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Logistics - Is it worth it?

Author
Valk Nyxus
Caldari Provisions
Caldari State
#1 - 2012-01-22 22:51:54 UTC  |  Edited by: Valk Nyxus
Greetings Capsuleers!

I'm making a thread to hopefully discuss a dilemma i'm facing; one about Logistics.

Although, before I start, i'm just going to say - Yes. I am new. Relative to you, anyway. However, I believe I know a fair deal on the subject, the only thing i'm lacking is real experience.

Right, anyway. Since I joined EVE, I've been lacking a awful lot of enjoyment. I know EVE is about "Long-term satisfaction" and isn't a "Adrenaline-fueled blast-fest", but this isn't about that.

Until now, i've been flying a T-2 fitted Republic Fleet Firetail, and whilst it is generally fun, zooming around and blasting pirates, I do feel like there's something missing.

What do I miss? Helping others. At a elementary level, there is very little I can do to help the members of my Corp or just the general public in a supporting role, apart from offering help to those who need it (Insert "Don't mine the barren asteroid" joke here).

So, I looked around, trawled more data than you could find in the Amarrian Slave-and-save™. And what did I find? The holy grail of what I wanted.

Logistics.

It had everything I could possibly want - essentially, I could be a healer, even if only in essence, not literally. I didn't have to shoot enemies, or scour through the shattered, charred wrecks of opponents for loot. Instead, I could help others achieve a greater goal. It was exactly what I was looking for.

So far, so good. So, I buried a little further. I found a large range of skillplans. I gawked, not quite believing the training times (Yes, it may seem little to you, but for a whelp like me it seemed forever and a day). So, I made my own personal Logistics plan. It was even longer than the recommended one.

So. I'd love to get into the Logistics trade. I now offer the podium to any Logi pilots to tell me of your tales, experiences and opinions on the career, and whether it is good for me or not.

Also, any personal tips would be greatly appreciated.

In advance, thank-you for your time reading this.

(TL;DR - Logistics or gtfo?)
gfldex
#2 - 2012-01-22 23:45:47 UTC
Valk Nyxus wrote:
So. I'd love to get into the Logistics trade. I now offer the podium to any Logi pilots to tell me of your tales, experiences and opinions on the career, and whether it is good for me or not.


I started to fly Logistics when I was done skilling for carriers, what I did after I was done with dreads. If you don't have a PvP heavy corp you are pretty much useless. Flying Logistics can be quite tricky and quite boring. If nobody takes damage you just follow your fleet around. If there is a capable hostile fleet you will get shot a lot.

If there are no Incursions around (there is rumor for nerf aswell) they are pretty bad money makers. If you sell PLEX you don't care much. If you don't you need some other means of income. Or some deep alliance pockets.

I can't tell you if you are going to like it or not. As a new player you might want to aim for something else then the PvP endgame thought.

If you take all the sand out of the box, only the cat poo will remain.

Cameron Zero
Sebiestor Tribe
#3 - 2012-01-22 23:50:17 UTC
On the other hand, I do hear logistics pilots are a sought after commodity eclipsed only by FCs in most places that aren't tiny corporations/alliances, so you may get lucky and find a good home, after all. Though, as the previous person said, capable opponents will usually try to target logistics, first, to remove them from the field.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Valk Nyxus
Caldari Provisions
Caldari State
#4 - 2012-01-22 23:51:47 UTC  |  Edited by: Valk Nyxus
gfldex wrote:

I can't tell you if you are going to like it or not. As a new player you might want to aim for something else then the PvP endgame thought.


Thanks for the reply!

I forget to mention i'm more of a PvE player (Or Player Versus World, or AI, etc.) than a PVP player, although i'm not afraid to try both. Your post seems quite disheartening, although you do make some good points.


gfldex wrote:
If you sell PLEX you don't care much.


What do you mean? I don't quite see the context of that statement.

Cameron Zero wrote:
On the other hand, I do hear logistics pilots are a sought after commodity eclipsed only by FCs in most places that aren't tiny corporations/alliances, so you may get lucky and find a good home, after all. Though, as the previous person said, capable opponents will usually try to target logistics, first, to remove them from the field.


That's a little more encouraging. I'm hopeful that i'll find a group to run regular Incursions with. If not, i'll just keep trying, I guess.

Also, on the "Logistics is tricky", i've watched several Logi videos, and it seems quite a lot like Healer classes in other MMO's (Which I have a lot of experience in.) so hopefully the experience will translate over to EVE. If not, then I don't think it will take a huge amount of time to learn.



Thanks for your opinion!
L4ST
Sebiestor Tribe
Minmatar Republic
#5 - 2012-01-22 23:56:24 UTC  |  Edited by: L4ST
what I can tell you is that logistics guys are highly wanted in alliances focussed on PvP. But as you already recognized it always takes a lot of time to get where you want to go in EVE. Therefore I recommend not to go for one profession straight forward. Personally I always do some smaller skills between my original plan to improve what I am doing meanwhile, see some "skill training completed" messages and spread my general possibilites. Makes they way to where you want to be at the end even longer, but keeps you busy :)
with my current 17m SP in Nullsec I can rat, loot, pvp with battleships and -cruisers. Except looting nothing I can do really good, but I can do it and I have my options. If I'd go for ratting exclusively I would have stopped playing a few months ago and had to wait until the end of this year, going for carriers. Meanwhile I would 100% have cancelled my subscription without any reason to log in or havin just one single activity when logging in. Nevertheless these times come, but taking a break for two weeks doesn't hurt too much. Oh hai, RL!

tl;dr: spice up your skill plan with stuff you can do meanwhile

EDIT to your last post: EVE PvE isn't that standard MMO thing where you would need a healer. Basically it is like a standard MMO with random aggro, healers may wear plate, every class has stunlock and you can't see your opponent's class, level or current health (wow, I popped that shield ... oh no its an armor tank...). So usually you just try to get a ship that can deal with everything for PvE, not X ships to fulfill their roles. That's done in PvP in EVE.
Valk Nyxus
Caldari Provisions
Caldari State
#6 - 2012-01-23 00:00:47 UTC
L4ST wrote:

tl;dr: spice up your skill plan with stuff you can do meanwhile


That sounds like a great idea. It's always nice to intersperse your huge skill chunks with some smaller, helpful ones. I'll keep that in mind whilst i'm doing my plan (I have one prepped, I just haven't started it yet.)

And yeah, having a huge span of time where you have no reason to log in is pretty boring. Although the fact that i'm busy with exams IRL and having my corp being spammed by merc wardecs helps this somewhat. It means I don't have to play a lot and still get something new to come back to!
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#7 - 2012-01-23 00:10:49 UTC  |  Edited by: Vimsy Vortis
Inability or unwillingness to field logistics is the exact reason why 200 man highsec alliances routinely get thoroughly spanked by 5 man corps in wars. Well that and the fact that most highsec morons can't figure out a good fit to save their lives.

Also I am friends with the people who are currently kicking your ass and I can tell you that the various acts of obnoxious idiocy that your corpmates get up to only serve to make cold hand of shadow even more annoyed with you.
gfldex
#8 - 2012-01-23 01:37:40 UTC
Valk Nyxus wrote:

I forget to mention i'm more of a PvE player (Or Player Versus World, or AI, etc.) than a PVP player, although i'm not afraid to try both. Your post seems quite disheartening, although you do make some good points.


So they didn't tell you? Well, you will have to learn that lesson.

Valk Nyxus wrote:

What do you mean? I don't quite see the context of that statement.



Logistics don't grow on trees. You either pay with your ingame wallet or your OOG wallet. If you do the latter the PLEX is the way to go.

May I ask what you intend to do in the year it takes you to get the proper skills for a logistic?

If you take all the sand out of the box, only the cat poo will remain.

Chal0ner
Hideaway Hunters
The Hideaway.
#9 - 2012-01-23 06:05:59 UTC
Yes, Logistics (as in repairing other ships in combat, rather than as in moving shitloads of stuff around the universe) is very sought after in PvP corps/alliances. So much so that some pay you (in in-game money) to fly one (if you lose it, you get reimburse more than 100%).

It was a long time ago I skilled up for it, so not totally sure what of all the sp went to that - but

It is what you are looking for from your description. It can be very frustrating (hostiles have so much fire power that you can't keep up) very rewarding (you keep everything alive & everyone loves you) or pretty boring (hostiles don't show up and it all turns into a structure turkey shoot where your 5 drones can't do **** - yes I'm looking at you White Noise). From that you'd probably guess that logistics are mainly used in pvp. So if that's not your cup of tea - then ... hmm maybe you should reconsider.

That said, you probably will be needed in Incursions to keep stuff alive - same as above applies, maybe without the structure shoot boredom. On the other hand, Incursions doesn't pop up everywhere. Also, even if you do go for Logistics, then you do need to fly other things inbetween engagements - so it should by no means be the end goal for you EVE career.
Kahega Amielden
Rifterlings
#10 - 2012-01-23 06:27:26 UTC
You say the above like shooting structures is much more interesting than doing nothing.
Liam Mirren
#11 - 2012-01-23 07:21:58 UTC
Not having read any of the above replies (haven't had my coffee yet); Some people like support roles, others like being dps. If you do like support roles that aren't necessarily on the foreground but rather allow the group to actually function on the whole, and as such are more dependant on you than they (want to) realise, then you have several options. Logistics and Covert scouting are the main ones.

So yes, if you like support and making things happen then you'll love Logistics, Picture it as being a healer in "that other MMO" while the rest around you is all dps/tank; you can pick and choose whom you want to join. It can be a bit difficult though, especially if you have more Logistics (as you should) you need a bit of organisation and strategy to make it happen but it's well worth it.

If you like it, go for it.

Excellence is not a skill, it's an attitude.

Chal0ner
Hideaway Hunters
The Hideaway.
#12 - 2012-01-23 11:44:49 UTC
Kahega Amielden wrote:
You say the above like shooting structures is much more interesting than doing nothing.


Gaining sov in 0.0 is "interesting" it obviously needn't be fun. P
Valk Nyxus
Caldari Provisions
Caldari State
#13 - 2012-01-23 16:25:03 UTC
Vimsy Vortis wrote:
Inability or unwillingness to field logistics is the exact reason why 200 man highsec alliances routinely get thoroughly spanked by 5 man corps in wars. Well that and the fact that most highsec morons can't figure out a good fit to save their lives.

Also I am friends with the people who are currently kicking your ass and I can tell you that the various acts of obnoxious idiocy that your corpmates get up to only serve to make cold hand of shadow even more annoyed with you.



I don't have anything against the corps wardeccing us - if it's how they want to play EVE, I have nothing against it. Also, I do not know what "Acts of Obnoxious Idiocy" people in my corp get up to - again, that is their problem, and is off-topic for this thread.

You do make a good point about small numbers not necessarily being a disadvantage - if you have support that can keep you on your feet in a battle, you can outlast any number of unorganized ships. That's what I love about logistics and fleet warfare as a whole; it's not about flashy equipment or who has the biggest ship, but how the group works as a whole.

gfldex wrote:


Logistics don't grow on trees. You either pay with your ingame wallet or your OOG wallet. If you do the latter the PLEX is the way to go.

May I ask what you intend to do in the year it takes you to get the proper skills for a logistic?


Thanks for clarifying that!

I don't have much of a expendable income IRL, regrettably - although I can pay for subs if and when I need to.

Although, a year? The longest skill-plan I've seen (With all core skills and logistical skills to IV/V) is about 60-150 days (depending on how dedicated the plan is.) So i'm not sure where that figure came from.

Anyway, during the time I spend training, i'll most likely be flying a frigate or cruiser to do L1-2 missions, or mining in my Covetor. It's not a huge problem, I don't tend to get bored easily (praise the gods!).

Liam Mirren wrote:

So yes, if you like support and making things happen then you'll love Logistics, Picture it as being a healer in "that other MMO" while the rest around you is all dps/tank; you can pick and choose whom you want to join. It can be a bit difficult though, especially if you have more Logistics (as you should) you need a bit of organisation and strategy to make it happen but it's well worth it.

If you like it, go for it.


Firstly, I love difficulties and challenges. That's why I play EVE. Other games like that game about the Craft of War in the World or something tend to make my brain rot with their infernal hand-holding.

Anyway, back to your reply; I do love support. Very much. That's why I was so drawn to this. Although I suppose the fact I posted this thread in the first place means I have some hesitation...


Thanks for all the replies!
Jonathan Jax
Frak Around and Find Out
#14 - 2012-01-23 16:46:39 UTC
Are there viable ways for Logistic pilots to make money to support themselves if all they want to do is fly Logistics and nothing else? Could I support myself helping people run Incursions now? Anybody have success running level 5s with stacked logistics? Any other creative ways for logistics to make money?
Valk Nyxus
Caldari Provisions
Caldari State
#15 - 2012-01-23 17:08:08 UTC
Jonathan Jax wrote:
Are there viable ways for Logistic pilots to make money to support themselves if all they want to do is fly Logistics and nothing else? Could I support myself helping people run Incursions now? Anybody have success running level 5s with stacked logistics? Any other creative ways for logistics to make money?


From what i've seen so far, the most viable incomes (for now at least) seems to be Incursions, although there's no reason why people won't want a Logi for Level 5's. I suppose it's just knowing the right people!
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#16 - 2012-01-23 17:11:12 UTC
Jonathan Jax wrote:
Are there viable ways for Logistic pilots to make money to support themselves if all they want to do is fly Logistics and nothing else? Could I support myself helping people run Incursions now? Anybody have success running level 5s with stacked logistics? Any other creative ways for logistics to make money?

Incursions are the way to go for making money via logistics. You earn the same ammount as everyone else in the fleet and your presence is utterly essential. You can also potentially sell your services to people who are in desperate need of logistics for a fight if you don't mind putting yourself at risk.
gfldex
#17 - 2012-01-23 17:50:54 UTC
Valk Nyxus wrote:

Although, a year? The longest skill-plan I've seen (With all core skills and logistical skills to IV/V) is about 60-150 days (depending on how dedicated the plan is.) So i'm not sure where that figure came from.


Sitting in a logistic is not the same then flying it. You need pretty much all skills involved at lvl5. You can cut a bit more then one month of with doing the remaps in the right order. Logistics are ships that you start to skill for when you are more then a year in game. Not just because you need all fitting skills at 5 but because you need something to do when no logistics are needed.

You want to jump into the end game right from the start. That is possible, given you have the patience to wait that year of skilling out. If it's reasonable is a different question.

To make ISK in a logistic you can run Incursions (nerf imminent), run phat complexes in 0.0 (limited spawnrates, logistics done with alts anyway) or take part in L5 (again, logistics are piloted with alts).

There may be more content in the not so far future and given it takes you a year to fly a logistics properly you may go lucky to be ready when CCP is.

If you take all the sand out of the box, only the cat poo will remain.

Valk Nyxus
Caldari Provisions
Caldari State
#18 - 2012-01-23 17:58:10 UTC  |  Edited by: Valk Nyxus
gfldex wrote:
Valk Nyxus wrote:

Although, a year? The longest skill-plan I've seen (With all core skills and logistical skills to IV/V) is about 60-150 days (depending on how dedicated the plan is.) So i'm not sure where that figure came from.


Sitting in a logistic is not the same then flying it. You need pretty much all skills involved at lvl5. You can cut a bit more then one month of with doing the remaps in the right order. Logistics are ships that you start to skill for when you are more then a year in game. Not just because you need all fitting skills at 5 but because you need something to do when no logistics are needed.

You want to jump into the end game right from the start. That is possible, given you have the patience to wait that year of skilling out. If it's reasonable is a different question.

To make ISK in a logistic you can run Incursions (nerf imminent), run phat complexes in 0.0 (limited spawnrates, logistics done with alts anyway) or take part in L5 (again, logistics are piloted with alts).

There may be more content in the not so far future and given it takes you a year to fly a logistics properly you may go lucky to be ready when CCP is.


Thanks for your continue input!

Logistics seems rather discouraging - I mean, why do it when you can just fly a much easier ship and just blast things?

Should'nt EVE reward innovative and dedicated players? I do have the dedication to train for Logistics, but i'm starting to wonder if it would be a bad decision when you could fly something a lot simpler and still make the same amount of money? Ugh

I understand that dedicated Logistics are loved, but what if I train for a year and never find a corp to run Incursions regularily? What if Incursion's don't exist in a year's time?

There's a lot of what if's here... I suppose i'll just have to take a chance and do it. It could be a intriguing learning experience...
Liam Mirren
#19 - 2012-01-23 18:40:59 UTC
Also note that if you beeline to one of the Logistics that means you can't do much besides being in a group. When the group breaks up or there's not enough people online or you just have a short time then you'll be twiddling your thumbs a lot. I would suggest also picking something else that you find interesting to do, otherwise you'll get bored fairly fast.

Excellence is not a skill, it's an attitude.

gfldex
#20 - 2012-01-23 18:43:10 UTC
Valk Nyxus wrote:
Logistics seems rather discouraging - I mean, why do it when you can just fly a much easier ship and just blast things?


I play this game since 2004 with very little breaks, so far I didn't run out of stuff to skill for. EVE is a long term game. There is no reason not to skill for a logistic. But as I wrote earlier, it might not be the best thing to do early on.

If you take all the sand out of the box, only the cat poo will remain.

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