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Getting ready for low/null sec

Author
minnie testy
Doomheim
#1 - 2017-05-17 07:46:09 UTC
How would a corp rightfully prepare to move into a low sec or even null sec area? What kind of numbers would they be looking to have before moving? Are capitals required to move out to those locations if you intend on staying out there on a semi permanent basis? I have been Hi sec my entire Eve time and recently joined a corp that is looking to expand into the "Wild West" of Eve and it would help if I knew what to prepare for.

Thanks!
Falken Falcon
#2 - 2017-05-17 09:38:46 UTC
When I first left highsec for the first time to live in null, I only took my trusty drake with pve fit in cargo.

You dont really need much specially if you are joining an alliance that has pre-existed where ever you are moving to

Aye, Sea Turtles

Tuttomenui II
Aliastra
Gallente Federation
#3 - 2017-05-17 09:52:26 UTC
Never bet the farm on something that is 90% likely to not pan out.

Don't pack up all your stuff down to your last piece of scrap metal and move it all out to low/null. Blink This is always my advice to everyone. Especially mission runners trying to transition. I tell them to leave all their stuff in high sec and get new stuff for low/null. Maybe liquidate some stuff to finance the move but leave a decent mission running infrastructure in place in case the evil Kat Skat splats you in the face and melts all your stuff.

Try to find an alliance that will have you in null and skip low sec. Null can be quite fun, and easier to do if you join an existing group. either try to get your corp joined in to an alliance or get absorbed by another corp that is in an alliance.
Dracvlad
Taishi Combine
Astral Alliance
#4 - 2017-05-17 10:03:34 UTC
Tuttomenui II wrote:
Never bet the farm on something that is 90% likely to not pan out.

Don't pack up all your stuff down to your last piece of scrap metal and move it all out to low/null. Blink This is always my advice to everyone. Especially mission runners trying to transition. I tell them to leave all their stuff in high sec and get new stuff for low/null. Maybe liquidate some stuff to finance the move but leave a decent mission running infrastructure in place in case the evil Kat Skat splats you in the face and melts all your stuff.

Try to find an alliance that will have you in null and skip low sec. Null can be quite fun, and easier to do if you join an existing group. either try to get your corp joined in to an alliance or get absorbed by another corp that is in an alliance.


So much this, this is very good advice.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Do Little
Bluenose Trading
#5 - 2017-05-17 10:11:23 UTC
Join an established alliance. They will usually have diplomatic understandings with their neighbors - won't stop them from shooting at you, that is considered desirable content - you're welcome to shoot back. They will also provide the knowledge and experience needed to survive in that corner of space, fleet doctrines and SRP, ADMs for mining and ratting, jump freighter service, etc...

Like most things in Eve going it alone is doing it the hard way.
Joey Bags
School of Applied Knowledge
Caldari State
#6 - 2017-05-17 13:08:31 UTC
Tuttomenui II wrote:
Never bet the farm on something that is 90% likely to not pan out.

Don't pack up all your stuff down to your last piece of scrap metal and move it all out to low/null. Blink This is always my advice to everyone. Especially mission runners trying to transition. I tell them to leave all their stuff in high sec and get new stuff for low/null. Maybe liquidate some stuff to finance the move but leave a decent mission running infrastructure in place in case the evil Kat Skat splats you in the face and melts all your stuff.

Try to find an alliance that will have you in null and skip low sec. Null can be quite fun, and easier to do if you join an existing group. either try to get your corp joined in to an alliance or get absorbed by another corp that is in an alliance.


It took me a few times to find the right nul sec corp/alliance to join. So the above is the best advice. Bring a few ships with you and leave more in highsec for now. You can get them later (if ever).

You can pick your friends and you can pick your nose but you can't pick your friends nose. Unless you podded them...and collected their corpse.

Blade Darth
Room for Improvement
Good Sax
#7 - 2017-05-17 14:08:43 UTC
Capitals are not needed but if you plan to move far away from HS having a semi-competent JF pilot helps.

If your group wants to get into small gang stuff and be independent, NPC null or some low sec pocket is a good start. Look into geopolitics, atm you don't want to be in Stain for example as the risk of a capital blob 3'rd partying everything you do is high. It will take time but after shooting each other for a month or two you will become friends with the locals. Fly cheap pvp fitted ships until you learn the region, establish intel networks, logistics etc.

If you into tidi blob fights and/or carebearing while being 2'nd grade citizens joining a renter empire is easy and you have everything on a silver plate. If your only goal is isk/h and don't want to build/ learn stuff from ground up i'd go with that.

Semi-permanent is bad, you want to have constant presence, even if it's 3 people. You probably won't want to go back to the tutorial zone anyway.
Lulu Lunette
Savage Moon Society
#8 - 2017-05-17 14:32:52 UTC
I think lowsec and nullsec are very different. Both of them require a healthy amount of caution so that's good you're considering the implications! Like others have said, make sure they have a jump freighter service. My first real group didn't and I had to rely on wormholes to get my stuff to and from Insmother. Only good part about that was I got paid great tips (couple different times 100m ISK) for finding these said connections. I'd have to get my stuff done before letting them know though Smile

You should probably also expect your alliance recruiter to counter offer something like merging your corporation with one of theirs, that's something I always would run into.

@lunettelulu7

Vouid
Newfriend
#9 - 2017-05-17 18:41:17 UTC
Expand into lowsec? eh, nothing is required, just do it. If any cheeki groups want you out of "their" space, just blueball them, usually fun to watch them spend their whole free day just to get you, while you meme around
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2017-05-17 21:07:20 UTC
When I moved my alt to null, I took only 3 BPC (Gila, Vexor Navy Issue, Rattlesnake), the implants in his head, and the ship he was travelling in. There was 40m in his wallet.
Chainsaw Plankton
FaDoyToy
#11 - 2017-05-17 22:13:00 UTC
do some day trips into low/null and get a feel for it, even a few frigate roams will help you out. Good to scout out areas, you want to know a bit about where you are going to move to. some pockets are rather isolated meaning you won't get much traffic, that's a good or bad thing depending on what you want. Some systems might be too busy. You will probably lose some members along the way, living in low/null sounds cool as a newb but there are a bunch of changes you didn't think of, and some can't handle losing ships.

Tuttomenui II's post is pretty much spot on, when I moved to low I kept all my mission stuff in Irjunen and took a few ships down to Ihakana and slowly moved more stuff either from stuff I already had or bought in jita. Always good to set up a fallback plan.

@ChainsawPlankto on twitter

oiukhp Muvila
Doomheim
#12 - 2017-05-17 23:30:37 UTC
Low Sec generally requires a lot more isk and skill points than Null Sec.

The alliances that operate there will ask you to eventually have several faction BS and faction fit T3s, along with any T2 ships that they ask for or you want to bring and don't forget, mid-grade implant sets are encouraged.

You can get away with newbro cheap T1 ships for awhile, but they will be looking for you to get the main doctrine ships as soon as you can.

I had about 6 bil in sub cap ships and mods, along with about 8 bil in capital ships and mods the last time I was in a Low Sec org.
Note: The capital ships is more of a "if you can" than the sub cap doctrine ships.



Eager Fusillade
Beans On Low Heat
#13 - 2017-05-18 15:36:34 UTC
I've never seen a solo corp survive in Null Sec. I guess not that I am looking at the corps, out in Null Sec you pay attention to Alliances.

If you go with just your corp, good luck.
HydrogenBond Shaishi
C-H-C
#14 - 2017-05-19 03:21:23 UTC
You;ll make more money with less risk in high sec. but the opposite is true in null.