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Scan Closed

Author
ModusOperandi
Celestial Geologics Mineral Concern
#21 - 2017-03-18 02:25:35 UTC
Coralas wrote:
Agent 5B wrote:
Persephone Alleile wrote:
Hmm, I am not having that issue. I clicked the button to uncouple the scan interface from the map window and put it in the corner of the screen where I used to have it and then closed the map window. Now it pretty much works same as before.



Do you understand what I am saying ? When you undock in an area where you use dscan you need to use it immediately when you undock. So it is inconvenient that it closes every time you dock which it didn't prior to the patch.



The only things I did after the patch was pop the probe and d-scan windows out of the map, and then move the d-scan window to the bottom of the screen because ccp decided to move the scan button to the bottom of the window (otherwise the scan button risks being overlapped if I temporarily have some other large window open).

The d-scan stays open all the time by itself as it used to.


Yeah, after unhooking it from the map, it literally is EXACTLY like it was before the patch.
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#22 - 2017-03-19 23:32:31 UTC
Except not
Gadzooki
Doomheim
#23 - 2017-03-20 01:16:34 UTC
what people are failing to realize is this is a problem with the legacy d-scan. This has nothing to do with new d-scan. Those of us who dont use the new d-scan are having our d-scan close everytime you dock/undock.

very annoying to have to re-open it 300 times a day
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#24 - 2017-03-22 00:05:33 UTC
Gadzooki wrote:
what people are failing to realize is this is a problem with the legacy d-scan. This has nothing to do with new d-scan. Those of us who dont use the new d-scan are having our d-scan close everytime you dock/undock.

very annoying to have to re-open it 300 times a day



You can confirm that it doesn't affect the new dscan ?

because it was doing it to the new dscan also when I tried it .
Tuttomenui II
Aliastra
Gallente Federation
#25 - 2017-03-22 00:25:25 UTC
I miss the map button on the probe scanner for opening and closing the map without closing the probe scanner.
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#26 - 2017-03-22 00:44:25 UTC
Tuttomenui II wrote:
I miss the map button on the probe scanner for opening and closing the map without closing the probe scanner.



It's still there on the old scanner
Lexia Nova
Hedion University
Amarr Empire
#27 - 2017-03-22 19:56:53 UTC
Agent 5B wrote:
Persephone Alleile wrote:
Hmm, I am not having that issue. I clicked the button to uncouple the scan interface from the map window and put it in the corner of the screen where I used to have it and then closed the map window. Now it pretty much works same as before.



Do you understand what I am saying ? When you undock in an area where you use dscan you need to use it immediately when you undock. So it is inconvenient that it closes every time you dock which it didn't prior to the patch.


Doesnt do that to me, at least not using citadels so I have noticed so far anyway.
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#28 - 2017-03-23 02:18:11 UTC
Lexia Nova wrote:


Doesnt do that to me, at least not using citadels so I have noticed so far anyway.


I haven't tried it with citadels
Chopper Rollins
Republic Military School
Minmatar Republic
#29 - 2017-03-23 03:54:05 UTC
The problem is with the probe scanner.
Directional persists if i have it open, but probe scanner closes every session change.
Using the old setup by the way, esc menu > general settings > unchecked the try new things box.

Been using the old directional and probe scanner for years now, putting the scan button on the bottom of the new scanner is a troll.
Having to hit Alt+P every time i want to see anoms or sigs is just an inconvenience.


Goggles. Making me look good. Making you look good.

Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#30 - 2017-03-27 20:32:41 UTC
Well they still haven't fixed this . It's a major pain if you are using a laptop and you need your setup windows to be neatly fitted into the limited screen space. It's also a total pain when you are being station camped and you need to have some idea what is going on around you within the time it takes them to lock and shoot you on the undock.
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#31 - 2017-04-09 00:02:30 UTC
To iterate I just died because of this
March rabbit
Aliastra
Gallente Federation
#32 - 2017-04-09 00:10:53 UTC
Agent 5B wrote:
To iterate I just died because of this

Having undock invulnerability timer how did you manage to achieve this?

The Mittani: "the inappropriate drunked joke"

Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#33 - 2017-04-09 00:18:05 UTC
March rabbit wrote:
Agent 5B wrote:
To iterate I just died because of this

Having undock invulnerability timer how did you manage to achieve this?


I died after logging in. I had logged out in space without dscan you are blind for vital vulnerable seconds
Nicolai Serkanner
Incredible.
Brave Collective
#34 - 2017-04-09 00:28:23 UTC
Agent 5B wrote:
To iterate I just died because of this


How unfortunate. What did you do wrong?
Agent 5B
Venom and Bullet Corporation
Metropolis Defense
#35 - 2017-04-09 01:10:31 UTC  |  Edited by: Agent 5B
Nicolai Serkanner wrote:
Agent 5B wrote:
To iterate I just died because of this


How unfortunate. What did you do wrong?


Took the gate without scanning rather than sit outside blind and where everyone can see me

What I did wrong was not adjust my play to take into account that really useful panels now close for no good reason

Where as getting the corp chat window to close when you are the only person in the corp well something useful like that never happens.
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