These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

The Rook

Author
Old Pervert
Perkone
Caldari State
#1 - 2017-06-02 21:22:33 UTC  |  Edited by: Old Pervert
So, I want to fly a Rook. If you want to TLDR please read the last paragraph of this OP.

I feel though that it suffers from "fitting penalties" that all 3 of the other combat recons do not suffer from. This strikes me as imbalanced. As I've never seen a Rook anywhere but on the market, I know they're not prevalent. I've most certainly seen all of the other combat recons in use for actual fights. The only real use I've even heard of is of people ignoring its ECM and using it as a simple dps ship, which overlaps with HACs.

To be clear, the problem I see is that nobody flies Rooks outside of trivial fights, because they don't reliably contribute the same as any of the other combat recon ships.

Specifically:
1) Low Slots
The other three combat recons have four low slots. Those four lowslots can be used for damage, tank (Armor, DCU), certain utility (signal amplifiers) or fitting (RCU, diagnostic, etc)

The rook has three low slots, which effectively kills any armor fit. In addition, however, to the above fitting choices, it must also add ECM effectiveness (Signal Distortion Amps).

2) Midslots
For EWAR effectiveness, the Rook must either sacrifice range+effectiveness and use multispectral, or rainbow fit (at a cost of virtually ALL of its tank), or combat refit at a depot if they have the chance.

The Curse requiring two disruptor types (guidance/tracking) shares this issue, but only marginally. The Lachesis and Huginn can both easily get away with fitting just two EWAR modules. Since the curse can armor tank, it can field the 4 EWAR modules in its midslots without going "pop" when someone looks at it.

Normally I'd say that's good balance, given the sheer effectiveness of ECM landing, it's a brawling ship. It has no range bonus on ECM, ergo HMLs are pointless. HAMs have 30km of range. A brawling ship with no noteworthy tank is a lossmail waiting to happen.

3) EWAR effectiveness
Yes, I know, people who hate ECM really hate ECM. It's a whole lot easier to answer to ECM than it is to answer to any of the other disruptive EWAR (RSD, disruption). Since ECM is "supposed to be their tank", and "is fitted in place of their tank", even at 80% overall jam chance you're looking at a very dead ship. Getting kited in a Lachesis is no different than getting jammed out by a Rook, and if those two fought the Lachesis would win every time.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In light of the above, a few simple changes to the Rook would probably do a lot to bring it in-line with the other combat recons:

Option 1:
+2 lowslots for tank AND SDA (or extra tank/extra SDA)
SLIGHT increase in fitting space to account for the lowslots

Option 2:
+1 low slot for tank OR for SDA
ECM range bonus allowing optimal range out to 80 and falloff out to 140, allowing HML fits to become viable. (These would work very nicely in cerb fleets).

Option 3 (edit: Crappy idea, ignore 3 and go to 4)
Change the +30% ECM strength bonus to +45%, allowing the rook to forego SDAs in favor of some kind of useful DPS (again... BRAWLING ship...)
Add a Role bonus of +40% cycle time to ECM. This means your ECM modules would cycle every 28 seconds instead of every 20 seconds. Jam time would remain 20 seconds, meaning that even with 100% chance to jam, you're still looking at giving the enemy ship 40% dps time


Edit:

Option 4:
Go the way of the Griffin Navy, increase jam strength substantially however drop the range to utterly terrifyingly short ranges (10km optimal, 15km falloff).



TLDR: Don't TLDR. You will invariably read the above suggestions and argue they are invalid, having not read the reasoning behind them. If you wish to read the reasoning and then call me stupid, that's absolutely your call. If you don't read the reasoning and call me stupid, that makes you stupid.
Cade Windstalker
#2 - 2017-06-02 22:41:52 UTC
I think the general request for some kind of buff or change to the Rook is reasonable. By zKill's stats it's the least used and least effective of any Recon class ship outside of AT ships. It's the least used Combat Recon by half an order of magnitude over the Curse and a full one over the other two. It's even less used than any of the Force Recons which is actually kind of impressively sad considering even the Arazu manages over twice the average monthly kill total for about the same number of deaths.

Not sure how I feel about the buff ideas though, beyond that it definitely feels like the ship needs a change.

I'm generally hesitant to desync slot layouts since it's pretty easy for that to lead to unintended consequences, especially on a ship where a large part of the issue is competition between lots of options for limited slot space.

The range bonus is certainly interesting though.

Regardless it does seem pretty clear that the Rook is in a terrible spot, regardless of how anyone feels about the current state of ECM.
Lugh Crow-Slave
#3 - 2017-06-03 04:30:52 UTC  |  Edited by: Lugh Crow-Slave
you don't really need to change the rook all that much it's already a great solo pvp ship. if you really needed to change it all i could see adding is a single low slot.



your first problem is fitting SDA to a rook its lows are for BCU nothing else unless it is in a fleet then it flies like a falcon with more DPS and better E-war defence where once again it is fine.


the reason people fly falcons more is because ECM is a crap E-war for an actual fight despite what some people will tell you. ECM is only good for running and breaking tackle for a brief amount of time. for anything else you are better off with damps. So in that role having a cloaked ship on grid ready to help with GTFO is a better option. There is the argument that ECM is also a better counter to Poorly fit logi or against logi if you are in a small gang in this case a rook is still better than a falcon but you will still see falcons used more simply because a falcon is more likely to be in a pilots hanger.



basically the rook is in a fine spot. it is the ECM counter to a falcon being able to lock the falcon faster and having a far better sensor strength than a falcon. and the rook is one of the best solo pvp brawlers or kiters if the pilot fits no more than 1-2 jams and uses the rest of his mids for tank.(like with the Widow ECM is not in fact the tank for this ship)
Lugh Crow-Slave
#4 - 2017-06-03 05:03:48 UTC
Old Pervert wrote:



Option 3:
Change the +30% ECM strength bonus to +45%, allowing the rook to forego SDAs in favor of some kind of useful DPS (again... BRAWLING ship...)
Add a Role bonus of +40% cycle time to ECM. This means your ECM modules would cycle every 28 seconds instead of every 20 seconds. Jam time would remain 20 seconds, meaning that even with 100% chance to jam, you're still looking at giving the enemy ship 40% dps time.



i needed to address this on its own as it shows a major lack of understanding in the game mechanics

not only have you given the ship a raw 12.025 jam streanth but a near 14 with just a single rig and push its jams to over 16 in a max jam fit an near 20 with OH at these levels you start to get 100% jam chance even on BC.

but you do seem to understand this much and try to off set it with having a longer cycle time and disconnecting the jam with the cycle time. this is where you fail to understand what you have done. In a small gang fight or a solo brawl what stops me from just cycling my second jam 8 seconds after the first. in larger fights i will do the same but with good communication other falcons are not jamming my target. or even stronger in fleet fights i use it in conjunction with jam ships (much like currently) where most ships will be given much more than an 8 second lock time
Old Pervert
Perkone
Caldari State
#5 - 2017-06-03 05:21:01 UTC
Lugh Crow-Slave wrote:
stuff


Regarding the cycle time, you are very right. It is not a lack of understanding of the game mechanics, merely an oversight from a brain dump. Staggered offsetting of ECM modules would indeed permajam.

Option 3 as it stands, is no good then. I'll amend the OP.

Perhaps one could follow the path of the Griffin Navy, and drop the range down to utterly ****** ranges in exchange for the substantial boost? Say, 10km optimal, 15km falloff. If that were done, the missile velocity bonus would probably be best replaced with a ROF bonus or something.

I remain convinced that given the lack of range bonus on the ECM modules, the Rook remains a brawling ship unless you ignore dps and tank entirely... in which case you may as well fly the falcon to have the range bonus and the covops cloak.. they'll have roughly the same tank.

Cade cited the statistics. The Rook might be a passable solo ship, but face it off against one of the many possible hard counters (anything with a sebo, anything with naturally strong sensors) and it'll get dumpstered real fast. While ships are SUPPOSED to have counters, that counter should not be "anything above T1 cruisers" (I am speaking in hyperbole, but you get the idea).

Also, you're dreaming if you think a Rook can force a Falcon off the grid. The falcon will jam it out 80km away, and warp off when the rook gets close (or just cloak and reposition if not locked). A Lachesis would be 10 times more effective, having the same strong sensor strength, with a 100% uptime against the Falcon. Scram kiting would mean the falcon would never be able to escape, if it was within point range. Regardless, RSD will own ECM a lot faster than ECM will own ECM.

The "solo" rook must also fit a point, and prop mod in addition to tank. It will NEED those jams to land to win the fight... which means SDAs instead of BCS, which means ****-poor dps. Which means that you'll lose when their friends arrive (which they will) two hours later. True solo fights are few and far between, and if that is it's only purpose, it needs a new purpose.
Lugh Crow-Slave
#6 - 2017-06-03 11:14:13 UTC  |  Edited by: Lugh Crow-Slave
Don't tell me you have a grasp on the mechanics then go on about the falcon non existent range bonus. Ecm range is a t1 caldari e-war trait. T2 ecm ships give up range for stronger jams.

Rook is for small gang as it can tank better do more dps and in small gang you don't need more than 2 jams. It's an ecm platform that doesn't require the fleet to drop as much dps to bring. It is used less because it's niche is not as large as the falcons. A falcon is also far move maneuverable being able to use a cov ops bridge bringing it into an am area of the game the rook can't go.

So yes the falcon sees more use than the rook but it is nor because the rook is underpowered.


The reason you don't see them as much as the other combat reckons in actual fights is because ecm is less common than the other t2 ewsrs and most of the t1 e-war. Webs points nutes are far more reliable and useful in far more fights. Added in famous are simply a far better ewar at everything other than breaking tackle and countering logistics in small fleets ecm is also the hardest and riskiest of the ewar to fly causing there to be far fewer pilots able to make better usr of it than other forms of e-war



Statistics never imply anything people erroneously infer meaning from them but a statistic only tells what it tells nothing more. In this case that falcon are flown more than rooks. This does not show or imply that falcons are better than rooks
Caleb Seremshur
Commando Guri
Guristas Pirates
#7 - 2017-06-03 11:28:31 UTC
I used to use the rook in conjunction with a huginn/rapier. You'd be amazed at how people will take the rook thinking it's an easy kill.
Ralph King-Griffin
New Eden Tech Support
#8 - 2017-06-03 12:00:39 UTC
Caleb Seremshur wrote:
I used to use the rook in conjunction with a huginn/rapier. You'd be amazed at how people will take the rook thinking it's an easy kill.

Rook is basically a shield sac, with an ewar bonus.
Lugh Crow-Slave
#9 - 2017-06-03 13:51:43 UTC
Caleb Seremshur wrote:
I used to use the rook in conjunction with a huginn/rapier. You'd be amazed at how people will take the rook thinking it's an easy kill.


Or using them in fights of any size, they draw all the fire because people are afraid of the ecm toy Mau not even Havre fit
Old Pervert
Perkone
Caldari State
#10 - 2017-06-03 23:33:01 UTC
Lugh Crow-Slave wrote:
Don't tell me you have a grasp on the mechanics then go on about the falcon non existent range bonus. Ecm range is a t1 caldari e-war trait. T2 ecm ships give up range for stronger jams.

Rook is for small gang as it can tank better do more dps and in small gang you don't need more than 2 jams. It's an ecm platform that doesn't require the fleet to drop as much dps to bring. It is used less because it's niche is not as large as the falcons. A falcon is also far move maneuverable being able to use a cov ops bridge bringing it into an am area of the game the rook can't go.

So yes the falcon sees more use than the rook but it is nor because the rook is underpowered.


The reason you don't see them as much as the other combat reckons in actual fights is because ecm is less common than the other t2 ewsrs and most of the t1 e-war. Webs points nutes are far more reliable and useful in far more fights. Added in famous are simply a far better ewar at everything other than breaking tackle and countering logistics in small fleets ecm is also the hardest and riskiest of the ewar to fly causing there to be far fewer pilots able to make better usr of it than other forms of e-war



Statistics never imply anything people erroneously infer meaning from them but a statistic only tells what it tells nothing more. In this case that falcon are flown more than rooks. This does not show or imply that falcons are better than rooks


The statistics very clearly imply that almost nobody's using Rooks. They don't kill much, they don't die much. That means that they aren't getting involved in fights.

You are right, you cannot directly conclude that the ship is over/under powered based on how many kill reports you see them in. For that you need to abstract a bit and ask WHY they aren't on any kill mails. The only reason is of course that nobody wants to undock in one. WHY don't they want to undock in one? Simple, they are not as useful as a falcon. Which in and of itself isn't a big deal... but the Rook is less useful than ALL of the combat recons. It's less useful than pretty much anything better than a T1 Cruiser.

In the end, players will always fly the strongest ships they can. The fact that nobody (outside of the other people describing what is quite plainly a bait ship) chooses to fly one, is very clearly indicative of the fact that the ship is underwhelming and incapable of its full potential.

What is it's full potential? Being in-line with the other combat recons. I do not find that unreasonable at all.

Regarding my comment about the Falcon pulling range on the Rook, I propose that if you end up in any gang fighting a falcon, and they didn't **** up royally, they'll be at their maximum range, somewhere around 80km with a rainbow fit falcon.

A Rook, on the other hand, generally must fit multispectral for the fact that it's a brawling ship. HML fits for the rook will only succeed if you ignore ECM and try to pretend you're a Cerberus or a Sac... both of which can do better with less isk.

The Falcon by its nature will use range and a covops cloak as it's tank. The Rook can't use covops, obviously, which means it must fit a traditional tank to survive the engagement long enough for logistics to help them.
grgjegb gergerg
School of Applied Knowledge
Caldari State
#11 - 2017-06-04 03:02:24 UTC
Lugh Crow-Slave wrote:
Caleb Seremshur wrote:
I used to use the rook in conjunction with a huginn/rapier. You'd be amazed at how people will take the rook thinking it's an easy kill.


Or using them in fights of any size, they draw all the fire because people are afraid of the ecm toy Mau not even Havre fit

I think your autocorrect is broken.
Sonya Corvinus
Grant Village
#12 - 2017-06-04 04:17:18 UTC  |  Edited by: Sonya Corvinus
You seem to have never killed anyone or have been killed by anyone. I'd suggest actually getting in fights before suggesting changes. Or you know, stop being so condescending when you won't even post with a character you use in game...
Lugh Crow-Slave
#13 - 2017-06-04 06:08:05 UTC
Old Pervert wrote:
Lugh Crow-Slave wrote:
Don't tell me you have a grasp on the mechanics then go on about the falcon non existent range bonus. Ecm range is a t1 caldari e-war trait. T2 ecm ships give up range for stronger jams.

Rook is for small gang as it can tank better do more dps and in small gang you don't need more than 2 jams. It's an ecm platform that doesn't require the fleet to drop as much dps to bring. It is used less because it's niche is not as large as the falcons. A falcon is also far move maneuverable being able to use a cov ops bridge bringing it into an am area of the game the rook can't go.

So yes the falcon sees more use than the rook but it is nor because the rook is underpowered.


The reason you don't see them as much as the other combat reckons in actual fights is because ecm is less common than the other t2 ewsrs and most of the t1 e-war. Webs points nutes are far more reliable and useful in far more fights. Added in famous are simply a far better ewar at everything other than breaking tackle and countering logistics in small fleets ecm is also the hardest and riskiest of the ewar to fly causing there to be far fewer pilots able to make better usr of it than other forms of e-war



Statistics never imply anything people erroneously infer meaning from them but a statistic only tells what it tells nothing more. In this case that falcon are flown more than rooks. This does not show or imply that falcons are better than rooks


The statistics very clearly imply that almost nobody's using Rooks. They don't kill much, they don't die much. That means that they aren't getting involved in fights.

You are right, you cannot directly conclude that the ship is over/under powered based on how many kill reports you see them in. For that you need to abstract a bit and ask WHY they aren't on any kill mails. The only reason is of course that nobody wants to undock in one. WHY don't they want to undock in one? Simple, they are not as useful as a falcon. Which in and of itself isn't a big deal... but the Rook is less useful than ALL of the combat recons. It's less useful than pretty much anything better than a T1 Cruiser.

In the end, players will always fly the strongest ships they can. The fact that nobody (outside of the other people describing what is quite plainly a bait ship) chooses to fly one, is very clearly indicative of the fact that the ship is underwhelming and incapable of its full potential.

What is it's full potential? Being in-line with the other combat recons. I do not find that unreasonable at all.

Regarding my comment about the Falcon pulling range on the Rook, I propose that if you end up in any gang fighting a falcon, and they didn't **** up royally, they'll be at their maximum range, somewhere around 80km with a rainbow fit falcon.

A Rook, on the other hand, generally must fit multispectral for the fact that it's a brawling ship. HML fits for the rook will only succeed if you ignore ECM and try to pretend you're a Cerberus or a Sac... both of which can do better with less isk.

The Falcon by its nature will use range and a covops cloak as it's tank. The Rook can't use covops, obviously, which means it must fit a traditional tank to survive the engagement long enough for logistics to help them.




Good God where do i begin

For of players do not fly the best ship for a job they fly the best ship they have access to. They tend to have access to ships that are used in more/ more common instances.

The rook as a ship is in line with other combat recons in fact it's one of the best. ECM is the issue with the ships lower (Not low as you seem to believe) use. A rook can and does fit rainbow far better than a falcon just because YOU don't want to fit one that way is not a problem with the ship. A rook has a better chance of surviving using am ecm tank than a falcon and a falcon sure as hell is not using ECM AND cloak as its tank. Once again i would lime to advise you learn basic game mechanics. If they are in range to lock they are in range to be locked. If they are locked they can not cloak. Of they are cloaked they can not lock for 5 seconds after they uncloak and that is a hell of a long time for a falcon to have 0 jams active.

They are only used in a de- cloak jam manner when they are

A. Trying to break tackle and run

B flown by an idiot and/or green horn
Old Pervert
Perkone
Caldari State
#14 - 2017-06-04 07:24:37 UTC
Lugh Crow-Slave wrote:

Good God where do i begin

For of players do not fly the best ship for a job they fly the best ship they have access to. They tend to have access to ships that are used in more/ more common instances.

The rook as a ship is in line with other combat recons in fact it's one of the best. ECM is the issue with the ships lower (Not low as you seem to believe) use. A rook can and does fit rainbow far better than a falcon just because YOU don't want to fit one that way is not a problem with the ship. A rook has a better chance of surviving using am ecm tank than a falcon and a falcon sure as hell is not using ECM AND cloak as its tank. Once again i would lime to advise you learn basic game mechanics. If they are in range to lock they are in range to be locked. If they are locked they can not cloak. Of they are cloaked they can not lock for 5 seconds after they uncloak and that is a hell of a long time for a falcon to have 0 jams active.

They are only used in a de- cloak jam manner when they are

A. Trying to break tackle and run

B flown by an idiot and/or green horn


Sigh. They use the ships they have access to... tell me... how do you get access to a ship? You buy it, you stage it wherever you plan to use it, and you use it. Players do this with the other combat recons. Players do not do this with the Rook. This is evident in the fact that they don't USE these ships. You have to stage all of your ships unless you live in a market hub. The Rook could be staged just as easily as the other 99.9% of the ships people use... it's not.

You claim the Rook is one of the best of the combat recons. Okay. Prove it. Show me the metrics, because from where I'm sitting:

The Rook has 31T isk in kills
The Curse has 111T isk in kills
The Lachesis has 145T isk in kills
The Huginn has 181T isk in kills

The Curse, being the second worst (since you did say "one" of the best) has over 3 times the value of kills. Cade already cited other statistics on how many of them are actually involved in killmails. Once again... players use good ships. That's WHY they fly the Huginn. And the Lach, and even the Curse.. but not the Rook. I can guarentee with certainty that if you face a rook against any of those ships, the only one it even remotely stands a chance against is the Huginn. That is not balanced.

Going on to the falcon compared to the rook, yes, you can absolutely fit it with a rainbow. You're stupid if you do though, because without a conventional tank, you're gonna be called primary right out of the gate. Maybe you're bait fit (tanked up to the 9s) but that doesn't meet the intended role of the Rook. When you rainbow fit, you've got a few precious seconds to kiss your backside goodbye after the first jam misses unless your Logi really bring their a-game.

The covops cloak invariably offers a tremendous increase in survivability. Something the Rook obviously doesn't have.

The falcon absolutely can't cloak if it is targeted. But if it's 80km it can warp off, and as soon as it goes to warp... yes... it will cloak. And then reposition, decloak, wait the 5 seconds, and re-engage. The Rook can warp off too, but without a cloak as soon as it shows up on grid it will get forced off again, ESPECIALLY if it didn't get a good warp-in. The falcon has a great deal more flexibility to choose a nice safe distance to decloak and engage.

Lastly, you say that a big part of the problem is the fact that it's an ECM boat. Okay, maybe that's right, maybe that's not. I won't argue it because I do agree ECM isn't in a good place. Regardless, if ECM isn't in a good place, the Rook isn't in a good place, which is the whole point of this thread. By adding as little as a single low slot, they have more fitting flexibility to make their ECM more effective and potentially see more use.
Lugh Crow-Slave
#15 - 2017-06-04 08:25:38 UTC
.........

Did i or did i not say in my first ******* past
Quote:
i could see adding a single low slot


And having flow this ship more than any other non logistics cruiser i can tell you it is NOT for a sda but a BCU to get dps closer to a curse.

If we use these numbers across all hulls the same way then outside the rook the cures is the worst combat recon and needs attention. And yet if you ask anyone who regularly flys combat recons odds are they will tell you that hands down it is the best combat recon for solo and small gang. Odd that seems the two lowest scores have something I common each of them have many and far superior alternatives in terms of large fleets (fleets that just so happen to leave the largest kill logs) but are extremely adept at solo and small gang.

And what do the two most used ships have in common? They are equipped with powerful forms of the two forms of e-war no fleet unlocks without no matter its size

I would love to see you solo in a falcon but even a pilot with average understanding of solo PvP can do wonders with a rook.

You want a more brawl focused med to large fleet version of the falcon and in this misguided quest you ignore what else the changes would effect. Mainly its power in small gangs and solo. Rather than just using a good damn tengue that is exactly that. A brawler ecm boat. (One that will fill this to an op level if current numbers stay what they are with the rebalance.)



You are falling victim to the same problem people do in real life. A statistic shows under representation of something and you decided that is substantial evidence of your perceived problem.


A rook does not need to fill the same role as a falcon only better just like neither the falcon nor rook fill the sane role as a black bird or even get close. A widow doesn't fill the same role as a scorpion and a scorpion has a far lower representation than almost any BB only beating the Hyperion. The thing barley breasts out the ******* hyp in killboard representation and that's with all it's misuse in hs wars. Yet the scorpion is not a bad ship it is a ship with a niche a very, very small niche. It however fills that niche in a way no other ship even dreams of coming close to
Lugh Crow-Slave
#16 - 2017-06-04 08:49:26 UTC
As for your statement about ecm. Once again you are mistaken toy cannot agree with me that ecm isn't I a good place because that is not a position i hold. Just another example of you conflating less useful with bad. ECM is less useful than other ewar one that simply put it has fewer places that it is useful. This is not the same as being useless or even bad. ECM has it's niche and it fills that niche none of the other ewar do.

ECM is not perfect but only needs 2 things to put it where it needs to be.

1 you should never be able to reach a 100% chance to jam

Not only is this bad gameplay but goes against the core mechanics of ecm

2 all non burst forms of ecm should be given an eccm effect in correspondence with their focus on a particular sensor type. With this base ecm strength for all modules should be looked over and adjusted as needed

This once again fixes gameplay imbalance and does it in a way that respects the goal of any ecm pilot. That being to do everything you can during a fight to get as close to 0 jams cycling at any given time.

Sorry for the brevity on this explanation but i felt anymore would go beyond the bounds of this thread and the rook
Caleb Seremshur
Commando Guri
Guristas Pirates
#17 - 2017-06-04 11:27:36 UTC
kek i wasn't using the rook as a bait ship, I used it pre-rebalance with a full rack of ecm more or less. They aren't amazing, however, jamming out 4 loki's trying to kill you while they eat gate guns is priceless.
Old Pervert
Perkone
Caldari State
#18 - 2017-06-05 06:23:35 UTC  |  Edited by: Old Pervert
Yes, you did say that you agreed the Rook could possibly use another low slot. At no point do I call into contention any of what you said about that (why would I when you agree?). The other points you bring up are what I contend.

Like so many other players I'm sure you could have alts, so while I will say that on the toon you post from you've used a Rook once, I've no way to disprove that you say you fly a Rook a lot. Assuming you do fly Rooks often, you are most certainly in the minority, which suggests that other players see better value flying other ships.

If one were to evaluate the combat recons relative to each other, the Rook contributes to 11% of the total killed by Combat Recons. The Curse contributes 23% to the total killed by Combat Recons. Given that there are 4 Combat Recons, the Curse is "behind" by only 2% from the desired 25% (1/4). So no, the Curse does not need work. The numbers state that very clearly, and the numbers agree with your statement that it is indeed a fantastic ship to fly.

The Lach and Huginn come out on top because as you say, their EWAR types are vastly more flexible, which accounts for their higher utilization.

The Falcon cannot (okay.. "should not") solo. You know this, I know this. I don't debate it. Nor do I claim it. I claim that in a fleet where a pilot choose to fly a Caldari Recon, it will probably be the Falcon over the Rook, because it has better survivability over the Rook with it's covops cloak.

I do not, however, believe that the suggested changes will break small gang for the Rook. They are already an "lol jammed you" boat against smaller ships, and that will not change. Against larger ships, there remains a chance for the jams to miss, which is where I find the Rook to be lacking. It needs SOMETHING to fall back on when its jams miss. It's a COMBAT recon. The FORCE recon has the covops cloak, this should have more tank options available to it at the very least.

You say I am falling victim to confirmation bias (that the numbers do not support my conclusion). So, I ask you, tell me how many times you see Rooks being flown. I am NOT citing the statistics as support for the conclusion that they are underpowered. I AM citing the statistics that people are simply not flying Rooks. There is no other possible explanation for the substantially underwhelming representation that Rooks see in killmails.

I would say that the Falcon and the Blackbird both fill the same role, excepting for the covops allowing BLOPS for the Falcon. They're both squishy, they're both intended to be jamming things at range. The blackbird is cheap and of course a throw-away ship, so that is certainly a niche the Falcon does not fill (gtfo ship).

I remain convinced that the Rook does not fill its niche, because it simply is not flown will enough. You assert that it simply has a small niche and that the numbers indicate its niche is small (correct?). I assert that a Rook should have a more prevalent niche, which it simply cannot do without some TLC.

As for how you see ECM, I agree it is out of scope of this thread. Sort of. I mean... ECM is the Rook's selling point, but balancing ECM to fit a single hull is backwards and would definitely break more than it would fix.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#19 - 2017-06-05 08:08:40 UTC
What it could need is some more fitting room. I tried to fit one yesterday and had no PG left for a full rack of HAM (could only fit 3 out of 5) or RLML (could only fit 4 out of 5) if I want to use an XL-ASB, a 10MN AB and no LSE, Invul or other tank mods. CPU is perfectly fine, I had loads available still, but PG seems to be extremely tight.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Lugh Crow-Slave
#20 - 2017-06-05 08:23:06 UTC  |  Edited by: Lugh Crow-Slave
Rivr Luzade wrote:
What it could need is some more fitting room. I tried to fit one yesterday and had no PG left for a full rack of HAM (could only fit 3 out of 5) or RLML (could only fit 4 out of 5) if I want to use an XL-ASB, a 10MN AB and no LSE, Invul or other tank mods. CPU is perfectly fine, I had loads available still, but PG seems to be extremely tight.


you don't want an XL-ASB go for a more buffer tank and the ECM works as a booster. remember it is mainly a solo or small gang ship and your targets should be the same not to mention XL-asb is oversized for battleships if you really wanted that level of boost you coud go with two large ASB and still have room for other tank but idk why you would




[Rook, Tank]

Ballistic Control System II
Ballistic Control System II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Multispectral ECM II
10MN Afterburner II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II


this is built of the build we often use but downgraded to a cheaper T2


gives about 90kehp burst tank and 500 dps. there is a good deal of fitting space left with this (even more when you do the faction fit)
12Next page