These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Which Marauder is best for L4 missions?

Author
Arthur Aihaken
CODE.d
#61 - 2017-02-21 16:51:52 UTC
Source?

I am currently away, traveling through time and will be returning last week.

Jeremiah Saken
The Fall of Leviathan
#62 - 2017-02-22 06:57:48 UTC
Arthur Aihaken wrote:
Source?

I think CCP wanted to remove 100% ewar immunity but this didn't hit TQ.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Anize Oramara
WarpTooZero
#63 - 2017-02-22 09:36:14 UTC
Any like, official source? Dev blog? Patch notes? Off hand comment by a dev?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Jeremiah Saken
The Fall of Leviathan
#64 - 2017-02-22 13:12:10 UTC  |  Edited by: Jeremiah Saken
Anize Oramara wrote:
Any like, official source? Dev blog? Patch notes? Off hand comment by a dev?

There were testing on SiSi but I can't find it in patch notes.
Marauders are now useless

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Arthur Aihaken
CODE.d
#65 - 2017-02-22 13:44:20 UTC  |  Edited by: Arthur Aihaken
Yeah, but that's from 2016. Anything recent? It's definitely not affecting ECM. It seems to be limited to sensor dampeners and tracking disruptors. The HUD indicates they fail (dark red) but they still seem to be applied.

I am currently away, traveling through time and will be returning last week.

Anize Oramara
WarpTooZero
#66 - 2017-02-22 15:16:03 UTC  |  Edited by: Anize Oramara
Ok so they want to have sensor damps and tracking disruptor (and I Presume missile disruptors) to have a 5% strength effect on marauders. Since ECM is on or off it seems like ECM is not effected and Marauders should still have a 100% immunity to that.

Unless there's anythinig more recent, that's not exactly the same thing as

Quote:
bastion is officially having all ewar immunity removed.


The words 'officially', 'all', 'immunity' and 'removed' does not mean what he thinks it means.

Edit: and yea, that's almost a YEAR ago. 10 months. You're gonna have to get something more recent.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Arthur Aihaken
CODE.d
#67 - 2017-02-23 01:08:20 UTC  |  Edited by: Arthur Aihaken
Anize Oramara wrote:
Ok so they want to have sensor damps and tracking disruptor (and I Presume missile disruptors) to have a 5% strength effect on marauders. Since ECM is on or off it seems like ECM is not effected and Marauders should still have a 100% immunity to that.

The only one I've been able to confirm is tracking disruptors - but I'll test the sensor dampening theory in the next Cargo mission I get (normally blitz that one).

Addendum: I'm not sure it's completely glitched anymore. I ran "Smuggler Interception" and got hit with three tracking disruptors outside of bastion. What was odd is that I got a dark tracking disrupted icon absent the red circle indicating how much disruption time remained. However, as soon as I hit bastion the tracking disruption disappeared immediately.

I am currently away, traveling through time and will be returning last week.

Banksy Rotsuda
Doomheim
#68 - 2017-02-23 16:55:19 UTC
The issue is still there and big time. Again CCP has confirmed this is working as intended.

Ran several missions with bastion activated and had up to 11 tracking disrupts in sansha missions could not hit a single ship, completely jammed out versus guristas for over 90 minutes.

Complete crap, RIP marauders.
Arthur Aihaken
CODE.d
#69 - 2017-02-24 20:39:06 UTC  |  Edited by: Arthur Aihaken
Banksy Rotsuda wrote:
The issue is still there and big time. Again CCP has confirmed this is working as intended.

Ran several missions with bastion activated and had up to 11 tracking disrupts in sansha missions could not hit a single ship, completely jammed out versus guristas for over 90 minutes.

Complete crap, RIP marauders.

Something is amiss with tracking disruptors. Sensor dampening and ECM haven't changed with respect to Bastion, but tracking disruptors are definitely stronger. What seems to be happening is that the failed attempts (dark red) are in fact still successful. I rarely get tracking disrupted while in Bastion, but activating Bastion does not clear active tracking disruption like it does ECM and sensor dampening.

Not selling my Kronos, though. It's still worth every penny.

I am currently away, traveling through time and will be returning last week.

Wolfgang Jannesen
Scrapyard Artificer's
#70 - 2017-02-25 14:53:31 UTC
Banksy Rotsuda wrote:
The issue is still there and big time. Again CCP has confirmed this is working as intended.

Ran several missions with bastion activated and had up to 11 tracking disrupts in sansha missions could not hit a single ship, completely jammed out versus guristas for over 90 minutes.

Complete crap, RIP marauders.


I'm sure you'll find a way to get over yourself.

They're providing 95% resistance against tracking disrupters but if you've got 11 on you at once, yeah I'm not surprised you can't hit anything.
Arthur Aihaken
CODE.d
#71 - 2017-02-25 15:07:47 UTC
No, that's the problem - Bastion isn't providing 95% resistance against tracking disruptors.

I am currently away, traveling through time and will be returning last week.

shaun 27
Center for Advanced Studies
Gallente Federation
#72 - 2017-02-27 12:32:45 UTC  |  Edited by: shaun 27
Arthur Aihaken wrote:
No, that's the problem - Bastion isn't providing 95% resistance against tracking disruptors.


I have had the same problem in blockade completely disrupted with 2 or 3 elite cruisers, range if anything tbh tracking effects frigates so they dont insta pop anymore. That was with two tracking computers in and speed scripts or range depending on situation. I will test see what kronos is like in those missions as that tends to be a bit better tracking then the paladin, otherwise i am going to have to completely rework the fit and use mirco jump drives instead as well a tachs. I just hope it doesn't majorly effect kronos blaster setup i got but i think it will tbh.

I have most skills lvl 5 and all including marauders so id say even with 95% resists those elite cruisers got pretty powerful disruptors, reminds me of the days when i didn't use marauders and was flying about in a mach. But it was a nice wake up call after not playing for 6 months + had to ask around what was going on Lol
Arthur Aihaken
CODE.d
#73 - 2017-02-27 12:53:24 UTC
shaun 27 wrote:
I have most skills lvl 5 and all including marauders so id say even with 95% resists those elite cruisers got pretty powerful disruptors, reminds me of the days when i didn't use marauders and was flying about in a mach. But it was a nice wake up call after not playing for 6 months + had to ask around what was going on Lol

Same here. Regardless of the number of tracking computers, enhancers and rigs - there's no way to beat the tracking disruption. Hopefully CCP will get around to addressing this sooner as opposed to later.

I am currently away, traveling through time and will be returning last week.

Endecroix
Doomheim
#74 - 2017-03-05 15:57:22 UTC
TD is now painful and completely off what one would want. I am not sure this is what CCP intended tbh and I am reporting it as a bug. I am presuming they want people to partake in missions and marauders to have some use outside the less skill intensive pirate battleship.
Endecroix
Doomheim
#75 - 2017-03-05 16:04:41 UTC
Wolfgang Jannesen wrote:
They're providing 95% resistance against tracking disrupters but if you've got 11 on you at once, yeah I'm not surprised you can't hit anything.


I think you need to think of the math behind that before being flippant. Roll
Aghira
Systech Astromantics Shipyard Inc.
#76 - 2017-03-06 10:29:26 UTC
95% resistance...

3 TD reduced range from 69km optimal to 9,521 m optimal. Great!...

Es wird niemals so viel gelogen wie vor der Wahl, während des Krieges und nach der Jagd. (Otto von Bismarck)

english is not my native language.

Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#77 - 2017-03-06 10:33:12 UTC
Aghira wrote:
95% resistance...

3 TD reduced range from 69km optimal to 9,521 m optimal. Great!...


At least your tracking is still good.....
Arthur Aihaken
CODE.d
#78 - 2017-03-06 10:39:25 UTC
Henry Plantgenet wrote:
At least your tracking is still good.....

Try it with blasters and let me know how that works out for you...

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#79 - 2017-03-07 14:12:37 UTC
So the best Marauder is (now) the Golem, since the glitch with tracking disruption gimps the other three.

I am currently away, traveling through time and will be returning last week.

Rotho Ataru
Imperial Shipment
Amarr Empire
#80 - 2017-03-07 17:26:48 UTC
I think we are overreacting a bit. You can usually pop EWAR ships before they get to you, and if they do, drones can take them out easily while you focus battleships until your tracking is back to normal. Worst case scenario, MJD.