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Underwhelming Cynos

Author
Clover Axion
Deep Core Mining Inc.
Caldari State
#1 - 2017-04-02 18:49:51 UTC
So, the idea of a gigantic spaceship suddenly bursting forth from a blast of swirling energy with crackling red & white bolts of lightning paints an incredibly pretty picture.

But in EVE it is probably the most underwhelming thing I've ever seen & heard.

A tiny & short-lived red ball of energy is accompanied by what sounds like a small stapler connected a few pages of an EVE spreadsheet together.

I'd really like to see this animation beefed up & the sound effects made more explosive & epic. It is about presence after all, with a capital ship springing forth into existence in such a manner.



Thanks for reading,
Clover.
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2017-04-02 19:02:35 UTC
For the love of all that is good in the world, do NOT make the damn things louder. I already have to mute my sound entirely when a capital fleet is jumping, my speakers would probably blow up if it was louder.
Kenrailae
Center for Advanced Studies
Gallente Federation
#3 - 2017-04-02 19:24:02 UTC
Louder... nah. More visual BLAM! I wouldn't say no to though.

The Law is a point of View

The NPE IS a big deal

Clover Axion
Deep Core Mining Inc.
Caldari State
#4 - 2017-04-02 21:32:27 UTC
Danika Princip wrote:
For the love of all that is good in the world, do NOT make the damn things louder. I already have to mute my sound entirely when a capital fleet is jumping, my speakers would probably blow up if it was louder.



It doesn't have to be louder, but it could sound better.
Sonya Corvinus
Grant Village
#5 - 2017-04-02 21:35:52 UTC
Clover Axion wrote:
It doesn't have to be louder, but it could sound better.


EVE has sound?
Clover Axion
Deep Core Mining Inc.
Caldari State
#6 - 2017-04-02 22:58:08 UTC
Sonya Corvinus wrote:
Clover Axion wrote:
It doesn't have to be louder, but it could sound better.


EVE has sound?



Sometimes. It's weird.
Cade Windstalker
#7 - 2017-04-03 01:49:40 UTC
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.

Also CCP already re-did the Cyno effects a few years back. They're fine, they don't need to be something the size of a station.
Clover Axion
Deep Core Mining Inc.
Caldari State
#8 - 2017-04-03 02:11:10 UTC
Cade Windstalker wrote:
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.



get out
Linus Gorp
Ministry of Propaganda and Morale
#9 - 2017-04-03 06:25:17 UTC
Clover Axion wrote:
Cade Windstalker wrote:
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.

get out

He's right, though. Donkey.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Clover Axion
Deep Core Mining Inc.
Caldari State
#10 - 2017-04-03 21:32:07 UTC
Linus Gorp wrote:
Clover Axion wrote:
Cade Windstalker wrote:
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.

get out

He's right, though. Donkey.




GET OFF MY LAWN IN SPAAAAAACE
Cade Windstalker
#11 - 2017-04-03 23:39:25 UTC
I'm way more space-old than you are, YOU should get of MY LAWN :P
Andrew Indy
Cleaning Crew
#12 - 2017-04-04 06:22:11 UTC
The reason this is bad is that when 20+ ships jump in you can barely see whats going on as it is until the affects disappear, making them bigger and longer would make it worse.

Some of us like to be able to see whats going on.
Ajem Hinken
WarFear Gaming
#13 - 2017-04-04 11:27:55 UTC
Andrew Indy wrote:
The reason this is bad is that when 20+ ships jump in you can barely see whats going on as it is until the affects disappear, making them bigger and longer would make it worse.

Some of us like to be able to see whats going on.

Some of us want to be able to use our allies as smokescreens.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#14 - 2017-04-04 15:54:21 UTC
no, the cyno doesn't transport anything. its just a beacon for a cap ship to lock on to with its jump drives. what your looking at making better is the capship jump drive effects.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Linus Gorp
Ministry of Propaganda and Morale
#15 - 2017-04-04 21:03:17 UTC
Clover Axion wrote:
Linus Gorp wrote:
Clover Axion wrote:
Cade Windstalker wrote:
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.

get out

He's right, though. Donkey.




GET OFF MY LAWN IN SPAAAAAACE

1v1 at sun, lil' monkey.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Clover Axion
Deep Core Mining Inc.
Caldari State
#16 - 2017-04-04 21:37:08 UTC
Linus Gorp wrote:
Clover Axion wrote:
Linus Gorp wrote:
Clover Axion wrote:
Cade Windstalker wrote:
Cap ships don't come through a cyno, a cyno is a beacon for their jump drives to lock onto.

get out

He's right, though. Donkey.




GET OFF MY LAWN IN SPAAAAAACE

1v1 at sun, lil' monkey.




winner gets the new john deer for their lawn
Clover Axion
Deep Core Mining Inc.
Caldari State
#17 - 2017-04-04 21:41:01 UTC
GAIZ let me clarify,

I am not suggesting that the animation be bigger-er & longer-er. I only think that perhaps an adjustment to make the effect look more modern & threatening in addition to a drastic upgrade to the sound effect currently used would benefit the overall effect.

If I had to choose only 1 I would go with the sound of course. The current effect does not look bad. But the sound it emits makes me think of a tiny stapler. It's pathetic. A more explosive or time-space thundering bellow would fit the event much better.

This could of course be accompanied by its own volume meter in the settings for pilots triggered by too much science fiction in their sound effects.
Maria Dragoon
Brutor Tribe
Minmatar Republic
#18 - 2017-04-05 23:45:59 UTC
Change jumpdrives into a sped up animation of a wormhole forming then dieing when?

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Cade Windstalker
#19 - 2017-04-06 00:35:30 UTC
Clover Axion wrote:
GAIZ let me clarify,

I am not suggesting that the animation be bigger-er & longer-er. I only think that perhaps an adjustment to make the effect look more modern & threatening in addition to a drastic upgrade to the sound effect currently used would benefit the overall effect.

If I had to choose only 1 I would go with the sound of course. The current effect does not look bad. But the sound it emits makes me think of a tiny stapler. It's pathetic. A more explosive or time-space thundering bellow would fit the event much better.

This could of course be accompanied by its own volume meter in the settings for pilots triggered by too much science fiction in their sound effects.


CCP already did this a couple years ago. Current cyno effect looks and sounds *way* better than the old one.

Also from what you're saying it sounds like you may want to tweak your sound settings a bit. I think you've got something turned down/off/tweaked.
Danika Princip
GoonWaffe
Goonswarm Federation
#20 - 2017-04-06 17:42:35 UTC
Clover Axion wrote:
GAIZ let me clarify,

I am not suggesting that the animation be bigger-er & longer-er. I only think that perhaps an adjustment to make the effect look more modern & threatening in addition to a drastic upgrade to the sound effect currently used would benefit the overall effect.

If I had to choose only 1 I would go with the sound of course. The current effect does not look bad. But the sound it emits makes me think of a tiny stapler. It's pathetic. A more explosive or time-space thundering bellow would fit the event much better.

This could of course be accompanied by its own volume meter in the settings for pilots triggered by too much science fiction in their sound effects.



It already is a huge, loud, explosive, ear bursting noise if there are more than about five caps going at once. Any louder and someone is going to sue CCP for the hearing loss incurred every time a cap fleet does anything.
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