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Salvager twos?

Author
Hal Morsh
Doomheim
#1 - 2017-05-20 16:14:55 UTC  |  Edited by: Hal Morsh
They used to look nice, a thing would open and out would come a box with a spinning whatever. It would fit down nice and flat when closed. Now it's the exact same as a salvager one! It sticks out like the annoying thing it is.

http://4.bp.blogspot.com/-QIGTswuXWtc/UDWy_YxD-QI/AAAAAAAAAFY/vIJgHD8fzRw/s1600/Salvager.png


D":

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Don Pera Saissore
#2 - 2017-05-20 17:10:42 UTC
Since there was never a discussion about the removal of the visual difference between t1 and t2 turrets i will take this opportunity and ask a simple WHY?
Linus Gorp
Ministry of Propaganda and Morale
#3 - 2017-05-20 19:33:37 UTC
Don Pera Saissore wrote:
Since there was never a discussion about the removal of the visual difference between t1 and t2 turrets i will take this opportunity and ask a simple WHY?

The answer: CCP.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Sobaan Tali
Caldari Quick Reaction Force
#4 - 2017-05-21 23:10:14 UTC  |  Edited by: Sobaan Tali
Huh...when did that happen? Shocked

See, not really that important, is it? Roll Besides, making wrecks is way better than salvaging them!

Btw, good catch. I really didn't notice that until now. Eh, out with the old and in with the new, I guess.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

CaseyLP
Full Broadside
Deepwater Hooligans
#5 - 2017-05-21 23:42:11 UTC
feelsnoctisman
CaseyLP
Full Broadside
Deepwater Hooligans
#6 - 2017-05-21 23:43:21 UTC
Sobaan Tali wrote:
Huh...when did that happen? Shocked

See, not really that important, is it? Roll Besides, making wrecks is way better than salvaging them!

Btw, good catch. I really didn't notice that until now. Eh, out with the old and in with the new, I guess.

I can't emphasize how much money you can make with just a destroyer and t1 salvagers, easily 30-50 mil and hour you can be making the second you start out.
Sobaan Tali
Caldari Quick Reaction Force
#7 - 2017-05-22 13:38:07 UTC
True enough...gotta start somewhere.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Kathern Aurilen
#8 - 2017-05-24 15:04:54 UTC  |  Edited by: Kathern Aurilen
Sobaan Tali wrote:
Huh...when did that happen? Shocked

See, not really that important, is it? Roll Besides, making wrecks is way better than salvaging them!

Btw, good catch. I really didn't notice that until now. Eh, out with the old and in with the new, I guess.

Speaking of which, why is all the equipment on the outsid my venture white instead of the color in the preview? Mining lasers and salvagers.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Barrogh Habalu
Imperial Shipment
Amarr Empire
#9 - 2017-05-25 07:10:06 UTC
Kathern Aurilen wrote:
Speaking of which, why is all the equipment on the outsid my venture white instead of the color in the preview? Mining lasers and salvagers.

All turrets change their colour depending on the hull/skin they are used with. Now, I'm not sure why turrets would be white on a Venture...
Sylvia Kildare
Kinetic Fury
#10 - 2017-05-27 08:07:29 UTC  |  Edited by: Sylvia Kildare
Yes, OP, it's very sad that the unique salvager II model went away some months ago (can't remember which update did it, but I remember noticing it when it happened). But as someone else mentioned, almost all the t2 modules that are visible outside of our ships have been homogenized as well... sadness.

Maybe at some point the art team will update the models for all guns and utility modules that show up and we'll get new t1 (AND t2) tractor beams, salvagers, mining turrets, gun turrets, missile launchers... wouldn't that be grand? (sigh)

Barrogh Habalu wrote:
Kathern Aurilen wrote:
Speaking of which, why is all the equipment on the outsid my venture white instead of the color in the preview? Mining lasers and salvagers.

All turrets change their colour depending on the hull/skin they are used with. Now, I'm not sure why turrets would be white on a Venture...


Unless it was using the Yoiul Festival skin from last X-mas, in which case I think it'd be white, yes. Maybe they switched skins a few times but the turrets "stuck" with the old color?