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Player Features and Ideas Discussion

 
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Idea For "Fixing" Afterburners

Author
Cade Windstalker
#41 - 2017-03-29 16:35:16 UTC
Devil Wears Satin wrote:
People did do that. Maybe you weren't there. You're probably one of those guys who thinks that the Garmur was the "king" of frigates, too. T3Ds (including the 10mn variations) had plenty of counters.


I don't have any particularly strong feelings on the Garmur. The 10MN T3Ds were OP though. The advantages an oversized prop mod give are huge, and the hit to maneuverability wasn't enough to seriously change that. Your claim that a T3D with a MWD runs rings around one with an AB is just... what? No. Slightly better, sure, but if you wanted to hard-counter a 10MN T3D you needed to fit for it specifically, and that in turn opened you up to being vulnerable to other common fits. That was pretty much the common complaint with oversized prop-mod T3Ds and why they got *two* nerfs, one that hit the prop mod fit specifically and the other that was more general and hit both the AB and MWD fits about equally.

Devil Wears Satin wrote:
Yes, if the idea were to introduce dual-afterburners into the game it would be similar to oversized afterburners, just with different penalties; you have to give up an entire mid slot to do it, but it's easier on fittings so you need less PG upgrades. The speed limits and align times would also be different. I'm not sure what your point is here. Because they would be similar to oversized afterburners, that means.... what?


The point is that oversized AB fits are amazingly OP unless hamstrung by incredibly tight fittings. It's why you only really see them on T3 ships, and not even the T3Ds much after the second nerf, because only the T3Ds and T3Cs have the combination of fittings and base stats to really make the fits viable.

The sort of penalties you're talking about aren't anywhere near what you currently pay for an oversized AB. They'd be instantly OP. As you yourself already pointed out, you have to give up more than one extra slot for an oversized AB, even on a T3D or T3C with already generous fittings, so 2 slots for an oversized AB isn't paying too much. The fittings for 2 ABs are well less than an oversized prop mod as well except sometimes on CPU, but depending on the ship CPU is cheap so you're only really limiting the fits to ships that aren't squeezed on CPU there. Also as I already showed the align time penalties would be dramatically less than an oversized prop as well.

So the two outcomes from this are either we get something silly OP, or the speed boost from the second AB isn't enough and you do basically nothing. There's also a middle ground where you only break *some* things and there's no impact on the majority of the meta, but that seems unlikely.
Devil Wears Satin
Doomheim
#42 - 2017-03-29 18:16:40 UTC
It's not "slightly" better, it's just better. 10mn fits are great, but MWD fits are just better except on something like the Algos where there is no sensible alternative to 10mn.

They literally do run rings around a 10mn fit. They have better damage, better range, are faster and way more agile. You have nothing to argue against this with. 10mn have their place, but that's where they need to stay.

IF you can fit an oversized AB without fitting costs, then yes they can be OP, but this is just not the case, and it never really was the case, even with T3Ds. They were NOT overpowered because of 10mn fits, they were overpowered because they were overpowered in a whole bunch of areas, and this happened to allow them to fly 10mn efficiently.

ABs are still inferior and they are still niche.
elitatwo
Zansha Expansion
#43 - 2017-03-29 18:31:55 UTC
Devil Wears Satin wrote:
....ABs are still inferior and they are still niche.


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Devil Wears Satin
Doomheim
#44 - 2017-03-29 19:33:15 UTC
No
Arva Bloodspirit
Dishonorable Duel Disturbance
Deepwater Hooligans
#45 - 2017-03-30 01:05:27 UTC
now lets just take a few moments to think about prots/legions fleets with even more speed. yep, i too would want one of the most dominant doctrines to get even harder to deal with.
or all the other armor ships that couldnt fit an oversized ab + tank till now and after that change would be pretty much superior to their shield equivalents.
also yeah, "normal" sized abs might be niche for kiting fleets, but that doesnt mean they dont get used. basically everywhere, where brawling is possible abs do get used. so yep, it is totally inferior to mwds.
also fun fact? have you ever seen mwd t3c fleets being chosen over their ab version? (and being successfull with it)
Devil Wears Satin
Doomheim
#46 - 2017-03-30 01:21:31 UTC
Arva Bloodspirit wrote:
now lets just take a few moments to think about prots/legions fleets with even more speed. yep, i too would want one of the most dominant doctrines to get even harder to deal with.
or all the other armor ships that couldnt fit an oversized ab + tank till now and after that change would be pretty much superior to their shield equivalents.
also yeah, "normal" sized abs might be niche for kiting fleets, but that doesnt mean they dont get used. basically everywhere, where brawling is possible abs do get used. so yep, it is totally inferior to mwds.
also fun fact? have you ever seen mwd t3c fleets being chosen over their ab version? (and being successfull with it)

T3 cruisers are another case of the ship being overpowered, rather than ABs being on par with MWDs.

As for HACs, they'd still be so slow even with two ABs that I don't see how it would break the game, or how it would benefit armor ships any more than shield ships.

Again brawling with afterburners is only really possible when you use gates or stations as an escape route - in open space you need to be extremely vigilant with what you go after or else extremely lucky. Any MWD kiter will simply catch you and control you till death.
Teddy KGB
Red Warming
3200.
#47 - 2017-03-30 04:46:00 UTC
all i know is that every BSs should have AB bonus like Nightmare
Cade Windstalker
#48 - 2017-03-30 13:10:04 UTC
Devil Wears Satin wrote:
It's not "slightly" better, it's just better. 10mn fits are great, but MWD fits are just better except on something like the Algos where there is no sensible alternative to 10mn.

They literally do run rings around a 10mn fit. They have better damage, better range, are faster and way more agile. You have nothing to argue against this with. 10mn have their place, but that's where they need to stay.

IF you can fit an oversized AB without fitting costs, then yes they can be OP, but this is just not the case, and it never really was the case, even with T3Ds. They were NOT overpowered because of 10mn fits, they were overpowered because they were overpowered in a whole bunch of areas, and this happened to allow them to fly 10mn efficiently.

ABs are still inferior and they are still niche.


This just isn't correct, and I think the only way you could possibly think it's correct is if you've only encountered bad OAB pilots and never before the first big T3D nerf that heavily restricted their fitting space.

The only way a MWD fit wins out over an oversized AB fit is if it can more or less completely dictate range over the OAB fit. On T3Ds there just isn't enough difference in speed to make that reliable, so the MWD pilot needs to be basically flawless or the 10MN fit is going to nail him down and then he just hard loses because the 10MN fit can speed tank, disengage, and dictate range at will.

The only way OAB fits have been balanced is basically by being punished so hard that they're at or borderline non-viable and require expensive mods to fit which makes the impractical from an ISK efficiency perspective.

What you're talking about would effectively give us OABs with way less fitting cost that currently exists, even on ships like T3Cs that can currently comfortably fit a very very effective OAB fit, to the point that there are fleet doctrines using them. Fitting multiple ABs on the same ship would not be at all balanced.

Either that or you wouldn't get enough speed out of it to make it at all worthwhile, in which case the net effect is nothing so why add it and risk making something broken?
Devil Wears Satin
Doomheim
#49 - 2017-03-30 13:57:09 UTC
Cade Windstalker wrote:

This just isn't correct, and I think the only way you could possibly think it's correct is if you've only encountered bad OAB pilots and never before the first big T3D nerf that heavily restricted their fitting space.


Overpowered ships don't mean that ABs are equal to MWDs. T3Ds were overpowered in any fit. Obviously if you give a ship enough fitting space to fit an oversized AB with almost no penalty, and the stats to fly that way with almost no penalty, it's going to be overpowered. But T3Ds were overpowered with MWDs as well. It wasn't ABs that made them overpowered, and the fact that they were good with ABs does not mean that ABs are anywhere equal to MWDs.

Cade Windstalker wrote:

The only way a MWD fit wins out over an oversized AB fit is if it can more or less completely dictate range over the OAB fit. On T3Ds there just isn't enough difference in speed to make that reliable, so the MWD pilot needs to be basically flawless or the 10MN fit is going to nail him down and then he just hard loses because the 10MN fit can speed tank, disengage, and dictate range at will.


They CAN completely dictate range over the oversized AB fit. The difference in speed and agility ensure this. You have no clue what you're talking about. The AB fit is the one that cannot afford to make a mistake - in fact the AB fit is almost guaranteed to lose.

Cade Windstalker wrote:

The only way OAB fits have been balanced is basically by being punished so hard that they're at or borderline non-viable and require expensive mods to fit which makes the impractical from an ISK efficiency perspective.


You're saying that oversized AB fits are overpowered unless restricted by fitting space. Well sure, if you make overpowered ships capable of fitting oversized ABs without penalty, then they may become overpowered, but that still isn't indicative of ABs being anywhere near the level of MWDs - to come even close you need to fit an oversized AB, and you need the fitting space to do it.

If you're allowed to demand overpowered fitting space to make oversized AB fits overpowered and claim they are as good as MWD fits, then I can demand other ridiculous things that would make MWD fits overpowered. All things being equal MWDs are simply superior.
Kenrailae
Center for Advanced Studies
Gallente Federation
#50 - 2017-03-30 14:04:25 UTC
Is this really a 'I can't fly my orthrus properly CCP buff pls' thread?

The Law is a point of View

The NPE IS a big deal

Devil Wears Satin
Doomheim
#51 - 2017-03-30 15:05:33 UTC
Kenrailae wrote:
Is this really a 'I can't fly my orthrus properly CCP buff pls' thread?

No. Explain yourself.
Cade Windstalker
#52 - 2017-03-30 15:07:29 UTC
Devil Wears Satin wrote:
Overpowered ships don't mean that ABs are equal to MWDs. T3Ds were overpowered in any fit. Obviously if you give a ship enough fitting space to fit an oversized AB with almost no penalty, and the stats to fly that way with almost no penalty, it's going to be overpowered. But T3Ds were overpowered with MWDs as well. It wasn't ABs that made them overpowered, and the fact that they were good with ABs does not mean that ABs are anywhere equal to MWDs.


Not disagreeing with this, but one of the big reasons T3Ds were (and arguably still are) OP is because they can run OAB fits. The same goes for T3Cs, though those have a mess of other problems still that will hopefully get nuked from orbit come summer.

Yes, OABs are OP. There is very little in the way of substantive disagreement here. They give you MWD speed without any of the weaknesses of a MWD with the comparatively small penalty of a high align time. Any ship that can feasibly fit one has already determined that the fitting requirements are manageable, and your suggestion here would essentially remove that as a problem for a lot of ships, because two same-size ABs is a *lot* easier to fit than one up-sized AB.

Oh, and the above conversation has only been getting into mirror-matches. One of the major reasons OABs are OP isn't mirror-matches, it's because of the massive freedom and power they give you against other fits. If you're losing you have a much greater ability to disengage than a MWD fit, and if you're burning in on someone who doesn't want you to you can't be scrammed and splattered at range.

Devil Wears Satin wrote:
They CAN completely dictate range over the oversized AB fit. The difference in speed and agility ensure this. You have no clue what you're talking about. The AB fit is the one that cannot afford to make a mistake - in fact the AB fit is almost guaranteed to lose.


They really really can't. On both Frig sized hulls, T3Ds, and Cruisers the differences in speed or agility aren't enough for the MWD to completely dictate range unless the AB pilot is an *idiot* or the MWD pilot is flawless, and it only takes one error on range control for the MWD pilot to end up scrammed and royally screwed.

What the AB fit ensures is that mistakes are *much* less fatal than on an MWD fit because scrams don't mean instant loss of range control and therefore death.

Devil Wears Satin wrote:
You're saying that oversized AB fits are overpowered unless restricted by fitting space. Well sure, if you make overpowered ships capable of fitting oversized ABs without penalty, then they may become overpowered, but that still isn't indicative of ABs being anywhere near the level of MWDs - to come even close you need to fit an oversized AB, and you need the fitting space to do it.

If you're allowed to demand overpowered fitting space to make oversized AB fits overpowered and claim they are as good as MWD fits, then I can demand other ridiculous things that would make MWD fits overpowered. All things being equal MWDs are simply superior.


Again, to loop this back. ABs are used for one set of roles, MWDs are used for another. You are putting them in direct competition in a situation where the MWD holds clear advantages and then asking why the AB doesn't perform up to spec. That's like putting a racehorse in a swimming competition and then wondering why it lost.

OAB fits are the poster child of what happens when an AB can perform like a MWD and they're *hilariously* OP. There are very few times in the last 10 years where I can remember something getting as blatantly spot-nerfed as OAB fits were on T3Ds, and it's almost guaranteed that T3Cs are going to get the same treatment.

This does not mean that these ships aren't otherwise OP, but in this case the OAB is one of the big reasons these ships are OP. What you're suggesting here is to let anyone fit an OAB for the cost of a second slot and a *little* more fitting space than they might otherwise pay for an MWD. In exchange they get at or close to MWD performance without any of the drawbacks of an MWD.

As I and others have said, ABs are used primarily for tank, MWDs are used primarily for range control. When you can use an AB for both it becomes hilariously OP, the reason the Sansha ships aren't is because they fall into the second case I mentioned previously where the faster AB doesn't offer enough of a benefit in most cases.

Eve Online has a *long* history with trying to balance speed, I highly recommend you go read into the nano-nerf and some of the other changes that have been made over the years. All of it points to a giant bug-bunny bull's eye that says this idea would either be pointless or OP.
Kenrailae
Center for Advanced Studies
Gallente Federation
#53 - 2017-03-30 15:08:30 UTC
the guy earlier who said Eve's 'power creep' is ******** Nano buff after ******** nano buff is 100% accurate. This concept was removed years ago for a reason, and won't be coming back. You already have the most broken ships in the game zipping around all over the place, you don't need anymore.

The Law is a point of View

The NPE IS a big deal

Devil Wears Satin
Doomheim
#54 - 2017-03-30 15:40:25 UTC  |  Edited by: Devil Wears Satin
OABs are not inherently overpowered - to make them overpowered you need an overpowered ship.

They do NOT give you MWD speeds, not even on Sansha ships (EDIT: they do, actually, I was thinking of regular-sized-AB Sansha ships because OAB Sansha ships are not very good, this is just a technical error but the point still stands). They can only give you MWD speeds on certain ships like T3 cruisers which are overpowered to begin with and it's NOT because of OABs.

Again, I'm not a mathematician, but two same-sized ABs =/= one OAB. They wouldn't give you the same speed benefits, the fitting sacrifices are completely different (the sacrifice of a mid-slot versus rigs/lows), and the agility problem could probably be solved by adding some caveat that increased their agility to something reasonable.

OABs can still be webbed. Two webs is all it takes to reduce any OAB ship to around 500 m/s and webs have longer range than scrams except for heavy interdictors.

Quote:
the differences in speed or agility aren't enough for the MWD to completely dictate range


Yes, yes they are. The only exception is T3 cruisers.

There is no such thing as a mirror match when we're comparing an OAB fit to an MWD fit. The MWD fit basically wins every time, I'd love to see an example of an OAB fit that could reliably beat an MWD fit of the same class 1v1 - the only way you can do this is by bringing the MWD fit into scram range where it is at an inherent disadvantage - outside of scram range (where things matter most) MWDs are superior.

Quote:
You are putting them in direct competition in a situation where the MWD holds clear advantages


It's called "space". MWDs have the clear advantage anywhere in space unless for some reason you put them in scram range. MWDs have all of point range and beyond to do their work, so there's no reason to bring them into scram range against an AB ship.

Again it was not OABs that were overpowered, it was the ships. You could design overpowered ships to work with any modules, and just because some overpowered ships worked well with OABs does not mean that OABs are inherently overpowered or that ABs are equal to MWDs in any way - again, to even entertain the possibility you need to fit an OVERSIZED AB in the first place, and you usually need an overpowered ship to do it - how does that make ABs anywhere near as good as MWDs? It doesn't.
elitatwo
Zansha Expansion
#55 - 2017-03-30 17:07:48 UTC
Just stop.

You derailed your own thread and your 2 minutes on page one into a "what is op and what isn't thread" make us fit 2x afterbruner huurrr-thread.

Jeebus christ, just fit 2x afterburner if you want to. Nobody is stopping you.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#56 - 2017-03-30 17:10:24 UTC
baltec1 wrote:
Cavalry raven.

They moved so fast that they would keep up with their missiles. They would end up slamming into a target in a cloud of their own missiles and alpha the target.

Cavalry Ravens and Torpedo Kestrels. Good times. Horribly broken times, but good nonetheless.

To the OP's suggestion: no. Full stop. Nano power-creep is bad, and devolving the current OAB meta into a DAB meta would be a step in the wrong direction.

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Devil Wears Satin
Doomheim
#57 - 2017-03-30 17:21:11 UTC
elitatwo wrote:
Just stop.

You derailed your own thread and your 2 minutes on page one into a "what is op and what isn't thread" make us fit 2x afterbruner huurrr-thread.

Jeebus christ, just fit 2x afterburner if you want to. Nobody is stopping you.

You can stop if you want to. I'm right about afterburners whether you like the idea or not.
Max Deveron
Deveron Shipyards and Technology
Citizen's Star Republic
#58 - 2017-03-30 17:36:46 UTC
Devil Wears Satin wrote:
elitatwo wrote:
Just stop.

You derailed your own thread and your 2 minutes on page one into a "what is op and what isn't thread" make us fit 2x afterbruner huurrr-thread.

Jeebus christ, just fit 2x afterburner if you want to. Nobody is stopping you.

You can stop if you want to. I'm right about afterburners whether you like the idea or not.



The problem is you not correct.

Afterburners are not supposed to be in direct line on par with Micro Warp Drives.
It is in the name for FFS

Learn how to pilot and STFU already you dumb bleating carebear *****.
Kenrailae
Center for Advanced Studies
Gallente Federation
#59 - 2017-03-30 17:39:28 UTC
Devil Wears Satin wrote:
elitatwo wrote:
Just stop.

You derailed your own thread and your 2 minutes on page one into a "what is op and what isn't thread" make us fit 2x afterbruner huurrr-thread.

Jeebus christ, just fit 2x afterburner if you want to. Nobody is stopping you.

You can stop if you want to. I'm right about afterburners whether you like the idea or not.




Thanks for the laugh. I needed that. The threads in this forum section these days..... W.... T.... F.

The Law is a point of View

The NPE IS a big deal

Devil Wears Satin
Doomheim
#60 - 2017-03-30 20:17:28 UTC
Max Deveron wrote:
Afterburners are not supposed to be in direct line on par with Micro Warp Drives.
It is in the name for FFS

So why claim that they are equal to MWDs?