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Hi Sec T2 Hauler Help ...

Author
Yakazu
Republic Military School
Minmatar Republic
#1 - 2017-03-20 03:15:29 UTC
I am a small Industrialist ( just getting started ) and haul my Mtl in Hi Sec only. I am currently using a T1 Hauler ( Bestower ) with some T2 modules. I need to get something bigger so I can cut the number of trips down. A max of 100K m3 would do me for the foreseeable future. I am not hauling extremely expensive stuff just Mtl and finished T2 components. I can go to a T2 Sigil but they really do not provide enough cargo space or move up to a Blockade Runner. My question is what to use. I have the ISK to buy something that will work but don't want to blow my retirement fund on a ship that looks like a juicy target yet is full of Trit. Any help and fittings would be appreciated ...

Thx in advance
Soel Reit
The Scope
Gallente Federation
#2 - 2017-03-20 03:32:12 UTC  |  Edited by: Soel Reit
- don't fly what you can't afford to lose
- don't put all your isk in one single ship

the path i did:
t1 industrial, blockade runner/DTS (deep space trasport) and if you really need more then an orca for highsec... but it's not very fast like a DTS
freighter and jf eventually.

DTS have something like 60k space at max skills more or less, they are very tanky if fitted in the right way.
blockade runner have way less cargo space, but they can cloak and warp (cloaky ship)

i think that a DTS may be your best choice.
(Impel,Bustard,Occator,Mastodon)
Zhilia Mann
Tide Way Out Productions
#3 - 2017-03-20 04:09:03 UTC
I use a Prorator for trips into low, an Impel for lowish 60k m^3 cargo trips, and of course a Providence when things are serious. I've never really seen the haul that made me think "man, I wish I had an Orca for this" so I've never bothered. I build them and sell them, but don't own one for my own use.

Of course that's just the Amarr character. I actually prefer a Viator/Occator combo but for ~reasons~ I still seem to find myself using the Amarr ships more frequently.

Right now, I'm sure Providence is overkill for you (and it's really not *that* much more expensive than an Orca at the moment). I'd look hard one or two Impels (one fit for agility and tank, perhaps one for cargo) and a Prorator to get you through until you can justify a freighter.
RavenPaine
RaVeN Alliance
#4 - 2017-03-20 04:23:05 UTC
Yakazu wrote:
a ship that looks like a juicy target yet is full of Trit.




Most gank crews will actually scan your ship before they blast it. They lose ships and sec status, and the loot drop is not guaranteed.
Those type of people are normally more selective in what they blow up.
They want shiny small things, nice weapon drops, blue prints, etc.
Barge loads of minerals is pretty low on the list for them. It takes another barge to load it up, and that barge will get a flag right away.

Not saying it won't happen, but in many cases it is "less likely" to make you a target.
Yakazu
Republic Military School
Minmatar Republic
#5 - 2017-03-20 05:07:05 UTC
Thank you for the reply's, I have a couple more questions :

1) Is a Blockade runner seen as a better target " Just because " or is it what they can scan that makes the difference.

2) I have GSC's in my Bestower, so I get a bit more space, does that hold true for the larger ships or does it just entice people to shoot because they can't see inside ?

3) I am thinking that " Align Time " is more important than tank or am I thinking in the wrong direction ?

4) I don't have an Orca or a Freighter ATM : ) is the Blockade Runner a good step up or should I keep my Bestower and wait till I have the cash for the orca / Freighter route ?

Sorry for all the questions, just trying to map out a path so I don't waste time / Money / or my life Big smile

Thanks again to all who posted ...
Zhilia Mann
Tide Way Out Productions
#6 - 2017-03-20 06:00:27 UTC
Freighters are slow as ****. Just... so slow. Only commit to one if you really need to haul 400k m^3 or more. Having said that, they do the job wonderfully.

Yes, you can use GSCs to squeeze out more space on larger ships. The marginal benefit begins to diminish simply because of the amount of time/energy involved with multiple containers, but it works.

BRs are a step down in cargo but a huge step up in speed. DSTs are a step up in speed and tank.

BRs may be a better target, but if you fly them right you'll never be locked. So learn to fly them right.
Andrew Indy
Cleaning Crew
#7 - 2017-03-20 06:30:59 UTC  |  Edited by: Andrew Indy
Yakazu wrote:

1) Is a Blockade runner seen as a better target " Just because " or is it what they can scan that makes the difference.

Its like a Lottery, you cant see inside so sometimes you just take a punt. They also don't have much tank so you don't have to rick to much to kill one.

Yakazu wrote:

2) I have GSC's in my Bestower, so I get a bit more space, does that hold true for the larger ships or does it just entice people to shoot because they can't see inside ?


I'm pretty sure you can see inside a container, I think you have to double contract wrap something to stop scanning. But I might be wrong. Might as well use them and get more space as long as the total value of your ship does not get to high.

Yakazu wrote:

3) I am thinking that " Align Time " is more important than tank or am I thinking in the wrong direction ?


Both are important but once you hit the higher end of the Align times tank starts to be way more important. If you warp in 4 seconds but can get it down to 2 it would be worth sacrificing tank, if you warp in 10 seconds its not worth dropping it to 8 seconds and more tank is better.

You can also use an AB or MWD (AB are better for all but the slowest ships as they have a faster cycle) to warp faster. That is pretty much the only reason to use a Orca over a freighter for transporting stuff. You can get a Orca to warp in like 7.5-10 seconds but a freighter is stuck at like 30 secs.

Yakazu wrote:

4) I don't have an Orca or a Freighter ATM : ) is the Blockade Runner a good step up or should I keep my Bestower and wait till I have the cash for the orca / Freighter route ?


Blockade Runner - High Value , low volume (Use its cloak and speed, have insta un/docks)
Deep Space Transport - Mid Volume, Mid value (Tank it to hell and use an AB for faster warps)
Orca - Higher Volume, Mid Value (use a AB or MWD to speed warps, DC2 and tank)
Freighter - Max Volume, Mid Value (Fit for the required Volume and value)

Personally if you want Sub 100K I would use an Orca. With an AB or MWD its aligns as fast as a Deep space transport and its tank is a lot less work (Their tank is low unless you have Working/Heated mods, AFK DST is a dead DST). The Orca can also transport ships and Ore as well as mine/boost so its pretty useful to have.
Soel Reit
The Scope
Gallente Federation
#8 - 2017-03-20 08:00:23 UTC  |  Edited by: Soel Reit
DTS are the last step playing solo: using cloak+mwd trick you can warp quite safetely without any problems

freighters and orca it's when the game step up a bit becouse of the align/time to warp, people will be able to lock you, scan you down etc. that's why in this case your best option of survivability is having a m8 or your alt in a webbing ship ready to help you warp faster ;)
Do Little
Bluenose Trading
#9 - 2017-03-20 08:06:26 UTC
I sold my freighter about 18 months ago and now use blockade runners and DST for all my hauling.

The blockade runners are virtually impossible to catch in highsec. You're exposed for a second before cloaking on a gate. Create insta-docks and undocks at high risk places like Jita. Fit a passive shield tank that can take an alpha shot from a Tornado. You don't need a propulsion module in highsec. A blockade runner fit for maximum cargo (~13000M3) will travel at 8 AU/sec, align in 5 seconds and have about 20K EHP depending on your skils.

DST will carry ~65000 M3 between 2 holds and can be fit to align/warp with 1 pulse of the afterburner - 8 seconds. In this case you want to fit an active tank to take advantage of the overheat bonus. I fit mine with an ancillary shield booster - pretty much guaranteed to survive until CONCORD shows up.

If I have something that won't fit, I contract it to Red Frog. Doesn't happen often enough to justify buying a freighter or Orca.

Soel Reit
The Scope
Gallente Federation
#10 - 2017-03-20 08:18:25 UTC
Do Little
Bluenose Trading
#11 - 2017-03-20 13:05:03 UTC
Soel Reit wrote:
*cough cough*


If your courier contract fits within Red Frog guidelines it will be fully covered by collateral. If the freighter pilot is flying within guidelines, their loss will be mostly covered by White Frog Insurance. Shipping a billion ISK cargo in a bulkhead fit freighter is not particularly risky in highsec - there are plenty of more rewarding targets available.

Black Frog follows different rules and charges much higher fees. My question is how much did that ship earn before it got caught? The pilot might be quite comfortable with the risk/reward balance.
Chainsaw Plankton
FaDoyToy
#12 - 2017-03-21 03:21:13 UTC
I use blockade runners a lot because they are fast, and I don't usually need to worry about volume, they can typically do 3k to 10k m3 without much trouble.

DSTs are nice as they can move 60k with transport ships 4 in the fleet hanger, plus a bit more in the cargohold. DSTs can make use of the MWD+cloak trick to have pretty safe transport, and also fit a beefy tank.

Freighters, very nice for moving bulky stuff, I always fly mine with a scout/webbing ship, that said I haven't undocked a freighter in well, couldn't say it has been a long time. If I have to move bulky stuff I use courier contracts. It just isn't worth my time to do it manually.

@ChainsawPlankto on twitter

Mephiztopheleze
Laphroaig Inc.
#13 - 2017-03-21 12:06:45 UTC
Yakazu wrote:
1) Is a Blockade runner seen as a better target " Just because " or is it what they can scan that makes the difference.


Any ganker with an itchy trigger finger (eg: all of them) is going to take the shot on any and all Blockade Runner's they can get a lock on. 100%, every single time.

Yakazu wrote:
4) I don't have an Orca or a Freighter ATM : ) is the Blockade Runner a good step up or should I keep my Bestower and wait till I have the cash for the orca / Freighter route ?


i wouldn't have the faintest idea beyond a vague recommendation that you look around at some of the many, many other activities EVE has to offer beyond space-truckin.

If being a hauler is what you truly enjoy, more power to you and I wish you every success. Perhaps contact some of the established freight liner corps in the game such as Red Frog or PushX?

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Kalemi
Mercenaries X
#14 - 2017-03-27 15:49:42 UTC  |  Edited by: Kalemi
I run my blockade runner with hyperspatial rigs. More often than not it's plenty of space for small time hauling. I live in minmatar space so moving from my home station to jita in 15 mins (23 jumps) is really nice. I keep an impel around for moving to trade hubs to sell and use it for moving various things around in my home system. When I'm not in a combat ship most of my time is spent in a blockade runner because it's that fast and very safe. There are some times when it would be nice to break that 10k m3 barrier as the prorator sits at about 9300 without cargo rigs but for the most part I prefer it's fine.

Edit: after reading this over maybe I'll drop 1 hyperspatial rig and throw on a cargo rig to break 10k m3
Do Little
Bluenose Trading
#15 - 2017-03-27 16:30:42 UTC
I have 3 Viators flown by different characters. 1 has 2 hyperspatial rigs, 1 has 2 cargohold rigs and the third has 1 of each. The speed difference between them is nearly undetectable. On a 24 AU warp the difference between 8 AU/sec (2 cargohold rigs) and 12 AU/sec (2 hyperspatial rigs) is 1 second. Most of the time is spent approaching or leaving the gate.

On the other hand, the difference in cargo capacity is very noticeable!
Specia1 K
State War Academy
Caldari State
#16 - 2017-03-27 23:26:29 UTC  |  Edited by: Specia1 K
T2 Bustard is tough. Not the fastest bird though, if you want speed look at a BR.
170k EHP (86/85/88/90) cold.

[Bustard, Bustard T2]

Power Diagnostic System II
Power Diagnostic System II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
EM Ward Field II
Explosive Deflection Field II

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

If money is no object:
314k EHP (89/93/94/95) cold, 1M+ EHP with HeatTwisted (98/97/99/98)
[Bustard, Bustard Pith+]

Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System
Shadow Serpentis Damage Control

Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Pithum A-Type Adaptive Invulnerability Field
Pithum A-Type Adaptive Invulnerability Field
Pith X-Type EM Ward Field
Pith X-Type Explosive Deflection Field

Light Missile Launcher II, Mjolnir Fury Light Missile
Light Missile Launcher II, Mjolnir Fury Light Missile

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Champion of the Knights of the General Discussion

Thunderdome

elitatwo
Zansha Expansion
Brave Collective
#17 - 2017-03-28 02:11:58 UTC
Specia1 K wrote:
...your bustard fit...


Oh why did I even bother..

Eve Minions is recruiting.

This is the law of ship progression!

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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#18 - 2017-03-28 15:26:41 UTC
For hauling in hisec, I use an AB-fit Deep Space Transport (7.5 sec align time with max navigation skills) or an MWD-fit Orca (10 sec align time), both with 1-2 T2 warp speed rigs to reduce travel time. For losec, I just agility/warp speed fit Blockade Runners.

If you're a small industrialist and need more hauling capacity than any of these provide, I'd suggest using Red Frog before buying your own freighter.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Zhilia Mann
Tide Way Out Productions
#19 - 2017-03-28 15:34:51 UTC
Do Little wrote:
I have 3 Viators flown by different characters. 1 has 2 hyperspatial rigs, 1 has 2 cargohold rigs and the third has 1 of each. The speed difference between them is nearly undetectable. On a 24 AU warp the difference between 8 AU/sec (2 cargohold rigs) and 12 AU/sec (2 hyperspatial rigs) is 1 second. Most of the time is spent approaching or leaving the gate.

On the other hand, the difference in cargo capacity is very noticeable!


I'm really liking the one of each approach these days. You can still get over 10k m^3 to haul that pesky cruiser and still hit, what, almost 9.4 AU/sec at max skills? Hard to argue with that.