ship is a consumable and it can be attacked at any point except if you are docked. This is how the game was designed and how it is played. To be completely ignorant of the nature of this game and then pretend others who play it like it was intended are somehow sociopaths for hurting your feelings because you chose not to accept this fundamental truth is a bit disingenuous.

Actually the emotions EVE causes and the loss you feel are also intended. This is exactly why EVE is one of the only games which still gets the heart pumping when you fly your expensive ship into battle. This is why it feels so great if you win the battle or why it hurts if you loose your ship. No other game does this quite like EVE.

Now I know there are people who react pretty badly to adrenalin and are not able to enjoy EVE this way. That is unfortunate, but on the bright side there are hundreds of other games out there who do not have this effect on people, why not play one of them instead of trying to cripple this game who is enjoyed by a lot of people exactly because of the adrenalin?
Vortexo VonBrenner
Doomheim
#69 - 2017-06-05 09:57:35 UTC
Yiole Gionglao wrote:

It is cute how you pretend that you choose your emotions. But real people are different and the ability to create a emotional bond is as diverse and flexible as human mind. Many people become attached to things that hurt them, and breaking such bond is one of the toughest things a human being can do. It can't be dismissed with a simple "you should not".


We certainly choose our reactions and whether or not we rule our emotions or if they rule us. If someone chooses to excuse weakness as somehow "being a real person" then sure, ok, if that makes them feel better about accepting hurt they only experience by choice, then whatever, I suppose... Tough things are not impossible things, but if something being difficult provides a comfortable excuse for not doing it, then that's what a person who accepts less of themselves going to choose I guess.



Yiole Gionglao
#70 - 2017-06-05 10:01:16 UTC  |  Edited by: Yiole Gionglao
Ima Wreckyou wrote:
Yiole Gionglao wrote:
It is cute how you pretend that you choose your emotions. But real people are different and the ability to create a emotional bond is as diverse and flexible as human mind. Many people become attached to things that hurt them, and breaking such bond is one of the toughest things a human being can do. It can't be dismissed with a simple "you should not".

EVE is a PvP centric full loot massive multiplayer sandbox. Yes it has PvE but this are merely gathering, crafting and money sources to fuel the conflicts of the game and give the stuff value by adding effort requirements to the creation process.

In EVE, a ship is a consumable and it can be attacked at any point except if you are docked. This is how the game was designed and how it is played. To be completely ignorant of the nature of this game and then pretend others who play it like it was intended are somehow sociopaths for hurting your feelings because you chose not to accept this fundamental truth is a bit disingenuous.

Actually the emotions EVE causes and the loss you feel are also intended. This is exactly why EVE is one of the only games which still gets the heart pumping when you fly your expensive ship into battle. This is why it feels so great if you win the battle or why it hurts if you loose your ship. No other game does this quite like EVE.

Now I know there are people who react pretty badly to adrenalin and are not able to enjoy EVE this way. That is unfortunate, but on the bright side there are hundreds of other games out there who do not have this effect on people, why not play one of them instead of trying to cripple this game who is enjoyed by a lot of people exactly because of the adrenalin?


As usual I will note that adding more content for people who don't feel adrenaline rush would not cripple the game for the other players. The more the merrier, instead of nodding and dreaming of the G.O.D. as PCU goes down and CCP comes up with more and better ways to squeeze an extra buck from players.

Roses are red / Violets are blue / I am an alpha / And so it's you

Ima Wreckyou
The Conference Elite
CODE.
#71 - 2017-06-05 10:09:46 UTC
Yiole Gionglao wrote:
A usual I will note that adding more content for peopel who don't feel adrenaline rush would not cripple the game for the other players. The more the merrier, instead of nodding and dreaming of the G.O.D. as PCU goes down and CCP comes up with more and better ways to squeeze an extra buck from players.

I have no problem with adding more content for people who enjoy PvE. I have a problem with people who want to exempt it from player interference and in general want to isolate themselves from all the risk while demanding more rewards. I'm actually in favour of adding more interesting PvE content. The reason why I did not do any PvE in over 4 years in this game is because it is so incredibly bland I would lose all motivation to play after 5min and yes I agree this is a problem, but it has nothing to do with player interference or isolation.

I also have a problem with CCPs current attempts to completely monetise the game. If this continues I will be out soon anyway, because if this starts to look more like a store front and less like a game I have no interest in it.
Yiole Gionglao
#72 - 2017-06-05 10:46:52 UTC  |  Edited by: Yiole Gionglao
Ima Wreckyou wrote:
Yiole Gionglao wrote:
A usual I will note that adding more content for peopel who don't feel adrenaline rush would not cripple the game for the other players. The more the merrier, instead of nodding and dreaming of the G.O.D. as PCU goes down and CCP comes up with more and better ways to squeeze an extra buck from players.

I have no problem with adding more content for people who enjoy PvE. I have a problem with people who want to exempt it from player interference and in general want to isolate themselves from all the risk while demanding more rewards. I'm actually in favour of adding more interesting PvE content. The reason why I did not do any PvE in over 4 years in this game is because it is so incredibly bland I would lose all motivation to play after 5min and yes I agree this is a problem, but it has nothing to do with player interference or isolation.

I also have a problem with CCPs current attempts to completely monetise the game. If this continues I will be out soon anyway, because if this starts to look more like a store front and less like a game I have no interest in it.


Well you know it's silly to get offers on SKINs when you haven't logged more than a couple hours in the last 12 months. Comes out as if they're trying too hard and devaluates the game. I mean, I still get spam from MMOs that were or went F2P, even some I only tried for an hour (LOTRO!). Now EVE Online does it too and it's disappointing.

*reads mail*

Seriously CCP, I gave you 1,200 euros already. Now you want more, yet come to me empty handed?

*shrugs*

Roses are red / Violets are blue / I am an alpha / And so it's you

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#73 - 2017-06-05 14:51:10 UTC
Ima Wreckyou wrote:
Yiole Gionglao wrote:
A usual I will note that adding more content for peopel who don't feel adrenaline rush would not cripple the game for the other players. The more the merrier, instead of nodding and dreaming of the G.O.D. as PCU goes down and CCP comes up with more and better ways to squeeze an extra buck from players.

I have no problem with adding more content for people who enjoy PvE. I have a problem with people who want to exempt it from player interference and in general want to isolate themselves from all the risk while demanding more rewards. I'm actually in favour of adding more interesting PvE content. The reason why I did not do any PvE in over 4 years in this game is because it is so incredibly bland I would lose all motivation to play after 5min and yes I agree this is a problem, but it has nothing to do with player interference or isolation.

I also have a problem with CCPs current attempts to completely monetise the game. If this continues I will be out soon anyway, because if this starts to look more like a store front and less like a game I have no interest in it.

And the reason they're trying to completely monetise the game is because they are unable to attract subscribers because of people such as yourself.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Anna Nas
Volldag
#74 - 2017-06-05 16:32:31 UTC
Ima Wreckyou wrote:
Now I know there are people who react pretty badly to adrenalin and are not able to enjoy EVE this way. That is unfortunate, but on the bright side there are hundreds of other games out there who do not have this effect on people, why not play one of them instead of trying to cripple this game who is enjoyed by a lot of people exactly because of the adrenalin?


It's not the adrenalin that's my problem, it's the cortisol :) For me, that's why I stopped playing, it is actually unhealthy.

Let me make it clear the I would not want to cripple the game for you or anybody else. I cannot speak for the OP but I get the impression he doesn't want to either, he would like to be left in peace, it seems.

Do I personally feel it is a bit over the top to get all emotional about being harrassed in-game? Sure. Me, I just say "hey, EVE has become something that I don't really like, scr*w that, I will suspend my account and go do something else. But if someone expresses genuine hurt about something, whatever that may be, I do try to sympathize. That's called empathy and it's free of charge. From your nickname, I guess that's not something you bring to the table, at least when it comes to this particular activity ;) And that is of course your perogative.

Anyway I should stop, after all I have only been active for maybe three years in total since 2003, so while I know a lot about what EVE was, and what it seemed to promise to me, I feel I am in no position to comment as much as I already have.


Ima Wreckyou
The Conference Elite
CODE.
#75 - 2017-06-06 05:55:52 UTC  |  Edited by: Ima Wreckyou
Infinity Ziona wrote:
And the reason they're trying to completely monetise the game is because they are unable to attract subscribers because of people such as yourself.

A common sentiment among the less literate. CCP looked into this and found that ganking has no negative effect on player retention. On the contrary, since it provides content it actually ha a positive effect and more people subscribe because of it.

I would say if there is any problem with players quitting then it is because multiple terrible decisions on CCPs side considering nullsec mechanics and over the top greed with content locked behind microtransactions in one of the already most expensive subscription games.

On another note, they had the best year ever in 2016 for the company, so it seams to work for them.

I just say that it is considered greedy if you add microtransactions to a 60$ title, adding microtransactions to a 15$ monthly subscription title is beyond anything I have seen so far in the gaming industry. And the sad part is, I am sure they are not done yet.
Ima Wreckyou
The Conference Elite
CODE.
#76 - 2017-06-06 07:00:02 UTC
Anna Nas wrote:
But if someone expresses genuine hurt about something, whatever that may be, I do try to sympathize. That's called empathy and it's free of charge. From your nickname, I guess that's not something you bring to the table, at least when it comes to this particular activity ;) And that is of course your perogative.

This is just a character name and maybe you read a bit much into it. I do sympathize with people who are genuine hurt about their spaceship loss. However I do not sympathize if they then come to the forums and demand the game gets changed because of it.

A genuine post usually asks for information about how to avoid such situations and there is a lot you can do to avoid them. The people on this forums are actually very helpful if the OP actually wants to learn and asks for advice. I mean if your thing is mining it takes like 20min of research to make you almost untouchable, meaning you will never ever be ganked again, they will not even try. If that is too much effort, just ask on the forums, people will gladly help you or point you in the right direction.

However if you come to the forums like the OP and cry how it is the games fault and how other players are sociopaths to take advantage of him not having a clue what he is doing, well then expect some appropriate responses like the ones he got.
Yiole Gionglao
#77 - 2017-06-06 07:03:32 UTC
Ima Wreckyou wrote:
Infinity Ziona wrote:
And the reason they're trying to completely monetise the game is because they are unable to attract subscribers because of people such as yourself.

A common sentiment among the less literate. CCP looked into this and found that ganking has no negative effect on player retention. On the contrary, since it provides content it actually ha a positive effect and more people subscribe because of it.

I would say if there is any problem with players quitting then it is because multiple terrible decisions on CCPs side considering nullsec mechanics and over the top greed with content locked behind microtransactions in one of the already most expensive subscription games.

On another note, they had the best year ever in 2016 for the company, so it seams to work for them.

I just say that it is considered greedy if you add microtransactions to a 60$ title, adding microtransactions to a 15$ monthly subscription title is beyond anything I have seen so far in the gaming industry. And the sad part is, I am sure they are not done yet.


Well, the "being ganked helps retention" thing has been discussed many times. And we're still to see whether it's correlation or causation.

As for why CCP has digged itself into a Freemium & MT pit, everybody knows causes linked to his trade. EVE is such a complex game that CCP is bound to miss a lot and hit mostly by chance.

Yet I think we could agree that PvE has ben neglected and still is being neglected because CCP responds to proactive players and passive players are largely ignored even if they happen to be the majority. Paint it as you want it, PCU was rising as CCP developed content suitable for "non-core" players and has gone down since CCP focused on "core" players after the Incarna meltdown and very specially the begining of the Rubicon "Space Colonization" plan.

I doubt very seriously whether CCP develops the game based on what people do instead of what they say. IF CCP is developing the game based on what people DO, then why people are quitting? Instead, it appears like CCP is developing the game based on what people SAY (farms & fields...), and then we see people quit.

Roses are red / Violets are blue / I am an alpha / And so it's you

Ima Wreckyou
The Conference Elite
CODE.
#78 - 2017-06-06 07:22:37 UTC
Yiole Gionglao wrote:

Yet I think we could agree that PvE has ben neglected and still is being neglected because CCP responds to proactive players and passive players are largely ignored even if they happen to be the majority. Paint it as you want it, PCU was rising as CCP developed content suitable for "non-core" players and has gone down since CCP focused on "core" players after the Incarna meltdown and very specially the begining of the Rubicon "Space Colonization" plan.

Actually the added a lot of new PvE stuff lately: Burner missions, drifter incurions, drifter wormholes, ghost sites, all those events, NPC mining ops, all new content for the PvE player. Also there is just a ton of new stuff to manufacture with the new stations, and the mining side got new toys and massive buffs, so the industry side isn't neglected either.

I think the PvE content is rather bland and the additions are not very interesting to me. I suspect CCP ist just really bad at creating fun game content, and the only thing that worked out so fat is creating a sandbox where the players create the content. I mean look at their other games, not much difference there.

It would be nice if they could add more interesting stuff for the PvE players to do, after all more PvE players means more potential targets for me. And that is just how it works
Nana Skalski
Taisaanat Kotei
#79 - 2017-06-06 07:53:36 UTC
Ranzabar
Aliastra
Gallente Federation
#80 - 2017-06-09 02:47:25 UTC  |  Edited by: Ranzabar
Ah crap. I have to say something. I'll regret it.

Your words are not lost on many of us. Eve is a bear. It is a true bear. And it can be a second job, with all the jerks, rewards, grief, and occasional fun. Why people put themselves through this is personal. I'm not right between the ears, but that never stopped me in anything else I got involved with.

So on that note, I sent an alt into nul sec and got gate camped and podded. I sent a congratulatory in-game message to my killer. Now we keep in touch. My goal someday is to hunt him down and pod him. He's far, far more skilled than I am, so fat chance. It's a silly game.

Far too often I have to be nice at work and while walking down the street. It's usually so I can keep my income stream and not get punched in the face.

In Eve, if I want to be an a&&hole (or ar&ehole which sound so much more formal) I can be. I usually ain't, but it's my $15 a month. (C'mon CCP, we can use the word a&&hole w/o getting *******'d?)

Bottom line is this. I think I like Eve so much because it is a true, honest, authentic sandbox where, unlike in real life, you can get your ya ya's off and still physically live to eat breakfast the next day.

You sound like a very nice person. And I know from experience that you can putz around in high-sec in a Retriever all live-long day without a single solitary bad hombre causing you angst. Or you can send your bad self into the frey and let 'er rip or get your ass handed to you occasionally - w/o sympathy. Maybe by me...doubtful cause I suck at this. And I'll still be your fiend, even if I want to take your stuff.

Don't quit the game. Don't expect warmth and caring in the help channel. I made that mistake a few times. If you want to belong to a corp, join mine. I don't want to talk on Teamspeak any more than I want to go to my in-laws house for dinner. You don't have to communicate at all for that matter...probably better.

Just re-adjust your read on this thing. Eve sucks eggs so much I can't stop playing it. And God knows I've tried.

Abide