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If CODE owns highsec...

Author
Arthur Aihaken
CODE.d
#121 - 2017-03-12 13:51:00 UTC
I will give them props for coming up with their own special brand of kool-aid and then consuming it en masse. They were more beneficial to EVE when they were going after bots and AFK players, however.

I am currently away, traveling through time and will be returning last week.

Jonah Gravenstein
Machiavellian Space Bastards
#122 - 2017-03-12 13:53:22 UTC  |  Edited by: Jonah Gravenstein
Tisiphone Dira wrote:
Alessienne Ellecon wrote:
(like the anti-CODE fits developed by the Rangers)


The who?
Roger Daltrey, Keith Moon, Pete Townshend and John Entwistle.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Keno Skir
#123 - 2017-03-12 14:36:38 UTC
Black Pedro wrote:
Wolfgang Jannesen wrote:
As stated before, the best way to avoid CODE. is to fly anything bigger than a venture.


These forums are always full of such bad advice. Just a quick look at the publicly available data on CODE. shows how many thousands of players learned that when you fly something larger than a Venture, you still need to obey the Code.

I mean, it is self-evident. You don't get to 43T ISK in assets destroyed by popping Ventures, as important as that is for the health and well-being of highsec. So people, please, remember that no matter what sized ship you fly, if the security status indicator in the top left of your client reads 0.5 or higher, you need to obey the Code. If you don't, and you get exploded, you really only have yourself to blame. These anonymous forum alts aren't going to reimburse your loss.


Way i see it, if you live in one of about 5 systems somewhere in the middle of hisec, and you don't know how to fit a DCU you should probably consider obeying the CODE. For everyone else in EvE just move along, this thread is about some hisec guys who shoot at each other even though it's naughty.. I've got chills... Pirate
Hazel TuckerTS
Doomheim
#124 - 2017-03-12 15:34:26 UTC
code is dead, move on.

kiss kiss bang bang

Black Pedro
Mine.
#125 - 2017-03-12 16:19:40 UTC
Arthur Aihaken wrote:
I will give them props for coming up with their own special brand of kool-aid and then consuming it en masse. They were more beneficial to EVE when they were going after bots and AFK players, however.

Why do you think they don't anymore?

But more importantly, isn't going after the lowest of the low hanging fruit, the laziest of lazy, and the most egregiously bad play still important? I mean, I think every competent Eve player recognizes how much safety CCP has given highsec players, and how little you have to do to essentially be perfectly safe. If players insist on falling below that bar, isn't it still important to have player-enforced consequences find them on occasion and remind them this is a competitive MMO? I am sure their competitors who do take the time and spend the effort to stay safe would think so.

Despite what you may think or CCP implies, highsec is still rife with bots mining in many systems, and AFK hauling is still a plague given how little risk there is to freighters and DSTs who keep their cargos within non-profitable to gank limits. The New Order still is the only opposition to these players. While Miniluv does a great public service enforcing consequences on the greedy, it is only the New Order of Highsec that at all allows Eve Online to pay lip service to the idea that you are at real risk everywhere.

I think that is still very beneficial to the game.
Arthur Aihaken
CODE.d
#126 - 2017-03-12 16:26:26 UTC  |  Edited by: Arthur Aihaken
Black Pedro wrote:
Why do you think they don't anymore?

But more importantly, isn't going after the lowest of the low hanging fruit, the laziest of lazy, and the most egregiously bad play still important? I mean, I think every competent Eve player recognizes how much safety CCP has given highsec players, and how little you have to do to essentially be perfectly safe. If players insist on falling below that bar, isn't it still important to have player-enforced consequences find them on occasion and remind them this is a competitive MMO? I am sure their competitors who do take the time and spend the effort to stay safe would think so.

Despite what you may think or CCP implies, highsec is still rife with bots mining in many systems, and AFK hauling is still a plague given how little risk there is to freighters and DSTs who keep their cargos within non-profitable to gank limits. The New Order still is the only opposition to these players. While Miniluv does a great public service enforcing consequences on the greedy, it is only the New Order of Highsec that at all allows Eve Online to pay lip service to the idea that you are at real risk everywhere.

I think that is still very beneficial to the game.

Because it's harder to go after bots than the "low hanging fruit" (as you put it) and because I think they enjoy tears and salt way more than killing ships (and since bots don't give either...). You make it sound as though CODE and Miniluv are performing a community service when it's the exact opposite. They gank anyone (including and especially new players), and I've never (ever) heard of them reimbursing a new player's ship. So in actuality, they're probably driving more players from the game than they are attracting to it...

Beneficial indeed...

I am currently away, traveling through time and will be returning last week.

Dom Arkaral
Bannheim
Cuttlefish Collective
#127 - 2017-03-12 16:54:53 UTC
Chera Frane wrote:
Dom Arkaral wrote:

I choose my engagements,
Just a recent example:
Was hunting war targets in my Dramiel, and low and behold, two ventures.
I tackle one (the one that didn't react), and I pop him.
By the time I'm done, a thorax, a jackdaw and a hyperion (lol) warp in.

At this point I was already burning away since I was in their home system, and then the name calling began.
Then "let's 1v1" even tho they had 5 dudes in system lol... how dumb do I look lol :)

They expected me to take my little frig against 3 bigger ships (of which 2 would have eaten me probably)
I doubt any experienced pvp'er would have taken that fight solo... in a frig :P


No, not a coward just a raving hypocrite.

You go after a Venture, kill it knowing that it's likely that the pilot is a newbie and has not got the experience to outfit it properly nor the the skills to fight well. But as soon as the odds go against you, off you go, in the knowledge that like the Venture you just shot to pieces you stand little or no chance of winning.

So a hypocrite and come to think of it a coward as well. And you think to justify all this with some so called "Code"?

Change the habits of a lifetime and admit the truth for once, The "Code" is just an excuse to shake-down those weaker than yourselves whilst preening that you are "adding content".


Oh for you information the phrase is "Lo and behold."

Hit me with your best shot fam
Let's see who doesn't show up Lol

Odds are you're just going to find an excuse or tell me to go to some lowsec or nullsec hahahahah

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#128 - 2017-03-12 17:09:38 UTC
Arthur Aihaken wrote:
(especially new players)



May we see your evidence for this claim? I'll keep an eye on the thread, you know, in case I miss it.
Arthur Aihaken
CODE.d
#129 - 2017-03-12 17:15:40 UTC  |  Edited by: Arthur Aihaken
I think that CODE tagline says it all:
"Tear Gatherer... Has No Honor... Salt Harvester."

Why say more when CODE's own mantra reinforces this? It's ironic how CODE now uses expendable Alpha clones to avoid retaliation (just rotate them out of frontline service for a month to avoid the kill rights). "Brave" indeed... And CODE is always calling out Carebears for being risk averse. Now if that isn't the kettle calling the pot black...

I am currently away, traveling through time and will be returning last week.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#130 - 2017-03-12 17:19:48 UTC
Arthur Aihaken wrote:
I think that CODE tagline says it all:
"Tear Gatherer... Has No Honor... Salt Harvester."

Why say more when CODE's own mantra reinforces this? It's ironichow CODE now uses expendable Alpha clones to avoid retaliation (just rotate them out of frontline service for a month to avoid the kill rights). "Brave" indeed... And CODE is always calling out Carebears for being risk averse. If that isn't the kettle calling the pot black...

So no evidence of specific targeting of new players then?

It's not like CCP haven't presented data showing only ~1% of new players get ganked or anything.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Arthur Aihaken
CODE.d
#131 - 2017-03-12 17:29:54 UTC
Shae Tadaruwa wrote:
So no evidence of specific targeting of new players then?
It's not like CCP haven't presented data showing only ~1% of new players get ganked or anything.

I could say they targeted me and my friends when we were new players... That continual wardecs drove us into NPC corporations at the time. I would even venture that if you started a thread with "I was a recent/past victim of CODE", that in between all the CODE propaganda and bullsh*t you would probably find more than a few new players relating thier stories. That is if they haven't quit and given up the game already...

I am currently away, traveling through time and will be returning last week.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#132 - 2017-03-12 17:39:07 UTC  |  Edited by: Shae Tadaruwa
Arthur Aihaken wrote:
Shae Tadaruwa wrote:
So no evidence of specific targeting of new players then?
It's not like CCP haven't presented data showing only ~1% of new players get ganked or anything.

I could say they targeted me and my friends when we were new players... That continual wardecs drove us into NPC corporations at the time. I would even venture that if you started a thread with "I was a recent/past victim of CODE", that in between all the CODE propaganda and bullsh*t you would probably find more than a few new players relating thier stories. That is if they haven't quit and given up the game already...

You can say whatever you want, you regularly do.

But unfortunately, you can't back it up with evidence. Unfortunately also, as usual.

~1% of new players are ganked, according to figures presented by CCP. They looked at the data. So I'll counter your claim of specific targeting of new players by CODE. with, you'll say anything you think supports your preconceived idea, even in the face of evidence that suggests it's wrong.

Not that it should matter. Didn't CODE. failcascade and implode according to you?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Black Pedro
Mine.
#133 - 2017-03-12 17:45:37 UTC
Arthur Aihaken wrote:
Black Pedro wrote:
Why do you think they don't anymore?

But more importantly, isn't going after the lowest of the low hanging fruit, the laziest of lazy, and the most egregiously bad play still important? I mean, I think every competent Eve player recognizes how much safety CCP has given highsec players, and how little you have to do to essentially be perfectly safe. If players insist on falling below that bar, isn't it still important to have player-enforced consequences find them on occasion and remind them this is a competitive MMO? I am sure their competitors who do take the time and spend the effort to stay safe would think so.

Despite what you may think or CCP implies, highsec is still rife with bots mining in many systems, and AFK hauling is still a plague given how little risk there is to freighters and DSTs who keep their cargos within non-profitable to gank limits. The New Order still is the only opposition to these players. While Miniluv does a great public service enforcing consequences on the greedy, it is only the New Order of Highsec that at all allows Eve Online to pay lip service to the idea that you are at real risk everywhere.

I think that is still very beneficial to the game.

Because it's harder to go after bots than the "low hanging fruit" (as you put it) and because I think they enjoy tears and salt way more than killing ships (and since bots don't give either...). You make it sound as though CODE and Miniluv are performing a community service when it's the exact opposite. They gank anyone (including and especially new players), and I've never (ever) heard of them reimbursing a new player's ship. So in actuality, they're probably driving more players from the game than they are attracting to it...

Beneficial indeed...
is it? It's harder to go after bots flying the comically uneconomical to gank Skiffs and Procurers sure, but bots are exploded like everyone else, actually probably more given the robotic nature of their actions and their habit of undocking without repairing themselves (near perfect evidence of bottling seen still far too often in highsec).

Gankers are performing a community service. I know I would make more ISK doing anything else ganking in the name of the New Order. Miniluv ganks for profit indeed, but the imprudent fools they suss out are the ones most in need of being exploded. Together we provide the consequences for the worst behaviour: the lazy, AFKers and botters, and the greedy. Without us, fitting choices and various responsible hauling and mining behaviour would have no enforcement and thus the players who do take the time to protect themselves would not be rewarded by evading the gankers and filling the space of their reckless competitors.

As for new players I always, without prompting, reimburse a player I gank with less than 30 days in the game as Cannibal Kane commanded me to do so many years ago. Actually, that doesn't happen too often as usually I pass over such targets in the first place despite the fact that such engagement statistically correlates with a larger chance of them staying in the game. I don't have a problem with such behaviour - shooting each other is the point of the game - but I personally like to let new players get their feet wet before I interact with them in the shooty-shooty way given the number of years in the game I have now. That's just me though. From what CCP Rise said I probably should be ganking as many new players (and reimbursing them) as possible.

I am convinced that far, far more players have tried Eve and had nothing happened during their first weeks and months and quit, then have ever been chased off by being exploded. I know I quit the first time because nothing interesting happened during my first six months. Mining/missioning alone for some months is earth-shatteringly boring. It really is. Something, anything happening to new players is better than the alternative of a silent trial followed by a prompt unsubscription.
Arthur Aihaken
CODE.d
#134 - 2017-03-12 17:47:54 UTC  |  Edited by: Arthur Aihaken
Shae Tadaruwa wrote:
You can say whatever you want, you regularly do.
But unfortunately, you can't back it up with evidence. Unfortunately also, as usual.

~1% of new players are ganked, according to figures presented by CCP. They looked at the data. So I'll counter your claim of specific targeting of new players by CODE. with, you'll say anything you think supports your preconceived idea, even in the face of evidence that suggests it's wrong.

Not that it should matter. Didn't CODE. failcascade and implode according to you?

You're one of those special snowflakes that would argue the sky isn't blue just for the sake of arguing. It doesn't really matter if only 1% of new players are ganked because that could very well be the majority of CODE's victims. I guess I'll have to look at some recent zkillboard data for CODE...

Shuttles, rookie and mining ships like Ventures, Huks, Retrievers and are the vast majority of victims (excluding pods, that is).

I am currently away, traveling through time and will be returning last week.

Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#135 - 2017-03-12 18:15:02 UTC
Arthur Aihaken wrote:

(Quite a lot; most of it petulant attempted point-scoring)

Still waiting, Arthur.

Actually, while I'm waiting, let me comment on your latest deposit.

Shuttles, Corvettes, Retrievers, Hulks and Ventures - are all ships flown by seasoned pilots, too. There are a number of reasons why a player might use them - a non-new player, I mean.

I gank new players. If they take it well or promise to come get me as soon as they can fly something better - I might indeed reimburse them (and with far more than the value of their ship and fittings, I might add). I also try to educate them about their surroundings.

The take-away is this: The player behind the avatar is not (usually) a babe-in-arms, or even a child. Don't treat him/her like one. If the player deals poorly with loss and disappointment, that's a matter for them, not me. If the situation allows it, I give Isk and advice; if the player throws a tantrum and wails about the unfairness of it all, why, I come back and grab the pod too!
Arthur Aihaken
CODE.d
#136 - 2017-03-12 18:17:16 UTC  |  Edited by: Arthur Aihaken
As evidenced by zkillboard I would suggest that CODE rarely passes on the pod. I really don't care what CODE does - just don't try to make it out as though you're providing a public service. If you were, you'd go around helping players better fit their ships. But that's not as "salty", amiright?
Twisted

PS. Love the "gf"s you guys leave in local...

I am currently away, traveling through time and will be returning last week.

Black Pedro
Mine.
#137 - 2017-03-12 18:29:36 UTC  |  Edited by: Black Pedro
Arthur Aihaken wrote:
As evidenced by zkillboard I would suggest that CODE rarely passes on the pod. I really don't care what CODE does - just don't try to make it out as though you're providing a public service. If you were, you'd go around helping players better fit their ships. But that's not as "salty", amiright?
Twisted
Not really.

Roaming around highsec teaching players to fit their ships better to avoid the now zero-risk they would face (which they would if the New Order decided to hang up ganking and become only teachers) doesn't sound like a great plan. That would just make highsec safe and hasten the game's descent into stagnation and inertia.

The public service isn't teaching new players to better fit their ships. The public service is exploding the poorly fit and flown ships to the benefit of all the other players who do fit and fly their ships properly, and to do this with little or no personal gain.
Arthur Aihaken
CODE.d
#138 - 2017-03-12 18:31:29 UTC  |  Edited by: Arthur Aihaken
You say tomato, I say tomatoe.

I am currently away, traveling through time and will be returning last week.

Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#139 - 2017-03-12 18:45:41 UTC
Arthur Aihaken wrote:
As evidenced by zkillboard I would suggest that CODE rarely passes on the pod. I really don't care what CODE does - just don't try to make it out as though you're providing a public service. If you were, you'd go around helping players better fit their ships. But that's not as "salty", amiright?
Twisted

PS. Love the "gf"s you guys leave in local...


I'd suggest you take a back seat for a while, Arthur. This is a 'Sunday' thread; none of us would be missed.

If, however, you insist on remaining to post what I must reluctantly - very reluctantly I assure you - describe as drivel, expect to be called out on it by your betters.

You are in danger of appearing to be very silly - which we all know is not the case.
Mr Epeen
It's All About Me
#140 - 2017-03-13 14:27:56 UTC
Quote:
If CODE owns highsec...


They don't.

And, as such, this entire thread is moot.

Mr Epeen Cool