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EVE New Citizens Q&A

 
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Amarr FW questions

Author
J'as Salarkin
Red Sky Morning
The Amarr Militia.
#1 - 2017-05-26 08:50:19 UTC
Resubbed a few weeks ago and spent the time earning isk exploring in wh an null. Decided I want to try out FW (I was never good at PvP and wanted to give it a go).

I will join Amarr and have enough isk to loose quite a few T1 frigates and if I run out I will go exploring again... For the time being I will go solo.

Question 1: Is there a channel in game for Amarr for general FW coordination and info?

Question 2: I have been reading up and it seems Kamela used to be the major staging area for the Amarr faction, but as it has been taken I am wondering where most FW members are currently based from (Kamela still seems really busy, but I might just try and avoid it till I get some more PvP experience)?

Question 3: Looking into the future: What Amarr FW corps are decently active and might have an interest in a "bad" PvP:er who can not promise to get online for XX hours ever XX days due to real life taking priority most days of the week?
Yngvar ayShorn
Einheit X-6
#2 - 2017-05-26 11:40:55 UTC
to Q1: If you join a Militia, you'll be in the Militia-Channel per default. That's the General channel for some Basic coordination. Better is to be in a FW-Corp.

to Q2: You are aware of Citadels? Station-lockout is a bit weired with Citas... you can still stage form a System, even it's not yours.
Anyways, you can always stage form the next high-sec System, if you don't have access to Citas or Stations in the Systems.

to Q3: vOv Don't know. I am in Minmatar-Militia.. so who cares Big smileBlink


Hope to shoot you o/

+250.000 Skillpunkte für neue Accounts mit meinem Link!  -->> Klick mich <<-- -- Minmatar FactionWar --

J'as Salarkin
Red Sky Morning
The Amarr Militia.
#3 - 2017-05-27 09:48:21 UTC
Thank you for the answers!

I had hoped that there would be a channel for coordination like there is for incursions... (how else can one coordinate between all the solo people in amarr corp and the corps fighting in fw?

Looking forward to shooting you! :)

Assembling my first 40 frigs right now...
ShahFluffers
Ice Fire Warriors
#4 - 2017-05-27 17:48:03 UTC  |  Edited by: ShahFluffers
Okay so...

J'as Salarkin wrote:
Question 1: Is there a channel in game for Amarr for general FW coordination and info?

Yes.

When you join Faction War you are given access to a general militia chatroom.
Unfortunately, due to spies and general asshattery you won't find much in the way of "specific details" regarding where people are or what they are doing.

The real intel and organization efforts are done in player-made "backchannels" between various groups of people/corporations/alliance.
And you will have to be invited in to these channels.

The best way to get in is to build trust between yourself and the players around you. This takes time and some leaps of faith (for all parties involved)... so be patient, work on "proving yourself" (by taking part in as much combat as possible... even uninvited), and be **sociable.**


J'as Salarkin wrote:
Question 2: I have been reading up and it seems Kamela used to be the major staging area for the Amarr faction, but as it has been taken I am wondering where most FW members are currently based from (Kamela still seems really busy, but I might just try and avoid it till I get some more PvP experience)?

Every player/corporation/alliance has their own "staging areas."

Some have multiple places.

It really depends on what people are trying to do (see: take the offensive or being defensive or simply causing mayhem).


Now... there are some common places in low-sec where various militias congregate, but you will want to talk with other players to see where an optimal staging point for **you** is.

For example: When I started FW I chose to base out of a system one jump from high-sec. As I gained more friends and become more comfortable, I moved my stuff further and further into the warzone.

J'as Salarkin wrote:
Question 3: Looking into the future: What Amarr FW corps are decently active and might have an interest in a "bad" PvP:er who can not promise to get online for XX hours ever XX days due to real life taking priority most days of the week?

This is something you are going to have to figure out on your own.

Again, it will come down to talking with people and who is willing to take you on.
Hell... sometimes you don't need to be in a corp. You simply have to **KNOW** people.

As trust and connections grow, so will the opportunities and options.




Now... all that said... here is ShahFluffers-handy-dandy-list-of-dos-and-don'ts-for-being-in-militia™

1. SET UP YOUR OVERVIEW!! Make it so that "friendlies" do not show up (helps to prevent friendly fire incidents and reduces irrelevant information) and especially make sure that militia status is above suspect status (quite a few militia members have low security status... if you attack them you will incur a large faction standings penalty... and will often be blown up at the hands of your allies).

2. Buy ships and mods in bulk (mostly frigates and destroyers) and pre-fit them in about 2 or 3 different ways for flexibility (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc). Base yourself and your equipment in an easy to access station... preferably one in low-sec that many other militia members use.

3. You will lose a lot of ships in militia. Have a steady source of income to replace stuff (which can come from running complexes in low-sec FW systems).

4. Do not give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!

5i. Learn the area well. Even the high-sec areas. This will help you when you are looking for stuff to kill or escape from hostiles.

5ii. Just because combat is more open and encouraged in low-sec it does not mean the enemy militia may not stage attacks in your high-sec area. Keep in mind that joining Faction Warfare puts you in a GLOBAL war declaration. You can be attacked anywhere at any time. Even in Trade Hubs. Especially in Trade Hubs.

6i. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.

6ii. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).

7i. Once you join a fleet, join audio (be it the in-game EvE audio, Ventrilo, Teamspeak, Mumble, etc) and LISTEN.

7ii. LISTEN SOME MORE.

7iii. ARE YOU SURE YOU ARE LISTENING????

7iv. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.

8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY" that has been called). Try to keep idle talk to a minimum (unless nothing is happening) and don't say anything when an engagement is underway. If you have a question... use your best judgement and ask after it is over.

9. Get to know the "regulars" within your timezone and help them whenever you can. Good things will follow if you make friends with them.

10. Listen to everyone's advice... no matter how abrasive it is. Chances are, they know what they are doing and you don't.


And most importantly... have fun!!
J'as Salarkin
Red Sky Morning
The Amarr Militia.
#5 - 2017-05-28 18:42:55 UTC
Thank you for the great answers!

Just joined the militia. Contracted Redfog to ship stuff worth half a billion to my staging area :)...

Will make sure to set miltia standings higher than suspect status... did not know about this

See you in the war zone!
CMDR-HerpyDerpy Hurishima
Caldari Provisions
Caldari State
#6 - 2017-05-29 23:45:49 UTC
ShahFluffers wrote:
Okay so...

J'as Salarkin wrote:
Question 1: Is there a channel in game for Amarr for general FW coordination and info?

Yes.

When you join Faction War you are given access to a general militia chatroom.
Unfortunately, due to spies and general asshattery you won't find much in the way of "specific details" regarding where people are or what they are doing.

The real intel and organization efforts are done in player-made "backchannels" between various groups of people/corporations/alliance.
And you will have to be invited in to these channels.

The best way to get in is to build trust between yourself and the players around you. This takes time and some leaps of faith (for all parties involved)... so be patient, work on "proving yourself" (by taking part in as much combat as possible... even uninvited), and be **sociable.**


J'as Salarkin wrote:
Question 2: I have been reading up and it seems Kamela used to be the major staging area for the Amarr faction, but as it has been taken I am wondering where most FW members are currently based from (Kamela still seems really busy, but I might just try and avoid it till I get some more PvP experience)?

Every player/corporation/alliance has their own "staging areas."

Some have multiple places.

It really depends on what people are trying to do (see: take the offensive or being defensive or simply causing mayhem).


Now... there are some common places in low-sec where various militias congregate, but you will want to talk with other players to see where an optimal staging point for **you** is.

For example: When I started FW I chose to base out of a system one jump from high-sec. As I gained more friends and become more comfortable, I moved my stuff further and further into the warzone.

J'as Salarkin wrote:
Question 3: Looking into the future: What Amarr FW corps are decently active and might have an interest in a "bad" PvP:er who can not promise to get online for XX hours ever XX days due to real life taking priority most days of the week?

This is something you are going to have to figure out on your own.

Again, it will come down to talking with people and who is willing to take you on.
Hell... sometimes you don't need to be in a corp. You simply have to **KNOW** people.

As trust and connections grow, so will the opportunities and options.




Now... all that said... here is ShahFluffers-handy-dandy-list-of-dos-and-don'ts-for-being-in-militia™

1. SET UP YOUR OVERVIEW!! Make it so that "friendlies" do not show up (helps to prevent friendly fire incidents and reduces irrelevant information) and especially make sure that militia status is above suspect status (quite a few militia members have low security status... if you attack them you will incur a large faction standings penalty... and will often be blown up at the hands of your allies).

2. Buy ships and mods in bulk (mostly frigates and destroyers) and pre-fit them in about 2 or 3 different ways for flexibility (ex, shield-fit, armor-fit, DPS/gank-fit, nano-fit, etc). Base yourself and your equipment in an easy to access station... preferably one in low-sec that many other militia members use.

3. You will lose a lot of ships in militia. Have a steady source of income to replace stuff (which can come from running complexes in low-sec FW systems).

4. Do not give away friendly fleet locations and/or friendly ship types in Militia Chat. The enemy has many spaiz!!!

5i. Learn the area well. Even the high-sec areas. This will help you when you are looking for stuff to kill or escape from hostiles.

5ii. Just because combat is more open and encouraged in low-sec it does not mean the enemy militia may not stage attacks in your high-sec area. Keep in mind that joining Faction Warfare puts you in a GLOBAL war declaration. You can be attacked anywhere at any time. Even in Trade Hubs. Especially in Trade Hubs.

6i. When looking for a fleet, type "X" into militia chat and eventually you will get picked up.

6ii. Alternatively, go out and roam a bit. If you stumble upon a friendly fleet, they might pick you up. If not, keep looking (and try killing some stuff while you're at it).

7i. Once you join a fleet, join audio (be it the in-game EvE audio, Ventrilo, Teamspeak, Mumble, etc) and LISTEN.

7ii. LISTEN SOME MORE.

7iii. ARE YOU SURE YOU ARE LISTENING????

7iv. If you cannot figure out where the fleet is by listening, ask [politely] by typing in fleet.

8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY" that has been called). Try to keep idle talk to a minimum (unless nothing is happening) and don't say anything when an engagement is underway. If you have a question... use your best judgement and ask after it is over.

9. Get to know the "regulars" within your timezone and help them whenever you can. Good things will follow if you make friends with them.

10. Listen to everyone's advice... no matter how abrasive it is. Chances are, they know what they are doing and you don't.


And most importantly... have fun!!

How do i modify my overview? ive noticed in youtube videos that they have some kind of special looking overlay where all enemies have rainbow names or something, even on the general overview area of who's in system/ nearby. How would i do that so that neuts are highlighted so i can tell faster than scrolling through local with all those player pictures that make it huge and hard to tell who's who.
Sabriz Adoudel
Move along there is nothing here
#7 - 2017-05-30 11:36:41 UTC
ShahFluffers wrote:

8. The FC (fleet commander) is GOD himself and his orders should be followed to the letter (ex. even if you're in a frigate, SHOOT THE GODDAMN "PRIMARY" that has been called). Try to keep idle talk to a minimum (unless nothing is happening) and don't say anything when an engagement is underway. If you have a question... use your best judgement and ask after it is over.




Addressing only this.

FCs will have various codewords for 'idle talk is allowed' and 'idle talk must stop right now'.

Common ones are 'Clear Comms' (stop all non-essential chatter), 'Break Break' or 'Check Check' (for when you want everyone to immediately shut up completely for a very important report) and 'Comms Free' (for 'you can talk about beer again now').

If in doubt, keep quiet in voice unless you have something time-critical to report, and use in-client text chat to ask questions. Don't say 'Break Break' or 'Check Check' unless what you have to say is brief, conveys real information and truly urgent.

Good uses of 'Break Break':

"Break Break - local spiking, +7 hostiles +3 neutrals" ('local spiking' means there has been a sudden significant increase in players appearing in the local chat for the system)

"Break Break - Ninazu on D-Scan, 3-4 AU, exact location unknown"

"Break Break - Two blues shot me, character names Sabriz Adoudel and iPod Blues" (this means you were shot by people pretending to be on your side)

Bad uses:

"Break Break - going AFK to take a dump"

"Break Break - there's more enemies now, oh no it's the Caldari, we're screwed now" (This conveys a little actionable info - Caldari militia are coming and they are enemies - but it is an extremely verbose way to communicate this info and is very vague. How many enemies, what ships are they flying - that is what the FC needs to know).

"Break Break - just scanned a wormhole" (The wormhole is extremely unlikely to influence the fight; this would be fine to say on free comms without the "break break". This is the EVE equivalent of calling 911, 000 or 999 to report someone that is illegally parked.)

I support the New Order and CODE. alliance. www.minerbumping.com

ShahFluffers
Ice Fire Warriors
#8 - 2017-05-30 17:42:57 UTC
CMDR-HerpyDerpy Hurishima wrote:
How do i modify my overview? ive noticed in youtube videos that they have some kind of special looking overlay where all enemies have rainbow names or something, even on the general overview area of who's in system/ nearby. How would i do that so that neuts are highlighted so i can tell faster than scrolling through local with all those player pictures that make it huge and hard to tell who's who.

Feyd's blog on how to un-**** your overview

Also, one small thing:

The Local Chat (the chatbox with all the players' names in system) is not the Overview. And it cannot be filtered or sorted (because it is a "social tool" first and foremost... not an intel tool (even though it is used as such)).

The Overview is something that you see in the upper right of the screen. The window where you can see ship speeds and names.