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What are your thoughts if there would/could be an EVE 2?

Author
Jenn aSide
Worthless Carebears
The Initiative.
#61 - 2017-05-18 12:25:06 UTC
Infinity Ziona wrote:
For an EvE 2 to succeed there cannot be CCP involvement.

It needs to be produced on a proper dev cycle, without knee jerk reactions to fotm ideas and without bias to an ideal or ideals that no real world value. Its a triple AAA game not a open source project for a niche market.

You could get away with that back in the day of overclocked CPUs and homemade watercooled heat sinks but with the potential market now being millions of sub's to deliberately hamstring your game like CCP have to the tune of EvE is designed for anti-social chimps and its niche is beyond idiotic.



The above was typed by a supposedly adult person who spent YEARS handing money to a company he despises, which is an awfully brilliant just like going to Burger King every day of your life and buying a whopper despite the fact that you are allergic to beef, bread, lettuce tomatoes and mustard....
Demica Diaz
SE-1
#62 - 2017-05-18 14:47:36 UTC  |  Edited by: Demica Diaz
Human avatar based gameplay option and more open universe. By more open I mean no sectors anymore. I dont mind NPC empires but allow us to bring a damn titan to Jita and start the chaos. NPC empire ships would engage for misbehave but shouldnt be any different from player ships in power and you can fight back. I dislike High Sec, Low Sec and Null Sec rulesets and specially Concord immortal oneshot fleets.

As for controlling space I would like to see that one controls space just by having built infrastructure in system and can defend it alone or with his friends. No timer humping or other pre set rulesets. You cant guard your stations 24/7, thats too bad, next morning you wake up and see someone took it down. In other words I wish EVE2 be more Mad Max than Star Wars.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#63 - 2017-05-18 17:01:49 UTC
Chewytowel Haklar wrote:
I genuinely think that Eve doesn't have enough sandbox elements to it. So, if there were ever an Eve 2.0 I would want more sandbox and far less hand holding in the game. There would be no empire space, no already placed stargates, and you would perhaps have even more control over how you want to build your own ship. The only thing that strikes me as a true sandbox in this game are the economies, alliances/coalitions, and their military doctrines.


that's such a bad idea with no empire space, ive played on pvp servers were the only places pvp isn't allowed is a temple or post office. the first people in the server made their groups new players are camped in the temple, more than once has GM have to intervene and summon demons to break up the camps.

I will go with limited gates because you will need to expand, and limited stations because you will need someone to sell and such as you wont have citadels.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Loki Yamaguchi
Level 42 Industries
#64 - 2017-05-18 21:15:58 UTC
No jump gates
Almost zero NPC
Real wars
Real factions
Real borders

I'm sure there are more but those are my main gripes...
DaReaper
Net 7
Cannon.Fodder
#65 - 2017-05-18 21:41:16 UTC
Ok i did not read this entire thread, but tossing in my .02 isk.

I have thought of this a lot over the years. The issue is, and eve 2 makes zero sense, lore wise. I mean what, the old universe ends and a new one begins? the logic is missing. But lets just say they did decide to make an EVE 2, if i was ccp i'd of been working on that already and had the current eve devlopment gear towards beining eve 2 to life.

Esentually what i would do, is correct a few of eve's pain issues. like pos' pi, and sov. I'm streamline alot of the current features, and i'd write the base code for eve 2 to not use single core, like a lot of eve still uses. But able to scale for many core processors (this would actually help a lot, and tons on improvements are coming to fix this issue.) Keep the game the same and fix issues.

Now then, this is what i think ccp is doing, but not by making a new game. When pos' are fully removed, this will open up new avenues to upgrade, because the demonic speggiti code of pos and everything attachted to it will be gone. And i think how they did thing sin exodus way back in 04 is no longer working

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#66 - 2017-05-19 01:45:25 UTC
Jenn aSide wrote:
Infinity Ziona wrote:
For an EvE 2 to succeed there cannot be CCP involvement.

It needs to be produced on a proper dev cycle, without knee jerk reactions to fotm ideas and without bias to an ideal or ideals that no real world value. Its a triple AAA game not a open source project for a niche market.

You could get away with that back in the day of overclocked CPUs and homemade watercooled heat sinks but with the potential market now being millions of sub's to deliberately hamstring your game like CCP have to the tune of EvE is designed for anti-social chimps and its niche is beyond idiotic.



The above was typed by a supposedly adult person who spent YEARS handing money to a company he despises, which is an awfully brilliant just like going to Burger King every day of your life and buying a whopper despite the fact that you are allergic to beef, bread, lettuce tomatoes and mustard....

I don't despise CCP they're your words. Irrespective of my feelings on their performance I paid my money because I found a hardcore way of playing I enjoyed despite the devs insistence I only play the null sec numbers alpha damage TiDi crap.

I won EvE.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

HydrogenBond Shaishi
C-H-C
#67 - 2017-05-19 03:13:27 UTC
how about some Jove space to explore?
Jenn aSide
Worthless Carebears
The Initiative.
#68 - 2017-05-19 03:16:33 UTC  |  Edited by: Jenn aSide
Infinity Ziona wrote:
Jenn aSide wrote:
Infinity Ziona wrote:
For an EvE 2 to succeed there cannot be CCP involvement.

It needs to be produced on a proper dev cycle, without knee jerk reactions to fotm ideas and without bias to an ideal or ideals that no real world value. Its a triple AAA game not a open source project for a niche market.

You could get away with that back in the day of overclocked CPUs and homemade watercooled heat sinks but with the potential market now being millions of sub's to deliberately hamstring your game like CCP have to the tune of EvE is designed for anti-social chimps and its niche is beyond idiotic.



The above was typed by a supposedly adult person who spent YEARS handing money to a company he despises, which is an awfully brilliant just like going to Burger King every day of your life and buying a whopper despite the fact that you are allergic to beef, bread, lettuce tomatoes and mustard....

I don't despise CCP they're your words. Irrespective of my feelings on their performance I paid my money because I found a hardcore way of playing I enjoyed despite the devs insistence I only play the null sec numbers alpha damage TiDi crap.

I won EvE.


You "won" when you publicly rage quit several times (despite the fact that you didn't keep your promise to trashbin your characters. You lost when you kept coming back after publicly calling CCP horrible over and over and over. Would you like to see your own words that prove you hate CCP since you can't seem to remember? I could link them for you, they are immortalized thanks to EVE-search.

You have to be among the 1% unhappiest customers any company on earth has ever had to deal with, you can't pretend like this isn't so, yet here you still are bashing CCP and complaining.
HydrogenBond Shaishi
C-H-C
#69 - 2017-05-19 03:19:02 UTC
Houw about T3 Battlehsips.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#70 - 2017-05-21 03:20:03 UTC
Jenn aSide wrote:
Infinity Ziona wrote:
Jenn aSide wrote:
Infinity Ziona wrote:
For an EvE 2 to succeed there cannot be CCP involvement.

It needs to be produced on a proper dev cycle, without knee jerk reactions to fotm ideas and without bias to an ideal or ideals that no real world value. Its a triple AAA game not a open source project for a niche market.

You could get away with that back in the day of overclocked CPUs and homemade watercooled heat sinks but with the potential market now being millions of sub's to deliberately hamstring your game like CCP have to the tune of EvE is designed for anti-social chimps and its niche is beyond idiotic.



The above was typed by a supposedly adult person who spent YEARS handing money to a company he despises, which is an awfully brilliant just like going to Burger King every day of your life and buying a whopper despite the fact that you are allergic to beef, bread, lettuce tomatoes and mustard....

I don't despise CCP they're your words. Irrespective of my feelings on their performance I paid my money because I found a hardcore way of playing I enjoyed despite the devs insistence I only play the null sec numbers alpha damage TiDi crap.

I won EvE.


You "won" when you publicly rage quit several times (despite the fact that you didn't keep your promise to trashbin your characters. You lost when you kept coming back after publicly calling CCP horrible over and over and over. Would you like to see your own words that prove you hate CCP since you can't seem to remember? I could link them for you, they are immortalized thanks to EVE-search.

You have to be among the 1% unhappiest customers any company on earth has ever had to deal with, you can't pretend like this isn't so, yet here you still are bashing CCP and complaining.

You're incorrect

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#71 - 2017-05-21 08:27:54 UTC
HydrogenBond Shaishi wrote:
Houw about T3 Battlehsips.

After T3 cruisers and T3 destroyers I imagine T3 battleships would be just as stupidly implemented as the later 2.

CCP just cannot introduce balanced anything .

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

JackknifedII
The Congregation
RAPID HEAVY ROPERS
#72 - 2017-05-21 11:24:20 UTC
I would play eve 2.0 if we were all moles, burrowing through the ground in groups, upgrading our claws and fighting to the death over worm burrows.

Also it would be worked out entirely through ambient sound, no visuals.

Because we are moles.

And moles are blind.

Minmatar....we are generally unpleasant to be around....

https://www.youtube.com/channel/UC81MDW6dFa41VdNTt-pTl1Q

Always recruiting

Keno Skir
#73 - 2017-05-21 13:51:02 UTC
Gretek Moergyn wrote:
Make PvP combat consensual only. Those who want to fight, let them fight all they want.


Jog on troll.

It's a PvP game, you consent to PvP when you undock.
Soleiyu
Soleiyu Corporation
#74 - 2017-05-21 14:07:33 UTC
I think in some ways Valkyrie and what it becomes is EvE 2, it's obvious that the current eve will not grow again, and will only shrink.

EvE 2, if it learnt from the mistakes and achievements of EvE-Online, could be amazing, but eve as it is reminds me of a Sega Mega Drive.

With a mega cd, a 32x, a game genie, a sonic and knuckles cartridge, a master system converter and a master system game with 3d glasses plugged into the converter as well, all plugged into each other with baked beans poured over them.
Soleiyu
Soleiyu Corporation
#75 - 2017-05-21 14:09:25 UTC
Agondray wrote:
Chewytowel Haklar wrote:
I genuinely think that Eve doesn't have enough sandbox elements to it. So, if there were ever an Eve 2.0 I would want more sandbox and far less hand holding in the game. There would be no empire space, no already placed stargates, and you would perhaps have even more control over how you want to build your own ship. The only thing that strikes me as a true sandbox in this game are the economies, alliances/coalitions, and their military doctrines.


that's such a bad idea with no empire space, ive played on pvp servers were the only places pvp isn't allowed is a temple or post office. the first people in the server made their groups new players are camped in the temple, more than once has GM have to intervene and summon demons to break up the camps.

I will go with limited gates because you will need to expand, and limited stations because you will need someone to sell and such as you wont have citadels.



Yeah, the lesson here is that given the chance many players will always try to destroy the game they are playing. It's ironic really.
Soleiyu
Soleiyu Corporation
#76 - 2017-05-21 14:13:59 UTC
Loki Yamaguchi wrote:
No jump gates
Almost zero NPC
Real wars
Real factions
Real borders

I'm sure there are more but those are my main gripes...


Absolutely agree no jump gates, perhaps at one point they facilitated player interaction or something, and indeed were gameplay elements of the server structure, but the prevalence of gate camping, which is probably the most-least pvp thing you can do, is just plain irritating.

Hal Morsh
Doomheim
#77 - 2017-05-21 14:16:29 UTC
When I joined people were maing jokes on these forums about leaving for world of tanks. I left world of tanks when premium ammo became free without rebalance, because it ****** every tank that wasn't Russian.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?