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Anti-Bumping Bubble [Carebears warning]

Author
Old Pervert
Perkone
Caldari State
#21 - 2017-05-15 16:45:35 UTC
If you want to fix bumping, tell CCP to fix their physics.

The fact that an interceptor can send a titan spinning is beyond ludicrous.
Sieger Kryieg
Imperial Academy
Amarr Empire
#22 - 2017-05-15 18:30:26 UTC
Just to add other idea from other person, recently posted on Reddit

From Reddit
Sieger Kryieg
Imperial Academy
Amarr Empire
#23 - 2017-05-15 18:41:23 UTC
Sonya Corvinus wrote:
Sieger Kryieg wrote:
Look at what is happening now at Derelik - Gelhan. A whole system is locked up, noone is capable of mining ICE due to gankers/bumpers.

I´ve never been bumped, but for 3 times I have escaped with less than a second of being bumped (literally the enemy ship came at me when I was warping).

Some unlucky miners who happened to just arrive at the Ice belt have been locked there in an infinite extortion, being bumped and locked in space.


You've never been bumped but you create a thread on how to make it harder to bump people? ...what?

Logic isn't easy, is it?



Think on all the people in history who have advocated against assassinations... probably they were alive when advocating for their laws. Not everyone who is against thiefs has been robbed, and so on.

You don´t need to suffer something to think about it. If you're not a psychopath, you can have empathy... thats enough to be capable of putting yourself in someone else's shoes.
Sieger Kryieg
Imperial Academy
Amarr Empire
#24 - 2017-05-15 18:44:49 UTC
Old Pervert wrote:
inb4 50 of these show up on Jita undock.



Look in "Considerations: E" - Only available within 100k m of an Ice/Orebelt.
Sieger Kryieg
Imperial Academy
Amarr Empire
#25 - 2017-05-15 18:47:59 UTC  |  Edited by: Sieger Kryieg
Lugh Crow-Slave wrote:
...... you.... you spent no time thinking about this idea did you?


How long is enough? You, for sure, didn´t spend time thinking on any argument against the points (1.. to 10+ etc) of my ideia.

Sounds like I spent more time thinking than you.
Sieger Kryieg
Imperial Academy
Amarr Empire
#26 - 2017-05-15 18:57:43 UTC  |  Edited by: Sieger Kryieg
Rolling on laughing wrote:
The point is the "..becomes suspekt", I think.


Within the most important ones.

The reason I have numbered each small idea is that It can be discussed individually. It's not a full package, but a bundle of small fragments that can be adjusted.

The one calling for "suspect status" is an important one. It will have 2 consequences:
+ show that the system is now dangerous to anyone visiting it;
+ allow active retaliation.
Shawn en Tilavine
Aliastra
Gallente Federation
#27 - 2017-05-15 22:21:37 UTC
Sieger Kryieg wrote:


The one calling for "suspect status" is an important one. It will have 2 consequences:
+ show that the system is now dangerous to anyone visiting it;
+ allow active retaliation.


Your "consequences" already exist in game.

+ show that the system is now dangerous to anyone visiting it

It's called "Local." If there's anyone in Local besides you, then the system is potentially dangerous to anyone visiting it. End of story.

+ allow active retaliation

Unless something has drastically changed recently, I'm unaware of any rule or game mechanic that prevents you from retaliating in any manner you deem appropriate. Any consequences notwithstanding, of course. The only issue here is, are the consequences worth it to you to punish someone for what would seem the real world equivalent of cutting you off in traffic?

Eve doesn't need more rules, it needs more people with the "cajones" to take responsibility for dealing out their own retribution.

Respectfully Submitted.

"The world ain't fair, there is no Santa Claus, and not everyone gets a F'n trophy just for showing up. Welcome to the real world. Welcome to Eve."

Dark Lord Trump
Infinite Point
Pandemic Horde
#28 - 2017-05-15 23:18:43 UTC
Sieger Kryieg wrote:
Dark Lord Trump wrote:
1. If it's only 30 seconds of dubious protection, you're at keyboard anyway, and as any friendly neighborhood CODE agent will tell you at keyboard tank is the best tank. You can simply use D-Scan to search for any catalysts, stabbers, or machariels inbound and warp off with a pulse of an MWD before they can get you. Why should we spend dev time on something that's already implemented in the form of not being bad? Unless you want a quick burst of invulnerability, since Catalysts have short optimals.
2. What happens when I warp my battleskiff into an enemy fleet and deploy this bubble? Does it fling them everywhere? What if I deploy it next to a sieged dread/FAX? Consider that intending something for hisec doesn't mean nullsec nerds won't find a way to abuse it.


30secs initial protection at level 1 of the skill.

Look at "Considerations: E"

Regardless, it's not going to be perma-run, so I actually have to be at keyboard to use it. If you're at keyboard, we already have tools to dodge ganks, and you have provided no convincing reason why we need more. Furthermore, depending on how this is implemented it could make anyone with half a brain basically immune to illegal aggression in hisec.
"Considerations" don't apply if you're escalating to capitals in a belt because someone tackled your Rorqual. You should consider multiple scenarios if you're going to make a suggestion. Expecting EvE players not to abuse or break something is a big mistake.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Sonya Corvinus
Grant Village
#29 - 2017-05-15 23:41:08 UTC
Sieger Kryieg wrote:
Think on all the people in history who have advocated against assassinations... probably they were alive when advocating for their laws. Not everyone who is against thiefs has been robbed, and so on.

You don´t need to suffer something to think about it. If you're not a psychopath, you can have empathy... thats enough to be capable of putting yourself in someone else's shoes.


And now you're relating bumping someone in a video game to being a psychopath IRL? You're not helping your case here...

You do know this is a game, yeah? Nothing serious?
Teckos Pech
Hogyoku
Goonswarm Federation
#30 - 2017-05-16 18:49:46 UTC
Do Little wrote:
[Carebear replying] Take away the predators and the prey will multiply. It wouldn't take long to saturate the mineral market and people would cry about not being able to make any money mining - wait, they are already doing that! Maybe we need more gankers so people who maintain situational awareness and take a few basic precautions can earn a decent living as miners.

In 3 years, I've lost 1 mining ship and that was to a black ops hot drop in nullsec - that was cool, worth the price of admission! It took 6 black ops battleships close to a minute to burn through the tank on my Skiff. In highsec CONCORD will show up in less than 20 seconds.

I realize this thread is about bumping. I have a freighter/Orca pilot and I have experienced bumping as the initial move in a gank and ransom bumping. By stopping my ship and watching for something in front of me that I could warp to I escaped. Not sure if it was luck, inexperienced bumpers or an expected outcome. I do not believe miners should have a counter like the one proposed. In null, the simple presence of a hostile in system can force mining fleets to dock up; why should it be any different in highsec?



You are not a carebear, IMO. FWIW.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

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