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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Xcom
Eclipse Strike Unit
Jump On Contact..
#9221 - 2017-04-19 11:33:13 UTC
Its one thing when you show up and tell a joke ones and no one laughs. Its a completely different thing when you tell the joke another 10 more times thinking that people might get it and start laughing.

Yes, we all heard you. Thank you for pointing out that you think local is somehow linked and should take priority. Now please stop repeating it.
Wander Prian
Nosferatu Security Foundation
#9222 - 2017-04-19 13:12:58 UTC
Xcom wrote:
Its one thing when you show up and tell a joke ones and no one laughs. Its a completely different thing when you tell the joke another 10 more times thinking that people might get it and start laughing.

Yes, we all heard you. Thank you for pointing out that you think local is somehow linked and should take priority. Now please stop repeating it.


Then stop ignoring that in your proposals for "fixing" afk-cloaking and we don't have to remind you of it.

Wormholer for life.

baltec1
Bat Country
Pandemic Horde
#9223 - 2017-04-19 14:27:26 UTC
Xcom wrote:
baltec1 wrote:
Xcom wrote:

Its not that its bad arguing about a subject that is under revision. Its that every single idea in this thread is harassed and killed before anyone have a chance to revise and explore it.


They get shot down because they are ****.

First stumbling block is and always will be the fact that if you want to wipe out AFK cloaking you have to wipe out local chat as it is today. The two cannot be separated because afk cloaking is the only counter we have vs the intel systems based upon local chat.

Exhibit A

Another attempt to drive the thread into the same loop. Yet another "local comes first" attempt.

Soon after another post will go. "No cloaking is not linked to local" or "AFK cant be justified".

Wow just wow.

Not even a idiot could have missed it by now.


Perhaps we would avoid the loop if we didn't have to keep on pointing this out to you several times every page.
Teckos Pech
Hogyoku
Goonswarm Federation
#9224 - 2017-04-19 22:21:54 UTC
Caleb Seremshur wrote:
Teckos Pech wrote:
Caleb Seremshur wrote:


major snippage....



Try a passive tanked VNI against that stratios....you'll have lots of dead stratii, IMO.

And get in the standing fleet. Get on voice comms....when that cloaky engages you, call for help. If you have your own cyno fit light it.

Holy ****, turn their tactics back on them.


I'll ask a subject matter expert when he logs on next. I have my severe doubts a stratios will die to a VNI in most scenarios. I don't think any VNI will be tanking that much damage and live.


Of course he'll die. The typical stratios fit is active tank, neuts and drones. When he goes up against a passive fit VNI, there is no tank to turn off. So your neuts are pointless. There are no guns that will turn off either. And the VNI gets some nice drone bonuses.

And it is relatively cheap.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#9225 - 2017-04-19 22:31:58 UTC
Mike Voidstar wrote:

[snip]


That there are hundreds of threads proves nothing. You are working off of a biased sample and/or making dubious assumptions. Here let me give you an example of why this measure is possibly very misleading: news stories. News stories are selected because they are interesting or shocking or both—i.e. they are news worthy. As such those stories are not representative of what is happening in most people’s lives and can be very misleading. So you’ve had some people come and start threads. That tells us nothing about the numbers of people who have an issue with AFK cloaking.

D-scan is useless when it is a cloaked ship. Unless the player is an idiot you should be watching local not spamming d-scan.

Everything in game should be subject to risk…and risk is based on the player’s actions. A player at a safe with a cloak on is taking no actions…so I’m fine with risk being essentially zero.


"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#9226 - 2017-04-19 22:33:08 UTC
Xcom wrote:
Its one thing when you show up and tell a joke ones and no one laughs. Its a completely different thing when you tell the joke another 10 more times thinking that people might get it and start laughing.

Yes, we all heard you. Thank you for pointing out that you think local is somehow linked and should take priority. Now please stop repeating it.


Actually, the argument is that both have to be dealt with at the same time or pretty much nearly so.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#9227 - 2017-04-19 22:37:20 UTC
Dracvlad wrote:
Posts 9216 and 9217 are truly excellent, I could not agree with you chaps more.


Lol

Yes, because using d-scan for a cloaked ship is so awesome. Way to go Draccy-pooh.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sonya Corvinus
Grant Village
#9228 - 2017-04-19 23:17:45 UTC
Dracvlad wrote:
Posts 9216 and 9217 are truly excellent, I could not agree with you chaps more.


It's easy to agree with your alts.
Mike Voidstar
Voidstar Free Flight Foundation
#9229 - 2017-04-20 04:35:01 UTC
I'm not Drac's alt. I have both agreed and disagreed with him in the past. I can understand how you want to discredit everyone that doesn't agree with you though, given the weakness of your position in general.


I mentioned Dscan with the assumption one was operating in space with hostiles present, meaning they were watching for probes primarily, which is your first warning that you are about to have company if they are sitting in local. You yourself are admitting that the correct play in that circumstance is to not be in space with hostiles unless you are in a PvP fleet. All that bar raising you like to tout so often is useful to a point, but it is not defending your space, it's just making it a little harder for them to kill you outright.

Would it not be much more interesting all around if the correct play was for everyone to engage, rather than one guy go AFK and everyone else be forced to concede the space unless they are in a group together? But then you have a chance to lose in a way you didn't choose beforehand and we can't have any non-consent for people hunting PvE pilots.
Merin Ryskin
Peregrine Industries
#9230 - 2017-04-20 05:53:45 UTC  |  Edited by: Merin Ryskin
Mike Voidstar wrote:
You yourself are admitting that the correct play in that circumstance is to not be in space with hostiles unless you are in a PvP fleet.


Correct. Just like the correct play when local is empty is to not be in space unless you are in a PvP fleet. Part of effectively owning a system is ensuring that PvP fleets are operating at any time that you have PvE activities happening. Good alliances understand this and ensure that their operations are defended at all times, regardless of who is in local. And AFK cloaking is of very little value against them because there is never a weak spot for the AFK cloaker to exploit.

Quote:
Would it not be much more interesting all around if the correct play was for everyone to engage, rather than one guy go AFK and everyone else be forced to concede the space unless they are in a group together?


IOW, "wouldn't it be much more interesting if we could just press the 'kill cloaker' button, remove the cloaked ship, and get back to carebearing with maximum ISK per hour?". Of course this would be "more interesting" for the lazy carebears that infest 0.0, but it's a terrible design choice.

And, again, if one guy going AFK in your system shuts everything down then your alliance is incompetent trash that deserves to be evicted from 0.0. We don't need to coddle people like that and make it easier for them to hold their space, they should suffer the consequences of sucking and be stuck hiding in station until they finally ragequit back to highsec where they belong.

Quote:
But then you have a chance to lose in a way you didn't choose beforehand and we can't have any non-consent for people hunting PvE pilots.


Again, as we have explained to you over and over again, the issue is not consent, it's that allowing cloaks to be countered removes virtually all of their value. If a cloaked ship can be hunted down and destroyed then there's very little point in bothering with the cloak, and you might as well trade your fragile and poorly armed covert ops ship for a HAC/combat recon/etc with better firepower/damage/ewar.

Besides, there's plenty of non-consent for people hunting PvE pilots. Have you ever tried setting a trap for them, and jumping them with a PvP fleet when they attempt to engage? That's killing them without their consent, and without nerfing cloaks into uselessness.
Dracvlad
Taishi Combine
Astral Alliance
#9231 - 2017-04-20 06:08:28 UTC
The plonkers in this thread trying their games again. ShockedRoll

Just to make it clear Mike Voidstar is not my alt and their pathetic attempts to try to discredit his point of view by saying he is me is showing yet again the weakness of their point of view.

During fanfest a member of my alliance who I never even talked to on this subject asked about AFK cloaky camping and got the fob off. by CCP, are you going to say Dirk is me?

There are a lot of entitled bitter vets who love this mechanic, says it all doesn't it.

While CCP lets this one sit they will stay a niche game with a small player base, their choice, I can live with it easily enough as I have alternatives, such as a hisec incursion / level 4 mission runner and alts that can mine in hisec. But that makes it a niche game doesn't it, only for people who can afford to grind or splash out a lot of cash. But if CCP wants to be stupid and keep their player base low by allowing AFK cloaky camping then that is their issue. You can lead an idiot to water, but you cannot make them drink., that is what I think about CCP in terms of this issue and bumping. But it is their suicide... Pity as the fleet combat in this game is pretty good now.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Teckos Pech
Hogyoku
Goonswarm Federation
#9232 - 2017-04-20 07:09:17 UTC
Mike Voidstar wrote:
I'm not Drac's alt. I have both agreed and disagreed with him in the past. I can understand how you want to discredit everyone that doesn't agree with you though, given the weakness of your position in general.


I mentioned Dscan with the assumption one was operating in space with hostiles present, meaning they were watching for probes primarily, which is your first warning that you are about to have company if they are sitting in local. You yourself are admitting that the correct play in that circumstance is to not be in space with hostiles unless you are in a PvP fleet. All that bar raising you like to tout so often is useful to a point, but it is not defending your space, it's just making it a little harder for them to kill you outright.

Would it not be much more interesting all around if the correct play was for everyone to engage, rather than one guy go AFK and everyone else be forced to concede the space unless they are in a group together? But then you have a chance to lose in a way you didn't choose beforehand and we can't have any non-consent for people hunting PvE pilots.


Actually no. A solo hunter might use probes, but probably not. And an AFK cloaker is not usually going to have probes out, and he has lulled you into a false sense of complacency he'll have all the time he needs to use d-scan to fine you.

So your reference to d-scan again highlights the fact you have never hunted with a cloak and do not know what you are talking about.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#9233 - 2017-04-20 07:13:17 UTC
Dracvlad wrote:


While CCP lets this one sit they will stay a niche game with a small player base....


What an idiotic thing to write. Yeah, EVE is a niche game simply because of AFK cloaking.

Typical stupid Dracvaldiepooh.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Xcom
Eclipse Strike Unit
Jump On Contact..
#9234 - 2017-04-20 07:35:38 UTC
I prefer smaller corps rather then larger ones. And sadly its the smaller corps who don't have a lot of nolife experience in the game with deep connections that directly get hurt by cheese mechanics like this. There are instances were smaller corps like the ones I have been in have suffered to the point of not logging in at all when losses would outway the risks. If active promoted pvp was an option and action could be taken then it would have been the natural result of anti cloak camping. But there is non and the game itself forces a stalemate of turning people to the last option, turn the game off and go do something else.

Local might be linked to cloaking in k-space but not in w-space. If it was an intel tool then its lacking in wormhole space and yet perma cloaking still ruins wormhole life as well. Fixes to cloaking in that regard can be added to w-space on its own and if it works out then it could emigrate to k-space.

I don't think it would ruin the aspect of cloaking if combat probing would make it possible to probe down cloaked ships in w-space. The only difference should be that you would get a larger random distance deviation on the target. It would be harder to pin there exact fixed location and you would have to rescan and attempt to warp to zero multiple times before you would get lucky. Without local you would still need a cov-ops ship to combat probe so it would be a dedicated role and not an instant counter to cloaking.

TL.DR. Make cloaked ships combat probable in w-space with a higher scan result distance deviation then non-cloaked ships.
Merin Ryskin
Peregrine Industries
#9235 - 2017-04-20 07:53:36 UTC
Xcom wrote:
I prefer smaller corps rather then larger ones.


Fine. But don't expect that your small corp should be able to hold space in 0.0, the place where the biggest alliances will brush you aside effortlessly the moment anyone considers your space worth owning. If you're a solo or small corp player in 0.0 then you need to understand that you are weak, the odds are overwhelmingly against you, and you survive entirely by your ability to be paranoid and evade attack. If another player being in the system shuts you down then too bad, try going elsewhere.

Quote:
There are instances were smaller corps like the ones I have been in have suffered to the point of not logging in at all when losses would outway the risks.


Good. People who are afraid of risk and log off at the first hint of adversity don't belong in EVE. Nothing is lost when people like that leave.

Quote:
If it was an intel tool then its lacking in wormhole space and yet perma cloaking still ruins wormhole life as well.


Nonsense. AFK cloaking is utterly pointless in wormholes because there's no local to give away your presence. If you aren't actively hunting then you might as well log off and remove all chance of a "cat walks across the keyboard and decloaks your ship" disaster. The only cloaked ships in wormholes have players actively paying attention, and your proposed nerf is pointless.
Dracvlad
Taishi Combine
Astral Alliance
#9236 - 2017-04-20 09:05:23 UTC  |  Edited by: Dracvlad
Teckos Pech wrote:
Dracvlad wrote:


While CCP lets this one sit they will stay a niche game with a small player base....


What an idiotic thing to write. Yeah, EVE is a niche game simply because of AFK cloaking.

Typical stupid Dracvaldiepooh.


Being referred to as an idiot by you is a compliment, as per normal you leave out the meat on that point for a jaunty little dig, how progressive of you loser...

And by the way your suggestion about a group of VNI does not really work against people like PL, they just bring enough to kill them all, all well and good to say that without actually trying it, but that is typical of you.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Xcom
Eclipse Strike Unit
Jump On Contact..
#9237 - 2017-04-20 09:06:16 UTC  |  Edited by: Xcom
@Merin Ryskin Thank you for your utterly useless post. Cloaked and camping in w-space have benefits when you are aware that the system is active. Its taken into consideration and ignored for lack of relevancy to the subject at hand.
Xcom
Eclipse Strike Unit
Jump On Contact..
#9238 - 2017-04-20 09:22:13 UTC
Dracvlad wrote:
During fanfest a member of my alliance who I never even talked to on this subject asked about AFK cloaky camping and got the fob off. by CCP

Was it during the balance panel he asked the question? It would be honestly interesting to hear CCPs honest view to know why they are ignoring this subject. At this point its all we can ask for.
baltec1
Bat Country
Pandemic Horde
#9239 - 2017-04-20 09:41:02 UTC
Xcom wrote:
@Merin Ryskin Thank you for your utterly useless post. Cloaked and camping in w-space have benefits when you are aware that the system is active. Its taken into consideration and ignored for lack of relevancy to the subject at hand.


AFK cloaking only works because you show up in local, no local and people have no idea you are there so what exactly is the point in AFK camping a system for a week?
Merin Ryskin
Peregrine Industries
#9240 - 2017-04-20 09:42:53 UTC
Dracvlad wrote:
And by the way your suggestion about a group of VNI does not really work against people like PL, they just bring enough to kill them all, all well and good to say that without actually trying it, but that is typical of you.


Ok, so now we're no longer talking about a single AFK cloaker shutting down your PvE indefinitely, we're talking about a significant fleet attacking with overwhelming numbers such that your attempt at defense has no hope of success. And yes, of course a major attack should be able to kill a modest PvE group.