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[Faded Light] A Public Declaration of Intent

Author
Arrendis
TK Corp
#81 - 2017-04-25 22:48:54 UTC
Mizhara Del'thul wrote:

@Arrendis: Don't do that. In this case, guilt by association is a real thing. Enabling death and destruction may be one step away from pulling the actual trigger, but that step is very short and it's not a path that can't be traced directly back to you. You are better than that, take responsibility for who and what you are. You know that is important.


I take full responsibility for who and what I am, Miz, and you know that. I am an enabler of the bloodlust of others, both as a dedicated logistics pilot, and as the head of the GSF Fittings Team. I absolutely am. I don't think I've ever claimed to not be an enabler.

But being an enabler does not make me a hypocrite when I point out someone else's personal bloodlust. Especially not when they are promising violence and death in pursuit of peace. As you said: at least we're honest about it.

Also, you forgot the bit about sov being a necessary measure in the construction of supercapitals.
Jason Galente
University of Caille
Gallente Federation
#82 - 2017-04-25 22:51:52 UTC  |  Edited by: Jason Galente
Jev North wrote:
Someone still has to explain to me how the Sov Shuffle differs from the Pendulum War in anything but scale, anyhow.


I'll take a stab at this.

Entities in nullsec can actually feasibly kill off the entire enemy alliance, or destroy the trust between alliances in a coalition. Often that's not how it pans out, but it does happen somewhat commonly. We all can point to examples.

The Pendulum Wars are the meeting of an immovable object and an unstoppable force. Neither side dies.

Only the liberty of the individual assures the prosperity of the whole. And this foundation must be defended.

At any cost

Mizhara Del'thul
Kyn'aldrnari
#83 - 2017-04-25 22:52:40 UTC
Fair enough, and I count the supercapitals under industrial output. It's largely what our entire industrial capability is anywhere in New Eden. Almost everything we can do in that regard is contributing to the war machine of others or our own.
Arrendis
TK Corp
#84 - 2017-04-25 22:53:19 UTC  |  Edited by: Arrendis
Jason Galente wrote:
Entities in nullsec can actually feasibly kill off the entire enemy alliance, or destroy the trust between alliances in a coalition. Often that's not how it pans out, but it does happen somewhat often.


Just ask Spacemonkey's.

@Miz: Fair point.
Arrendis
TK Corp
#85 - 2017-04-25 23:45:14 UTC
Also, Miz, I feel like I should point out that her response once again failed to answer either of the two questions I've asked about her plan. She was, in fact, just deflecting. Again.
Che Biko
Alexylva Paradox
#86 - 2017-04-26 13:50:07 UTC
Ereka Nihil wrote:
Rook Moray wrote:
Killing people for peace is like **cking people for virginity.

Good luck with it.
We're aware of the irony, of course! Prime reason why we spent so long debating this internally (four months, for anyone keeping track of things).

But if we thought peaceful actions such as hoisting placards saying "peace now!" or financially supporting representatives in favor of peace would get us anywhere substantial, those options would have been pursued. Instead, it seems like force is our main recourse in our efforts to get to a better place.
You probably could have guessed it, but I'm skeptical about this, doing +1 on the violence mathematically should not lead to 0 or even a decrease.

Maybe you should have spend some time debating this externally. It seems you're not aware of how successful peaceful actions have been in the past. I think my own peaceful actions alone have had a more positive effect on Caldari-Gallente relations than this initiative of yours could ever hope to achieve, even if you had a hundred times more pilots.

Peace,

-Ché Biko
Pieter Tuulinen
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#87 - 2017-04-26 14:27:17 UTC  |  Edited by: Pieter Tuulinen
Jason Galente wrote:
Jev North wrote:
Someone still has to explain to me how the Sov Shuffle differs from the Pendulum War in anything but scale, anyhow.


I'll take a stab at this.

Entities in nullsec can actually feasibly kill off the entire enemy alliance, or destroy the trust between alliances in a coalition. Often that's not how it pans out, but it does happen somewhat commonly. We all can point to examples.

The Pendulum Wars are the meeting of an immovable object and an unstoppable force. Neither side dies.


Speaking as someone who has actually spent considerable time in the pendulum wars, we DO have our equivalent of this, actually. Just because it doesn't follow precisely the same rules as nullsec wars doesn't mean it doesn't exist.

In Pyre we split our activities into deployment campaigns that were always focused on specific hubs where the hunting was good. Generally speaking these campaigns had a bunch of different possible outcomes, ranging from the victorious brutalisation of the enemy through to the loss of our Forward Operations Base. At the end of each deployment it was easy to tell whether the deployment had been particularly successful or unsuccessful.

Interestingly enough, some of the most successful campaigns were those in which territory was 'lost' to the enemy. That's because an organisation our size had little direct impact on what many consider to be the meat of the militia war - the capturing of systems - and far more focus on the balance of ship combat losses to wins. Someone earlier essentially scolded me for viewing the thing as a sporting competition when my crews had their lives on the line - the truth is that our approach minimised crew losses because the point of every engagement WAS the engagement. Maximising enemy crew losses was never the goal, but since the goal was the maximisation of enemy SHIP losses, it was an unfortunate byproduct of success. Meanwhile, minimising friendly ship losses meant that minimising friendly crew losses was another, more fortunate, byproduct.

This ties in with a maxim from one of the old Raata era battlesages - "The big picture is often an illusion. Fight the battle before you."

And whilst the pendulum wars tick on, it is not true that the organisations who fight it do the same. Plenty of nullsec organisations have come to lowsec with an exaggerated idea of their potential skill and the effect their deployment will have. The drifts have closed over their heads and they've generally retreated to greener pastures. Many of the militia specialist companies have also appeared, flourished and withered away again - Pyre Falcon included. Mercenaries are opportunists and the tools they create are fashioned for specific opportunities, after all.

If Fading Light could target organisations who actually care about operational outcomes by making those outcomes uniformly BAD ones, then they could drive the quality organisations out of the Militia - but the vast tide of those making their biscuit by patrolling complexes will never be affected, and Fading Light will find they are uniquely badly suited to prosecuting this horde of individuals.

For the first time since I started the conversation, he looks me dead in the eye. In his gaze are steel jackhammers, quiet vengeance, a hundred thousand orbital bombs frozen in still life.

Arrendis
TK Corp
#88 - 2017-04-28 22:39:47 UTC
Casserina Leshrac:

I appreciate the missive trying to explain away, again without actual substance, your statements. I'm going to respond to it here, because I find the idea of you sending me this in private to be fundamentally dishonest, in context. I'll explain why in my response.

I will not, however, reprint your missive without your permission. That doesn't mean I'm not going to point out that all you basically said in it was 'it's noble because it's about a principle, and that principle is Anarchy' and 'the Nihils are my friends, I trust them to see this as righteous, so I support it'. There's one other relevant bit, but I'll address that in time. So. On to the reply.

To be blunt: it makes no difference if your support is of a personal friend or an abstract principle.

A principle is a wonderful thing to have, but just slapping a label of 'it's a peinciple' on a complex socio-policial proposition like anarchy is facile, irresponsible, and foolish. Anarchy must serve a purpose. If you claim the purpose is 'freedom', then you ignore the entire nature of society and human neurology. Absolute freedom has never existed in human society. Human society is directly based on the rejection of absolute freedom.

The concept is simple: each party naturally has the right and freedom to do whatever they are capable of doing. Including killing one another for no reason. We give up that right in order to secure the agreement of others to do likewise. Without this basic agreement, society itself falls apart into individuals, raping one another to propagate.

In service of this basic agreement, the collective, the society, establishes that there will be consequences for actions that violate the common good. To establish clear guidelines and prevent accidental violations of this compact, standards of behavior are laid down. These are laws. In order to allow the majority to conduct their affairs without needing to always be looking for violations of the public trust, agents are empowered to act as the will of the society, both in creating and in enforcing these standards of behavior. This is government, and law enforcement.

Your statement defining your version of 'anarchy' is 'no body of authority having no[sic] power over the capsuleers'. And yet, that's exactly what Fading Light is attempting to assert: do it our way or pay the price. If you truly espouse a principle of each capsuleer being free to choose their own course, then it follows that you must allow capsuleers who freely choose to engage in the Pendulum to do so. It is their right, according to your philosophy. By attempting to force them to stop, you violate your own principle—you become a self-appointed body of authority, attempting to exert power over them.

These are concepts any member of my Clan knows before puberty. To espouse anarchy is to say 'I am more important than everyone else, and I don't want to opt into the social framework'. And that's fine. If someone doesn't want to opt into the social framework, they are free to get the hel out of it. They should not expect anyone else to treat them as anything but the entitled little children, throwing a tantrum, that they are. The last time I checked, that's neither noble, no righteous, no matter how much the toddler really wants that cookie.

What is being espoused in that proposal is an effort to end the CEWPA by force.

The CEWPA is a proxy war—at least in that capsuleers are being employed to fight on behalf ot the empires. It is also a hot war, in that there is active shooting going on. Neither of these two things has any bearing on the matter, either.

The CEWPA is a system designed and implemented specifically to avoid the kind of carnage and loss of civilian life that was saw in the fighting in Luminaire, and with the Elder Fleet incursion. It has been less than a single generation since either of those events. The underlying causes behind those events remain just as potent and pervasive as they were at the time. Nothing has changed. Return to the pre-CEWPA state of affairs, and you will return to the pre-CEWPA results. This would bring injury to untold numbers of non-combatants.

Whatever grounds you claim for 'principle', if your principle enables—let alone directly foments—the indiscriminate slaughter of civilians, then your principle, and all those who adhere to it, should be hunted to extinction, and all their protests and justifications should be ignored.

As for your assertion that 'if it does this because of the actions of five pilots'—please. The entire reason to post such a declaration to the IGS, or to any public forum, is to rally support. It is a naked attempt to sway others to your cause—and I say 'your' cause because you clearly and openly say you make common cause with the Nihils regardless of what that cause is, because they are your friends. By engaging in such a public declaration, the Nihils clearly hope to inspire others to emulate them, and as we have seen in this thread, there is no shortage of people willing to fall all over themselves to pledge support to anything labelled 'for peace', without even the slightest comprehension of what the effects 'success' would be.

Time and again, you and the Nihils have failed to offer any substantive justifications for this course, or demonstrate any hope of success, where your intended base of support is watching. To now attempt to do so with admissions that this is really all about self-entitled desires to be accountable only to yourselves, safely away from the eyes of those you seek to influence? That is cowardly, and dishonest. I have no idea why you think the immediate response from any Goon wouldn't be to pull it all right back into the light where your feeble attempt at manipulating and lying to everyone reading your public statements can be exposed.

We are scum. We are scammers. We are dishonorable pieces of trash. But we're sure as hel not your enablers.
Arrendis
TK Corp
#89 - 2017-04-28 23:04:34 UTC
And just to head off another little line of protest you tried in that letter:

I don't give a rancid fedo sphincter about the Free Captains of Star Fraction. 'We were immature petulant children a decade ago' isn't exactly a good way to justify being immature petulant children now. Nostalgia and camaraderie as a result of 'the old days' is great. But you're supposed to be adults. Maybe after all these years, you could act like it.
Valerie Valate
Church of The Crimson Saviour
#90 - 2017-04-28 23:07:36 UTC
Rook Moray wrote:
Killing people for peace is like **cking people for virginity.


Maybe they could do the whole ECM thing. Turn up, ruin everyone's fun, nobody goes home satisfied.

Just like going to a nightclub, flirting with all the guys, then climbing out the toilet window, so they all have to go home unsatisfied. Booyah!

Doctor V. Valate, Professor of Archaeology at Kaztropolis Imperial University.

Sakura Nihil
Faded Light
#91 - 2017-04-29 00:52:53 UTC
Valerie Valate wrote:
Rook Moray wrote:
Killing people for peace is like **cking people for virginity.


Maybe they could do the whole ECM thing. Turn up, ruin everyone's fun, nobody goes home satisfied.

Just like going to a nightclub, flirting with all the guys, then climbing out the toilet window, so they all have to go home unsatisfied. Booyah!

*smirks*

Alright, who's leaking our classified strategies already? Not even a week or two into this and we have a mole!
Arrendis
TK Corp
#92 - 2017-04-29 01:00:12 UTC
Sakura Nihil wrote:
Valerie Valate wrote:
Rook Moray wrote:
Killing people for peace is like **cking people for virginity.


Maybe they could do the whole ECM thing. Turn up, ruin everyone's fun, nobody goes home satisfied.

Just like going to a nightclub, flirting with all the guys, then climbing out the toilet window, so they all have to go home unsatisfied. Booyah!

*smirks*

Alright, who's leaking our classified strategies already? Not even a week or two into this and we have a mole!


Ereka Nihil wrote:

To this end, any capsuleer vessel found in a low-security outpost will be considered hostile, and if conditions permit, attacked on-sight. Any individuals, corporations, or alliances enrolled in either the Caldari or Gallente militias will be considered hostile throughout New Eden, as well as anyone attempting to directly or indirectly aid them. Those who seek to exploit the existing system of empire rewards to earn themselves vast fortunes by continuing this war will also be considered targets of Faded Light, to be destroyed wherever possible.


Yup. totally credible to say now 'oh, no, we're totally planning ECM, not killing people'.

Can't you folks even try to be just a little bit competent about passing you nonsense off as consistent positions? Please? Just a little?
Sakura Nihil
Faded Light
#93 - 2017-04-29 03:01:09 UTC
Obviously, someone doesn't understand sarcasm. I wasn't aware that Goon leadership confiscated your sense of humor upon admission, it's kinda sad to be honest.
Arrendis
TK Corp
#94 - 2017-04-29 03:04:58 UTC
When your whole proposal is a sick joke, it makes it hard to tell.
Valerie Valate
Church of The Crimson Saviour
#95 - 2017-04-29 06:11:28 UTC
Sakura Nihil wrote:
we have a mole!


See, for mole control, what you do is this:

You need a deckchair, a case of beverages, and a projectile rifle. Not a laser, not a plasmagun, or any kind of that malarkey, a slug-throwing kinetic weapon. And a spade.

Now, what you do is this:

You set your deckchair and case of beverages up, in a position where you have a good view of the area in which the mole is suspected to be present.

Lounge in the deckchair, and drink a beverage.

When you see one of the molehills moving, shoot the molehill with the rifle. You'll either kill the mole outright if you hit it, or stun it, if you have a near-miss. Run over, and dig the hill out with the spade, if necessary dispatching the mole humanely.

Then you lounge in the deckchair some more, and have another beverage.

Repeat as necessary.


Wear sunscreen if it's a sunny day.

Doctor V. Valate, Professor of Archaeology at Kaztropolis Imperial University.

Sakura Nihil
Faded Light
#96 - 2017-04-29 13:46:30 UTC
Arrendis wrote:
When your whole proposal is a sick joke, it makes it hard to tell.

At least we're trying to do some good for the cluster. Why don't you try doing the same thing, then come take a swing at us...
Arrendis
TK Corp
#97 - 2017-04-29 14:03:20 UTC
No, you're not. You've still yet to explain how joining in the CEWPA fighting is going to encourage 'peace'. Moreover, you've yet to provide a single shred of evidence that your stated goal—ending the Pendulum entirely—will actually 'do some good for the cluster'. You prattle on about the lives lost in the Pendulum, lives all lost because they chose to participate, without once addressnig the fact that by funneling the violent nationalists, capsuleer and baseliner alike, into a set of contained conflict zones, the Pendulum demonstrably saves lives among the civilian populations who haven't had to suffer the depredations of wide-spread, unrestrained warfare precisely because the Pendulum exists.

And even as you make these grand claims of doing good, your little lap-puppy these is privately telling me 'it's really all about fomenting anarchy and refusing to accept any authority', and insisting that if things do explode in unrestrained cluster-wide warfare, that's actually to be desired because it'll 'clean the slate'. And you know, I have to admit, for all her idiocy, her theory of the case actually fits the behavior in evidence... unlike yours.

So until you can provide some actual quantitative support for why this would do good, not harm, and why anyone should believe a word you're saying... maybe you shouldn't go getting on your high horse. As I said to Miz: I'm an enabler of violence and death on a massive scale, in multiple different ways, but at least I'm not a hypocritical git trying to claim more death and destruction is a benevolent goal.
Sakura Nihil
Faded Light
#98 - 2017-04-29 15:52:58 UTC
Re-read the original post and get your eyes checked.

The intent of our initiative is to try and disrupt the economics of the warzone by preventing people from making money off of the "capture" of complexes, and to try and make them (in general) off-limit areas to both sides, grinding the conflict to a halt as neither side will be able to control new territory. Will the two sides still fight each other? Yes, and for the moment, there's not much we can do to stop that.

To your charge that we are just adding more bloodshed to the mix, we are not actively going and hunting down militia members. Only when they enter an area that we occupy do we open communications with them and share our purpose, encouraging them to stand down and find somewhere else to go. Sometimes, this works, but nine times out of ten they charge and attack us, leaving us to react accordingly.

In the last several days alone, we've been tangling with pirates, scoring kills, avoiding hostile gangs formed up to kill us, and even making friends and sympathizers out of hostile forces. There is obviously a long road ahead, one that will take years or decades to travel, and it is by that measure that we'll judge our success or failure. You want metrics of success? Give us a few years and we'll get back to you.
Arrendis
TK Corp
#99 - 2017-04-29 16:06:39 UTC  |  Edited by: Arrendis
Sakura Nihil wrote:

To your charge that we are just adding more bloodshed to the mix, we are not actively going and hunting down militia members.


Ereka Nihil wrote:

To this end, any capsuleer vessel found in a low-security outpost will be considered hostile, and if conditions permit, attacked on-sight. Any individuals, corporations, or alliances enrolled in either the Caldari or Gallente militias will be considered hostile throughout New Eden, as well as anyone attempting to directly or indirectly aid them.


Wanna try that again?

Sakura Nihil wrote:
Only when they enter an area that we occupy do we open communications with them and share our purpose, encouraging them to stand down and find somewhere else to go. Sometimes, this works, but nine times out of ten they charge and attack us, leaving us to react accordingly.


Ereka Nihil wrote:

To this end, any capsuleer vessel found in a low-security outpost will be considered hostile, and if conditions permit, attacked on-sight.


I'm sorry, that doesn't look like 'they charge and attack us' and it doesn't look very much like 'when they enter an area that we occupy'. In fact, it's pretty explicitly 'if we come into someplace and they're already there, we'll attack them immediately, if we can'.

So maybe I'm not the one who needs to re-read and/or get my eyes checked. At least get your damned lies straight between you.
Sakura Nihil
Faded Light
#100 - 2017-04-29 18:21:39 UTC
Please tell me that you understand the difference between tactics and diplomatic standings, and that you're really not that dense...

The reason we declared our intentions on the IGS in this manner is that we wish to make clear what we're doing, why, and against whom. To give militia folks a heads-up that we're going to oppose them in space, definitely with words, and with force if need be. If we didn't, and just went around hitting them on the head with no cause or no reason other than "they're there", that's piracy.

Tactics are how we engage them in space. We don't actively hunt down militia members like a cat hunts a mouse - instead, we let them willingly come to us, whereby we engage them in a dialogue that starts with words and hopefully doesn't escalate to ship-based weaponry. While we're on the topic of tactics, we also generally don't charge into an occupied outpost, unless there's good reason to, which because you're so fond of numbers is again about nine times out of time.

Arrendis, I've wasted enough time on you. Continue your inane prattling if you must, like you did in the Kyonoke thread, but in the meantime I've got work to do. If I wanted to waste my time with little to show for it, I'd poke Diana.