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Alphas and F2P Have Failed

Author
Salvos Rhoska
#101 - 2017-03-11 09:31:48 UTC  |  Edited by: Salvos Rhoska
Frostys Virpio wrote:
Salvos Rhoska wrote:
I recently tried the NPE "tutorial".

The bizarre thing about it was though its very good, once its over, EVE still (ofc) kicks you in the balls and head.

The NPE is almost TOO good, in that it creates the illusion this game is guided/formatted like other MMOs.

Suddenly when Aura disappears, and you are dropped into the EVE reality, from an even more false sense of safety than before.

It reminds me of a nature documentary where ducks had chosen a hollow high up in a tree as a nest, rather than down by the water as usual. When the chicks came of age, the mother flew out and waited on the forest floor far below.

The chicks, despondent, jumped from that high, safe hole, their useless wings flapping pointlessly, fortunately to be saved from death by a thick leaf coverage below.

Then mother and ducklings begin the perilous journey to water.


SO if there are no leaves on the ground, the player is automatically lost as potential revenue because he does not understand WTF?


Yes, that is a valid carry of the analogy, and Im glad you picked up on the leaves being what prevented the ducklings from dying immediately after leaving the high perched false safety of the nest.

The NPE wth all its beautifully done UIs, voice recordings, great progressive scenarios (isolated from EVE proper), leads to an expectation that EVE proper is like that too, whereas it certainly is not. Id imagine for some its quite a shock when the tutorial ends and they "hit the ground".

It reminded me of the X series space sims. There too a guided tutorial ends, and leaves you utterly dumbfounded as to what to do next, or how, in a very complex game. My experience with the X sims would have immunized me against that shock had I started EVE for the first time, now, today, but most players have never, ever played anything like EVE before.

When I first started EVE, I did so fully with the understanding that I was beginning a journey in a dangerous, extremely complicated game, rife with risk, aggression and competition. That was exactly WHY I came to EVE! I didnt know the specifics of how, but I knew the above.

Thus I did not splatter against the ground when I hit it, though it still hurt, but tried to aim for a leafy landing, and immediately started waddling my little duckling legs off to safety from predators.



EVE is not a game for everyone. Never has been, never will be.
There will always be a relatively huge attrition of new players, inorder to retain a fraction.
The best thing we and CCP can do, is to NEVER sugar-coat EVE as something it is not.

It must be made explicitly clear, at all times, with no reservations, how dangerous, difficult and different ("3D's") EVE is.

This is important cos:
A) False expectations are a real attrition generator. If new players are expecting EVE to be something it is not, they will be disappointed. Furthermore they will be unprepared to deal with the realities of EVE, and will make bad decisions which lead to even further disappointment.

B) Constantly pounding the 3D's into any potential new players head, will help attract those that want that kind of gaming experience, and prepare those that are willing to give it a shot for what they are jumping into (thus helping them survive).

C) Consider the experience/mindset of thousands of people that have played WOW or other MMOs, or never played an MMO. They naturally do not know, cannot know, what EVE is like. They will expect EVE to match their uninformed expectations, and be disappointed when it does not.

This must be prevented at all cost. It must be made utterly, unequivocally clear to them what they are getting into.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#102 - 2017-03-11 09:36:26 UTC  |  Edited by: Infinity Ziona
Teckos Pech wrote:
Infinity Ziona wrote:
Teckos Pech wrote:
Infinity Ziona wrote:

You don't know what you're talking about. I do because I saw EvE growing when highsec was safe. I saw it declining when the new devs lost the original vision and started the push to move players into areas of the game those players didn't want to go.

Its somewhat like opening a coffee shop that serves tea and coffee then trying to force your customers to drink tea even though the majority of potential clients want coffee. Bad business choices lose customers. You cater to as many customers as possible ideally adjusting your business to suit them. Not the other way around. It's why you can buy lamb big macs in India and halal big macs in predominantly Muslim areas here in Australia.

CCP are not the brightest and neither are you.

I suggest you read Alexander The Greats Art Of Strategy by Partha Bose


HS was never "safe". In fact, back in the day CONCORD could be tanked. Suicide ganking was easier because of insurance. Then there was can flipping, war decs were cheaper.

This notion that HS was "safe" is nothing short of a bald faced lie on your part. Yes, you are a liar.

Hmmmmm


There you go lying again. Black Pedro already took that one down.

As Black Pedro pointed out that post points out that piracy in 0.6 systems is not supposed to be easy. And it isn't compared to 0.4 and lower. But a complete liar like you will gloss over this point.

The bottom line is you are simply a liar.

Please report me, I don't care. Pointing out a person is lying when they are in fact lying is not disrespectful nor an attack. In fact, it is your post that should be removed as it is an affront to any reasonable player, CCP, and CCP Oveur who is no longer around to defend himself.

Liar.

Black Pedro isn't the brightest. The ststement is unambiguous - highsec is supposed to be relatively safe and he even highlights High Sec and points out that that is its purpose.

Its currently easier to kill someone in highsec than low or null - get with the program.

You seem very emotional BTW I hope you're okay

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Teckos Pech
Hogyoku
Goonswarm Federation
#103 - 2017-03-11 09:42:19 UTC
Infinity Ziona wrote:

Black Pedro isn't the brightest. The ststement is unambiguous - highsec is supposed to be relatively safe and he even highlights High Sec and points out that that is its purpose.

Its currently easier to kill someone in highsec than low or null - get with the program.

You seem very emotional BTW I hope you're okay


Relatively safe you boob, and it is. It is safer than LS and NS.

It is only easier to kill someone because of the changes people like you advocate. You keep restricting HS PvP and players respond with HS professional suicide ganking groups. That you don't see this just underscores the type of idiot you are.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#104 - 2017-03-11 09:50:33 UTC  |  Edited by: Teckos Pech
"Hi, I am Infinity Ziona and I think it is perfectly reasonable for a freighter pilot to put 5, 6, 7, 8 even 15 billion ISK into his freighter. To put on modules that reduce it's tank, not use a scout, to autopillock through 0.5 systems, and basically turn one's ship into a loot pinata and that CCP should protect such ships. That imposing on these players the downside of taking on so much risk is completely and totally ridiculous. Shooting a blatant idiot in HS is just totally unfair. I don't care that EVE is supposed to be harsh and unforgiving I want to turn the game into a space parody of My Little Pony. And of course subscriptions will increase to record highs....and I'm totally drunk and high on crystal meth."

There you go, the biggest shiptoaster in a nutshell.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Matthias Ancaladron
Imperial Shipment
Amarr Empire
#105 - 2017-03-11 09:52:25 UTC  |  Edited by: Matthias Ancaladron
It wasn't a failure cause I'm here again on a new account after forever away. If plex prices come down a bit I'll feel okay springing on one and be able to pay for my game with isk as couch potato gaming Jesus instended.

The problem with subscription number is ccps fault. Make subscription cheaper and more people will play.
It used to be 15$ a month, now it's 20 almost and to get a deal you have to drop 250 for a years worth. It's absurd.

I said it 8 years ago and I'll say it now.
Offer a $5 a month subscription for 1 character on 1 account. I dont need 2 empty slots I'm paying 10-15 extra dollars for.
They want to get rid of dozens of alts and encourage people to interact more limit accounts and make the accounts cheaper.
Overhaul the missions and make some legitimate story based quests with cutscenes and such.
They can't just keep raising the prices of subscriptions and plex.
Alphas can make enough money to plex on their own. I have 2b from alpha but I refuse to pay 1.1b for a consumable everymonth.

Those things used to cost 300-400m back in 2009. It's absurd they're over 1b now really, I'd prefer not to do the Pi thing because of how time consuming it is but I guess i dont have a choice if I drop a plex on it I can finish my Pi skills and that should cut the cost down significantly.

But seriously $5 a month for one character and no alts and it would be much easier for people to justify staying in the game. $20 is simply too much. Look at how bad elder scrolls online failed. They legitimately thought they could charge people $60 and then a monthly fee on top of it and the entire gaming community laughed at them and the game bombed.

High subscription prices never work, if subscriptions fall the answer is to lower the price to entice more people to join not increase them and try to squeeze everything out of a decreasing base and drive more people away and deter new players from a steep cost. For a game based on an economy they sure boobooed that up. when demand increases, prices increase. When DEMAND DECREASES, PRICES DECREASE. was true 8 years ago still true now.
Personally i dont mind low population but that's just me.

$5 - one character
$10 - two haracters
$15 - three characters
There ya go, the magic secret.
Hell if you really want to go over board do 5-9-12
5 for one, 9 for 2, 12 for three. You give people a dollar a head discount on three characters they'll get spring for paying an extra three dollars or 4 dollars over the first two options and you'll have a much larger pool of people doing it because it doesn't feel like a cashgrab.
Linus Gorp
Ministry of Propaganda and Morale
#106 - 2017-03-11 10:19:28 UTC  |  Edited by: Linus Gorp
Matthias Ancaladron wrote:
It used to be 15$ a month, now it's 20 almost and to get a deal you have to drop 250 for a years worth. It's absurd.

https://secure.eveonline.com/AddGametime/
The price of a sub is the same as it was 14 years ago.

Matthias Ancaladron wrote:
{PLEX} Those things used to cost 300-400m back in 2009. It's absurd they're over 1b now really

CCP has little influence on the price. It's a player-run economy and thus a PLEX is worth whatever the majority of buyers are willing to pay for it. If nobody buys PLEX because it's too expensive, demand will drop while supply remains steady and the price will fall.

It's economics 101.

Matthias Ancaladron wrote:
I'd prefer not to do the Pi thing because of how time consuming it is but I guess i dont have a choice if I drop a plex on it I can finish my Pi skills and that should cut the cost down significantly.

I'm sorry, what? PI is time consuming? Did I miss the memo?

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Salvos Rhoska
#107 - 2017-03-11 10:25:02 UTC  |  Edited by: Salvos Rhoska
1) Cheaper sub might help increase retention, but is very complicated and up to CCPs bottomline and customer retention analysis. Existing subbed players will be upset. It would also cascade into PLEX/Aurum(+item) value.

2) I dont believe suicide ganking is substantially causing player attrition, and a large part of those are the targets own fault. Having said that, there are some things about the mechanics/systems involved in suicide ganking I find problematic. But as long as suicide ganking remains at such a low rate of occurrence, Im willing to turn a blind eye to it as a "necessary evil", and as a culling of players breaking various golden rules, and a reminder that even in HS you are never truly safe.
Gwenaelle de Ardevon
Ardevon Corporation
#108 - 2017-03-11 10:35:20 UTC  |  Edited by: Gwenaelle de Ardevon
Complaining about "Unsafe" HS is bullsh..
HS is SAFE enough!

No!
NOT MORE SAFETY.



Not one of my chars (21) is Ganker, Pirat, Warrior or scammer.
Why?
Just because i hate pew pew, and have absolutely no fun in it.
Scamming is also not my thing...
And Yes, i saw Null Space, I saw LS. (Had few chars in an Null Sec Corp)

Moved back to HS 2 years ago.
Now i have Fun by doing things i like to do.

I' m Miner, Hauler, Producer...
I produce stuff, haul it and sell it.
I'm not member of an greater Corp or Alliance.
I love it to do my own thing, at the time "I" choose (simple as that!)... All my chars are in smaller corps, and they can be wardeced.

HS is TO SAFE.

«An hour sitting with a pretty girl on a park bench passes like a minute, but a minute sitting on a hot stove seems like an hour». Albert Einstein - [11, S. 154]

More Quotes, Poetry & Prose on: https://gwenaelledeardevon.wordpress.com/

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#109 - 2017-03-11 10:47:22 UTC
Teckos Pech wrote:
Infinity Ziona wrote:

Black Pedro isn't the brightest. The ststement is unambiguous - highsec is supposed to be relatively safe and he even highlights High Sec and points out that that is its purpose.

Its currently easier to kill someone in highsec than low or null - get with the program.

You seem very emotional BTW I hope you're okay


Relatively safe you boob, and it is. It is safer than LS and NS.

It is only easier to kill someone because of the changes people like you advocate. You keep restricting HS PvP and players respond with HS professional suicide ganking groups. That you don't see this just underscores the type of idiot you are.

So much emotion, so little sense.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#110 - 2017-03-11 10:59:14 UTC  |  Edited by: Infinity Ziona
Gwenaelle de Ardevon wrote:
Complaining about "Unsafe" HS is bullsh..
HS is SAFE enough!

No!
NOT MORE SAFETY.



Not one of my chars (21) is Ganker, Pirat, Warrior or scammer.
Why?
Just because i hate pew pew, and have absolutely no fun in it.
Scamming is also not my thing...
And Yes, i saw Null Space, I saw LS. (Had few chars in an Null Sec Corp)

Moved back to HS 2 years ago.
Now i have Fun by doing things i like to do.

I' m Miner, Hauler, Producer...
I produce stuff, haul it and sell it.
I'm not member of an greater Corp or Alliance.
I love it to do my own thing, at the time "I" choose (simple as that!)... All my chars are in smaller corps, and they can be wardeced.

HS is TO SAFE.

Its not about what you think or feel. Its about economics. Growing a business is not about current customers its about potential customers.

If the ratio of PvE to PvP was as low as 2:1 (I believe its much higher) then targettng PvErs would double EvEs player base while targeting PvPrs would see no change. You would have to be idiots not to target PvErs to try to deny PvErs that do not want any PvP a safe place to play.

Unfortunately thats exactly what your moronic post suggests and what CCP fails to do.

PvPrs have null, low, wormholes and war decs in high. That's more than enough.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#111 - 2017-03-11 11:15:14 UTC  |  Edited by: Yebo Lakatosh
Arthur Aihaken wrote:
I'm not sure if the free 30-day trial that was originally in-place was any worse than the current F2P model.
F2P bum here who can't support subbing from an income generated in a poverty and corruption ridden country. If I feel great love towards a game and it's devs, I bring my moneybag friends in, and whoever else I can. That makes my opinion very subjective - but I was the target audience of the Alpha program, right?


The appeal of the old trial program for me: 0%

No matter how good opinion I had of EvE, jumping in a game with an innate timer that keeps ticking down before I have to pay up is felt like a trap. Just like how conservative parents imagine drug-dealers: "the first hit is free, we'll talk the price once you are hooked"


The appeal of the Alpha program on the first look: 20%

Hey I can play this infamous space epic for free forever! But wait, is this the kind of game that makes me face the choice of being the lowest of the low with an enormous grind-or-pay wall infront of every worthy content? It totally looks so when checking the Alpha limitations. We F2P bums jumped in these business models in numbers around 2010, but we learned to steer clear of them.


The appeal of the Alpha program after studying how EvE works: 80%

This game is like no other. The sky is the limit. I'm not sure how will I make it, but I jump in and figure it out. And it's working! Time to get those moneybag-friends in. "Wait, what do you mean by it's not your thing? I know you, and I know it is! What's the matter with the UI? Since when do you care about such? Ehh silly, in a year you will cry for wasting a year by not signing in. Mehh, your choice."

Too bad that it's a rare thing for F2P bums to do their homework. I still think the Alpha initiative is good, but it's late by 5 years. My kind had patience back than. The F2P market changed a lot since than. But it's still infinitely better than alternatives I can think of. From my perspective at least. And I'm convinced that the age and copmplexity of EvE is a much important deterrent factor for new players than the business model or whatever. Not that it can be helped.


I'm lazy to read the wrole thread, but I believe people more knowledgable than I are already picked your concrete suggestions to pieces, so let me not comment on those.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Salvos Rhoska
#112 - 2017-03-11 11:20:06 UTC
PvE and PvP in EVE are not mutually exclusive.
They are contiguous.

All PvE in EVE is also PvP.
See the link in my sig for a graphic representation.

Safety, however, does differentiate PvE from PvP.
More safety means more PvE, less safety means more PvP.

This game requires both PvE for material/value generation and PvP for material/value destruction.

Safety is the mechanism that mediates that balance.
As such, it is rational that all PvE must always include PvP.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#113 - 2017-03-11 11:27:57 UTC
Linus Gorp wrote:
Matthias Ancaladron wrote:
It used to be 15$ a month, now it's 20 almost and to get a deal you have to drop 250 for a years worth. It's absurd.

https://secure.eveonline.com/AddGametime/
The price of a sub is the same as it was 14 years ago.

Matthias Ancaladron wrote:
{PLEX} Those things used to cost 300-400m back in 2009. It's absurd they're over 1b now really

CCP has little influence on the price. It's a player-run economy and thus a PLEX is worth whatever the majority of buyers are willing to pay for it. If nobody buys PLEX because it's too expensive, demand will drop while supply remains steady and the price will fall.

It's economics 101.

Matthias Ancaladron wrote:
I'd prefer not to do the Pi thing because of how time consuming it is but I guess i dont have a choice if I drop a plex on it I can finish my Pi skills and that should cut the cost down significantly.

I'm sorry, what? PI is time consuming? Did I miss the memo?

I must be thinking of plex then, my mistake. I looked at offer pages and I saw 19.95 and laughed. I must have looked at wrong item but i still think its too much unless they're offering the 1 for $5 too.
15 for three is fine. But i don't use the alt slots so it's not justifiable to me to pay 15 for 1.

Point 2. I know that's why I'm not buying one right now. Looks like they're trending upwards again. They dropped into the 900m range for a very short period when i came back but I didnt have the isk then. Looks like ill be waiting a while for the next down trend.

Point 3, yeah it is. It's a pain to set up new colonies and they require me to go out and refill them almost every other day and reset extractors for any real production unless I make alts on the extra 2 accounts and do pi on all three which is the current standard but I really dont want to check it more than once a week otherwise it's just a pain of clicking and moving stuff around between 5 or 6 planets. I have 2 in low sec right now full of stuff that i can't export until I get omega again for a long ticket response lol, only reason i tried it on the first place. I never finished setting up the other 3 to complete my system because of how laborious it was just trying to set them up and get all the little circles lined up perfectly. I can't imagine starting over in nullsec now and abandoning the other two to make 5 brand new ones. Way too much of a pain.
Jasmine Deer
Perkone
Caldari State
#114 - 2017-03-11 12:03:03 UTC
Gwenaelle de Ardevon wrote:
Complaining about "Unsafe" HS is bullsh..
HS is SAFE enough!

No!
NOT MORE SAFETY.



Not one of my chars (21) is Ganker, Pirat, Warrior or scammer.
Why?
Just because i hate pew pew, and have absolutely no fun in it.
Scamming is also not my thing...
And Yes, i saw Null Space, I saw LS. (Had few chars in an Null Sec Corp)

Moved back to HS 2 years ago.
Now i have Fun by doing things i like to do.

I' m Miner, Hauler, Producer...
I produce stuff, haul it and sell it.
I'm not member of an greater Corp or Alliance.
I love it to do my own thing, at the time "I" choose (simple as that!)... All my chars are in smaller corps, and they can be wardeced.

HS is TO SAFE.


Is it curtailing your enjoyment of the game ? Do you hesitate to undock worried no one will shoot you ?
Nicolai Serkanner
Incredible.
Brave Collective
#115 - 2017-03-11 12:19:50 UTC
Arthur Aihaken wrote:
[quote=Lulu Lunette]Fozziesov is a disaster... Citadels are a disaster... Alphas are an unmitigated disaster. In the short span of 6 months they've managed to improve and then completely screw-up carriers, fighters and capital industrials. I can't wait for FanFest so the bloodbath can continue in earnest...


Man, you are playing a completely different game than I am.
Nicolai Serkanner
Incredible.
Brave Collective
#116 - 2017-03-11 12:35:31 UTC
Infinity Ziona wrote:


Its currently easier to kill someone in highsec than low or null - get with the program.



You must be daft.
Shallanna Yassavi
qwertz corp
#117 - 2017-03-11 12:57:35 UTC
Teckos Pech wrote:
Infinity Ziona wrote:


There you go lying again. Black Pedro already took that one down.

As Black Pedro pointed out that post points out that piracy in 0.6 systems is not supposed to be easy. And it isn't compared to 0.4 and lower. But a complete liar like you will gloss over this point.

The bottom line is you are simply a liar.

Please report me, I don't care. Pointing out a person is lying when they are in fact lying is not disrespectful nor an attack. In fact, it is your post that should be removed as it is an affront to any reasonable player, CCP, and CCP Oveur who is no longer around to defend himself.

Liar.

With the way jump freighters and citadels work now, it doesn't take much to move a JF full of goods from null to market in near-perfect safety.

Trying to PvE outside of hisec without a capship blob a call away is a lot more interesting. I chased one 5/10 escalation two jumps into low with a dual-fit domi (PvP fit for the trip out, PvE fit in the station for the site, PvP fit for the trip back, all pretty cheap). Two different people tried to combat probe me out, and I wouldn't have been able to clear it if I wasn't able to be online while the locals weren't. I would have sold the site to the locals if downtime hadn't intervened.
The next 5/10 I chased into low had nobody actually trying to kill me, and dropped a B-type medium repper and EANM, but there was this one guy AFK in a station with a green killboard to keep me from falling asleep while sentries killed everything.

A signature :o

Aedaxus
Ascendance
Goonswarm Federation
#118 - 2017-03-11 13:16:54 UTC
Hello,

F2P Alpha's did not fail, to the contrary;
Me and my friends are returning players. We loved to play eve online but didn't always had the money to play because some of us are broke others are cheapskates.

How about some of the EVE Online problems :

(1) Impatient spoiled bratty kids who are escaping cleaning up their rooms (which I will now refer to as newbros)
(2) Geriatric people who are abusive alcohol consuming while on meds (which I will refer to as veterans):

Newbros ask "How can I make isk the efficient way?". Yeah, just like in real life.
Veterans say "Oh, easy just go to nullsec. You can make billions there and enter a reference from a ccp guy"
Newbros train turrets 1 and mining 1, then take their Ibis into nullsec. Needless to say they did not solo the people defending their resions of influence. Now is that bad? No, the economy needs to run and today they just get back their stuff but end up craving to go to nullsec NOAW; imagine their frustratuion as skill after skill ticks away while they are trying all of the near endless ways to make money in EVE. However for every way to make money you'll find a 'quick way to get rich by the various contracts which mostly are horrible and make noobs loose ISK which they need to get forward in game. Hence the picture of learning EVE is a hughe cliff as people "DO NOT PROGRESS THE NORMAL WAY". And that's it.


The gap between start and endgame is large and people want to skip it instantly, or after a month. Well, it doesn't work that way and yes, people will say ccp is wrong by not giving players instantly what they want. But then again think about how you get welfare and free meals at soup kitchens and say "it's all free and instant." Well, EVE Online is a job! There, that scared most of them away. Fixed. Yes, total amount of players dropped. But ten again "These aren't the players you are looking for.". unless you like to mine. That is they mine ore, you mine their ships.

Enjoy the game because as long as ccp gets enough money they keep the server running and local chat will be 99% contract nonsens spam but at least not ISK sellers. And those two aren't really players, they log in yes, but despise the game and will be as toxic to ccp because they loose real life money due to ccp preventing them to harass players.



Gwenaelle de Ardevon
Ardevon Corporation
#119 - 2017-03-11 13:37:48 UTC
Jasmine Deer wrote:
Gwenaelle de Ardevon wrote:
Complaining about "Unsafe" HS is bullsh..
HS is SAFE enough!

No!
NOT MORE SAFETY.



Not one of my chars (21) is Ganker, Pirat, Warrior or scammer.
Why?
Just because i hate pew pew, and have absolutely no fun in it.
Scamming is also not my thing...
And Yes, i saw Null Space, I saw LS. (Had few chars in an Null Sec Corp)

Moved back to HS 2 years ago.
Now i have Fun by doing things i like to do.

I' m Miner, Hauler, Producer...
I produce stuff, haul it and sell it.
I'm not member of an greater Corp or Alliance.
I love it to do my own thing, at the time "I" choose (simple as that!)... All my chars are in smaller corps, and they can be wardeced.

HS is TO SAFE.


Is it curtailing your enjoyment of the game ? Do you hesitate to undock worried no one will shoot you ?


Why should i stay docked in station?
If no one shot to me ... it's ok, but If somes want to do it... so what?
What's the problem?

If needed i can run...
I like it to play Cat & Mouse.

«An hour sitting with a pretty girl on a park bench passes like a minute, but a minute sitting on a hot stove seems like an hour». Albert Einstein - [11, S. 154]

More Quotes, Poetry & Prose on: https://gwenaelledeardevon.wordpress.com/

Salvos Rhoska
#120 - 2017-03-11 14:00:46 UTC  |  Edited by: Salvos Rhoska
Aedaxus wrote:
snip


If I understood correctly, I agree NS is a suitable place for new players only under specific circumstances:
-The corp protects them AND supports their logistics needs.
-If they run exploration, mining or tag along as tacklers in fleets.
-The local NS combat PvE content in ratting/anomalies/combat sigs is WAY over their head, albeit they can run salvage.

I too agree most new players should start and stay in HS till they have SP, experience/knowledge and isk enough to move to other sectors.