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Player Features and Ideas Discussion

 
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To: The Developers (Need "Skills Screen/Window" Improvements)

Author
Fifty Three
Doomheim
#1 - 2017-05-01 12:41:17 UTC  |  Edited by: Fifty Three
1. Selecting multiple, using Control/CTRL or "Shift", to move skills being trained from the bottom up closer to next in queue list.
Currently cannot do that in the game. We have to move 1 skill at a time and drag it up the queue, and put it under the skill being currently trained, or closeby it if that is our intention.

2. Total training days should show up in the description if hover the mouse pointer/select a Skill that is Untrained/partially untrained. Just put it in the pop up window/bubble, that gives the description and advantage in percentage etc, of that skill, perhaps in blue. Also, show the total days remaining to completely train, if a person selects multiple skills...similar or different.... in the Training queue, so we know exactly how long those "selected/highlighted" skill will take to complete.
Alderson Point
Federal Navy Academy
Gallente Federation
#2 - 2017-05-01 16:17:18 UTC
I would Just be happy if the popup didn't cover the skills I wanted to look at.
Marika Sunji
Perkone
Caldari State
#3 - 2017-05-01 19:55:42 UTC
Alderson Point wrote:
I would Just be happy if the popup didn't cover the skills I wanted to look at.


Are you sure skill queues need this kind of buff?
manus
Subhypersonics
#4 - 2017-05-02 14:05:21 UTC  |  Edited by: manus
the skill queue seem to update on every single action. which also makes it feel sluggish. let us move skills around, add or remove badda bing badda boom, and when we hit save then it updates and send to server. no more sluggishness.