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Noob questions about Blood agent burner.

Author
The Larold
This is an anagram of itself.
#1 - 2017-03-09 15:12:13 UTC
I haven't done the Blood agent burner mission yet, and am generally still a noob on any burner that's not a team burner.

I've checked out this Eve survival entry and also this youtube video.

I'm sure the following will NOT work, but I'd like help with the details in why.

- Fit mod to get away quickly and out of range
- Fit appropriate tank / repair mods / rigs
- Fit cap mods / charges to support

1. Get out of range, tank while doing so.
2. Kite with highest-powered weaponry that can hit outside his range. (Light missiles / rockets?)

I guess I'm confused, since this ship apparently doesn't have AB or MWD, it seems like kiting would be an option? Is it impossible to find a kiting fit that also has enough DPS to break a tough tank?
Buggs LeRoach
DHCOx
#2 - 2017-03-09 17:41:46 UTC
http://games.chruker.dk/eve_online/item.php?type_id=34144

counter-web and keep him @ 11km ; out of his gun and neut. range . search you-tube i'm pretty sure there's one using this fit posted ..

[Daredevil, rail 4 cruor]
Imperial Navy Energized Adaptive Nano Membrane
Magnetic Field Stabilizer II
Centii A-Type Small Armor Repairer
Magnetic Field Stabilizer II

1MN Afterburner II
Dread Guristas Stasis Webifier
Small Capacitor Booster II, Navy Cap Booster 200

150mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]
150mm Railgun II, Caldari Navy Antimatter Charge S

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump I
Small Ancillary Current Router I

Navy Cap Booster 200 x16
Caldari Navy Antimatter Charge S x600

Zarek Kree
Lunatic Legion Holdings
#3 - 2017-03-09 18:04:13 UTC
I believe the Burner Cruor does have a prop mod because it has a chase speed of 1800 m/s and has a 900 m/s orbit speed (at 3000m). That wouldn't necessarily preclude kiting except that the warp in range is less than 5km and it can scram to 18,000m and web at 60% out to 48,000m. Given that its attack time is between 0.5 and 1.0 sec, I don't think you'd be able to MWD out of range quickly enough.

I suppose it's POSSIBLE to fit an oversized AB and a web to get outside of his gun and nos range, but I haven't tried. I certainly don't think it would be as efficient as one of the Wolf variations that are common. If you're simply looking for a fit that doesn't require a bunch of shield and cap management, then I'd recommend a cap stable Wolf. That's what I use and it couldn't be any simpler.

Still, there's nothing wrong with playing around with alternative fits. Get on EFT or PYFA, come up with a fit that meets the requirements and then test it on SiSi. Your idea is theoretically viable from what I see if you can make the necessary mods fit.

Here's a good source for the technical NPC information you'll need.
Ploing
Blue Republic
RvB - BLUE Republic
#4 - 2017-03-09 18:57:07 UTC  |  Edited by: Ploing
The Larold wrote:


I guess I'm confused, since this ship apparently doesn't have AB or MWD, it seems like kiting would be an option? Is it impossible to find a kiting fit that also has enough DPS to break a tough tank?


it has no propmod because he will fight him in close range. he only just clicked the approach button. he also can sit still or try to stuck him in the objective.