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Ethical sourcing for crew

Author
Mebrithiel Ju'wien
Anshar Incorporated
#21 - 2017-05-03 01:36:18 UTC
Valerie Valate wrote:
Utari. You're discussing ethics, with a guy who is wearing a jacket but no shirt.


He didn't ask for this...

~~~~~

On topic though, I reckon I've done pretty well at keeping many of my crews alive, despite them all being willing to die for their Goddess of the Hottest! Having literally hundreds upon hundreds of fanatics willing to devote their lives to skills I can utilise on my ships and even willing to die in honour of me? It's pretty sexy to be honest.

But the supreme irony is that actually most of my crews live peaceful lives and only a few actually get to martyr themselves for me in a glorious explosion, before embracing the void. I have a habit I've picked up over the years of using damage controls on any ships larger than destroyers and only the most devoted get to die in such proximity to me, as a frigate can give.
Claudia Osyn
Non-Hostile Target
Wild Geese.
#22 - 2017-05-03 02:23:47 UTC
Personally, I crew all my ships with exotic dancers....

A little trust goes a long way. The less you use, the further you'll go.

Mebrithiel Ju'wien
Anshar Incorporated
#23 - 2017-05-03 02:30:22 UTC
Claudia Osyn wrote:
Personally, I crew all my ships with exotic dancers....


I save them for my personal quarters... surely the new skill set would put them in a more technically skilled profession description?

I wonder how many exotic dancers die on a daily basis in New Eden...
Arrendis
TK Corp
#24 - 2017-05-03 03:30:14 UTC
Kolodi Ramal wrote:
This isn't always true. Some recruitment programs for capsuleer crew pools offer scholarships that give people that education on the condition that they have to serve a certain number of tours in capsuleer crews. If they survive those required tours, then they have options. Until then, they are desperate. The numbers needed to keep our ships crewed at all times in all places - and the known risks of the job - mean that there are lots of "hiring agencies" doing whatever it takes to supply that economic demand.


Then maybe instead of using unscrupulous headhunters, you should do what responsible and intelligent pilots do: Assign the task of managing the crew to the XO of the vessel, establish clear rules for how you expect him or her to staff the necessary berthings, and stop being lazy about crap and outsourcing the operation of your vessel to agencies who'll give you substandard crew and prey on children.
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#25 - 2017-05-03 05:36:49 UTC  |  Edited by: Elmund Egivand
I tend to substitute flesh and blood crew with automation systems (with redundancies) and drones wherever I can. For instances where flesh-and-blood requirements area unavoidable, I make sure to drill them very extensively on evacuation procedures on top of their SOPs and insist that when the klaxon starts ringing, get to the escape pods, do emergency repairs remotely and no playing hero. Heroics will result in cuts in posthumous pay remitted to their families.

I am still in the process of eliminating the need for flesh-and-blood crew members entirely. Progress has been stalled, unfortunately.

Also, I made it a point for the recruiters to review the crew hopeful's backgrounds both personal and professional to determine if they are of much better use anywhere that isn't the ship. It is a waste to squander any other talents they might have on a starship that will see much action.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Dusklit Thistle
State War Academy
Caldari State
#26 - 2017-05-03 06:22:26 UTC  |  Edited by: Dusklit Thistle
Elmund Egivand wrote:
I tend to substitute flesh and blood crew with automation systems (with redundancies) and drones wherever I can. For instances where flesh-and-blood requirements area unavoidable, I make sure to drill them very extensively on evacuation procedures on top of their SOPs and insist that when the klaxon starts ringing, get to the escape pods, do emergency repairs remotely and no playing hero. Heroics will result in cuts in posthumous pay remitted to their families.

I am still in the process of eliminating the need for flesh-and-blood crew members entirely. Progress has been stalled, unfortunately.


Automation would be the optimal solution, but it simply isn't feasible in the current climate, both technological and economic. Creating a totally automated ship requires extensive customization of existing vessels, or intensive reworking of the blueprints at the very beginning. The systems themselves are expensive, inefficient compared to crewmen, and even ultra-conservative redundancies can't anticipate all the different failure states ship systems can encounter.

Even if such systems could be implemented successfully, the capsuleers that field them would still have to contend with capsuleers that don't, and in the battle of the bottom line, the latter has the advantage over the former.

Until the technology is available to address these concerns, we're stuck with this sticky situation. Your efforts are commendable, however.

Shady gentleman with a shady plan

Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#27 - 2017-05-03 06:28:34 UTC  |  Edited by: Elmund Egivand
Dusklit Thistle wrote:
Elmund Egivand wrote:
I tend to substitute flesh and blood crew with automation systems (with redundancies) and drones wherever I can. For instances where flesh-and-blood requirements area unavoidable, I make sure to drill them very extensively on evacuation procedures on top of their SOPs and insist that when the klaxon starts ringing, get to the escape pods, do emergency repairs remotely and no playing hero. Heroics will result in cuts in posthumous pay remitted to their families.

I am still in the process of eliminating the need for flesh-and-blood crew members entirely. Progress has been stalled, unfortunately.


Automation would be the optimal solution, but it simply isn't feasible in the current climate, both technological and economic. Creating a totally automated ship requires extensive customization of existing hulls, or intensive reworking of the blueprints at the start. The systems themselves are expensive, inefficient compared to crewmen, and even ultra-conservative redundancies can't anticipate all the different failure states ship systems can encounter.

Even if such systems could be implemented successfully, the capsuleers that field them would still have to contend with capsuleers that don't, and in the battle of the bottom line, the latter has the advantage over the former.

Until the technology is available to address these concerns, we're stuck with this sticky situation. Your efforts are commendable, however.


The technology is available but the will to implement them to the ends of fabbing a fully crew-independent starship larger than a frigate isn't, hence the stunted development in this area.

I am in the process of remedying this. If you like, I could send over an overview on how I plan to achieve this.

While individual self-repairing components are already fabbed and stress-tested, the drones aren't ready and the starship prototypes haven't been planned on yet. The drones are currently my biggest headache since their development involved using processor architecture that hasn't been used for drone controls (ternary logic systems heavily used by the Caldari) extensively by anyone but the Guristas. The Guristas themselves are, well, less than cooperative in providing the publication to assist in the development of such drones.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Kolodi Ramal
Sanxing Yi
#28 - 2017-05-03 08:19:06 UTC
Arrendis wrote:
Then maybe instead of using unscrupulous headhunters, you should do what responsible and intelligent pilots do: Assign the task of managing the crew to the XO of the vessel, establish clear rules for how you expect him or her to staff the necessary berthings, and stop being lazy about crap and outsourcing the operation of your vessel to agencies who'll give you substandard crew and prey on children.

I don't use those agencies and I never have. I apologize for being unclear.
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#29 - 2017-05-03 09:07:22 UTC  |  Edited by: Elmund Egivand
Also, another note about automation: There hasn't been a single essential module in a capsuleer vessel that's hand-operated for at least a century now. Gunnery/Missilery has been operated by auto-loaders, targeting computers, fire control directors and feed mechanisms. Shields emission systems are computer-controlled, same with power grid management, propulsions, drone launchers and retrieval arms, damage control (to some extent), armour repair and integrity management, sensors systems, tactical suite, and, well, that's just about it.

The crew we do have running around had always been there to ensure that all of these are in proper working condition at all times. In other words, maintenance tasks. You will be surprised how quickly and easily these machines break down, at least in a standard capsuleer vessel.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Halcyon Ember
Repracor Industries
#30 - 2017-05-03 12:46:48 UTC
Claudia Osyn wrote:
Personally, I crew all my ships with exotic dancers....

To perform as exotic dancers or to provide new career opportunities for those forced into exploitative professions out of a sense of desperation?

Queen of Chocolate

Claudia Osyn
Non-Hostile Target
Wild Geese.
#31 - 2017-05-03 12:56:08 UTC
Halcyon Ember wrote:
Claudia Osyn wrote:
Personally, I crew all my ships with exotic dancers....

To perform as exotic dancers or to provide new career opportunities for those forced into exploitative professions out of a sense of desperation?

Yes.

Mebrithiel Ju'wien wrote:


I wonder how many exotic dancers die on a daily basis in New Eden...


A lot.

A little trust goes a long way. The less you use, the further you'll go.

Halcyon Ember
Repracor Industries
#32 - 2017-05-03 14:35:38 UTC
Claudia Osyn wrote:
Halcyon Ember wrote:
Claudia Osyn wrote:
Personally, I crew all my ships with exotic dancers....

To perform as exotic dancers or to provide new career opportunities for those forced into exploitative professions out of a sense of desperation?

Yes.



I think I like you

Queen of Chocolate

Evangeline Pserad
Duchy Ministry of Slave Affairs
#33 - 2017-05-03 14:53:20 UTC
Mebrithiel Ju'wien wrote:
Valerie Valate wrote:
Utari. You're discussing ethics, with a guy who is wearing a jacket but no shirt.


He didn't ask for this...

~~~~~

On topic though, I reckon I've done pretty well at keeping many of my crews alive, despite them all being willing to die for their Goddess of the Hottest! Having literally hundreds upon hundreds of fanatics willing to devote their lives to skills I can utilise on my ships and even willing to die in honour of me? It's pretty sexy to be honest.

But the supreme irony is that actually most of my crews live peaceful lives and only a few actually get to martyr themselves for me in a glorious explosion, before embracing the void. I have a habit I've picked up over the years of using damage controls on any ships larger than destroyers and only the most devoted get to die in such proximity to me, as a frigate can give.


Kinky <3
Che Biko
Alexylva Paradox
#34 - 2017-05-03 15:52:46 UTC
Dusklit Thistle wrote:
tell me more about this Alexylva Paradox...
Allow me to do so:
We provide clones for our crews. When they die, most of them will return to life after some time (there is a delay because we have a biomass shortage).
We are lucky enough that our losses are quite low, or this may not have been possible.
Dusklit Thistle
State War Academy
Caldari State
#35 - 2017-05-03 16:42:52 UTC
Che Biko wrote:
Dusklit Thistle wrote:
tell me more about this Alexylva Paradox...
Allow me to do so:
We provide clones for our crews. When they die, most of them will return to life after some time (there is a delay because we have a biomass shortage).
We are lucky enough that our losses are quite low, or this may not have been possible.


Yes, I've done a little digging after I asked my question. The multiple and divergent transhumanist projects going on in the Origin system seem... radical.

As far as the topic as concerned, providing cloning services for crews is, from my standpoint, incredible.

I don't pretend to be an expert regarding cloning technologies, but I do know a little. How do you do it? Rework capsuleer implants to create pseudo-capsuleers? Use a buffered version of dropsuit soldiers' CRU? Maybe you've even reverse-engineered Nation tech...

Shady gentleman with a shady plan

Valerie Valate
Church of The Crimson Saviour
#36 - 2017-05-03 16:45:46 UTC
Che Biko wrote:
we have a biomass shortage


Aren't there 4 temperate planets in that system ?

How are you managing to have a shortage of biomass then ?

Doctor V. Valate, Professor of Archaeology at Kaztropolis Imperial University.

Halcyon Ember
Repracor Industries
#37 - 2017-05-03 16:53:49 UTC
Valerie Valate wrote:
Che Biko wrote:
we have a biomass shortage


Aren't there 4 temperate planets in that system ?

How are you managing to have a shortage of biomass then ?


Maybe none of the planets support tall people

Queen of Chocolate

Dusklit Thistle
State War Academy
Caldari State
#38 - 2017-05-03 17:42:16 UTC
More digging. Apparently, the government of Origin uses non-destructive scanning techniques to create a database of backups for over 80% of the population.

Sounds imprecise, compared to the instantaneous burn-scan of the TBS pods are equipped with. And, of course the complications that arise from using old backups...

Shady gentleman with a shady plan

Diana Kim
State Protectorate
Caldari State
#39 - 2017-05-03 17:55:32 UTC
I do not care about ethical side of the problem, but I do care about the convenience.

My crewmembers are professionals trained to maximize ship combat ability. They are military personnel who realize that they are going to war, who are ready to sacrifice their own lives for the State and commit suicide to prevent being taken captive by Gallente forces.

I am responsible for them and I will do whatever I can to make the gallentean oppressors ship to blow up to kill their crewmembers, and to return mine alive home.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Syenna Celeste
Sunny Weather Mercenaries
The Initiative.
#40 - 2017-05-03 17:56:43 UTC
Dusklit Thistle wrote:

Sounds imprecise, compared to the instantaneous burn-scan of the TBS pods are equipped with. And, of course the complications that arise from using old backups...


Arguably a fate worse than death.

Personally I think that the crew aboard my ships are the lucky ones. They get to experience godhood, admittedly secondhand. And they're definitely in a safer place than most of the population of the cluster.

Put your hands around my heart and squeeze me until I'm dry.