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Solution to afk cloaky griefers

Author
XXSketchxx
Sniggerdly
Pandemic Legion
#21 - 2012-01-23 14:40:11 UTC
Feligast wrote:
Syndic Thrass wrote:
How many times have you died to a cloaked ship that had no one at the keyboard?

I've never heard of someone getting killed by an AFK cloakie.


Not empty quoting.

Answer the question: when was the last time someone died to a person that was AFK?


Probably a test carrier within the last week.
King Rothgar
Deadly Solutions
#22 - 2012-01-23 14:42:05 UTC
Ah the wonderful afk cloaker: can't target, can't shoot and no one is at the keyboard. Yet somehow it keeps entire systems on lock down. If one guy in your system is preventing you from doing pve in your system then it isn't really your system now is it? It's his system. Whether he's cloaked and afk or uncloaked and very obviously active is irrelevant.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Mary Annabelle
Moonlit Bonsai
#23 - 2012-01-23 15:26:44 UTC
Bent Barrel wrote:
1st step: propose a solution to identify AFK CLOAKY GRIEFERS
2nd step: propose a solution to find and kill only those

Without 1st step you have not achieved your goal. You simply nerfed all cloaks.

Your solution affects both while yoru stated goal is different.


Wait, I have it!

Seeing the name in local, and deducing they were cloaked, you then assumed due to no contact with them they must be AFK.

This depressed you greatly, causing you to self destruct your new battleship / exhumer / titan.

This means, the AFK cloaker griefed you, resulted in ship loss, and must be stopped.

Got it....
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#24 - 2012-01-23 16:03:21 UTC
The only person who is under threat from any kind of ship that can fit a covops cloak is a solo ratting idiot in a badly fit ship who has no corp or alliance mates within 20 jumps.

This is definitely the kind of person we need to change the game to benefit.
Nikk Narrel
Moonlit Bonsai
#25 - 2012-01-23 18:33:36 UTC
Vimsy Vortis wrote:
The only person who is under threat from any kind of ship that can fit a covops cloak is a solo ratting idiot in a badly fit ship who has no corp or alliance mates within 20 jumps.

This is definitely the kind of person we need to change the game to benefit.


You are missing a rare and valuable opportunity.

Jump in a cloaked vessel, and hang out in the same system with them.

Using local chat, point out how they cannot see you not being able to see them.

They will leave the system in terror, being confronted with something they cannot see.
Plyn
Uncharted.
#26 - 2012-01-23 18:57:37 UTC
Mag's wrote:
Why is this needed and what does it solve?

Cloaking and going AFK, requires the same amount of effort, that gathering intel from the local channel requires. The difference is that the psychological effects from AFKing are not guaranteed, whereas the intel from local is.

If you want a change/nerf to cloaking, then you should also add in changes to local. That is if you are actually after a balanced approach.

Against breaking cloaks, which stuff like this would do, but I do have to mention that it does take more effort to gather intel from local than it does to afk cloak. If you are afk you can't see who's in local.

If something like this were ever implemented, and I think it won't, but if it were I'd at least like to see a stipulation where it only decloaked non covops cloaking devices.

Same goes for all the "special ship that can halfway probe out cloakies" and similar such suggestions.
Mirima Thurander
#27 - 2012-01-23 20:12:50 UTC
remove local, now you don't know he's hidden in your system.


now you ether grow balls and keep doing your thing

or you run to high sec where its safe

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Akatenshi Xi
Elite Shadow Society
#28 - 2012-01-23 20:25:52 UTC
Just leave cloaking as it is.

/thread
Mag's
Azn Empire
#29 - 2012-01-23 23:03:10 UTC
Plyn wrote:
Mag's wrote:
Why is this needed and what does it solve?

Cloaking and going AFK, requires the same amount of effort, that gathering intel from the local channel requires. The difference is that the psychological effects from AFKing are not guaranteed, whereas the intel from local is.

If you want a change/nerf to cloaking, then you should also add in changes to local. That is if you are actually after a balanced approach.

Against breaking cloaks, which stuff like this would do, but I do have to mention that it does take more effort to gather intel from local than it does to afk cloak. If you are afk you can't see who's in local.
I disagree. Warping to a safe and walking away from the computer, requires more effort than looking at local and seeing who isn't blue. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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