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Solo Corm FW Fit [TOPSECRET] - please advise

Author
Desmios Sanguis
10th Crusade
#1 - 2017-06-03 16:25:54 UTC
Hello all,

Here is my current solo FW small plex cormorant fit:

[Cormorant, PvE Corm]
Damage Control I
Vortex Compact Magnetic Field Stabilizer

5MN Quad LiF Restrained Microwarpdrive
X5 Enduring Stasis Webifier
Alumel-Wired Enduring Sensor Booster

150mm Compressed Coil Gun I
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I

Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I

Tungsten Charge S x1000
Lead Charge S x3000
Caldari Navy Antimatter Charge S x1280
Caldari Navy Uranium Charge S x600
Targeting Range Script x1
Scan Resolution Script x1

I've had great luck with it so far. The one change Im debating making is swapping out the 5mn QUAD LiF MWD for a compact MWD; the compact MWD used more cap, but has 1 less PG.

With that 1 extra power grid, I can fit a rocket launcher.

I can then use the rocketlauncher to take out the hobgoblin IIs I hate so much.

But I've never used a rocket launcher and I'm not sure how effective it will be against them.

Please let me know,

Thank you all.

P.S. I know there is no point on it, the idea is not to kill them as much as it is to run them out of the PLEX so I can cap it. I've had quite a few good fights with those mid slots and I know if I had swapped out the web or SEBO for a point I would have died (for sure).
ValentinaDLM
SoE Roughriders
Electus Matari
#2 - 2017-06-03 19:38:57 UTC
If you want to kill people, the 10mn corm is a much better choice look at steven0ise's losses on zkill to see the fit I mean. If you just want to drive people off, something like a max range hookbill or beam slicer would be better, as they are much faster, and are going to be able to get away easier than this when something unexpectedly fast and tanky comes in like a 20Kehp punisher or something else unexpected like a garmur with a tracking disruptor, in another fast frigate slingshotting out of a garmur point isn't all that hard usually, but a corm just isn't agile or fast enough to slingshot toward or away from anything.

But, if you are dedicated to the corm in this role, I would probably drop the tank rigs, if you want to tank, transverse bulkhead rigs are going to do better anyway, and really more range or damage would drive off people faster than the extra time you would gain on grid with those shield rigs.
Desmios Sanguis
10th Crusade
#3 - 2017-06-04 01:03:37 UTC
ValentinaDLM wrote:
If you want to kill people, the 10mn corm is a much better choice look at steven0ise's losses on zkill to see the fit I mean. If you just want to drive people off, something like a max range hookbill or beam slicer would be better, as they are much faster, and are going to be able to get away easier than this when something unexpectedly fast and tanky comes in like a 20Kehp punisher or something else unexpected like a garmur with a tracking disruptor, in another fast frigate slingshotting out of a garmur point isn't all that hard usually, but a corm just isn't agile or fast enough to slingshot toward or away from anything.

But, if you are dedicated to the corm in this role, I would probably drop the tank rigs, if you want to tank, transverse bulkhead rigs are going to do better anyway, and really more range or damage would drive off people faster than the extra time you would gain on grid with those shield rigs.


This is made for an alpha caldari, so sadly, cormorant is what he is stuck with. If I had a choice, I'd be flying a dragoon.