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How many times you can fix negative faction standings?

Author
Rexxar Santaro
Forex Corp
#1 - 2017-04-17 19:45:05 UTC
I’m a new player to this game.

By doing some lvl 1- 3 Minmatar normal security missions (not storyline, COSMOS, DATA) I suddenly got Ammar standing to -2.5. OMG! After reading “walls of text” I figured how to check corporation and faction standing log journals. So, I figured that during defending republic territory by Ammar origin (and their allies) interventionist, terrorists, slavery, drug dealers, p Imps I lost 9.6% standing in one mission by destroying 4 Amarr Empire's Mercenary Fighters and 4,8% in another mission by destroying 2 Amarr Empire's Tower Sentry Amarr I. What is the most interesting is that mission was vs some pirates in deadspace where they used those towers.

Conclusion! With storyline, COSMOS and Data missions I lost like -0.1% to -0.8% per mission of Ammar standing, while doing normal – from 2.4% to 9.6%!!!

This faction mechanic and it recovery model is insane!!! I almost lost a huge amount of time on missions with no results.

I’m interested in having good faction standings with all 4 factions for future R&D, trading and exploration purposes. Doing normal missions, I can’t increase my faction standings. Doing storyline, COSOMOS or Data missions for one faction I’m losing reputation with other 2. Already cleared a huge number of anomalies without any faction standing increased.

Yes, we have “The Plan”. A huge work all around the Galaxy with unique missions. As I understood it can be done only once… or not?

How to fix all factions reputation again after losing huge amount of standing in unknown or unexpected circumstances as I explained above? How to fix all factions standing in cases:
1. I joined to warefare corp -> “The Plan” -> another warefare -> ?
2. I joined the pirate corp ->”The Plan” -> suicide ganking -> ?
3. I did a lot of storyline missions -> “The Plan” -> I performed a lot of Mordus grinding in low-sec/null-sec (passively losing Ammar and Caldari faction standing, cause Ammar are at 5.0 standing with them) -> ?

It is possible to gain any faction standings with normal lvl III, IV missions?

P.S. Due to this archaic reputation game mechanic between the super evolved cosmic civilizations I don’t want to play any warfare and want to quit missioning as fast as possible at good standings… something like bounty offices job… :)
Mara Pahrdi
The Order of Anoyia
#2 - 2017-04-17 20:31:52 UTC  |  Edited by: Mara Pahrdi
DeMichael Crimson's Faction standing repair plan might guide you.

Rexxar Santaro wrote:
Yes, we have “The Plan”. A huge work all around the Galaxy with unique missions. As I understood it can be done only once… or not?

Parts of it can only be done once. Others repeatedly.

Sorry, forum ate most of my post. So just the short message above. Read through it thoroughly, before starting out.

Remove standings and insurance.

Chainsaw Plankton
FaDoyToy
#3 - 2017-04-17 20:41:45 UTC
standings are easy to fix, calm the **** down. Sure it might be a little grindy but welcome to mmos. COSMOS are one time things, pretty much everything else can be repeated.

-2.5 isn't even an issue, train a little diplomacy and its fine.

you can get a storyline mission every 16 normal missions. Storyline missions are a pretty easy way to increase faction standings, just watch the derived standings gain/losses.

@ChainsawPlankto on twitter

Tipa Riot
Federal Navy Academy
Gallente Federation
#4 - 2017-04-17 20:44:39 UTC  |  Edited by: Tipa Riot
It's quite easy, though a bit tedious. Here are the measures:

- train the relevant skills modifying standing to IV or V
- decline missions against the four empire factions
- never let any modified faction standing go below -5
- alternate missions from opposing factions, you gain more standing from storylines than you lose
- run the epic arcs every three months, round robin, always the faction with lowest standing first

Doing this you can get and keep good standing with all empire factions.

However there are only small benefits of good standing left, namely agent access and a bit lower broker fees in NPC stations.

I'm my own NPC alt.

Chainsaw Plankton
FaDoyToy
#5 - 2017-04-17 21:27:26 UTC
at a certain point diminishing returns kick in hard enough that tiny derived losses will over power larger gains. If I'm not mistaken it is somewhere around +5 standing. If you only do epic arcs you can push it higher as they don't have derived gains/losses, but that just doesn't seem worth the effort to me.

@ChainsawPlankto on twitter

Memphis Baas
#6 - 2017-04-18 00:14:54 UTC
Rexxar Santaro wrote:
I’m interested in having good faction standings with all 4 factions for future R&D, trading and exploration purposes.


Congratulations for picking the equivalent of the "train all skills" plan. Are you sure you want to do this?

Have you considered that you can build +10 standings with just a couple NPC corps (Caldari Navy, Gallente Federation, and the individual R&D corps that you're interested in), by doing regular missions (and refusing any storyline mission, or any mission that sends you against non-pirates), and you can achieve your goals in a fraction of the time?

The empires like/hate each other; doing (storyline) missions for one empire will lower your standings with their two enemies. The NPC corporations don't care about each other; doing missions for Caldari Navy will not affect any standings with any other Navy or NPC corp.

Instead of raising ALL your standings, for some nebulous "future purposes", why not increase the few corporation standings that matter (Jita, Dodixie, Sisters of EVE, and the specific R&D corps that you want), so you can start whatever "purposes" you had in mind in a couple weeks instead of a year from now.

And, by the way, learn this lesson with the skills, too. Don't go for the "train all skills" plan. The skills are all there, but you're expected to stop yourself at the bare minimum that you need for accomplishing whatever task you have in mind right now.
Rexxar Santaro
Forex Corp
#7 - 2017-04-18 09:01:25 UTC
Mara Pahrdi wrote:
DeMichael Crimson's Faction standing repair plan might guide you.

Rexxar Santaro wrote:
Yes, we have “The Plan”. A huge work all around the Galaxy with unique missions. As I understood it can be done only once… or not?

Parts of it can only be done once. Others repeatedly.

Sorry, forum ate most of my post. So just the short message above. Read through it thoroughly, before starting out.



Yes, I know about DeMichael’s “The Plan” guide. He did a huge work making that reparation fix plan. Respect to him. “The Plan” looks like the ultimate insurance paper to faction standings, because most of that stuff you can complete only once in this game. I’m asking about possible methods on how to fix faction reputation after some unknown circumstances when you can lose from 1 to 3 standings points at once which is equal to weeks or months of reparation (isn’t it a broken game mechanic?).
Moreover, “The Plan” is the more detailed guide of Faction Standings (UNIWIKI) guide.
Rexxar Santaro
Forex Corp
#8 - 2017-04-18 09:06:14 UTC  |  Edited by: Rexxar Santaro
Chainsaw Plankton wrote:
at a certain point diminishing returns kick in hard enough that tiny derived losses will over power larger gains. If I'm not mistaken it is somewhere around +5 standing. If you only do epic arcs you can push it higher as they don't have derived gains/losses, but that just doesn't seem worth the effort to me.


Memphis Baas wrote:
Rexxar Santaro wrote:
I’m interested in having good faction standings with all 4 factions for future R&D, trading and exploration purposes.


Congratulations for picking the equivalent of the "train all skills" plan. Are you sure you want to do this?

Have you considered that you can build +10 standings with just a couple NPC corps (Caldari Navy, Gallente Federation, and the individual R&D corps that you're interested in), by doing regular missions (and refusing any storyline mission, or any mission that sends you against non-pirates), and you can achieve your goals in a fraction of the time?


It is extremely difficult to get high faction standing (e.g. 5 or 6) with two opposing factions. It is almost impossible to achieve standings that high with all the Empire factions simultaneously. Judge early in your career whether or not you want to stay friendly with all empire factions. It is not difficult to keep positive standings (all above zero) with all the Empire factions simultaneously, even if running only normal missions. Just run missions for a faction when it approaches or dips below zero, and decline all missions which require you to kill an Empire faction's ships. Only the L4 epic arcs can be used to gain factions standings without losing other standings as a side effect.

Nope, I’m not interested in having above 6 faction standings with all factions. It’s unreal and no sense to have.

Based on that UNIWIKI faction standing guide it’s obvious that only storyline, the Sisters of Eve epic arc and the L4 epic arcs can be repeated multiple times. To benefit from grinding those missions obviously, it’s very important to have Social and Connections to level IV or V. To perform storyline missions for opposite faction – the level IV or V Diplomacy is also required. I’m developing those skills now btw. Sadly, the Sisters and L4 Arc can be repeated once per 3 months (90 days). The L4 arcs requires a well-developed battleship also. So, the only daily faction standing grinding mode are storyline missions. And it’s possible to perform 2 storyline missions per month for one faction and 2 storyline missions per month for another by doing totally 64 normal missions.

My Plan
1. Avoid any circle, career, Data and COSMOS missions at any cost if your standing isn’t below -5. They require too much time, they have horrible rewards (I got 1 Metal scrap and 10000 ISK from one Data Center mission) and can cost extremely expensive (I paid 2.4M ISK for 3 Bronze Tags). They should work like the plan B if your standing is below -5.
2. Choose which standings you need. It’s possible to keep only 2 opposite factions standing at level between 5 and 6. So, it’s very important for Minmatar and Gallente players to be at high standings (above 5) with Caldari and positive standings with Ammar. The Caldari state has the best R&D agents at Lai Dai corporation and many at Ishukone and Kaalakiota. What is the most important the Jita is there! Having 6.67 faction or corporation standings – Tax-free refining. Having positive Ammar reputation its ok considering the amount of systems owned by them. For Caldari is better to have good reputation with Minmatar and for Ammar – with Gallente, due to lesser reputation lost doing storyline missions. So, the Gallente federaion has the worst position in this plan 😊. Ammar R&D agents are just horrible.
3. Develop Social, Connections and Diplomacy skills to level IV or V. There is no sense to serialize storyline missions without these skills (thanks they aren’t hard to learn).
4. Perform normal and storyline missions (mining, distribution or security) at specified R&D corporations and others with good LP rewards.
5. A method to serialize storyline missions: 2 for own faction and 2 for opposite with the lowest standings (the Ammar for Minmatar players). So, increasing Caldari opposite reputation forces us to perform operations in Ammar space. Doing storyline missions for Caldari only, I think, will push down our Ammar standing too far.
6. Once per 3 months just pump points from Sisters mission to Caldari and L4 arc to Minmatar (in this example).

This plan can push both Minmatar and Caldari above 5 standing points with some low positive Ammar and Gallente standings (I just don’t know how the Caldari standings will influence on Gallente reputation). This plan also lets you keep your standings after doing some PVP in low-sec even. Theoretically it can restore your balanced standings after losing huge reputation points due to some circumstances.

I think I’m right here. If somebody did something like this before, please let me know. I’m not sure how much maximum standings it’s possible to farm by serializing storyline mission for opposite factions with level IV or V of respective social skills ( Chainsaw Plankton noticed it can be around +5 standings, which is good).
Mara Pahrdi
The Order of Anoyia
#9 - 2017-04-18 11:30:17 UTC
Rexxar Santaro wrote:
...which is equal to weeks or months of reparation (isn’t it a broken game mechanic?).

This is sort of a relic of the early years of mmorpgs. It is the principle that actions have consequences. Blizzard has basically removed all of this in WoW over time, either by charging for a service (i.e. name and faction change) or by removing restrictions altogether (i.e. easy switching between multiple skill trees).

CCP has done this too in certain parts of the game. They removed clone grades for instance.

I don't know, why CCP still sticks to standings. It is a horrible game mechanic, because it is leading to heavy grind and is basically nothing but a boring time sink. Over time less parts of the game are actually affected by faction standings though. Restrictions have been removed. Looking at faction warfare, I guess CCP doesn't have a good alternative yet for a complete removal.

Because people don't like consequences, they usually don't want any of it. That's why there's such a lot of entertaining threads in GD about why the sandbox needs to be changed, so that kicking a sandcastle happens less frequently or at best not at all.

Remove standings and insurance.

Memphis Baas
#10 - 2017-04-18 13:03:37 UTC
Rexxar Santaro wrote:
(I just don’t know how the Caldari standings will influence on Gallente reputation).


That information is in-game.

Show info on any station or agent. At the top of the info window you'll get an image for the logo of the station / face of the agent, and right next to it a smaller image for the logo of their corp. Click that, and you'll open a show info window for the NPC corp that they belong to. Again at the top, you get a logo for the corp, and a smaller logo for their empire. Click that.

The info window for the empire (Amarr Empire for example) will have a tab for Standings. You should see something like:

Amarr Empire - Caldari State 8.0
Caldari State - Amarr Empire 8.0

Amarr Empire - Gallente Federation -5.0
Gallente Federation - Amarr Empire -5.0

That's how much they like or hate each other. For every 1% of Amarr Empire standings, you also gain 0.8% Caldari and you lose -0.5% Gallente (and whatever the Minmatar percentage is). So you can look at the stats for each empire, and calculate the points.

However, keep in mind that the percentage is calculated based on where you are vs. the limits of +10 and -10. So let's say you have +4.50 standings with Amarr. 1% gain is 1% of (10 - 4.5) = 1% of 5.5 = 0.055 actual points. This is why it's hard to get above 6 or so; your 1% gains are fewer and fewer points as you approach +10, and your 1% losses are bigger and bigger as you get further away from -10.
Alasdan Helminthauge
AirHogs
Hogs Collective
#11 - 2017-04-18 15:28:01 UTC
If you run the SOE and the 4 empires' epic arcs every 3 months and avoid losing standing with the 4 empires, you can easily get high standings with all 4 empires after a few years.
For a new player, good standing with one faction and above -2.00 with the other threes are good enough.
Kitsa
JAYTEC
#12 - 2017-04-18 18:43:11 UTC
at the time I am to drunk to read all of what op had to say.
my question is why would you want to fly in hisec with your main? unless you in a hisex merc corp that is.....
Tau Cabalander
Retirement Retreat
Working Stiffs
#13 - 2017-04-18 18:53:52 UTC  |  Edited by: Tau Cabalander
Rexxar Santaro wrote:
It is extremely difficult to get high faction standing (e.g. 5 or 6) with two opposing factions. It is almost impossible to achieve standings that high with all the Empire factions simultaneously.

DMC is ~7 with all player factions
http://eveboard.com/pilot/Demichael_Crimson/standings

Probably a lot of effort, but not impossible.
Chainsaw Plankton
FaDoyToy
#14 - 2017-04-18 22:07:04 UTC
overall your plan seems a bit complicated and mixes corp and faction standings. Faction standing is mainly good for brokers fees and agent selection. need corp for R&D and I'm pretty sure reprocessing.

crossing between caldari or amarr and SoE seems to be the best way to get high standings all around for the least amount of work. SoE gives big gallente and small minmatar boosts, and small caldari/amarr penalties. Running for whoever is lowest seems to be the usual strategy.

Looks like R&D agents require at least +3 corp standings after that you can use your +5 faction or corp standings to access them. R&D agents aren't all that great either, I just cashed out 200k RP and was rather disappointed in the result. Most datacores come from FW these days.

from in game: "Your effective personal standings must be 3.0 or higher toward this agent's corporation in order to use this agent, as well as an effective personal standing of 5 or higher toward this agent, its faction, or its corporation in order to use this agent's services."

@ChainsawPlankto on twitter

DeMichael Crimson
Republic University
Minmatar Republic
#15 - 2017-04-19 13:01:55 UTC  |  Edited by: DeMichael Crimson
Mara Pahrdi,

Thanks for mentioning my name and posting a link to the 'Faction Standing Repair Plan'.

Despite what some people seem to think, 'The Plan' is still the easiest and fastest way to not only repair negative Faction standings, but to also boost positive Faction standings as well.

Rexxar Santaro wrote:
Mara Pahrdi wrote:
DeMichael Crimson's Faction standing repair plan might guide you.

Rexxar Santaro wrote:
Yes, we have “The Plan”. A huge work all around the Galaxy with unique missions. As I understood it can be done only once… or not?

Parts of it can only be done once. Others repeatedly.

Sorry, forum ate most of my post. So just the short message above. Read through it thoroughly, before starting out.

Yes, I know about DeMichael’s “The Plan” guide. He did a huge work making that reparation fix plan. Respect to him. “The Plan” looks like the ultimate insurance paper to faction standings, because most of that stuff you can complete only once in this game. I’m asking about possible methods on how to fix faction reputation after some unknown circumstances when you can lose from 1 to 3 standings points at once which is equal to weeks or months of reparation (isn’t it a broken game mechanic?).
Moreover, “The Plan” is the more detailed guide of Faction Standings (UNIWIKI) guide.

First off, all the various wiki's currently available that have a page about repairing Faction standings got their info from 'The Plan'. In fact, the Uniwiki page you refer to has my very first original draft of 'The Plan' listed at the very bottom of the page as a reference source. Course that thread was posted in the old 'old' forums which won't load anymore.

When I first created 'The Plan', the general consensus back then was players had to pick which set of Allied Empires they wanted to be positive with and just accept being cut out of the opposing Allied Empires space. I couldn't accept that and after 3 months of research I developed 'The Plan' and shared it with the community so that players could become positive with all Empire Factions.

Currently 'The Plan' is in it's 3rd draft and is still quite valid. It is designed for and intended to be a final decision, a 'fork in the road' where players consciously decide to fix and repair the mistakes they unknowingly made with their past actions. This game has consequences for actions and while 'The Plan' gives an easy out, once all those options are exhausted there is no quick repair options available for the opposing set of Allied Empires after doing loads of Anti-Empire security missions.

Unless I'm mistaken it sounds like you want to continue doing a bunch of Anti-Empire security missions and then do a quick repair on the opposing set of Allied Empires so you can then go back and do more Anti-Empire security missions, do another quick fix, go back run more Anti-Empire mission, etc. Sure you can do that for a while but eventually those 'quick fix' options will be used up and then it's all about grinding standings back up.

That's why after building up positive standings with all Empire Factions, people say decline all Anti-Empire security missions and regularly run the Epic Arcs and or if concentrating on doing Anti-Empire security missions, just alternate mission running between the opposing Allied Factions to maintain good standings.





Tau Cabalander wrote:
Rexxar Santaro wrote:
It is extremely difficult to get high faction standing (e.g. 5 or 6) with two opposing factions. It is almost impossible to achieve standings that high with all the Empire factions simultaneously.

DMC is ~7 with all player factions
http://eveboard.com/pilot/Demichael_Crimson/standings

Probably a lot of effort, but not impossible.

It was definitely time consuming. The actual effort was figuring out how to raise them all up equally after first repairing the negative standings.

By the way, my standings after Social skills has the 4 main Factions closer to +8.00 standing. Also I haven't actually worked on my Faction standings in years. I think I'll go back to raising them some more.

As for seeing noticeably diminishing returns, that starts happening at +8.00 and higher standings.


DMC
Chainsaw Plankton
FaDoyToy
#16 - 2017-04-19 14:46:14 UTC
DeMichael Crimson wrote:
As for seeing noticeably diminishing returns, that starts happening at +8.00 and higher standings.


DMC

I usually maintain my standings in the 7-8 range, as just a few combat story lines will take me from 7 to 8. I used to have 9+ standing but between all my declines and fixing other standings it is quite a bit lower now. The 7-8 range buys me a lot of declines, and honestly half the time I just skip the story lines (aka forget to do them). When I do run them I typically wait till I have 3-4 to do and go run all of them in one session, and then take a ceptor around to do all the mats for wars. I decline any courier storyline as soon as I get it so the agent can offer me something else. And my negative derived standings are at or below max but above shoot on sight, so I don't really care much there. I could go on an SoE binge and fix that but I see no reason to need gal/min standings (plus my alt has them so)

@ChainsawPlankto on twitter

Rexxar Santaro
Forex Corp
#17 - 2017-04-19 15:33:14 UTC
Mara Pahrdi wrote:
Rexxar Santaro wrote:
...which is equal to weeks or months of reparation (isn’t it a broken game mechanic?).

This is sort of a relic of the early years of mmorpgs. It is the principle that actions have consequences. Blizzard has basically removed all of this in WoW over time, either by charging for a service (i.e. name and faction change) or by removing restrictions altogether (i.e. easy switching between multiple skill trees).

CCP has done this too in certain parts of the game. They removed clone grades for instance.

I don't know, why CCP still sticks to standings. It is a horrible game mechanic, because it is leading to heavy grind and is basically nothing but a boring time sink. Over time less parts of the game are actually affected by faction standings though. Restrictions have been removed. Looking at faction warfare, I guess CCP doesn't have a good alternative yet for a complete removal.

Because people don't like consequences, they usually don't want any of it. That's why there's such a lot of entertaining threads in GD about why the sandbox needs to be changed, so that kicking a sandcastle happens less frequently or at best not at all.


The CATA and MoP expansions just ruined that game. To be exactly not the CATA, but the Wotlk RDF button began that process. After that like half of the WoW players just quit gaming, moved to Archeage, DOTA, LOL, Hearthstone, WOT, other online mmorpg and among them of course to the EVE. In comparation the vanilla WoW had just insane balance between in game timing for everything and real people’s life, as you mentioned – “a relic of the early years of mmorpgs”. The best was TBC and Wotlk.

So, I can’t agree with you about total simplicity, because this will break the EVE core mechanic. That RDF button in Wotlk, those nerfed professions and talent trees in CATA, a new RDF for raids in MoP and even more nerfed talents just transformed the WoW into a Counter Strike. The CS has great gameplay advantage vs WoW like other social projects: LoL, DoTA, Hearthstone. For example, Archage is WoW in cube if talking about complexity. Finally, the great world of WoW become just only arena and dueling content with probably the best PVP gameplay.

Talking about the EVE factions and reputation mechanics I’m sure they are partially broken, old-style modelled which not correspond with other in-game criteria. We need something like “warp engine” to all of these reputation tables, because looks like nothing was changed here since this game was released in 2003.
Memphis Baas
#18 - 2017-04-19 16:23:47 UTC
Ugh, acronym attack, and not even related to EVE, in the Newbies forum.
Rexxar Santaro
Forex Corp
#19 - 2017-04-19 17:17:30 UTC  |  Edited by: Rexxar Santaro
Memphis Baas wrote:
Rexxar Santaro wrote:
(I just don’t know how the Caldari standings will influence on Gallente reputation).


That information is in-game.

Show info on any station or agent. At the top of the info window you'll get an image for the logo of the station / face of the agent, and right next to it a smaller image for the logo of their corp. Click that, and you'll open a show info window for the NPC corp that they belong to. Again at the top, you get a logo for the corp, and a smaller logo for their empire. Click that.

The info window for the empire (Amarr Empire for example) will have a tab for Standings. You should see something like:

Amarr Empire - Caldari State 8.0
Caldari State - Amarr Empire 8.0

Amarr Empire - Gallente Federation -5.0
Gallente Federation - Amarr Empire -5.0

That's how much they like or hate each other. For every 1% of Amarr Empire standings, you also gain 0.8% Caldari and you lose -0.5% Gallente (and whatever the Minmatar percentage is). So you can look at the stats for each empire, and calculate the points.

However, keep in mind that the percentage is calculated based on where you are vs. the limits of +10 and -10. So let's say you have +4.50 standings with Amarr. 1% gain is 1% of (10 - 4.5) = 1% of 5.5 = 0.055 actual points. This is why it's hard to get above 6 or so; your 1% gains are fewer and fewer points as you approach +10, and your 1% losses are bigger and bigger as you get further away from -10.



Hmm, these factions standing deviations, after completing storyline missions, are calculated in some more complex mode, idk, based on the mission type, involved corporations or NPC, because every 1% of reputation you gain with one faction turns into completely different percent of derived modification to others:

Mission | Minmatar | Gallente | Ammar | Caldari | Ammatar
Makin Mountains of Molehills | +1.5% | +1.2% | -0.75% | -0.3% | -1.125%
Balancing the Books | +1.5% | +1.1856% | -0.7444% | -0.2991% | -1.1123%

Just check in your journal 2 missions with the same percent number and watch their derived modifications at the same date moments…

updated:
Looks like the percent is calculated based on your current absolute standing with the specified faction...

Also, between 2 storyline missions you have to destroy some pirates which also have an impact on some faction standing. Sure, drone pirates are optimal here for farming...
Rexxar Santaro
Forex Corp
#20 - 2017-04-19 19:46:28 UTC  |  Edited by: Rexxar Santaro
Alasdan Helminthauge wrote:
If you run the SOE and the 4 empires' epic arcs every 3 months and avoid losing standing with the 4 empires, you can easily get high standings with all 4 empires after a few years.
For a new player, good standing with one faction and above -2.00 with the other threes are good enough.


Sir, I just can’t accommodate to the EVE time lines. It scary me when you say: “it’s easy, just don’t kill opposite drones, defense towers and in few years, you’ll get enough high standings.”

BTW how to get access to those L4 arcs for different factions? There are some restrictions? How to find them respectively?

Chainsaw Plankton wrote:
overall your plan seems a bit complicated and mixes corp and faction standings. Faction standing is mainly good for brokers fees and agent selection. need corp for R&D and I'm pretty sure reprocessing.

crossing between caldari or amarr and SoE seems to be the best way to get high standings all around for the least amount of work. SoE gives big gallente and small minmatar boosts, and small caldari/amarr penalties. Running for whoever is lowest seems to be the usual strategy.

Looks like R&D agents require at least +3 corp standings after that you can use your +5 faction or corp standings to access them. R&D agents aren't all that great either, I just cashed out 200k RP and was rather disappointed in the result. Most datacores come from FW these days.


Maybe my plan can be a bit complicated, but it’s relatively very fast method to get over +5 standings with own faction in few weeks due to what I already checked. We don’t need those arc missions even. The arc missions are good to push individual faction standings above +7 one by one as I understood from this thread. It’s enough to stack +3 of base standings and Level IV Connections will push it above +5.

Yes, you are right, the EVE business get huge nerfs all around. The warefare datacore farming also has relatively low income. Also, I’m just not ready to do only warefare and collide around “beacon” for years. With L4 mission you can make more ISK/hour through rewards, looting, salvaging and LP. What about exploration, I’m doing it during the last 3 weeks in LOW-SEC, NULL-SEC and WH and I’ll say it’s not so profitable as people talking about it on forums and on youtube videos. There are presented the rarest and the best possible cases.

The SoE missions are good options for it. Well known. Just check the Lanngisi dead end system in Metropolis->Ani – one SoE station with min 60 players online. The hangar door just requires a traffic light for incoming and outgoing Machariels, Rattlesnakes and Tengus. As for me the SoE LP rewards are just too bad, excluding Astero and Straites blueprints.
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