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Concord

First post
Author
DeMichael Crimson
Republic University
Minmatar Republic
#81 - 2017-04-26 11:46:52 UTC
Shae Tadaruwa wrote:
DeMichael Crimson wrote:
Funny how he conveniently forgot to mention that most older players know that CCP Game Masters made it perfectly clear in these forums a few years ago not to mess around with New Players age 30 days or younger.

Incorrect as usual there DMC.

There is no ban on ganking new players. It is a ban on ganking in starter systems. As soon as a new player leaves the starter system and join the rest of us, they are perfectly fine to gank.

OMG, do some research before you post again. Notice #3, #4 and #7

Quote:
GM Homonoia posted on 2012-06-14 18:36:11 UTC

Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible.

1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems
2. No one is protected in systems outside of this list.
3. None but new PLAYERS are protected by CCP in any way.
4. If new PLAYERS keep getting harassed the list of systems may be expanded.

5. Players cannot see which characters are new PLAYERS and which are old players with new CHARACTERS; game masters CAN see this and we act accordingly.
6. It is impossible to define what a new PLAYER is in a way that is comprehensible, to the point and without loop holes, in addition to our players able to apply these rules to their fellow players around them. This means that we will not provide a hard definition to our player base, however game masters internally can apply these rules consistently and without bias.
7. In general do NOT mess around with new PLAYERS; anyone else is fair game.

The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing.

Senior GM Homonoia | Info Group | Senior Game Master

When that and other warnings were posted in the forums, only 1 system in the Level 1 SoE Epic Arc had been added to the list of 'Protected' Starter Systems and Career Agent Systems. Since then 10 more systems in the Level 1 SoE Epic Arc have been added to that list and if the issue continues, even more systems will be added.

CCP's Official page about 'Rookie Griefing' :
Quote:
Sisters of EVE Epic Arc

Given the variety of systems this arc can take place in, players are asked to refrain from any form of griefing to rookie players (30 days old or less) in mission sites and systems associated with the arc.



DMC
DeMichael Crimson
Republic University
Minmatar Republic
#82 - 2017-04-26 12:17:45 UTC  |  Edited by: DeMichael Crimson
Ima Wreckyou wrote:
DeMichael Crimson wrote:
Sure, they say 1% of account cancellations was due to ship loss and or harassment. But they failed to mention the total percentage amount of players that quit ? And out of that amount what was the percentage amount of players who actually completed CCP's little questionnaire ? Also what was the time span that statement is based upon ? Without those numbers given nobody can present an accurate estimation or comparison.

People have the possibility to voice their reasons if they unsubscribe. Given that the amount of crying and pleading for more protection from the carebear community is a daily topic on the forums, why should we assume at all that they suddenly go silent if they "vote with their wallet" and can write to CCP directly?

Your problem with this study is that it does not fit your narrative. There is nothing CCP could have done differently to please people like you.

Even is only 1% of all players fill out that questionnaire, there is no reason to claim that the silent minority contains all the raging carebears who left because of ganks and wardecs. There is quite some reason however to believe that they are the ones crying to CCP at every opportunity.

More than likely most of the players that quit out of frustration didn't even bother responding to CCP's questionnaire. The problem I have with that study is how all the other percentage numbers needed to make an informed evaluation of the issue has been conveniently, maybe even intentionally, left out.

Ima Wreckyou wrote:
DeMichael Crimson wrote:

As for the 80,000 new players age 15 days old in that survey, 85.5% weren't killed, 13.5% were legally killed and 1% were ganked. Funny how he conveniently forgot to mention that most older players know that CCP Game Masters made it perfectly clear in these forums a few years ago not to mess around with New Players age 30 days or younger. They even added a bunch of new systems to the list of 'Protected Newbie' starter systems because of that issue.


This is completely wrong. The only thing that is off-limits are the starter systems. New players are maybe on their first day in there. The reason why new players don't get ganked a lot is because they are usually not worth the effort. That does not prevent the carebear crowd from lying about how this is the main issue why new players quit, when it was already demonstrated that this is no issue at all.

I suggest you look at my reply to Shae Tadaruwa. Obviously there's a problem because now there's a total of 35 systems listed as "Protected" and if the issue continues, even more systems will be added.

Anyway, I never posted a statement saying I believe new players leave this game due to being Suicide Ganked, I only responded to the topic after you posted CCP Rise's propaganda BS trying to validate Suicide Ganking. However I do know quite a few older players who have left this game due to being Suicide Ganked.


DMC
Jenn aSide
Soul Machines
The Initiative.
#83 - 2017-04-26 12:39:29 UTC
DeMichael Crimson wrote:


Anyway, I never posted a statement saying I believe new players leave this game due to being Suicide Ganked, I only responded to the topic after you posted CCP Rise's propaganda BS trying to validate Suicide Ganking. However I do know quite a few older players who have left this game due to being Suicide Ganked.


DMC



Isn't that typical. The efforts to study the issue by the company that makes the game (ie the people who have a REAL FINANCIAL STAKE in figuring out why people stop playing the game they make), told to us by an employee of the company whose salary depends on people paying for the game, is somehow "propaganda"...

..But "i know some dudes that quit because of suicide ganking" (aka "Anecdotal Evidence" aka "no evidence at all") is somehow more than enough proof that this poster needs.

It's literally a display of what's actually wrong with Humanity. People like this will ignore facts and evidence and instead see things the way they want to.

This is a fact:
CCP Rise wrote:
Quote:
I still think the main thing that keeps pushing new bros away is the fact of the many many levels of griefing that you folks do allow.. but of course you wont nerf that cause that also would hurt someone else's game. perfect thinking here.



We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed. The strongest indicators for a new player staying with EVE are associated with social activity: joining corps, using market and contract systems, pvping, etc. Isolating players away from the actual sandbox seems very contrary to what we would like to accomplish.


This is a direct refutation of the foolish idea that 'griefing' meaning suicide ganking and other things makes people leave. it's black and white.

And yet their dislike of a thing is so strong that an Old guy in robes with a long beard and a penchant for magically drowning ancient Egyptians could come off a mountain with stone tablets upon the which the words "Thou SHALL gank people, for that's how Thou keep people play EVE Online-ith" are seared into it and they still wouldn't believe it.

Well, people like this are going to have to dislike it. If CCP thought something was costing them money they'd have killed it a decade ago. Their internal metrics prove to them it's not, so it's all good. If one doesn't like it, one can go play any of the hundreds of carebear games that don't allow it.
Carnivorous Swarm
Doomheim
#84 - 2017-04-26 12:58:26 UTC
DeMichael Crimson wrote:

When that and other warnings were posted in the forums, only 1 system in the Level 1 SoE Epic Arc had been added to the list of 'Protected' Starter Systems and Career Agent Systems. Since then 10 more systems in the Level 1 SoE Epic Arc have been added to that list and if the issue continues, even more systems will be added.

CCP's Official page about 'Rookie Griefing' :
Quote:
Sisters of EVE Epic Arc

Given the variety of systems this arc can take place in, players are asked to refrain from any form of griefing to rookie players (30 days old or less) in mission sites and systems associated with the arc.



I understand your sentiment here, but these rulings on the SOE arc were not in response to ganking.

People were mission invading (or getting fleet invites to "help"), trying to suspect bait new pilots, and were stealing/ransoming mission objectives. It was the same kind of griefing that was banned in the starter systems.
Ima Wreckyou
The Conference Elite
The Conference
#85 - 2017-04-26 13:14:10 UTC  |  Edited by: Ima Wreckyou
DeMichael Crimson wrote:
More than likely most of the players that quit out of frustration didn't even bother responding to CCP's questionnaire. The problem I have with that study is how all the other percentage numbers needed to make an informed evaluation of the issue has been conveniently, maybe even intentionally, left out.

How is that more than likely? They voice their opinions daily on the forums. They seam to be very vocal, so to even suggest that this somehow completely changes when they quit the game and they have the opportunity to tell CCP why shows how biased or delusional you are.

To invoke the "silent majority" and pretend they somehow magically refute an argument is complete bs and has nothing to do with a honest discussion.

DeMichael Crimson wrote:
I suggest you look at my reply to Shae Tadaruwa. Obviously there's a problem because now there's a total of 35 systems listed as "Protected" and if the issue continues, even more systems will be added.

You try really hard to make this look like there is actually an issue. The cited page clearly states this is inteded for new players in starter systems. Player older than 30 days in those starter systems are not protected. No players outside those systems are protected. Obviously the rule is to protect new players who are learning the basics and how to navigate around. It is not intended to protect you in your first 30 days while you can do whatever you want.

There is no reason to think that those 5 new systems are because of ganking. They most likely reason would be that they are related to the changes in the NPE.

DeMichael Crimson wrote:
Anyway, I never posted a statement saying I believe new players leave this game due to being Suicide Ganked, I only responded to the topic after you posted CCP Rise's propaganda BS trying to validate Suicide Ganking. However I do know quite a few older players who have left this game due to being Suicide Ganked.


No one tried to validate suicide ganking and it is not propaganda, but an attempt to check if the whole tears you people shed about players quitting because their space ship exploded is actually true. Turn out it was not and you are all just lying to change the game in your favour and not because of the new players or some poor vets who could not handle a ship loss.
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#86 - 2017-04-26 13:15:34 UTC  |  Edited by: Yebo Lakatosh
DeMichael Crimson wrote:
OMG, do some research before you post again. Notice #3, #4 and #7
It's a strange thing though. You read those guidelines, and remember 3, 4 and 7. I also read them, and can only recall 1 and 2.

Maybe we should have concentrated on the "will not be debated or further clarified" part instead. I'd even suspect being encouraged to use common sense, if it was common. :]


But still...
"Hey, let's check the age of the pilot of the ship I caught before we shoot!" - said no gatecamper ever.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Jenn aSide
Soul Machines
The Initiative.
#87 - 2017-04-26 13:32:12 UTC
Ima Wreckyou wrote:
Turn out it was not and you are all just lying to change the game in your favour and not because of the new players or some poor vets who could not handle a ship loss.


That's the heart of it all isn't it. Some people can't be objective, which means they can't see how something they don't like is beneficial and even necessary.

You know I'm not a fan of several things people do in game, like suicide ganking and cloaky camping just to name two. I get no joy from suicide ganking (that I've done exactly once because it was a corp activity one weekend) and I've never left a ship cloaked in someone elses system while I slept (not that it's not a legitimate tactic, i just can't be arsed lol).

But I get how those things are vital for the game. The cloaky camper is damping some of the raw isk and materials coming out of null (which is good for prices), as well as giving some of us something to fight/prepare against (this still works). I take PRIDE in my ability to keep on ratting with a cloaker in system, so what I had to reship and make lower ticks, I'm still making isk while that camper is powerless to stop me unless he wants to bring a blinged out ship with enough faction scrams to hold me down.

Likewise, the suicide gankers present that "unknown danger" in high sec that keeps smart people on their toes while punishing stupid people for being oblivious even though the game gives you copious tools to protect yourself. And getting suicide ganked can make someone angry, and anger is a great motivator in a game like this. ANY strong emotion ties a player more closely to the game.

I've come to believe that the best sign of intelligence someone can display is the ability to see things beyond their own narrow set of preferences.
Jonah Gravenstein
Machiavellian Space Bastards
#88 - 2017-04-26 16:39:53 UTC
Krin Dessat
Far Runner
#89 - 2017-04-26 17:31:08 UTC
I once was ganked and lost a T1 Industrial and several hundred million ISK.
At first I was upset, but shook it off because I came to realize it was my own fault.

It taught me a lesson, it made me look deeper into the game mechanics and what I could do to protect myself. It gave me something to do, something to strive for. So in reality, I am thankful to the gankers for motivating me to do better
The ISK I lost has since been replaced (and then some)

I havent been ganked since. Doesn't mean it cant, or wont happen. But the chances of it happening are much lower now, since I don't fly around in a poorly tanked T1, with way too much cargo and without any intel

Asking for game changes isn't the way to go. Asking advice on protecting yourself however, is.


Jenn aSide
Soul Machines
The Initiative.
#90 - 2017-04-26 17:34:58 UTC
Krin Dessat wrote:
I once was ganked and lost a T1 Industrial and several hundred million ISK.
At first I was upset, but shook it off because I came to realize it was my own fault.

It taught me a lesson, it made me look deeper into the game mechanics and what I could do to protect myself. It gave me something to do, something to strive for. So in reality, I am thankful to the gankers for motivating me to do better
The ISK I lost has since been replaced (and then some)

I havent been ganked since. Doesn't mean it cant, or wont happen. But the chances of it happening are much lower now, since I don't fly around in a poorly tanked T1, with way too much cargo and without any intel

Asking for game changes isn't the way to go. Asking advice on protecting yourself however, is.




You sir, must be lying. You cannot exist. An EVE player that takes responsibility for his choices, realizes his mistake like a grown ass man and takes it upon himself to improve and protect himself rather than deciding to run crying to the forums for mommy CCP to change the game to punish the nasty bad people?

Preposterous.

Next thing you'll tell me is that tooth fairies are real!

Big smile /sarcasm
Krin Dessat
Far Runner
#91 - 2017-04-26 18:11:25 UTC
It's what makes this game so appealling!
It isnt some continuous grind-fest without any risk. You never know what other players will do, and you have to outsmart them. At the end of the day, I can find some satisfaction in the fact I can still thrive and contribute to the game.
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#92 - 2017-04-26 18:29:31 UTC
Teros Hakomairos wrote:


High has to be for those who have a PVE view on the game


Confirming that filthy renters don't have a PvE view on the game
Cade Windstalker
#93 - 2017-04-26 19:12:47 UTC
I am thinking this thread would be a lot nicer if everyone took a deep breath and considered the things written without attributing malice where there is no evidence.

That said...

Teros Hakomairos wrote:
Really?

An "all is right and all is well propaganda video from fanfest as "proof" " ?

Really....

This is so transparent.....

I mean what should they say? "we loose customers day by day but are not willing to do what the leaving costumers want us to do because we don't want to loose the dream of EVE beeing "special" so we let them go"?


It's not a propoganda video, it's a Fanfest presentation. It's transparency on CCP's part, they're sharing the data they have.

You are also, still and again, assuming that people are leaving because High Sec is not a perfectly safe PvE playground. You have zero proof of this, please stop leaping to erroneous and unsupported conclusions.

Teros Hakomairos wrote:
You can all it as you like...it's still propaganda that all is well.....:-)

The leaving customers tell another story.....


People leave MMOs all the time. Generally it's out of boredom or being grabbed by other interests, not because the world is too dangerous.
Teros Hakomairos
Doomheim
#94 - 2017-04-26 23:30:50 UTC
Cade Windstalker wrote:
I am thinking this thread would be a lot nicer if everyone took a deep breath and considered the things written without attributing malice where there is no evidence.

That said...

Teros Hakomairos wrote:
Really?

An "all is right and all is well propaganda video from fanfest as "proof" " ?

Really....

This is so transparent.....

I mean what should they say? "we loose customers day by day but are not willing to do what the leaving costumers want us to do because we don't want to loose the dream of EVE beeing "special" so we let them go"?


It's not a propoganda video, it's a Fanfest presentation. It's transparency on CCP's part, they're sharing the data they have.

You are also, still and again, assuming that people are leaving because High Sec is not a perfectly safe PvE playground. You have zero proof of this, please stop leaping to erroneous and unsupported conclusions.

Teros Hakomairos wrote:
You can all it as you like...it's still propaganda that all is well.....:-)

The leaving customers tell another story.....


People leave MMOs all the time. Generally it's out of boredom or being grabbed by other interests, not because the world is too dangerous.


Get adult.....

They "don't share all the data they have",they only share the data that fits in their concept of "eve has to stay speccial".....

This is called "positive corperation management"....just let the good news pass the filter and filter out the bad news......
Cade Windstalker
#95 - 2017-04-27 01:51:18 UTC
Teros Hakomairos wrote:
Get adult.....

They "don't share all the data they have",they only share the data that fits in their concept of "eve has to stay speccial".....

This is called "positive corperation management"....just let the good news pass the filter and filter out the bad news......


I'm really wondering what motivation you think CCP have for this. Like, do you think they hate money or something?

If CCP had convincing data saying "we should change this" they would change it.

If they had data saying "this is a problem" they would do something about the problem. They don't.

Again, you have literally no proof of your assertions here. You're pulling conclusions out of your rectal cavity and asking everyone to ignore the smell and take them as fact, which is just ridiculous.

DeMichael Crimson wrote:
Cade Windstalker wrote:

Also, that quote you're responding to was posted by a dev.

Not a very good example to use that when that Dev quote is based on Akita T's Golden rules for new players which was created 10 years ago.

That's the whole problem with this game, CCP is way behind the times and always fails to make the correct changes to make the game more enticing for general gamers. Sure CCP may attempt it but only when it's too late and then the change itself is done too little to make a noticeable difference in player retention, thus enforcing the constant dwindling log in numbers.

CCP needs to get out of that rut, stop living in the past, embrace the future and change with the times..



DMC


Sorry, didn't see this somehow.

Yes, the dev was posting something based on old content, but the fact that a dev was saying it (and that other devs have said similar things repeatedly over the years) means that's what CCP thinks of the game and the state it should be in.

It's possible Eve would be a more generally popular game if it was less punishing and if High Sec was "safe" as opposed to "safer". I find that somewhat unlikely though, and the only way to find out is to introduce a change that is almost guaranteed to drive off a large portion of the existing player-base.

This is a player base that has been loyal for years, and is heavily invested in the game as it exists right now. Messing with this in any substantial way is not a good idea, and especially not in the kind of sudden changes OP is ranting about.

Ever heard of Star Wars Galaxies? That is literally the case study for why massive shifts in your game's core gameplay are a *terrible* idea no matter how justified you may feel in the changes in question. If you actually look at a lot of what was changed there it made a lot of sense. It was going to do exactly the sort of things you're talking about here. Open up the game to more players, make it more accessible, address a lot of things that may have been seen as a barrier to a new player, ect.

It utterly killed the game and was a contributing factor in the dev behind the change's suicide.

So yeah, I feel pretty confident in saying that this kind of "lets massively change our core gameplay to appeal to a new demographic" line of thinking is a terrible idea and acting on it has a better chance of turning "Eve is dying" into "No really literally dying" than anything else CCP can do to the game while keeping it running.
Krin Dessat
Far Runner
#96 - 2017-04-27 02:12:07 UTC
Teros Hakomairos wrote:


Get adult.....

They "don't share all the data they have",they only share the data that fits in their concept of "eve has to stay speccial".....

This is called "positive corperation management"....just let the good news pass the filter and filter out the bad news......



You mean, stay special as opposed to bland, boring and a cookie cutter of any other MMO.

I'll take special.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#97 - 2017-04-27 04:49:44 UTC  |  Edited by: Shae Tadaruwa
DeMichael Crimson wrote:
Shae Tadaruwa wrote:
DeMichael Crimson wrote:
Funny how he conveniently forgot to mention that most older players know that CCP Game Masters made it perfectly clear in these forums a few years ago not to mess around with New Players age 30 days or younger.

Incorrect as usual there DMC.

There is no ban on ganking new players. It is a ban on ganking in starter systems. As soon as a new player leaves the starter system and join the rest of us, they are perfectly fine to gank.

OMG, do some research before you post again. Notice #3, #4 and #7

Quote:
GM Homonoia posted on 2012-06-14 18:36:11 UTC

Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible.

1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems
2. No one is protected in systems outside of this list.
3. None but new PLAYERS are protected by CCP in any way.
4. If new PLAYERS keep getting harassed the list of systems may be expanded.

5. Players cannot see which characters are new PLAYERS and which are old players with new CHARACTERS; game masters CAN see this and we act accordingly.
6. It is impossible to define what a new PLAYER is in a way that is comprehensible, to the point and without loop holes, in addition to our players able to apply these rules to their fellow players around them. This means that we will not provide a hard definition to our player base, however game masters internally can apply these rules consistently and without bias.
7. In general do NOT mess around with new PLAYERS; anyone else is fair game.

The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing.

Senior GM Homonoia | Info Group | Senior Game Master

When that and other warnings were posted in the forums, only 1 system in the Level 1 SoE Epic Arc had been added to the list of 'Protected' Starter Systems and Career Agent Systems. Since then 10 more systems in the Level 1 SoE Epic Arc have been added to that list and if the issue continues, even more systems will be added.

CCP's Official page about 'Rookie Griefing' :
Quote:
Sisters of EVE Epic Arc

Given the variety of systems this arc can take place in, players are asked to refrain from any form of griefing to rookie players (30 days old or less) in mission sites and systems associated with the arc.



DMC

Read the second point on the list you quoted Doofus.

Jeez. Can't even read what you are quoting.

However, if you are somehow trying to claim that new players can leave starter systems and instantly be in the epic arc systems that are also protected, then outline exactly how.

Otherwise re read what I wrote and understand how stupid you are.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Nevyn Auscent
Broke Sauce
#98 - 2017-04-27 05:03:11 UTC
Shae Tadaruwa wrote:

Read the second point on the list you quoted Doofus.

Jeez. Can't even read what you are quoting.

However, if you are somehow trying to claim that new players can leave starter systems and instantly be in the epic arc systems that are also protected, then outline exactly how.

Otherwise re read what I wrote and understand how stupid you are.

Read the post you just quoted "Since then CCP have done some changes to the above quote" to paraphrase.
A rookie going from a career agent to the Arc system or between arc systems is 'on the arc'. Obviously if they run a loaded industrial through Niarja and you happen to be there ganking generally, gank away still, CCP aren't going to do anything about that. But if you start targeting only rookies on any common autopilot routes between career agents & arnon, expect a ban hammer under their current rules, right from their policy pages

To post the link for you AGAIN.
https://support.eveonline.com/hc/en-us/articles/203209712-Rookie-Griefing

Since you failed to read what you were quoting.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#99 - 2017-04-27 10:29:49 UTC
Nevyn Auscent wrote:
Read the post you just quoted "Since then CCP have done some changes to the above quote" to paraphrase.
A rookie going from a career agent to the Arc system or between arc systems is 'on the arc'.

Bullshit.

That is not stated anywhere. Doofus #2

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Jenn aSide
Soul Machines
The Initiative.
#100 - 2017-04-27 12:21:22 UTC
Quote:
Teros Hakomairos
Doomheim


Has to be one of the best things I've seen this week lol. Minus one troll toon.