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NPC Hi Sec Blue Community

Author
Khergit Deserters
Crom's Angels
#21 - 2017-03-04 00:23:15 UTC
Ralph King-Griffin wrote:

LOL! Yeah, it's been tried before, and never got far. It turns into somebody having to constantly, day after day, inform random comers and goers about what you're doing, where to go, how to do it, etc. And of course there's the continuous problem of spais, awoxers, and troll lulzers disrupting things. You can set up some kind of password-protected channel or vetting system. But that turns into a constant chore of vetting people and providing passwords. And in any event, if you do that, you end up with a small "core" group, and a big "shopping mall" group of various wandering through and coming and going.

Eve has evolved good mechanics for Corps and Alliances to be able to control membership and handle internal communication. But once you try doing that with the general public, it becomes a real chore. And if you avail yourself of the Corp or Alliance organization mechanics, you're subject to wardecs.

But for an example of successful public cat herding, check out the Anti-Ganking chat channel. It works, but only because some dedicated coolheads with the patience of Job keep moderating it, booting spais and trolls, and sharing info with newcomers.
Aaron
Eternal Frontier
#22 - 2017-03-04 01:50:55 UTC  |  Edited by: Aaron
Khergit Deserters wrote:
Ralph King-Griffin wrote:

LOL! Yeah, it's been tried before, and never got far. It turns into somebody having to constantly, day after day, inform random comers and goers about what you're doing, where to go, how to do it, etc. And of course there's the continuous problem of spais, awoxers, and troll lulzers disrupting things. You can set up some kind of password-protected channel or vetting system. But that turns into a constant chore of vetting people and providing passwords. And in any event, if you do that, you end up with a small "core" group, and a big "shopping mall" group of various wandering through and coming and going.

Eve has evolved good mechanics for Corps and Alliances to be able to control membership and handle internal communication. But once you try doing that with the general public, it becomes a real chore. And if you avail yourself of the Corp or Alliance organization mechanics, you're subject to wardecs.

But for an example of successful public cat herding, check out the Anti-Ganking chat channel. It works, but only because some dedicated coolheads with the patience of Job keep moderating it, booting spais and trolls, and sharing info with newcomers.


Well this is different from what the AG do. Perhaps look at this venture as a bulletin board for PVP and missions, there could be a few guys interested in finding others to take on missions if youre doing it as NPC then all you have to do is make sure you dont have a shiny ship which will help you avoid being ganked.

FC's could roll through here and build their experience if there are people who are enthusiastic about being in a fleet. This sounds like a cool thing to be involved in on a friday or saturday night.

Sit and troll or awox on the channel all day for all I care ill just put you on ignore and go right back to what I was doing. thats about as far as my moderation will go. lol. Yes one of the FC's could be awoxing..I'd keep the community well informed and perhaps suggest that they use a t1 fit cheap frigate to go on roams if its an FC they dont know.

Generally this is all about playing Eve in it's broadest sense. Awoxers and trolls are free to come try and disrupt us, In my opinion there wont really be much to disrupt due to the fact that they wont be able to use the wardec mechanic to make us dock up. If it gets set up as I describe then they will have to get in a fleet and face us in low sec.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#23 - 2017-03-06 04:14:27 UTC
Khergit Deserters wrote:
Ralph King-Griffin wrote:


Eve has evolved good mechanics for Corps and Alliances to be able to control membership and handle internal communication. But once you try doing that with the general public, it becomes a real chore. And if you avail yourself of the Corp or Alliance organization mechanics, you're subject to wardecs.



Maybe were reading into it a bit too much, I know there's lots of solo guys who just want to play some ******* Eve. Like I said just think bulletin board you can log in and be sure to find some cool dudes doing some missions or pvp.

Yes I understand that you have a very organised mechanic within a corp/alliance 100% agree there. But whats the point of it if you join a hi sec corp and cant even undock or mission because of an overwhelming war dec that the corp cant handle?


Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#24 - 2017-03-06 04:52:26 UTC
Aaron wrote:
Khergit Deserters wrote:
Ralph King-Griffin wrote:


Eve has evolved good mechanics for Corps and Alliances to be able to control membership and handle internal communication. But once you try doing that with the general public, it becomes a real chore. And if you avail yourself of the Corp or Alliance organization mechanics, you're subject to wardecs.



Maybe were reading into it a bit too much, I know there's lots of solo guys who just want to play some ******* Eve. Like I said just think bulletin board you can log in and be sure to find some cool dudes doing some missions or pvp.

Yes I understand that you have a very organised mechanic within a corp/alliance 100% agree there. But whats the point of it if you join a hi sec corp and cant even undock or mission because of an overwhelming war dec that the corp cant handle?




1) undock and fight. Cut your teeth on some pvp. So long as you aren't salty about it most wardeccers are likely to drop it. Or at least give you a little bit more respect for it.

2) move somewhere else. High-sec is a bIg place. Get off the beaten trail and find a quiet little corner and most wardeccers won't bother following you.

3) mercenaries are always an option.
Gregorius Goldstein
Queens of the Drone Age
#25 - 2017-03-06 08:30:28 UTC
It may work, but you start with a lot of disadvantages:
- No Corp. Office
- No Corp. Hangars
- No Corp. Wallet
- No Corp. POCOs
- No. Corp. POS, Citadels or Engeniering Complexes
- High Corp. Tax that is 100% wasted and will give no-one a benefit appart from "no more wardec".
- No Corp. roles, no way to kick people (You may only change the channel password now and then without giving everybody the new one)
- You have to teach every newbie that some people in the same NPC Corp are not freindly/not part of the network
- Probalbly more I didn't think of

You have to counter all this by offering a couple of nice benefits that make the players stick together. Like an own Teamspeak Server. Good Luck
Salvos Rhoska
#26 - 2017-03-06 09:01:02 UTC  |  Edited by: Salvos Rhoska
Might I suggest the name "NPCS" and to run it from an alt corp

Setup a forum/website, chat channel and voice server.
Perhaps a weekly group mail.

Choose a home region, or constellation.

Recruit new players. Try to get beneficial tax rates for listed members from local pocos/structures in exchange for traffic.
Perhaps setup/rotate temporary corps on the side to help organize limited actions.

I think there could be demand for this from casual npc capsuleers to have stleast some social interaction and a platform for cooperating with others.

Unfortunatly it will probably get trolled to death, and its members ruthlessly exploited.
Salvos Rhoska
#27 - 2017-03-06 09:31:08 UTC
Circumstantial Evidence wrote:
I don't think CCP will do much to make life in NPC corp better, since "their metrics show" retention increases for players who are in player corps. It can be trial and error to find the right one, but that is where CCP provides the most help (corp recruitment / Search tab, & ads.)

Wardec corps watch where the most players gather; if a corp is less visible around trade and mission hubs, it should not get "selected" as often. And some wardecs could be avoided if players could simply be more polite with local chatter and when interacting with others.


The metric can also be understood as meaning players that prefer joining corps are the ones that sre more EVE suitable to begin with. I dont know if the metric shows true unique new players, or new accounts universally

Its circumstantial evidence, as your name suggests.
DeMichael Crimson
Republic University
Minmatar Republic
#28 - 2017-03-06 09:38:31 UTC
Just wanted to say this to all of the PvP Nay Sayers here, not everyone joins this game to do PvP.



DMC
Hakawai
State War Academy
Caldari State
#29 - 2017-03-06 10:18:42 UTC  |  Edited by: Hakawai
Bjorn Tyrson wrote:
1) undock and fight. Cut your teeth on some pvp. So long as you aren't salty about it most wardeccers are likely to drop it. Or at least give you a little bit more respect for it.

2) move somewhere else. High-sec is a bIg place. Get off the beaten trail and find a quiet little corner and most wardeccers won't bother following you.

3) mercenaries are always an option.

Lots of things are possible for people who have already developed in-game skills and a steady income. Similarly if a new player succeeds in finding a Corp that fits their requirements they have many interesting options.

But initial startup in EVE is a mess, and there's no obvious, natural path out of highsec. Any initiative like this one that helps a little to make startup smoother and more fun is a good thing. It doesn't have to be perfect, or even excellent, to be 1000% better than what the game offers.

It's a lot more realistic than fighting back against wardeccers. They don't wardec anyone who could beat them in combat, and they certainly won't suddenly act civilized if a merchant corp buys a few combat ships and "feeds" the vampires with some easy kills and some token grovelling by the sacrificial pilots.

BTW: (2) is what people actually do against wardecs (and get heavily criticized for /lol), and new players hiring mercs before they've got a decent cash flow is wildly impractical.
Lugh Crow-Slave
#30 - 2017-03-06 10:19:44 UTC
Aaron wrote:
It is difficult for new, solo players and smaller corps to operate within hi sec due to the way in which the war dec mechanic is used



this is false


i fear for any newbro or newbro corp that looks to you for help
Arthur Aihaken
CODE.d
#31 - 2017-03-06 10:43:49 UTC
Why is being in an NPC corporation a requirement?

I am currently away, traveling through time and will be returning last week.

Hakawai
State War Academy
Caldari State
#32 - 2017-03-06 10:48:39 UTC  |  Edited by: Hakawai
Lugh Crow-Slave wrote:
Aaron wrote:
It is difficult for new, solo players and smaller corps to operate within hi sec due to the way in which the war dec mechanic is used
this is false
Denial unsupported by any corroborating evidence?

Can't you at least make a token effort to support your assertion? Given the modest standards of evidence required here for victim-blaming, there are a huge number of plausible claims you could get away with.

Maybe show that there are no corps that habitually wardec large numbers of "combat-weak" highsec corps? Or that a low proportion of new/newbie Corps are actually frivolously wardecced. Or even go for an "alternatively factual" explanation such as claiming that new players who've been harassed continue playing EVE longer than others (with the added bonus that pro-"fun vampire" posts are good for collecting forum "likes").
Revis Owen
Krigmakt Elite
Safety.
#33 - 2017-03-06 12:04:04 UTC
Aaron wrote:
It is difficult for new, solo players and smaller corps to operate within hi sec due to the way in which the war dec mechanic is used
used


No one needs to fear forming or joining a corp in highsec. The only corps in highsec having problems are ones with dumb leadership who either bring a wardec upon themselves or don't guide their members on the many ways to continue operating successfully while wardecced.

The mechanics problem is that any idiot can form a corp, and a lot of idiots in highsec have done so.

Threads and OPs like this perpetuate a myth. If you are unhappy about being in your corp, while wardecced or not, the problem is it's leadership and it's time for you to look for and jump to a good highsec corp. Many are out there, both small and large.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Hakawai
State War Academy
Caldari State
#34 - 2017-03-06 12:52:13 UTC
Revis Owen wrote:
Aaron wrote:
It is difficult for new, solo players and smaller corps to operate within hi sec due to the way in which the war dec mechanic is used
used


No one needs to fear forming or joining a corp in highsec. The only corps in highsec having problems are ones with dumb leadership who either bring a wardec upon themselves or don't guide their members on the many ways to continue operating successfully while wardecced.

The mechanics problem is that any idiot can form a corp, and a lot of idiots in highsec have done so.

Threads and OPs like this perpetuate a myth. If you are unhappy about being in your corp, while wardecced or not, the problem is it's leadership and it's time for you to look for and jump to a good highsec corp. Many are out there, both small and large.

This is a big improvement from the last "denial" post, but you're still blaming the victims and ignoring the nature of the problem the OP wants to address.

Try starting here ...

EVE is famous for:

  • Requiring a large amount of knowledge in order to play it effectively
  • That you can't trust anyone in EVE unless you already know them well out-of-game
  • The necessity of joining with other people to play effectively

New players also receive a lot of bad advice, but this is not as well known, nor can it be readily ascertained from the Rookie Help or NPC Help channels. New players notice that they keep getting contradictory input though, and it makes planning a way through the startup labyrinth even more difficult.

What could be more natural for a group who've met in-game to start a Highsec Corp and try to learn together? It's the easiest route to being able to trust, at least a little, the people they play with.

It's not their fault if this was actually an unwise course.
Aaron
Eternal Frontier
#35 - 2017-03-06 14:41:42 UTC
DeMichael Crimson wrote:
Just wanted to say this to all of the PvP Nay Sayers here, not everyone joins this game to do PvP.



DMC


While this may be true I think it is still good to be well versed on everything within Eve. Part of understanding PVP means youre in a better position to avoid it.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Revis Owen
Krigmakt Elite
Safety.
#36 - 2017-03-06 14:56:02 UTC
Hakawai wrote:
you're still blaming the victims

Yes, as well they should be. In the philosophy of justice , it's called "proportional responsibility". Believe it or not, "victims" (those who suffer damages from others) are sometimes assigned partial or full responsibility for their damages. The leadership of corps who can't make it in highsec are fully responsible for it, as evidenced by the fact that many other new or small corps do operate successfully in highsec.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Aaron
Eternal Frontier
#37 - 2017-03-06 15:08:11 UTC
Salvos Rhoska wrote:
Might I suggest the name "NPCS" and to run it from an alt corp

Setup a forum/website, chat channel and voice server.
Perhaps a weekly group mail.

Choose a home region, or constellation.

Recruit new players. Try to get beneficial tax rates for listed members from local pocos/structures in exchange for traffic.
Perhaps setup/rotate temporary corps on the side to help organize limited actions.

I think there could be demand for this from casual npc capsuleers to have stleast some social interaction and a platform for cooperating with others.

Unfortunately it will probably get trolled to death, and its members ruthlessly exploited.


The general goal of this is to take a breather from the rigors of Eve. By being NPC you can travel to Jita and buy goods without fear of running into a wardec camp. If you keep your risk low you wont be ganked either.

You'll be able to do missions wherever and whenever you like and nobody can really bother you if you keep your risk level low.

Yes of course trolls will be there but I dont see how they will troll because normally they use a game play mechanic to troll. The trolls can talk rubbish in the channel, thats where the ignore function comes in. The trolls can troll a PVP op, again theres still no mechanics they can use to achieve this. I will take some time to ensure the FC's are not trolls and perhaps send out updates of trusted FC's on a mailing list.

What we may see is a change in how a corp is perceived. People may not be so quick to start corps until they are well versed in how Eve works and methods to fight back against wardecs.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#38 - 2017-03-06 15:16:45 UTC
Revis Owen wrote:
Hakawai wrote:
you're still blaming the victims

Yes, as well they should be. In the philosophy of justice , it's called "proportional responsibility". Believe it or not, "victims" (those who suffer damages from others) are sometimes assigned partial or full responsibility for their damages. The leadership of corps who can't make it in highsec are fully responsible for it, as evidenced by the fact that many other new or small corps do operate successfully in highsec.


Ok, so tell me how you think a hi sec corp will avoid wardec gate and station camps? We know that war deccers have good numbers and understand the game.

I know its great being in a corp and using all the mod cons to organise your corp, also remember that this is a game where you have to spend lots of time online in order to achieve things, what do the members do when the CEO/FC's or senior people in a corp are offline?

Perhaps being involved in this venture can give the pilots of Eve a better perspective.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#39 - 2017-03-06 15:23:11 UTC
Aaron wrote:
Revis Owen wrote:
Hakawai wrote:
you're still blaming the victims

Yes, as well they should be. In the philosophy of justice , it's called "proportional responsibility". Believe it or not, "victims" (those who suffer damages from others) are sometimes assigned partial or full responsibility for their damages. The leadership of corps who can't make it in highsec are fully responsible for it, as evidenced by the fact that many other new or small corps do operate successfully in highsec.


Ok, so tell me how you think a hi sec corp will avoid wardec gate and station camps? We know that war deccers have good numbers and understand the game.

I know its great being in a corp and using all the mod cons to organise your corp, also remember that this is a game where you have to spend lots of time online in order to achieve things, what do the members do when the CEO/FC's or senior people in a corp are offline?

Perhaps being involved in this venture can give the pilots of Eve a better perspective.


We have to be careful of what advice we listen to. If there are wardeccers posting in this thread their position will be the opposite to mine simply because they want you in a corp so you are subject to wardecs and PVP.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Jenn aSide
Soul Machines
The Initiative.
#40 - 2017-03-06 16:04:49 UTC  |  Edited by: Jenn aSide
Good luck and it's great to try new things.

Now that that bit of positive can do-ing stuff is out of the way, now for the truth. It's not going to work, and for the same reasons the NPC null ventures didn't work/last. EVE Online already has mechanisms for communities (called corporations), and people use them. Some blame these mechanisms for various things, but it's not those things that are the problem.

The problem with ideas like this is human nature and how much it varies. Some people are good in groups, like being in a group, are able to understand that they can trade their short term interests for longer term gains by being in a group etc. People like that in EVE are in corporation and alliances, or will gravitate to them.

Then there are the others, the ones who want to be left alone, the loner types, the folks who see joining a big group and sometimes having to do what they want (like a "CTA" or corp mining op) rather than what they would choose in the moment as some form of slavery.

The former group already have options (I am contractually obligated at this point to say that "Dreddit is Recruiting"). The latter group cannot and will not last long in any kind of organization. That "group" (to use the term lightly) lives in NPC spaces (high sec, sometimes low and npc null) already and trying to organize them into something else is doomed to failure.



TL;DR is IF they wanted what you are proposing, Aaron, they'd already be in some kind of player corp and probably already out of high sec. for those that are in high sec, your 'community' offers nothing other than perhaps the chance to get ganked in their mission or belt by someone they met in "Aaron community".

Which brings up a question I've been wanting to ask. Why? You've done this sort of thing several times, what exactly are you trying to do/prove? Why not form a regular corp/alliance and recruit folks and create a community that why? In other words, why are you always banging your head up against the same brick wall bro?