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[HELP] Best Way to Make Money In Nullsec

Author
Desmios Sanguis
10th Crusade
#1 - 2017-05-18 03:57:52 UTC
Hey all,

I recently joined a nullsec PvP alliance, which I am loving. But there is one issue: no one makes any isk. AFAIK, they all plex to get the isk they need for PvP.

This will not work for me, as I have little-to-no IRL money.

My question: how do I go about making decent isk in nullsec?

Our home system is VERY secure, so I really do not need to worry about getting ganked, and alliance logistics can get any ships/mods I need to our fortizar.

I have never mined/wormholed/explored, but thinking this may be the way to make isk in nullsec.

I can't run incursions or mission run due to war dec's (nor would I want to, I want to make isk in our nullsec space)

Can anyone provide some guidance on what activity I should choose?

I am willing to learn, whatever it may be. Just show me the way!

Thank you,

Desmios

P.S. I run L4s/incursions on an ALT account but isn't enough to PLEX both accounts + fund pvp adventures.

I have about 1billion isk (startup capital) for this venture.
CMDR-HerpyDerpy Hurishima
Caldari Provisions
Caldari State
#2 - 2017-05-18 04:17:55 UTC
Desmios Sanguis wrote:

I have about 1billion isk (startup capital) for this venture.

Im amazed you even have 1bill, i live in null and i only have 30million, i am also having a huge problem with making money (i DID have 127million but i spent 100million buying BPO's (100 bpo's lmao) and somehow magically lived taking them 54 jumps in a amarr shuttle LOL. At the moment im only making money from killing rats, but that doesnt seem too profitable for me seeming as i can't go to the site's right now (i don't have a fully PVE fit ship yet, i just moved somewhere else so lost some stuff) i mine reguarly to build my blueprints but sadly out of 100bpo's im missing some essentials that i forgot. i have subscribed to this thread to figure out how i can make some bloody money out here lol.
Coralas
Center for Advanced Studies
Gallente Federation
#3 - 2017-05-18 04:19:47 UTC
Its going to be 10-15 hours per account to plex no matter which space you do it in, and if you pin yourself to the 'very safe' home system, then you won't have much of a supply of signatures, ie you'd have to shoot anomolies or mine. if you shoot anomolies the income for people not in carriers rises when you go run an escalation or trigger for the whoever you sold it to, which means leaving the home system.

IMO the only way to shortcut the time per week is to put more fingers in more pies, ie cooperate with others on more industrial or trade oriented schemes.
Desmios Sanguis
10th Crusade
#4 - 2017-05-18 04:35:51 UTC
Coralas wrote:
Its going to be 10-15 hours per account to plex no matter which space you do it in, and if you pin yourself to the 'very safe' home system, then you won't have much of a supply of signatures, ie you'd have to shoot anomolies or mine. if you shoot anomolies the income for people not in carriers rises when you go run an escalation or trigger for the whoever you sold it to, which means leaving the home system.

IMO the only way to shortcut the time per week is to put more fingers in more pies, ie cooperate with others on more industrial or trade oriented schemes.


when you say 10 - 15 hours, what type of isk making activity are you referring to?
Old Pervert
Perkone
Caldari State
#5 - 2017-05-18 04:42:11 UTC
Option 1: PI
Benefits: Very little training, very little time investment to maintain
Drawbacks: You'll want to stab your eyes out setting it up.

Using 3 accounts I generate an easy 5 billion a month just doing P4 production. That 5 billion finances the plex I need for my sub, as well as some ill-advised fun. If I need additional, I can extract twice per character for an extra 1.6 bil a month.

All told, 3 accounts generates between 5 and 6.6 billion per month, before plexing.

Option 2: Ratting
Benefits: Predictable
Drawbacks: You'll want to stab your eyes out after running the same site for the millionth time

Using 3 accounts, I stick two in Vexor Navys and assist their drones to a battleship. Stuff dies fast. With a single account, stuff just dies slower.

There are a multitude of other options available. Those are the two that I use to generate isk to fund my PVP.

One thing I will say is that Eve is a multiplayer game... it's designed to be a lot harder solo than with other people. Get yourself some two accounts, pay for 3 months each, and you'll never have to pay again.

Plus then you have cloaky eyes when they're called for.
Chopper Rollins
hahahlolspycorp
Brave Collective
#6 - 2017-05-18 05:05:08 UTC
Safe system to stage out of in nullsec? That's 90% of the job done already.

PI: 2 toons, skills to IV (or V for the command centre upgrades) so you can make robotics and coolant. Hopefully for an alliance buyback but otherwise shell out for transport to a hub. Both of those can be made on one planet, plasma and storm respectively, with minimal fiddling. It's a trainset that makes money.
Exploration: Train to T2 covops and data n relic mods T2 as well, astrometrics to V. The time spent on the skills is saved 100 times by the speed you can hack and scan. There are people who go the astero stratios route early then never train for the T2. They are bads. Explo can make 100s of millions quickly, it is like fishing though, hit n miss. Do not cherrypick cans, it stops more sites from spawning in the constellation so you rob yourself on the way back.
C1 to C3 wormholes have pirate faction explo sites, the named sleeper ones are only for farming sleepers really, avoid them.

Nothing else makes isk stack up faster than these two things, ratting and mining are basically the same thing and directly feed you to the environment as pvp content. Hey don't get me wrong, i sell combat anomaly escalations and enjoy a spot of ice mining but not for money. PI is background, ticking away as you do fun stuff, explo takes you away from organised alliance things and can make you tense and weird if you spend too much time creeping around cloaked.

***Leet level explo*** skills maxed, go data and/or relic hunting in an interceptor. Hard to catch, fast travel, the loot is usually quite small.


Goggles. Making me look good. Making you look good.

Desmios Sanguis
10th Crusade
#7 - 2017-05-18 09:12:29 UTC
So PI seems to be the best way to go?
Alice Stenmark
Global Trust Cooperative
#8 - 2017-05-18 11:06:31 UTC
Invite me to fleet then lets meet somewhere quiet. Don't bring any backup or points. I'll give you ISK.
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#9 - 2017-05-18 13:19:50 UTC
I hear multiboxing 57 rorquals is pretty decent.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#10 - 2017-05-18 15:05:21 UTC
Desmios Sanguis wrote:
So PI seems to be the best way to go?


Because of

Quote:
alliance logistics can get any ships/mods I need to our fortizar.


yes, PI is the way to go. 90% of the work in PI is getting it set up and getting it sold locally or moved to HS.

Ratting helps if you need some quick liquid isk, and mining only makes sense if you are building stuff (unless you have a corp/alliance buyback)
Eager Fusillade
Beans On Low Heat
#11 - 2017-05-18 15:25:14 UTC
Desmios Sanguis wrote:
So PI seems to be the best way to go?


P.I. is an easy source for ISK. But make sure you check it out before jumping into it. It is a pain to set up, so it's worth setting up right the first time. And after you have it set up, it's easy easy easy. You just have to maintain it.

Before you start looking into it, make sure you check w/ your Alliance to see if they have a P.I. Buy Back Program. Not all of them do. If they don't have one, you'll have to find a way to get your P.I. back to High Sec. P.I. It isn't always easy to sell in NulSec.

The Beans On Low Heat Advantage
Blade Darth
Room for Improvement
Good Sax
#12 - 2017-05-18 15:29:33 UTC
Go with your alt to a "mostly pve" alliance or find some more people in yours that want to carebear. It might be frowned upon thou, as ratting carriers and PI haulers look bad on KB. You need sov upgrades for ratting, customs offices and (preferably) buy-back programs for PI.

Hacking is good, low entry and super-safe, you don't need your corp to install sov upgrades or customs offices and can move loot by yourself. In Your position I'd probably train 1 toon to be a super scanner/hacker and other one into a DED site runner. Even without escalations, your scan alt is still gonna find some, especially if whole region is not doing them. As incursion runner and member of a pvp group I assume you can fly a cruiser or a bs with close to perfect skills, either of those with a bit of bling on it can do sites. 1-1.5b is enough for a good t3 or faction bs fit.
Old Pervert
Perkone
Caldari State
#13 - 2017-05-18 17:14:20 UTC
If you do end up doing PI, I would suggest at minimum you set up P3 factories.

Use 4 planets extracting P0 from the ground and turning it into P1.

Use your 5th planet to take P1s in from launchpads (which you supply from your 4 P1 planets) to turn the P1s into P3s.

Much better isk than going P0 to P2 on a single planet, though admittedly more maintenance is required. I manage mine once every two days, though the P1 planets can run for three days (longer depending on whatever surplus P0 I have on the planet, which is usually a lot).
HydrogenBond Shaishi
C-H-C
#14 - 2017-05-19 03:19:49 UTC
Made 50 Mil in ISK in an hour in null. it's OP.
Salvos Rhoska
#15 - 2017-05-19 06:46:37 UTC  |  Edited by: Salvos Rhoska
1) PI
2) Carrier ratting
3) Bling BS DED running
4) Rorqual mining
5) JF service
6) Running HS incursions on an alt meanwhile

Relics are ok, but you dont need to be in corp to run those, and its much less /hr.
March rabbit
Aliastra
Gallente Federation
#16 - 2017-05-19 07:07:12 UTC
Well.... if you want to know 'the best way'....

I would say it's the same as in high-sec: kill others ships/citadels and sell the dank loot. Lol

Other than that ratting in a supercarrier makes you like 300mil/hour. Ratting in a carrier - 100(?)mil/hour.

The Mittani: "the inappropriate drunked joke"

Scatim Helicon
State War Academy
Caldari State
#17 - 2017-05-20 09:33:06 UTC
If your ISK requirements are low (ie you're using reasonably insurable hulls for PVPing and you have a half-competent SRP programme in your alliance) then breaking out a T1 BS or T3 cruiser every so often and ratting for a bit, or lazymode PI, will cover you regardless of circumstances.

How much income do you consider "decent"?

Every time you post a WiS thread, Hilmar strangles a kitten.

Desmios Sanguis
10th Crusade
#18 - 2017-05-22 00:12:09 UTC
Zanar Skwigelf wrote:
Desmios Sanguis wrote:
So PI seems to be the best way to go?


Because of

Quote:
alliance logistics can get any ships/mods I need to our fortizar.


yes, PI is the way to go. 90% of the work in PI is getting it set up and getting it sold locally or moved to HS.

Ratting helps if you need some quick liquid isk, and mining only makes sense if you are building stuff (unless you have a corp/alliance buyback)


thanks all for awesome tips
Shallanna Yassavi
Imperial Academy
Amarr Empire
#19 - 2017-05-22 01:00:08 UTC
Depending on what space you run in, a domi can run escalations with less than 300M exposed to enemies at once. Guristas might give it trouble because cruise missiles and holding still to avoid leaving sentries behind mean you don't mitigate any missile damage.

Micro jump drives make those "room aggros and you're in the middle of it" situations a lot easier to manage, so you don't need shiny beast deadspace tank and sentries laugh at ewar, but they do draw aggro so you have to sometimes pull them back in.

If you don't want to rat, you can always buy bookmarks from the local carrier ratters.

A signature :o

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#20 - 2017-05-22 01:30:35 UTC
Old Pervert wrote:
If you do end up doing PI, I would suggest at minimum you set up P3 factories.

Use 4 planets extracting P0 from the ground and turning it into P1.

Use your 5th planet to take P1s in from launchpads (which you supply from your 4 P1 planets) to turn the P1s into P3s.

Much better isk than going P0 to P2 on a single planet, though admittedly more maintenance is required. I manage mine once every two days, though the P1 planets can run for three days (longer depending on whatever surplus P0 I have on the planet, which is usually a lot).


personally i prefer doing P0 to P2 on multiple planets spread across my alts, and then i have 2 factory planets to turn all the various p2 into p4.

although I have a handful of extra planets to spare, and so i'm looking at setting those up for nanite repair paste.
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