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Player Features and Ideas Discussion

 
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Fighter UI Improvments

Author
Linoire Ironblade
Pandemic Horde Inc.
Pandemic Horde
#1 - 2017-03-13 20:42:12 UTC
Example Fighter UI

Just a quick concept I threw together, pushing my Photoshop skills to their limits.

Each squadron has its own orbit, keep at range, and recall buttons. Then, added to the left column of buttons, I've included orbit and keep at range buttons for selected squadrons.

Maybe CCP wants fighter management to be a tedious process. But, in case they don't, I'm promoting this as an extension to what we have now.

Thanks for reading!
Nepea Ataru
Royal Amarr Institute
Amarr Empire
#2 - 2017-03-13 20:48:59 UTC
As a carrier owner I support this idea !
Lina Saalo
Covert Intent
G H O S T S
#3 - 2017-03-13 21:27:24 UTC
Supported 100%
Niraia
Starcakes
Cynosural Field Theory.
#4 - 2017-03-13 21:38:29 UTC
Fighter management isn't tedious enough to justify cluttering the UI with buttons for orbit and keep at range when we already have buttons for those things.

credentials

Wes Bur'ris
Doomheim
#5 - 2017-03-13 22:02:37 UTC
Niraia wrote:
Fighter management is tedious enough to justify cluttering the UI with buttons for orbit and range. I just need to be a troll to feel good inside.



FTFY

In all seriousness, CCP has an isk problem atm. They posted record profits last year due to skill injecting addictions and a fun war. Now that a generous amount of new cap pilots have entered the fold, they will lose said profits this year unless they nerf the isk income. That's the real reasoning behind Rorq's nerfs as well since some of the changes make no sense and have only created a vitriolic response from the majority of long term players.
Liam Inkuras
Furnace
Meta Reloaded
#6 - 2017-03-13 22:03:24 UTC
I would become a cap pilot for this

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Karina Ivanovich
Republic Military School
Minmatar Republic
#7 - 2017-03-14 05:28:03 UTC
I want this.

Some call me insane. If the universe is sane, then I embrace that label.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2017-03-14 07:17:06 UTC  |  Edited by: Rivr Luzade
Supported.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Kaylee Fherion
Brutor Tribe
Minmatar Republic
#9 - 2017-03-14 10:32:52 UTC
Make fighter managment great again. You have my support.
FT Diomedes
The Graduates
#10 - 2017-03-14 11:17:53 UTC
Great suggestion!

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2017-03-14 17:59:06 UTC
+1
Linoire Ironblade
Pandemic Horde Inc.
Pandemic Horde
#12 - 2017-03-15 18:59:13 UTC
Thank you for the kind words; and yes, even the critical input.

If I really had my way... The UI would also give me direct visual indication of Fighter damage in percentage, at the very least; if not actual health bars. The hovering thing is meh when you've got your tooltip delay set high.
Ajem Hinken
WarFear Gaming
#13 - 2017-03-15 19:05:30 UTC
Wes Bur'ris wrote:
Niraia wrote:
Fighter management is tedious enough to justify cluttering the UI with buttons for orbit and range. I just need to be a troll to feel good inside.



FTFY

In all seriousness, CCP has an isk problem atm. They posted record profits last year due to skill injecting addictions and a fun war. Now that a generous amount of new cap pilots have entered the fold, they will lose said profits this year unless they nerf the isk income. That's the real reasoning behind Rorq's nerfs as well since some of the changes make no sense and have only created a vitriolic response from the majority of long term players.

Why don't you go fix that for them by blasting holes in people using swarms of frigates?

In all seriousness, destroyed items = less net income. This means CCP's issue would be fixed and the economy would be more driven.

I'd support this for drones as well. It's a pain in the rear for me to divvy up my drones on different pirates quickly.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.