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Player Features and Ideas Discussion

 
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Fix Hidden Assets Problem

Author
Schwein Hosen
DuckPus Fightclub
#1 - 2017-04-22 02:44:31 UTC  |  Edited by: Schwein Hosen
I like to do contract trading, so I end up with a lot of assets spread throughout different stations and citadels. It would be a really big quality of life improvement if you made the context menu options (right click options) the same no matter where the item is.

What works:
If you right click on a fitted ship (or container/courier package) when it's owned by a character and in a station, you get the option to "View Contents" and "Repackage"

What is cumbersome:
When you right click on a fitted ship (or container/courier package) when it's in a citadel or in the corp deliveries, you CANNOT "View Contents" or "Repackage".

That's right, the only way to even know what you own is to create a contract with the item and view the list that way, then delete the contract.

I'm sure this would be a quick code change too. Thanks!
Cade Windstalker
#2 - 2017-04-22 10:39:21 UTC
Schwein Hosen wrote:
I'm sure this would be a quick code change too. Thanks!


And, I believe, you'd be wrong.

From what I understand the issue with this is that the Personal Assets window doesn't actually have the ability to view a ship as anything other than a static item, making this a rather significant code change to rewire that part of the data flow.

If I'm right it's a royal PITA. If I'm wrong this would probably be something for CCP Karkur's Little Things thread, be sure to use the right formatting.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#3 - 2017-04-22 11:18:00 UTC
Cade Windstalker wrote:
Schwein Hosen wrote:
I'm sure this would be a quick code change too. Thanks!


And, I believe, you'd be wrong.

From what I understand the issue with this is that the Personal Assets window doesn't actually have the ability to view a ship as anything other than a static item, making this a rather significant code change to rewire that part of the data flow.

If I'm right it's a royal PITA. If I'm wrong this would probably be something for CCP Karkur's Little Things thread, be sure to use the right formatting.

CCP made it a pita because they had to "try something new" instead of just replicating stations. Using the asset window with citadels is a pain in the back and it's entirely CCP's fault for not doing things properly. Since you can do these things in stations without problems, it can't be that hard if only the new structures were like stations and not "something new".

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.